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| style="background-color:#f5d89f;" | Elder Form 1 | | style="background-color:#f5d89f;" | Elder Form 1 | ||
| | | Toggle Passive | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Elder Form 1 | The user is able to manifest a black scaled tail that drags slightly on the floor. The tail can also be bound or hidden under a belt around the waist and then revealed at a later point in time. The tail is prehensile and can aesthetically hold items and move as the user wishes. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Elder Form 2 | | style="background-color:#f5d89f;" | Elder Form 2 | ||
| | | Toggle Passive | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Elder Form 2 | The user is able to change areas of their skin anywhere on their body (except the head) in any quantity and near-instantly. When applied anywhere on the skin, the area becomes as tough as Chainmail. The scale quantity can cover whole limbs, partial limbs, parts of the torso or only the back. If either the hands or feet are covered in scales, the nails turn into aesthetic claws. Additionally, the character can manifest or de-manifest a set of horns. These can either be just two horns, or multiple horns close together. These horns can have any shape or length, but must never be larger than the head, and can only ever bend backwards. Their color can range from ivory to dark gray-brown. These horns are purely aesthetic. The design and shape must always be the same for each individual user and cannot change in their lifetime. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Elder Form 3 | | style="background-color:#f5d89f;" | Elder Form 3 | ||
| | | Toggle Passive | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Elder Form 3 | The user is able to heavily adjust the appearance of their head between two alternatives that cannot be active together at the same time. The first is their capability to change their entire head to look like a Black Desert Dragon, complete with scales down to the shoulders, slitted orange eyes, and ivory horns. The face must always look the same, but can act as a disguise for those who have not identified the Dragon head yet. The horns on the Dragon head must always be the same. With this head, the user can still speak normally. The second option is the ability to change their head hair or facial hair or both into orange flames. These flames move slower than real flames, and respect the rough outline of the Songaskian's hair, while also being considerably more orange in color and cold to the touch. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Super Self 7 | | style="background-color:#f5d89f;" | Super Self 7 | ||
| | | Constant Passive | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Super Self 7 | The Character is immune to burning and hot temperatures, and is completely unaffected by any naturally occurring or Ability based fire, lava, or steam on themselves or on the ground. Additionally, the user is immune to Element Brand 3. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Element Control 3 | | style="background-color:#f5d89f;" | Element Control 3 | ||
| | | Magic Spell | ||
| | | Emote Distance | ||
| Grants the user {{#simple-tooltip: | | | Grants the user {{#simple-tooltip: Element Control 3| The user gains a number of utility functions. They may clap their hands to produce Emote Range wide sounding thunder claps, they may use fire or lightning in their hand to light up an Emote wide area and become Immune to Darkness effects caused by Abilities. They may snap their fingers to ignite or douse candles, torches and fire places, and can Channel while inside a building to either remove or prevent fire from spreading into it. None of these smaller functions have Cooldowns. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Element Brand 3 | | style="background-color:#f5d89f;" | Element Brand 3 | ||
| | | Object Enchant | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | | Grants the user {{#simple-tooltip: Element Brand 3 | This Ability allows the user to Enchant their melee weapon with a Fire or Storm enchant that makes the weapon either ablaze, or giving off sparks of lightning while appearing white-hot from the forge. Hits with this Enchant do additional harm to the target, causing greater pain, such as searing edges and longer lasting sharp pain that can compound to make combat more difficult, though it does not actually do more damage. This Enchant also cannot set anything on fire and feels cold to the touch to the user. The Enchant lasts for 30 minutes and can only be used by the user, if they hand the weapon off or attempt to Enchant anyone else’s weapon, the Ability simply does not work. This Ability has no Cooldown. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Home Enchant 2 | | style="background-color:#f5d89f;" | Home Enchant 2 | ||
| | | Region Enchant | ||
| | | Player Region | ||
