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[[File:AilorCulture.png|500px|thumb|right|A culture flowchart of Cultural developments]]
This page refers back to the [[Ailor#Cultures|Ailor Cultures]] on the Ailor Page. While these fall under Ailor Cultures, they are not exclusive to Ailor. Other people like Eronidas, Elves, and even Asha or Kathar, can be raised in these Cultures as the Regalian Empire is a cultural blend where multiple people live together in culturally distinct regions. Each of these Cultures is briefly explained, trusting that the player knows what accurate information to source from Wikipedia or other media, to avoid copying and maintaining vast sections of text from other places. It is possible for a Character to be of none of these cultures and to have their own distinct culture or a mixed culture, though these things are not recorded on this page for the sake of brevity. While many of these cultures have real life references that follow a particular inheritance (like how Dutch and modern German flow from old Germanic), the direction of Cultural development is somewhat different in Aloria. As such, this page will reflect the ancient cultures at the top, and the newer ones at the bottom, while also explaining how and where those Cultures fit within world history.
What sets Humans or more specifically the Ailor apart from the other races is that they are by far the most divided race, largely caused by cultural rifts. Ailor, through the passage of generations quickly developed isolated and rich cultures which then dominate the way of thinking and often opposes them to other cultures even though they belong to the same race. No other race has such cultural division to the point where countries are torn apart over dress code and eating habits, though it could be said that no other race has such rich cultural diversity as the Humans do. Below is a full summary of the various Ailor cultures as well as their minor parts.  
==Velheim==
[[File:Velheim cultures.jpg|400px|right|]]
Velheim is not strictly a culture in itself, but rather a term that groups together many similar cultures all coming from one root people. The Velheim Culture together with the Dunden and Thaler Cultures (though these have changed over time) is the oldest Culture hailing back from the Oldt Era days (what the Ailor refer to as their native home continent of Old Ceardia), almost 15,000 years ago. Much of Velheim history is intertwined with their Religion [[Fornoss]], which can be sourced from that page. Most Velheim Cultures form unions together with others. As such, some of them will be grouped together when reviewed. It should be noted, while all these groups have different languages, because they all inherently come from the same ancestor, there is a great deal of intelligibility between them, so long as they speak slowly. Serdi is considered "more melodic", while Skodje is very "flat and simple", Ørsti is difficult to understand for the others because it uses a lot of old phonetics, and Dasigyl is considered "guttural" and difficult to understand due to their habit to drop vowels.  


==Old Ceardian==
===Hvali and Søri Velheim===  
Old Ceardian is the culture where all other Ailor cultures descend from. It is virtually dead now as the Ceardians civilized, eventually forming the Ceardian culture which is still around. Little is known about the Old Ceardian culture as the Ailor had no established form of writing back then and lived in mud huts, according to Elven chronicles. Old Ceardian is part of the Ceardian bridge culture.
The Hvali and Søri Velheim Cultures (light pink and red on the map respectively) have held the closest to their Old Ceardian roots, many of the Søri even being refugees who fled the destruction of the Ceardian continent many years ago. The Hvali and Søri are based on early medieval Swedish culture, and also speak real-life Swedish with the in-lore Language called Serdi. They are Fornoss worshipers, but out of all of the Velheim people, are less obsessed with their cultural freedoms and independence, and have adopted a number of cultural habits of the nearby Thalder and Dunden people. The Hvali and Søri mostly subsist on whaling (for the Hvali), and farming (for the Søri). Whaling is a very important cornerstone of Hvali culture, with whale bones and imagery being common in their works of art. Søri on the other hand have developed a very strong agricultural society that has mostly abandoned the militarist roots of the Velheim people. As such, whhile Eili and Vola worship can be found among the Hvali, the Søri mostly only worship the Eili.  


==(New) Ceardian==
===Driksi, Nordi, Hvitsi Velheim===
Ceardian is one of the most common cultures in the world, a civilized form of the Old-Ceardian culture. This culture developed when Ceardians started building houses and formed actual city states as opposed to tribal lands. Ceardian is a very warlike culture that favors strong armies, practical clothing and simple speech, which is why Common is most commonly spoken language across Aloria. It is both simple to learn and straightforward. Ceardian often works as a base culture for all other cultures as they formed from Ceardian. Ceardians are very average in appearance, though mostly have brown hair and brown eyes.  
The Driksi, Nordi, Hvitsi Velheim Cultures (dark blue, light blue, gray-blue respectively) are sometimes also called "The Three Skags", because they were once all one people called the Skeggi. Skeggi as a Culture was violently destroyed by the Regalian Empire as they subjected the ancestors of the Driksi in the Regalian Archipelago, while the ancestors of the Hvitsi and Nordi fled to their western brethren to avoid becoming part of the Regalian Empire. The Hvitsi then split off from the Nordi when they too became subject from the Regalian Empire, and so in the modern era, only the Hvitsi remain outside of the Regalian borders. Each successive people has a lower opinion of the previous (the Nordi look down on the Driksi for being subjugated, and the Hvitsi look down on the Nordi for falling in turn). There is a great deal of "no true Skeggi" happening among the three Skag Cultures, but the reality is that all of them have long moved past what it means to be Skeggi, and become their own distinct people. These three Cultures are based on late-era Viking Norse, and also speak real-life Norwegian with the in-lore Language called Skodje. The Driksi are fiercely independent while trying to preserve their cultural independence from the Empire's homoginization, while the Nordi are more embracing of Regalian customs, while maintaining a strong militaristic sentiment. The fiercest are the Hvitsi, who reject all forms of modern civilization, and are considered barbaric even by Velheim terms with their customs. The Driksi have a very complex mortuary culture that has spawned most of the Fornoss traditions surrounding the dead, while the majority of the necropolises are also found in Driksi territory. The Nordi are famed warriors, with the Nordskag Kingdom having one of the largest armies in the Regalian Empire. And the Hvitsi are just remembered for hating everyone that is not them, including other Velheim.  


