More actions
For Unionism, the concept of a Paladin is called a Judicar (not to be mistaken with Justiciar, which is a legal judge), who enforce the divine judgement of the Gods based on their virtues and dogma. Judicars don't have an official job or role within the Regalian Empire, but they are respected by the faithful as agents of the divine, it just does not grant them authority in religious matters. It is possible to be a Judicar and Knight at the same time, or to have some other occupation. Judicars are sometimes also called Templars, though this term has fallen out of fashion because Templars historically enforced the faith by the sword, which was decreed unlawful by Emperor Alexander I during the beginning of his reign.
In Estelley, the concept of a Paladin is called a Miradaan, which from the ancient scripture means something like 'devoted one'. Miradaan do not have an official job or role within the Regalian Empire, or even in Estelley-majority regions or in Estelley-worshiping nations abroad, but they are considered legitimate agents of their Gods and brokered with accordingly. In the cutthroat Elven political cultures, Miradaan are considered trustworthy, even to those who find regular priests corruptible by ambition. Miradaan are also responsible for much of the continuity of the Estelley religion after Cataclysm, since they preserved traditions through the Allorn Empire's collapse and taught the next generation.
Artarel
Artarel's Miradaan are commonly called Judges or 'Inulvaan,' granted Eidolon or Silence Aligned Magic by Artarel to serve her will. Among the Estelley Holy Warriors, the Inulvaan are considered the most aggressive, who start fights with outsiders to stamp out all wrongdoing.
- Task: Under Artarel, Inulvaan administer good behaviour among Estelley worshipers and protect them from outside harm.
- Failure: If an Inulvaan does not try to obstruct Estellians from being evil, Artarel revokes the Magic, and they become a Fallen Holy Warrior.
Ammuloa
Ammuloa's Miradaan are commonly called the Deathwatch, granted Hollow or Eternum Aligned Magic by Ammuloa to serve his will. Among the Estelley Holy Warriors, the Deathwatch are considered somber, morose, and impeccably timed people who maintain the mortuary rites and respect for the dead.
- Task: Under Ammuloa, Deathwatch record the stories of the dead and bring the living peace from the pain of their departed friends.
- Failure: If a Deathwatch takes a life or insults the memory of the dead, Ammuloa revokes the Magic, and they become a Fallen Holy Warrior.
Mana
Mana's Miradaan are commonly called the Speakers or 'Disvaan,' granted Eidolon or Anima Magic by Mana to serve her will. Among the Estelley Holy Warriors, they are considered the kindest and most gentle of them, who spread the good image and word of the Gods abroad to unbelieving ears.
- Task: Under Mana, Speakers cultivate a good image of Estelley among non-Estellians and directly involve them with their communities.
- Failure: If a Speaker drives a non-heretical Estellian out of the community, Mana revokes the Magic, and they become a Fallen Holy Warrior.
Aseia
Aseia's Miradaan are commonly called the Scribes or 'Lirveyna,' granted Dictat or Silence Magic by Aseia to serve their will. Among the Estelley Holy Warriors, they are considered agents of truth and understanding, who work to rescue the past from the clutches of time's misinformation.
- Task: Under Aseia, Scribes meticulously sort and transcribe everything they hear about any people, including those not their own.
- Failure: If a Scribe intentionally lies to someone about their own culture or past, Aseia revokes the Magic, and they become a Fallen Holy Warrior.
Gilan
Gilan's Miradaan are commonly called the Grovetenders or 'Arvara,' granted Abyss or Vortex Magic by Gilan to serve his will. Among the Estelley Holy Warriors, they are considered intermediaries between man and the wilderness, to make sure the cities and forests always respect one another.
- Task: Under Gilan, Grovetenders hold frequent gatherings in wild spaces to make sure that Elves do not lose touch with their roots.
- Failure: If a Grovetender burns, destroys, or defiles a place of wilderness, Gilan revokes the Magic, and they become a Fallen Holy Warrior.