Test: Difference between revisions

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{| class="wikitable"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
! Modifiers
|-
| style="background-color:#f3cded;" | Bralona Endurance
| Trigger Passive
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip:  | Bralona cannot die in the traditional sense, and have a unique (enforced) “Health-Pool” system. They cannot feel pain, or bleed, or be traditionally wounded, but their physical cohesion take damage. If the Bralona is hit 4 times by unique attacks or Abilities or Mundane Techniques, their body disintegrates into a singular mass. Only Abilities and Mundane Techniques that specifically cause physical damage count for this. Their mass can be moved, but their eventual re-generation cannot be stopped, and they are conscious, but can’t do anything but observe. After 30 minutes, the Bralona completely regenerates and reforms with a full health pool. Their health pool does not naturally re-generate, it only resets to full at server restart, or when they respawn.
}}
| {{#simple-tooltip: Bralla Modifier | The Bralla, when ‘killed,’ collapses into a pile of goo. While regenerating, they cannot be moved. Additionally, the Bralla can, once per day, stimulate a healing factor in their body. This automatically recovers 2 of their “Health Points.” This cannot be used re-actively to an attack. }}-{{#simple-tooltip: Bronn Modifier |The Bronn, when ‘killed’, folds up into a small geometric shape on the ground (square, sphere, dodecahedron, etc.) Additionally, the Bronn can, once per day, quickly re-assemble themselves. When they are ‘killed’, they can reduce their re-spawn timer from 30 minutes to 10.}}
|-
| style="background-color:#f3cded;" | Bralona Envelopment
| Vehicle Power
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip:  | The Bralona can choose one voluntary target to envelop with their body. While enveloped, the Bralona cannot use any Abilities, Attacks, or Mundane Techniques, except ones specified in this Ability. Their target is considered their ‘Host’ and gains extra benefits based on the Bralona’s type. While enveloped, the Host gains half of the Bralona’s current Health Pool as Block Counters (rounded down). These counters are counted per Bralona, so if the Bralona swaps hosts, and already used their counters, they don’t get new ones. Counters re-set on Server Restart. This Ability has no cooldown, and the Bralona can freely exit/re-envelop at will.}}
| {{#simple-tooltip: Bralla Modifier | The Bralla partially fuses with the Host, forming a goo-layer around their body. The Bralla can form their mass into a solid Melee weapon or Shield for the Host to use, but can only form one of these at any given time, and can only change their shape once they’ve re-eneveloped a new person.}}-{{#simple-tooltip: Bronn Modifier |The Bronn layers their mechanical body over the Host. The Host is considered fully armored while the Bronn is enveloping them, and they gain one additional Block Counter (that follows all internal rules.)}}
|-
| style="background-color:#f3cded;" | Body Ranged
| Constant Passive
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip:  | The user is capable of using their own body as a ‘weapon’ for the use of Basic Attack and Mundane Techniques from Ranged Point Buy. They do not need to use an actual ranged weapon, or even summon a weapon from their body for this (but they could if they want to), but they cannot quick-swap between using a Melee weapon they have in hand, and are expected to treat it with fairness in mind.}}
| N/A
|-
| style="background-color:#f3cded;" | Control Immune
| Constant Passive
|{{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip:  | The user is immune to any Control Abilities that would be applied to them. They can however choose to permit the Control Ability to work if they are aware it is being used on them beforehand and want the effect to apply.}}
| N/A
|-
| style="background-color:#f3cded;" | Omniaware
| Constant Passive
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip:  | The user cannot be taken by surprise from any direction, even if they cannot see the direction from which an attack or Ability is coming from. While this is a constant effect, once per day the user can also use this Omniawareness to guarantee a dodge or counter attack. This does not work on Mundane Techniques or Abilities.}}
| N/A
|}

Revision as of 21:42, 3 July 2022

Ability Name Ability Type Ability Range Ability Description Modifiers
Bralona Endurance Trigger Passive Self

Grants the user

Bralla Modifier-Bronn Modifier

Bralona Envelopment Vehicle Power Self

Grants the user

Bralla Modifier-Bronn Modifier

Body Ranged Constant Passive Self

Grants the user

N/A
Control Immune Constant Passive Self

Grants the user

N/A
Omniaware Constant Passive Self

Grants the user

N/A