==Claith==
===Kaini and Hjordi Velheim===
Claith is a relatively new culture that formed when a series of Elven slave ships carrying Humans crashed on a remote set of islands called Ériu-Innis. The culture is very simplistic, some would even say a couple of steps back towards Old-Ceardian with superstition, tribal and clan oriented customs and mannerisms that are generally viewed as ignorant or barbaric by the other cultures. Claith almost exclusively have ginger hair and emerald eyes. They are also lankier than the average Ailor.
The Kaini and Hjordi Velheim Cultures (light green and dark green on the map respectively) are much more solitary than the other Velheim cultures, and far less interconnected with the wider world. Both Cultures are also at risk of being lost in the figurative sense, as many of them are converted to [[Urlan]] by the local Urlan tribes, causing them to lose part of their customs and traditions as they merge into the more melting pot Cultures of the Urlan. The Kaini are still somewhat free from this slow death-fate, having built vast fortifications on hilltops and cliffsides, keeping the Urlan at bay. Kaini are mistrusting of outsiders, and like a metaphorical expression of their walled cities, put up many walls in their own heart before they let anyone in. The Hjordi as a Culture are not expected to exist for longer than 100 years, as their populations have plummeted to the few thousands. Hjordi are considered the most rustic or hick among the Velheim, masters at being unseen and survivalist skills, but lacking the refinement of higher cultures. The Hjordi come from a truly inhospitable landscape, nearly permanently covered in snow and permafrost, with Urlan constantly hunting them to convert, and with strange cultural traditions like turning the dead into compost, and using their skins as wall art to remember their lives in the tattoos on their bodies. The Hjordi have a very nihilistic outlook on life due to the very high child mortality rate, and their average life expectancy being very low. Both the Kaini and Hjordi are based on late-Viking era Iceland/Greenland settlers, and also speak real-life Icelandic with the in-lore language called Ørsti.  


==Northerne==
===Tryggi and Hjordi Velheim===
The Northern culture formed when early Ceardians sailed away from Ceardia in hopes of finding better lands in the north. Ceardia was frequented by Elven raids, thus the north sheltered the coastal people. Unfortunately, they found only harsh cold terrain and constant conflict with the wildlife. This made the Northern people hardy and strong, favoring warfare and martial skills to the point where they are considered barbarian to the other cultures. The Northern culture is split into the Kalmarra, Balltarc, Seltai and Novilyud subgroups.
The Tryggi and Hedri Velheim Cultures (dark yellow and yellow on the map respectively) are remnants of a once larger Hedri Kingdom that spanned much of the southern coast of Ellador. Due to a combination of the Vampire Wars, Isldar Wars, and conflicts with the Dwarves, this realm was broken in two and isolated from one another, allowing distinct cultures to come into existence. The Hedri were once a great trader people, and the modern day Hedri still have kept much of this alive, hiding behind a massive wall they say was built by the Gods to keep them safe from what else lurks in Ellador. The Tryggi have adopted many Dwarven customs and beliefs, with their society intermingling with Dwarves that live underground beneath their Kingdom, sharing many resources and knowledge. Both the Truggi and Hedri are based on early medieval Danish, and also speak real-life Danish with the in-lore language called Dasigyl.  