| Grants the user {{#simple-tooltip: | | | Grants the user {{#simple-tooltip: Home Enchant 2 | The user is able to Home Enchant 2 inside any Player Region such as Rental House Region or Clandestine Base, to shield it from certain actions. While this Region Enchant is active, the Region is immune to Vandalism and is also immune from catching ablaze, if there is a fire in the area or district. Only one Region may be Enchanted by the user, and they must be allied or the owner of that Region. In order to represent this Enchant, the block upon which the front door or gate rests, should be made of Emerald Block. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Magic Sight 2 | | style="background-color:#f5d89f;" | Magic Sight 2 | ||
| | | Toggle Passive | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Magic Sight 2 | The user is able to summon a Magical lantern or candle in their hand that emanates a warm light in a 10x10 block area around them. Any Ability based Darkness that is cast in a wider area will be Nullified (the Darkness is still there, Magic Sight 2 merely temporarily removes the effect in the radius). Beyond the 10x10 radius however, everything remains in Darkness. Additionally, this Ability gives a few optional aesthetics. Users may passively have glowing eyes (that glow less bright than in Magic Sight 1), have a glimmer, or light sparkle on their skin, have sun-ray like tattoos that light up from the hands to the elbows, a sundisk of light projection behind their head, or glowing luminescent blood. | ||
}} | }} | ||
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| style="background-color:#f5d89f;" | Dravinda Gift 3 | | style="background-color:#f5d89f;" | Dravinda Gift 3 | ||
| | | Exist Spell | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Dravinda Gift 3 | The user can summon a fire-lash (a whip that appears like normal fire but in the shape of a long lash) from their hand that has a range of 4 blocks. This fire-lash causes painful reddened spots when hit on bare skin, and makes metal armor heated and uncomfortable to wear, but does not cause permanent damage, or have the ability to ignite anything. The weapon derives Proficiency from the highest Melee Combat Proficiency had by the user. The weapon may be rolled up and attached to the hip, or unsummoned, it has indefinite use. Unsummoning however, sets it on a 10 second cooldown. Additionally, the user may throw the lash on the floor in front of them, causing a 1 block deep and 3 block wide wall of fire to erupt for 1 minute that cannot be passed through without setting the person on fire. If this ground-throw is used, the fire-lash cannot be re-summoned for 24 hours. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Super Self 7 | | style="background-color:#f5d89f;" | Super Self 7 | ||
| | | Constant Passive | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | | Grants the user {{#simple-tooltip: Super Self 7 | The Character is immune to burning and hot temperatures, and is completely unaffected by any naturally occurring or Ability based fire, lava, or steam on themselves or on the ground. Additionally, the user is immune to Element Brand 3. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Element Control 3 | | style="background-color:#f5d89f;" | Element Control 3 | ||
| | | Magic Spell | ||
| | | Emote Distance | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Element Control 3 | The user gains a number of utility functions. They may clap their hands to produce Emote Range wide sounding thunder claps, they may use fire or lightning in their hand to light up an Emote wide area and become Immune to Darkness effects caused by Abilities. They may snap their fingers to ignite or douse candles, torches and fire places, and can Channel while inside a building to either remove or prevent fire from spreading into it. None of these smaller functions have Cooldowns. | ||
| | |||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Home Enchant 2 | | style="background-color:#f5d89f;" | Home Enchant 2 | ||
| | | Region Enchant | ||
| | | Player Region | ||
| Grants the user {{#simple-tooltip: | | | Grants the user {{#simple-tooltip: Home Enchant 2 | The user is able to Home Enchant 2 inside any Player Region such as Rental House Region or Clandestine Base, to shield it from certain actions. While this Region Enchant is active, the Region is immune to Vandalism and is also immune from catching ablaze, if there is a fire in the area or district. Only one Region may be Enchanted by the user, and they must be allied or the owner of that Region. In order to represent this Enchant, the block upon which the front door or gate rests, should be made of Emerald Block. | ||
}} | }} | ||
|- | |- | ||
| style="background-color:#f5d89f;" | Magic Sight 2 | | style="background-color:#f5d89f;" | Magic Sight 2 | ||
| | | Toggle Passive | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Magic Sight 2 | The user is able to summon a Magical lantern or candle in their hand that emanates a warm light in a 10x10 block area around them. Any Ability based Darkness that is cast in a wider area will be Nullified (the Darkness is still there, Magic Sight 2 merely temporarily removes the effect in the radius). Beyond the 10x10 radius however, everything remains in Darkness. Additionally, this Ability gives a few optional aesthetics. Users may passively have glowing eyes (that glow less bright than in Magic Sight 1), have a glimmer, or light sparkle on their skin, have sun-ray like tattoos that light up from the hands to the elbows, a sundisk of light projection behind their head, or glowing luminescent blood. | ||
