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Evolism is the Religion of the Kathar, though it is popular even beyond the Dread Empire as a Religion that focuses very strongly on the benefits of faith and spirituality. Many other Religions form a list of rules on what to be or do, lists that are invariably difficult to follow and result in a lot of sinful thought and seeking forgiveness. Evolism in turn, demands only that its followers become stronger, more powerful, wiser, more deceitful, and better versions of themselves by whatever means necessary. Evolism is a religion of self-empowerment, a contract between a person and God that exchanges faith for blessings from what some would argue are Dark Gods, or at the least Gods with ambiguous morals. Evolism is ostensibly legal, but most Races and Religions are cautious around Evolists because this Religion hides the capacity for extremism that uses Religion as an excuse to inflict horrible fates on others. Evolism combines both Ordial and Void Gods together, who have agreed to ally with each other after breaking free from their native realms.
Core Beliefs
At its core, Evolism demands faith from its faithful in exchange for so-called Dark Gifts. Dark Gifts are things that the faithful hunger for, for example, the ability to transform into a powerful being, longevity, or mind control over weaker minds. Evolism Gods are far more active in the lives of the faithful than other Gods who mostly just demand obedience and virtue to benefit the afterlife. Evolism has an afterlife too, but the Gods insist that the faithful prove their worth by being the most evolved and perfect version of themselves before they even consider dying. Evolists tend to be disdainful towards other Religions that purely punish for virtue. The following other tenets are held by Evolism:
- Evolism demands that its followers seek Evolution mentally, physically, or spiritually. This can include Magic, Afflictions, Mutations, Skills, Learning, Artifacts, and more.
- Evolism demands that its followers are strong mentally, physically, or spiritually. That they do not show weakness, and if they acknowledge weakness, they find ways to remedy it.
- Evolism demands that its followers put value in community but not forget themselves. To assist others in achieving their most perfect self but not forget their own journey.
- Evolism demands that its followers stay true to the faith but also to their beliefs. To not waver to virtue-signal faiths, and remain honest to themselves and to others for truth.
- Evolism demands that its followers refrain specifically from cowardice and meekness. To not become submissive to others, to express respect where owed, but to always seek improvement.
Gods
The Gods of Evolism come from two separate dimensions, Void and Ordial, though Exist entities are also present in it. This is because Evolism is a constantly evolving Religion that gathers in it the Gods who are willing to join the pantheon after they have broken free from their individual restraints. For example, the Void Gods in it were once entities of the Void, but broke free from the control of Behesael (who has his own Religion), and became Alorian entities. Equally, the Ordial entities part of this religion, are Gods who broke free from the Beyond itself and became Alorian Gods, even if they are still haunted by the Malefica (who also has his own Religion). Evolism is Legal in Regalia, but the extremist interpretations of it are not.
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