* Kalmarra - The Kalmarra people are the coastal Northerners, preferring raiding on ships and plundering coastal settlements not under their protection. Kalmarra traditionally survive on anything from the coastline and wear pelts and armor even on daily routines. The Kalmarra are disliked by the other civilized cultures purely because they steal and plunder from them. Kalmarra are the average Northerner, having blonde hair blue eyes and a more muscular frame than regular Ailor.
===Suunvi Velheim===
* Balltarc - The Balltarc are similar to the Kalmarra, but they live on the tundras and the grass plains of the various northern lands. These are mostly hunters and gatherers who nomadically move from one place to another to survive. The Balltarc are the northerners who cultivated the Northern tattoo tradition as well as mud wrestling traditions. The Balltarc are similar to the Kalmarra, though they tend to be taller and have more platinum blonde hair and blue eyes.  
The Sunnvi Velheim Culture (isolated far south on the map) are an oddity that has been isolated from the other Velheim cultures for thousands of years. They were only recently discovered when exploration further south revealed landmasses to exist beyond Terra Incognita. The Sunnvi hold onto some of the old proto-Velheim customs, but have diverged very far indeed from the commonalities shared by the other Velheim Cultures. They are exclusively Vola worshipers, and have a culture strongly integrated with the summoning and bending to their will of Void Spirits. Their whole culture is brutal, tribal, war-like and seemingly crude to the female gender, a direct opposition with the gender-equality found in other Velheim Cultures. The Sunnvi are not based on any real-life culture, and speak a fantasy language called Suval, which only shared scant similarities with the other Velheim languages, and is not mutually intelligible. Sunnvi Velheim as a Culture are not currently playable, though Event Characters of this Culture may appear in Regalia on occasion.
* Seltai - The Seltai are the forest dwelling Northerners, living as tribes between the trees and raiding those who live outside the forests. The Seltai are also often referred to as the “woads”, and they are one of the Northern cultures that does not live within the borders of the Regalian Empire at all. Seltai often braid their hair and clothe with simple plaid while wielding axes. Seltai almost exclusively have brown hair and green eyes.
* Novilyud - The Novilyud are the often forgotten Northerners who everyone despises purely because they are so barbaric that nobody can tolerate them. Novilyud live in the tundras of Jorrhildr and engage in frequent sacrificing and cannibalism. The Novilyud have very morbid traditions that include skinning their elders when they die and decorating their homes with their skins. Novilyud have black hair and brown eyes usually.


==Daendroque==
===Höge Velheim===
The Daendroque culture formed out the Human slaves mixed in with Qadir cultural influences during the repression years under the Elven Empire. Daendroque culture was largely inspired by the lack of entertainment and color in the lives of the Elven Slaves, thus creating a very vibrant and active culture that is also very cutthroat and selfish. The more civilized cultures are not very fond of the Daendroque because they have strange uncourteous traditions and mannerisms. Daendroque usually have a tan skin with brown or black hair and brown eyes. Daendroque has several subgroups, as well as a pollinated group that came into existence when it mixed with Regalian.
The Höge Velheim Culture (purple on the map) is a very modern occurrence, in which The Nordi people of Nordskag have started emulating the High Cultures of the Regalian Empire, building large Manorial Estates, ditching furs and chainmail for brocade and wide dresses, and adopting formal aristocratic habits. This culture is based on 18th-century Swedish aristocratic Culture, adopting elements of Ithanian and Wirtem (French and German respectively), while still holding onto many traditions to do with Fornoss Religion and their Nordi roots. Many non-Höge look down on them for submitting to the civilized realms and abandoning some of their wilder habits, while the Höge consider themselves to be the first freed from the yoke of dying customs, and able to weather the erosion of tradition by modernizing. Höge Velheim still speak Skodje, but do so with more pompous regality and over-enunciated syllables.
* '''Lusits -''' The Lusits people formed from the Daendroque who moved north and developed a more civilized form of Daendroque at the same time as Ithanian culture was forming in Ithania. Lusits is very similar to Daendroque, but their language is fundamentally different and their behavior is more civilized with quirky mannerisms.
* '''Catala -''' The Catala people formed from the Daendroque who moved eastward towards the near isles. The Catala are marked with strong traditions and ambitions, making them a very small but very moving group of people who favor naval tradition and sailing as opposed to the more land oriented Daendroque. The Catala are also the only Daendroque people who usually have blonde hair, but also a tan skin making them a bit of an anomaly.
 
==Dressolini==
Dressolini is one of the pollinated cultures formed between Daendroque and New Regalian. Daendroque moving to Regalia found that the Regalian culture was more sophisticated and they adapted to it. Eventually they became resentful of their Daendroque roots and now are actively rejecting any Daendroque traditions. The Dressolini look identical to Daendroque but often dress more proper and behave more sophisticated.
 
==Etosian==
Etosian is not an official culture that formed out of other cultures, but rather formed as a melting pot of whatever rejects and heretics were left behind on the Etosian isles. Etosian culture is marked by strong religious fervor as well as a strong sense of independence. The Etosian culture is the only Ailor culture that is exclusively theocratic, and they look identical to Daendroque.
 
==Alt Regalian==
Alt Regalian is a culture that formed in Regalia during the early days of the empire and the Kingdom before. The Alt Regalian culture is almost extinct, only select few families have kept it alive through inbreeding and cultural rejection of changing times. Alt Regalians speak a completely different dialect of Regalian than New Regalians, and often reject New Regalians as “not true bloods”. This makes Alt Regalian a very elitist culture, largely reinforced by the fact that the Imperial family is exclusively Alt Regalian. Alt Regalians are taller than most other cultures, the tallest in fact. They also have exclusively jet black hair and blue eyes.
 