}} | }} | ||
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|} | |} | ||
==half altalar== | ==half altalar== |
Revision as of 05:14, 4 June 2021
sihai
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Moon Transform 1 | Constant Passive | Self | Grants the user Moon Transform 1 |
Moon Transform 2 | Constant Passive | Self | Grants the user Moon Transform 2 |
Armor Flux 1 | Trigger Passive | Self | Grants the user Armor Flux 1 |
Flux Shift 5 | Mythic Shift | Self | Grants the user Flux Shift 5 |
Sorcery Skill 3 | Constant Passive | Self | Grants the user Sorcery Skill 3 |
Weapon Song 1 | Toggle Passive | Emote Distance | Grants the user Weapon Song 1 |
Inth Gift 3 | Constant Passive | Self | Grants the user Inth Gift 3 |
half sihai
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Armor Flux 1 | Trigger Passive | Self | Grants the user Armor Flux 1 |
Flux Shift 5 | Mythic Shift | Self | Grants the user Flux Shift 5 |
Honed Skill 1 | Constant Passive | Self | Grants the user Honed Skill 1 |
Weapon Song 1 | Toggle Passive | Emote Distance | Grants the user Weapon Song 1 |
Inth Gift 3 | Constant Passive | Self | Grants the user Inth Gift 3 |
half dwarf
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Honed Skill 1 | Constant Passive | Self | Grants the user Honed Skill 1 |
Super Self 3 | Mythic Shift | Self | Grants the user Super Self 3 |
Home Upgrade 1 | Region Enchant | Player Region | Grants the user Home Upgrade 1 |
songaskian
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Elder Form 1 | Toggle Passive | Self | Grants the user Elder Form 1 |
Elder Form 2 | Toggle Passive | Self | Grants the user Elder Form 2 |
Elder Form 3 | Toggle Passive | Self | Grants the user Elder Form 3 |
Super Self 7 | Constant Passive | Self | Grants the user Super Self 7 |
Element Control 3 | Magic Spell | Emote Distance | Grants the user Element Control 3 |
Element Brand 3 | Object Enchant | Self | Grants the user Element Brand 3 |
Home Enchant 2 | Region Enchant | Player Region | Grants the user Home Enchant 2 |
Magic Sight 2 | Toggle Passive | Self | Grants the user Magic Sight 2 |
half songaskian
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Dravinda Gift 3 | Exist Spell | Self | Grants the user Dravinda Gift 3 |
Super Self 7 | Constant Passive | Self | Grants the user Super Self 7 |
Element Control 3 | Magic Spell | Emote Distance | Grants the user Element Control 3 |
Home Enchant 2 | Region Enchant | Player Region | Grants the user Home Enchant 2 |
Magic Sight 2 | Toggle Passive | Self | Grants the user Magic Sight 2 |
half altalar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Arcane Mastery 1 | Grants the user | ||
Sorcery Skill 1 | Grants the user | ||
Skin Purge 1 | Grants the user | ||
Age Control 1 | Grants the user | ||
Home Enchant 4 | Grants the user |
avanthar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Genos Master 1 | Grants the user | ||
Mutation Manifest 1 | Grants the user | ||
Mind Wall 1 | Grants the user | ||
Skin Purge 1 | Grants the user | ||
Body Morph 1 | Grants the user | ||
Great Force 1 | Grants the user | ||
Keen Mind 2 | Grants the user | ||
Keen Mind 4 | Grants the user |
aiel cielothar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Age Control 1 | Grants the user | ||
Spirit Familiar 2 | Grants the user | ||
Element Control 2 | Grants the user | ||
Empath Sense 1 | Grants the user | ||
Restoration 1 | Grants the user | ||
Home Enchant 1 | Grants the user | ||
Magic Sight 2 | Grants the user |
joiel cielothar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Age Control 1 | Grants the user | ||
Spirit Familiar 2 | Grants the user | ||
Element Control 2 | Grants the user | ||
World Shift 1 | Grants the user | ||
Empath Sense 1 | Grants the user | ||
Binge Curse 1 | Grants the user | ||
Honed Skill 2 | Grants the user |
suriell cielothar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Age Control 1 | Grants the user | ||
Spirit Familiar 2 | Grants the user | ||
Element Control 2 | Grants the user | ||
Empath Sense 1 | Grants the user | ||
Hunt Sense 1 | Grants the user | ||
Nature Gift 1 | Grants the user | ||
True Path 1 | Grants the user |
exeiyya cielothar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Age Control 1 | Grants the user | ||
Spirit Familiar 2 | Grants the user | ||
Element Control 2 | Grants the user | ||
Empath Sense 6 | Grants the user | ||
Spirit Curse 1 | Grants the user | ||
Vile Vine 1 | Grants the user | ||
Home Enchant 6 | Grants the user |
Hyliel (half cielothar)
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Spirit Familiar 1 | Grants the user | ||
Empath Sense 1 | Grants the user | ||
Element Control 2 | Grants the user | ||
Light Mend 3 | Grants the user | ||
Arcane Mastery 1 | Grants the user | ||
Shrewd Insight 1 | Grants the user |
Isldar
moon vault
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Skin Purge 1 | Grants the user | ||
Age Control 1 | Grants the user | ||
Super Self 6 | Grants the user | ||
Frisit Gift 1 | Grants the user | ||
Frisit Gift 2 | Grants the user | ||
Exorcism 4 | Grants the user | ||
