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"Can we call speculating over unreleased content Schrodinger's Tangerine" - Okadoka 4/20/21
Keep in mind, content on this page will shift and change. |
- Crown-Heartlands
- Regalian Archipelago
- Ithanian Sovereignty
- Etosian Theocracy
- Lusits Kingdom
- Gallovian Principality
- Killarallis, Sirallis, and Arvost Republican Sphere
- Crown Dependencies
- Nordskag Kingdom
- Hedryll Kingdom
- Ostynde Kingdom
- Arlora Kingdom
- Torse Kingdom
- Silbrae Republic
- Dormin Republic
- Kelmoria Protectorate
- The Moors
- Talamoor Kingdom
- Talath Kingdom
- Ermoor Duchy
- Iramoor Kingdom
- Teliannh Kingdom
- Yervonth Kingdom
- Menvonth Kingdom
- Isvonth Kingdom
- Carmoor Kingdom
- Chrysant States
- Thomt Kingdom
- Alvaan Kingdom
- Rists Republic
- Mulac Duchy
- Chazr Republic
- Qwilac Kingdom
- Monzzthae Kingdom
- Thaqz Duchy
- West Hadar
- East Hadar
- Solacian Governorate
- Taria
- Bunisle
- Daen Govenorates
- Tertaverra
- Cañuz
- Caslin
- Costa Marte
- Costa Daen
- Sol Lucia
- Hallonq
- Osso
- Massif
- Basqlierra
- Mataderro
- Frontierra
- Minaal Protectorate
- L’Elvellen Principality
- Salarian Duchy
- Visois Duchy
- Andois Duchy
- Sulèce Duchy
- Crown Colonies
- Mulére Colonial Charter
- Trois Etoile Colonia Charter
- Montbartre-Etère Colonial Charter
- Maarket Colonial Charter
Education Information | |
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Location(s) |
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Permitted Race(s) | |
Education Style | Boarding School with Lecture Format |
Learning Time | 10 years, starting at age 16 |
Code of Conduct | -Your character must always promote Altalar Culture. -Your character must be pro-Allorn Empire. -Your character must avoid partnerships with lesser Races. |
OOC Rules | -Be sure to read the Altalar page, as the School of Ïstorei teaches its students based on Altalar principles. -Statesman and Diplomacy Schooling Packs go well with this Education. |
Proficiencies | Writing Art, Arcanlology, Sorcery, Linguistics |
Parthas Order
Aranarth Order (click for more information) | ||
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Theme | Aranarth Knights are the Vanguard Knights of Solleria, serving as the main fighting force of the Solvaan Altalar in the Regalian Archipelago. Also known as the Emerald Wardens of the Mist, the Aranarth Order engaged in border skirmishes with the Ailor Kingdoms around them, sending defeated enemies to be sold as slaves for the Sols. When the Cataclysm struck and contact with the Allorn Empire was severed, the Aranarth Knights changed their allegiance to the Regalian Empire following the integration of Solleria into the Ailor State. Aranarth Knights are often at odds with the other Knightly Orders, owing to their hostile past with the Ailor as well as their Solvaan mentality in their ranks conveying a sense of vanity. | |
Magic Usage | Aranarth Knights permit the usage of Magic and Sorcery and Ritualism. They can be any type of Aberrant. | |
Race Limits | Only Estel-worshipping Altalar and Solstithar Kathar may become Aranarth Knights. | |
Symbols | The Aranarth Order uses: stars, clouds of mist, an Violet-wing Flowers, as symbols. | |
Colors | The Aranarth Order primarily uses emerald green, with accents of silver and purple. | |
Knightly Code (Code of Athuillan) |
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Combat Style | Aranarth Knights primarily use swords, spears, and shields and go on foot or on horseback. |