==(New) Regalian==
Regalian is a culture that developed out of the Alt Regalian culture when the Kingdom became the Empire and opened up to the world. Regalian as a culture is very opposing to the Ithanian culture, relying strongly on military tradition, pragmatism and the patriarchy. Regalians often shun away from art, preferring more practical decorations such as military statues or suits of armor on display. The strength of a Regalian is often measured by their sword arm and a Regalian is always expected to back words with actions. Regalians often have dark hair colors with brown or blue eyes.  


==Ithanian==
==Ithanian==
The Ithanian culture formed out of what is present day referred to as “Realm Affluence”, a period of 200 years in which Human slaves enjoyed great emancipation under the Elven Princes of Ithania. As opposed to the more competitive Daendroque culture, the Ithanian culture formed more passively. As opposed to the other cultures, Ithanians believe true culture comes from Women, so the culture is very female oriented with a prevalent form of polyandry. Ithanian is generally seen as poncy by the other cultures or weak due to their reliance on art and culture. Ithanians are often blonde with blue or green eyes or light brown haired. The Ithanian culture knows several sub groups as well as a pollinated group.
[[File:Ithaniancultures.png|400px|right|]]
* '''Valeurs -''' The Valeurs people are like the Alt Regalians of Regalia in that they consider themselves the truly culturally superior Ithanians. The Valeurs are usually the political elite and the princes and princesses of the various Ithanian Hivres. They are not drastically different from the other Ithanians however.
Ithanian is one of the Regalian Empire's most dominant cultures with wide reach in every layer of society and also having a disproportional representation in the halls of power, along with its archrival Wirtem Culture. Ithanian is a culture in and of itself, but it also has so-called sister cultures which have diverged from the Ithanian main but remain closely related with only a few notable differences. Ithanian Culture came about from the peaceful mixing of post-Allorn Empire collapse Elves and Ailor coming together peacefully. The Elven slavers saw the fall of the Empire coming and emancipated all their Ailor slaves (though kept all others), which took enough pressure off a potential slave revolt, that the Ailor were thankful for this peaceful gesture. The Ailor population was uplifted and merged with the Elven population, where cultural exchange formed an entirely new culture that lies somewhere in between Allorn and Ailor in style. When discussing the sister Cultures, this text will mostly cover differences, as opposed to re-stating the same customs. When juxtaposing these sister cultures, Haute Ithanian will be referred to just as Ithanian, while the sister Cultures will always be defined by their adjective.
* '''Citoye -''' The Citoye people are the Ithanians who largely live in Urbanized environments preferring a high class of art and sophistication in life. What is generally unique about this group of people is that they tend to be very politically active as well as outspoken about political matters.  
===Haute Ithanian===
* '''Champagnard -''' The Champagnard people are the Ithanians largely living in the countryside on plantations and farms. Hardly rural in culture like rural Ceardians would be, Champagnard are known for being incredibly laid-back and easygoing. The term “Borgonde” is a term used to describe the good way of life which was cultivated by the Champagnards, encompassing frequent wine drinking, enjoying the sun and partying but doing so with grace and class.
When people refer to Ithanian, they actually mean Haute Ithanian or High Ithanian, but this distinction is merely performative, to distinguish it from the other sister cultures. Haute Ithanians (in light pink on the map) are the source root of all Ithanian culture, and also the most extravagant. Haute Ithanian is based on Versailles Court style French, and also speak real-life modern French with the in-lore language called d'Ithanie. Unlike many other Cultures, all Ithanian sister cultures also speak this language perfectly mutually intelligible, with only minor accent variations that allow Ithanians to recognize each other by tone alone. Haute Ithanian is a culture of rediculous excess and opulence, of showing off and being seen, of personal liberties and freedom of choice and of opinion and speech. It is a culture that engages in mindboggling traditions, like dining with the busts of one's deceased grandparents, or rejecting a dress after it has only been worn once, but refusing to give it to the poor. Haute Ithanian is a strongly matriarchal society where women hold all the power, and make all the decisions. Men are not debased to the point of misandry, but in some places can become objectified, such as gladiatorial rings or modeling shows that are commonly also called meat markets. It comes as no surprise that Haute Ithanian is obsessed with fashion and looks and above all appearances both in the literal sense and the societal figurative sense. Haute Ithanians are over the top, provocative, and the mortal enemies of the Wirtem Culture due to their strong opposing traditions and customs.
===Toulonne Ithanian===
Toulonne Ithanian (in lavender on the map) is a sister Culture of Haute Ithanian that came about due to a modesty and diplomacy movement on the far east coast of Ithania. While Ithanians are proud of their traditions, the merchants from the eastern cities found that their ostentatious behavior was difficult to stomach for the more sober and reserved other Ailor cultures. In their attempts to neuter some of the extravagance and strong expressions of Ithanian Culture as a whole, they diverged and created new traditions and customs. One notable difference is the Toulonne love for full body cover for women and men. Toulonne Ithanians wear wimples and headscarfs, as in their culture, it is believed hair is something intimately private and unknowable to outsiders. Toulonne women show no skin except for the face, believing that the fruit is all the sweeter when its wrappings are removed for the right person. Furthermore, while Ithanians are dominated by pinks and reds, Toulonne Ithanians prefer black, grays, and blues. A strong aspect about Toulonne culture, is their troubadour culture of lyric poetry in themes of courtly love and chivalry. Even though women and men dress extremely chaste, this is purely a deception, as Toulonne Ithanians believe in very open loving of a wide range of people and cultures. Out of all Ailor cultures, Toulonne is perhaps the most prone to polyamory. Another notable difference, is that Ithanian has a strong Unionist element, while religious freedom is extremely important to Toulonne Ithanians, so much so that a very wild range of religions are openly practiced among their people. Finally, the Toulonne Ithanians are the financial grease that makes Ithania so wealthy, they are more often the merchant class that interact with foreign lands, selling and shipping goods, and making barter and deals.