Magic Sight 2 | Grants the user | ||
Power Curse 3 | Grants the user |
crystal spire
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Skin Purge 1 | Grants the user | ||
Age Control 1 | Grants the user | ||
Super Self 6 | Grants the user | ||
Frisit Gift 1 | Grants the user | ||
Frisit Gift 2 | Grants the user | ||
Exorcism 4 | Grants the user | ||
Power Howl 1 | Grants the user | ||
Memory Sense 2 | Grants the user |
voltalar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Skin Purge 1 | Grants the user | ||
Age Control 1 | Grants the user | ||
Super Self 6 | Grants the user | ||
Frisit Gift 1 | Grants the user | ||
Frisit Gift 2 | Grants the user | ||
Frisit Gift 3 | Grants the user | ||
Exorcism 4 | Grants the user |
shiva cavern
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Skin Purge 1 | Grants the user | ||
Age Control 1 | Grants the user | ||
Super Self 6 | Grants the user | ||
Frisit Gift 1 | Grants the user | ||
Frisit Gift 2 | Grants the user | ||
Exorcism 4 | Grants the user | ||
Element Control 6 | Grants the user | ||
Summon Wall 1 | Grants the user |
half isldar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Skin Purge 1 | Grants the user | ||
Age Control 1 | Grants the user | ||
Empath Sense 5 | Grants the user | ||
Element Brand 1 | Grants the user | ||
Element Control 1 | Grants the user |
kathar
common kit
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Kathar Binding 1 | Grants the user | ||
Kathar Binding 2 | Grants the user | ||
Arken Sense 1 | Grants the user | ||
Arcane Mastery 1 | Grants the user |
ability pool
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Age Control 1 | Grants the user | ||
Body Scripture 1 | Grants the user | ||
Empath Sense 1 | Grants the user | ||
Skin Purge 1 | Grants the user | ||
Emotion Sense 1 | Grants the user | ||
World Shift 1 | Grants the user | ||
Flux Shift 6 | Grants the user | ||
Home Enchant 6 | Grants the user | ||
Power Curse 2 | Grants the user | ||
Spirit Curse 1 | Grants the user | ||
Vile Vine 1 | Grants the user | ||
Mutation Manifest 1 | Grants the user |
saivalathar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Disguised Form 1 | Grants the user | ||
Super Self 2 | Grants the user |
zolathar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Void Storage 1 | Grants the user | ||
Flux Shift 6 | Grants the user |
shenathar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Body Claws 1 | Grants the user | ||
Power Curse 2 | Grants the user |
oscithar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Servile Collar 1 | Grants the user | ||
Exist Counter 1 | Grants the user |
bakrathar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Pure Body 1 | Grants the user | ||
Exist Counter 2 | Grants the user |
wolathar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Hunt Sense 1 | Grants the user | ||
Rogue Gift 4 | Grants the user |
wylathar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Sorcery Skill 1 | Grants the user | ||
Nature Gift 1 | Grants the user |
solstithar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Peace Reign 2 | Grants the user | ||
Shrewd Insight 1 | Grants the user |
Yanar
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Sorcery Skill 1 | Grants the user | ||
World Shift 1 | Grants the user | ||
Flux Shift 5 | Grants the user | ||
Yanar Biology 1 | Grants the user | ||
Yanar Biology 2 | Grants the user | ||
Yanar Biology 3 | Grants the user | ||
Home Enchant 7 | Grants the user |
flor
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Light Mend 3 | Grants the user | ||
Flux Shift 6 | Grants the user |
fae
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Flux Shift 7 | Grants the user | ||
Empath Sense 2 | Grants the user |
dul
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Shrewd Insight 1 | Grants the user | ||
Yanar Biology 4 | Grants the user |
maraya
c6faf9
el-maraya
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Keen Mind 1 | Grants the user | ||
Home Enchant 3 | Grants the user | ||
Meraic Will 1 | Grants the user | ||
Meraic Will 2 | Grants the user | ||
Body Tether 1 | Grants the user | ||
Mind Shield 1 | Grants the user | ||
Element Control 6 | Grants the user |
ka maraya
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Keen Mind 1 | Grants the user | ||
Home Enchant 3 | Grants the user | ||
Meraic Will 1 | Grants the user | ||
Meraic Will 3 | Grants the user | ||
Empath Sense 5 | Grants the user | ||
Element Control 1 | Grants the user | ||
Empath Sense 5 | Grants the user |
haat maraya
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Keen Mind 1 | Grants the user | ||
Home Enchant 3 | Grants the user | ||
Meraic Will 1 | Grants the user | ||
Meraic Will 2 | Grants the user | ||
Magic Sight 3 | Grants the user | ||
Wall Climb 4 | Grants the user | ||
Body Claws 2 | Grants the user | ||
Darkness 3 | Grants the user |
asha
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Pure Body 1 | Grants the user | ||
Body Claws 1 | Grants the user | ||
Body Tail 1 | Grants the user | ||
Asha Agility 1 | Grants the user | ||
Living Metal 1 | Grants the user | ||
Living Metal 2 | Grants the user | ||
Living Metal 3 | Grants the user | ||
Living Metal 4 | Grants the user |