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This is a test page so you really shouldn't talk about this is banter. Yes you know who you are.
IRL Piece Name | Allorn Variant | Regalian Variant |
---|---|---|
Pawn | Slave | Peasant |
Rook | Tower | Fort |
Knight | Paladin | Knight |
Bishop | Archmage | Reverend |
Queen | Empress | Emperor |
King | Consort | Empress |
IRL Piece Name | Movement |
---|---|
Pawn | 1 square forwards 2 squares forwards on initial move 1 square diagonal to capture |
Rook | any number of squares forward, backwards, left, or right |
Knight | two squares, forwards, backwards, left, or right; and one square perpendicular in a single move. Also considered an "L" movement |
Bishop | any number of squares diagonally |
Queen | any number of squares forward, backwards, left, right, or diagonal in a straight line. |
King | 1 square forward, backwards, left, right, or diagonal in a straight line. |
IRL Move | Alorian Term | Description |
---|---|---|
Castling | Garrisoning, invented by the Sariyd Empire | If a Queen and a Rook have not moved during the game, the following moves may be conducted at the same time:
|
En passant | The same, invented by the Villiers-Eclaire Order | If a pawn takes its initial 2 square movement, and has an opponent Pawn next t it in the same row, then the opponent's Pawn may move diagonally to the first Pawn, capturing it in the process despite being a square behind. |
Promotion | Enoblement, invented by the Regalian Empire | If a Pawn manages to reach the opponent's back row, the Pawn may turn into a Queen (referred to as a "Noble" if the player's Queen is still in play), Rook, Bishop, or Knight. |