==Leutz-Vixe==
===Burdigala Ithanian===
The Leutz-Vixe is an Ithanian-Regalian bridge culture that formed when Ithanians moving to Regalia adapted to the more warlike mentality within Regalia. It combines the cultural inclination of Ithanians with a more martial approach as well as pragmatism from the Regalian culture. The Leutz-Vixe are rare, but they have contributed great things to the Empire through Leutz-Fencing, Croisse-Baking, as well as creating the great Tactical academy for Regalian strategists.
Burdigala Ithanian (in burgundy on the map) is a sister Culture of Haute Ithanian that came about due to heavy mixing with Heartlander Cearden people in the Regalian Heartlands. While Ithanian is a strongly Imperial-themed culture, Burdigala has gone in a different direction and glorifies the concept of Feudalism and all this entails. They reject Imperial administrators and governors, and believe firmly in the administrative division and rule of barons and counts. Burdigallic culture is also considered more gregarious and kind natured than Ithanian, which focuses heavily on court intrigue, treason, and plotting. Burdigallic Ithanians are far more likely to host friendly drinking parties that other Ithanians might look down upon for appealing too strongly to the approval of commoners. Burdigala Ithanians are also more culturally centrist, while all other Ithanian Cultures fight great political theatre with especially Wirtem at court, the Burdigala enjoy changing sides and playing both sides off against each other. They are nominally Ithanian, but their fortunes mostly lie with their independent thought and action that can sway with the changing of political fortunes. Additionally, Burdigallic cuisine is considered experimental and unique, with distinct wine, mustard, and snail eating additions, fine gastronomy and experimental cooking being greatly prized skills. Finally, Burdigallic Ithanians are renowned patrons of the arts, especially tapestry and illuminated manuscripts. A Burdigallic Ithanian wouldn't be found dead without at least one court weaver or illuminator on retainer, and several volumes of illuminated historical accounts of their families, and their feudal subjects recorded in great detail. While Ithanians wear mostly pinks and reds, Burdigalians wear burgundy, wine, and brown tones, while the Chaperon and the Hennin are extremely distinct Burdigallic pieces of headdresses.
{{Culture}}
===Perrion Ithanian===
{{Accreditation
Perrion Ithanian (in dark purple on the map) is a sister Culture of Haute Ithanian that is relatively modern in comparison to the others, mixing strongly with Fin'ullen locals in the l'Elvellen Principalities. Perrion Ithanian's single most massive distinction is that unlike Haute Ithanian and its sister cultures, it is not matriarchal, and has a strong masculine theme. This does not distinctly mean that it is patriarchal, it means that they have a very high preference and worship of the concept of masculinity, regardless of gender. Butch-coded women are in fact also praised to this standard, and held to the same esteem as a hairy brawny man might. Perrion Ithanians perpetuate the chivalric traditions of Ithanian, but make them very might-makes-right dominated, and prefer a standard of roughness and brutish skill, over-refined and decorated grace. Perrion Ithanian is a power-driven culture where duels over honor or just to show superiority are extremely common. It should come as no surprise that Perrion Ithanians have mostly an army made up of sellswords and mercenaries, as opposed to the highly paid standing Ithanian army of conscripts and wage soldiers. Perrion Ithanians love all the same vices of Ithanian culture like fine dining, drinking copious amounts of wine, and spending obscene amounts of money, but they are far less obsessed with appearances, and just with self-satisfaction and control over the people around them. Their culture is born and baptized in war, and sieging of castles is something they are distinctly good at. Notably Fin'ullen Perrion Ithanians are considered land-oriented war elves, as opposed to other Fin'ullen being naval Elves, and make up a large segment of their population.
|Artists =
|Writers = MonMarty
|Processors = babayonce, 0romir, Jared4242, TheBioverse
}}
[[category:Cultures]]

Latest revision as of 01:02, 29 April 2024

This page refers back to the Ailor Cultures on the Ailor Page. While these fall under Ailor Cultures, they are not exclusive to Ailor. Other people like Eronidas, Elves, and even Asha or Kathar, can be raised in these Cultures as the Regalian Empire is a cultural blend where multiple people live together in culturally distinct regions. Each of these Cultures is briefly explained, trusting that the player knows what accurate information to source from Wikipedia or other media, to avoid copying and maintaining vast sections of text from other places. It is possible for a Character to be of none of these cultures and to have their own distinct culture or a mixed culture, though these things are not recorded on this page for the sake of brevity. While many of these cultures have real life references that follow a particular inheritance (like how Dutch and modern German flow from old Germanic), the direction of Cultural development is somewhat different in Aloria. As such, this page will reflect the ancient cultures at the top, and the newer ones at the bottom, while also explaining how and where those Cultures fit within world history.

Velheim

Velheim cultures.jpg

Velheim is not strictly a culture in itself, but rather a term that groups together many similar cultures all coming from one root people. The Velheim Culture together with the Dunden and Thaler Cultures (though these have changed over time) is the oldest Culture hailing back from the Oldt Era days (what the Ailor refer to as their native home continent of Old Ceardia), almost 15,000 years ago. Much of Velheim history is intertwined with their Religion Fornoss, which can be sourced from that page. Most Velheim Cultures form unions together with others. As such, some of them will be grouped together when reviewed. It should be noted, while all these groups have different languages, because they all inherently come from the same ancestor, there is a great deal of intelligibility between them, so long as they speak slowly. Serdi is considered "more melodic", while Skodje is very "flat and simple", Ørsti is difficult to understand for the others because it uses a lot of old phonetics, and Dasigyl is considered "guttural" and difficult to understand due to their habit to drop vowels.

Hvali and Søri Velheim

The Hvali and Søri Velheim Cultures (light pink and red on the map respectively) have held the closest to their Old Ceardian roots, many of the Søri even being refugees who fled the destruction of the Ceardian continent many years ago. The Hvali and Søri are based on early medieval Swedish culture, and also speak real-life Swedish with the in-lore Language called Serdi. They are Fornoss worshipers, but out of all of the Velheim people, are less obsessed with their cultural freedoms and independence, and have adopted a number of cultural habits of the nearby Thalder and Dunden people. The Hvali and Søri mostly subsist on whaling (for the Hvali), and farming (for the Søri). Whaling is a very important cornerstone of Hvali culture, with whale bones and imagery being common in their works of art. Søri on the other hand have developed a very strong agricultural society that has mostly abandoned the militarist roots of the Velheim people. As such, whhile Eili and Vola worship can be found among the Hvali, the Søri mostly only worship the Eili.

Driksi, Nordi, Hvitsi Velheim

The Driksi, Nordi, Hvitsi Velheim Cultures (dark blue, light blue, gray-blue respectively) are sometimes also called "The Three Skags", because they were once all one people called the Skeggi. Skeggi as a Culture was violently destroyed by the Regalian Empire as they subjected the ancestors of the Driksi in the Regalian Archipelago, while the ancestors of the Hvitsi and Nordi fled to their western brethren to avoid becoming part of the Regalian Empire. The Hvitsi then split off from the Nordi when they too became subject from the Regalian Empire, and so in the modern era, only the Hvitsi remain outside of the Regalian borders. Each successive people has a lower opinion of the previous (the Nordi look down on the Driksi for being subjugated, and the Hvitsi look down on the Nordi for falling in turn). There is a great deal of "no true Skeggi" happening among the three Skag Cultures, but the reality is that all of them have long moved past what it means to be Skeggi, and become their own distinct people. These three Cultures are based on late-era Viking Norse, and also speak real-life Norwegian with the in-lore Language called Skodje. The Driksi are fiercely independent while trying to preserve their cultural independence from the Empire's homoginization, while the Nordi are more embracing of Regalian customs, while maintaining a strong militaristic sentiment. The fiercest are the Hvitsi, who reject all forms of modern civilization, and are considered barbaric even by Velheim terms with their customs. The Driksi have a very complex mortuary culture that has spawned most of the Fornoss traditions surrounding the dead, while the majority of the necropolises are also found in Driksi territory. The Nordi are famed warriors, with the Nordskag Kingdom having one of the largest armies in the Regalian Empire. And the Hvitsi are just remembered for hating everyone that is not them, including other Velheim.

Kaini and Hjordi Velheim

The Kaini and Hjordi Velheim Cultures (light green and dark green on the map respectively) are much more solitary than the other Velheim cultures, and far less interconnected with the wider world. Both Cultures are also at risk of being lost in the figurative sense, as many of them are converted to Urlan by the local Urlan tribes, causing them to lose part of their customs and traditions as they merge into the more melting pot Cultures of the Urlan. The Kaini are still somewhat free from this slow death-fate, having built vast fortifications on hilltops and cliffsides, keeping the Urlan at bay. Kaini are mistrusting of outsiders, and like a metaphorical expression of their walled cities, put up many walls in their own heart before they let anyone in. The Hjordi as a Culture are not expected to exist for longer than 100 years, as their populations have plummeted to the few thousands. Hjordi are considered the most rustic or hick among the Velheim, masters at being unseen and survivalist skills, but lacking the refinement of higher cultures. The Hjordi come from a truly inhospitable landscape, nearly permanently covered in snow and permafrost, with Urlan constantly hunting them to convert, and with strange cultural traditions like turning the dead into compost, and using their skins as wall art to remember their lives in the tattoos on their bodies. The Hjordi have a very nihilistic outlook on life due to the very high child mortality rate, and their average life expectancy being very low. Both the Kaini and Hjordi are based on late-Viking era Iceland/Greenland settlers, and also speak real-life Icelandic with the in-lore language called Ørsti.

Tryggi and Hjordi Velheim

The Tryggi and Hedri Velheim Cultures (dark yellow and yellow on the map respectively) are remnants of a once larger Hedri Kingdom that spanned much of the southern coast of Ellador. Due to a combination of the Vampire Wars, Isldar Wars, and conflicts with the Dwarves, this realm was broken in two and isolated from one another, allowing distinct cultures to come into existence. The Hedri were once a great trader people, and the modern day Hedri still have kept much of this alive, hiding behind a massive wall they say was built by the Gods to keep them safe from what else lurks in Ellador. The Tryggi have adopted many Dwarven customs and beliefs, with their society intermingling with Dwarves that live underground beneath their Kingdom, sharing many resources and knowledge. Both the Truggi and Hedri are based on early medieval Danish, and also speak real-life Danish with the in-lore language called Dasigyl.

Suunvi Velheim

The Sunnvi Velheim Culture (isolated far south on the map) are an oddity that has been isolated from the other Velheim cultures for thousands of years. They were only recently discovered when exploration further south revealed landmasses to exist beyond Terra Incognita. The Sunnvi hold onto some of the old proto-Velheim customs, but have diverged very far indeed from the commonalities shared by the other Velheim Cultures. They are exclusively Vola worshipers, and have a culture strongly integrated with the summoning and bending to their will of Void Spirits. Their whole culture is brutal, tribal, war-like and seemingly crude to the female gender, a direct opposition with the gender-equality found in other Velheim Cultures. The Sunnvi are not based on any real-life culture, and speak a fantasy language called Suval, which only shared scant similarities with the other Velheim languages, and is not mutually intelligible. Sunnvi Velheim as a Culture are not currently playable, though Event Characters of this Culture may appear in Regalia on occasion.

Höge Velheim

The Höge Velheim Culture (purple on the map) is a very modern occurrence, in which The Nordi people of Nordskag have started emulating the High Cultures of the Regalian Empire, building large Manorial Estates, ditching furs and chainmail for brocade and wide dresses, and adopting formal aristocratic habits. This culture is based on 18th-century Swedish aristocratic Culture, adopting elements of Ithanian and Wirtem (French and German respectively), while still holding onto many traditions to do with Fornoss Religion and their Nordi roots. Many non-Höge look down on them for submitting to the civilized realms and abandoning some of their wilder habits, while the Höge consider themselves to be the first freed from the yoke of dying customs, and able to weather the erosion of tradition by modernizing. Höge Velheim still speak Skodje, but do so with more pompous regality and over-enunciated syllables.

Ithanian

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Ithanian is one of the Regalian Empire's most dominant cultures with wide reach in every layer of society and also having a disproportional representation in the halls of power, along with its archrival Wirtem Culture. Ithanian is a culture in and of itself, but it also has so-called sister cultures which have diverged from the Ithanian main but remain closely related with only a few notable differences. Ithanian Culture came about from the peaceful mixing of post-Allorn Empire collapse Elves and Ailor coming together peacefully. The Elven slavers saw the fall of the Empire coming and emancipated all their Ailor slaves (though kept all others), which took enough pressure off a potential slave revolt, that the Ailor were thankful for this peaceful gesture. The Ailor population was uplifted and merged with the Elven population, where cultural exchange formed an entirely new culture that lies somewhere in between Allorn and Ailor in style. When discussing the sister Cultures, this text will mostly cover differences, as opposed to re-stating the same customs. When juxtaposing these sister cultures, Haute Ithanian will be referred to just as Ithanian, while the sister Cultures will always be defined by their adjective.

Haute Ithanian

When people refer to Ithanian, they actually mean Haute Ithanian or High Ithanian, but this distinction is merely performative, to distinguish it from the other sister cultures. Haute Ithanians (in light pink on the map) are the source root of all Ithanian culture, and also the most extravagant. Haute Ithanian is based on Versailles Court style French, and also speak real-life modern French with the in-lore language called d'Ithanie. Unlike many other Cultures, all Ithanian sister cultures also speak this language perfectly mutually intelligible, with only minor accent variations that allow Ithanians to recognize each other by tone alone. Haute Ithanian is a culture of rediculous excess and opulence, of showing off and being seen, of personal liberties and freedom of choice and of opinion and speech. It is a culture that engages in mindboggling traditions, like dining with the busts of one's deceased grandparents, or rejecting a dress after it has only been worn once, but refusing to give it to the poor. Haute Ithanian is a strongly matriarchal society where women hold all the power, and make all the decisions. Men are not debased to the point of misandry, but in some places can become objectified, such as gladiatorial rings or modeling shows that are commonly also called meat markets. It comes as no surprise that Haute Ithanian is obsessed with fashion and looks and above all appearances both in the literal sense and the societal figurative sense. Haute Ithanians are over the top, provocative, and the mortal enemies of the Wirtem Culture due to their strong opposing traditions and customs.

Toulonne Ithanian

Toulonne Ithanian (in lavender on the map) is a sister Culture of Haute Ithanian that came about due to a modesty and diplomacy movement on the far east coast of Ithania. While Ithanians are proud of their traditions, the merchants from the eastern cities found that their ostentatious behavior was difficult to stomach for the more sober and reserved other Ailor cultures. In their attempts to neuter some of the extravagance and strong expressions of Ithanian Culture as a whole, they diverged and created new traditions and customs. One notable difference is the Toulonne love for full body cover for women and men. Toulonne Ithanians wear wimples and headscarfs, as in their culture, it is believed hair is something intimately private and unknowable to outsiders. Toulonne women show no skin except for the face, believing that the fruit is all the sweeter when its wrappings are removed for the right person. Furthermore, while Ithanians are dominated by pinks and reds, Toulonne Ithanians prefer black, grays, and blues. A strong aspect about Toulonne culture, is their troubadour culture of lyric poetry in themes of courtly love and chivalry. Even though women and men dress extremely chaste, this is purely a deception, as Toulonne Ithanians believe in very open loving of a wide range of people and cultures. Out of all Ailor cultures, Toulonne is perhaps the most prone to polyamory. Another notable difference, is that Ithanian has a strong Unionist element, while religious freedom is extremely important to Toulonne Ithanians, so much so that a very wild range of religions are openly practiced among their people. Finally, the Toulonne Ithanians are the financial grease that makes Ithania so wealthy, they are more often the merchant class that interact with foreign lands, selling and shipping goods, and making barter and deals.

Burdigala Ithanian

Burdigala Ithanian (in burgundy on the map) is a sister Culture of Haute Ithanian that came about due to heavy mixing with Heartlander Cearden people in the Regalian Heartlands. While Ithanian is a strongly Imperial-themed culture, Burdigala has gone in a different direction and glorifies the concept of Feudalism and all this entails. They reject Imperial administrators and governors, and believe firmly in the administrative division and rule of barons and counts. Burdigallic culture is also considered more gregarious and kind natured than Ithanian, which focuses heavily on court intrigue, treason, and plotting. Burdigallic Ithanians are far more likely to host friendly drinking parties that other Ithanians might look down upon for appealing too strongly to the approval of commoners. Burdigala Ithanians are also more culturally centrist, while all other Ithanian Cultures fight great political theatre with especially Wirtem at court, the Burdigala enjoy changing sides and playing both sides off against each other. They are nominally Ithanian, but their fortunes mostly lie with their independent thought and action that can sway with the changing of political fortunes. Additionally, Burdigallic cuisine is considered experimental and unique, with distinct wine, mustard, and snail eating additions, fine gastronomy and experimental cooking being greatly prized skills. Finally, Burdigallic Ithanians are renowned patrons of the arts, especially tapestry and illuminated manuscripts. A Burdigallic Ithanian wouldn't be found dead without at least one court weaver or illuminator on retainer, and several volumes of illuminated historical accounts of their families, and their feudal subjects recorded in great detail. While Ithanians wear mostly pinks and reds, Burdigalians wear burgundy, wine, and brown tones, while the Chaperon and the Hennin are extremely distinct Burdigallic pieces of headdresses.

Perrion Ithanian

Perrion Ithanian (in dark purple on the map) is a sister Culture of Haute Ithanian that is relatively modern in comparison to the others, mixing strongly with Fin'ullen locals in the l'Elvellen Principalities. Perrion Ithanian's single most massive distinction is that unlike Haute Ithanian and its sister cultures, it is not matriarchal, and has a strong masculine theme. This does not distinctly mean that it is patriarchal, it means that they have a very high preference and worship of the concept of masculinity, regardless of gender. Butch-coded women are in fact also praised to this standard, and held to the same esteem as a hairy brawny man might. Perrion Ithanians perpetuate the chivalric traditions of Ithanian, but make them very might-makes-right dominated, and prefer a standard of roughness and brutish skill, over-refined and decorated grace. Perrion Ithanian is a power-driven culture where duels over honor or just to show superiority are extremely common. It should come as no surprise that Perrion Ithanians have mostly an army made up of sellswords and mercenaries, as opposed to the highly paid standing Ithanian army of conscripts and wage soldiers. Perrion Ithanians love all the same vices of Ithanian culture like fine dining, drinking copious amounts of wine, and spending obscene amounts of money, but they are far less obsessed with appearances, and just with self-satisfaction and control over the people around them. Their culture is born and baptized in war, and sieging of castles is something they are distinctly good at. Notably Fin'ullen Perrion Ithanians are considered land-oriented war elves, as opposed to other Fin'ullen being naval Elves, and make up a large segment of their population.