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Revision as of 00:59, 8 September 2020

Common Ability Type Range Description (All Altalar have these Abilities.)
Learning of Ancients Constant Passive Self The Altalar gains 10 additional Proficiency points to spend on any Proficiency, at any age. The Altalar also has an increased maximum of Proficiency points to 70 instead of 60, however they do not gain more Proficiency points after 60. This increased maximum is only there to accommodate the +10 extra points they gain at any age.
Unwritten Ability Type Range Description (Altalar have one of these, depending on their Subrace.)
Dravinda’s Blessing

(Suvial Only)

Racial Spell Emote Distance Once per day, the Altalar can entirely stop a single Void-based ability, Prevent it from being used, stopping an ongoing ability, and Cancelling or removing any effect it has already imparted as long as it is used within 10 seconds of the Void Ability being used, and as long as it was specifically aimed at or targeting them. Additionally, once a day, the Altalar can produce a dish worth 15 points in Culinary Arts (or if the Altalar already has 15 points or more, then +10 are added on top), as long as it is a Suvial recipe involving spices from the Suvial lands.
Calvannis’ Chain

(Teledden Only)

Racial Spell Direct Touch The Altalar has an Exorcism Ability called Calvannis’ Chain, which produces a glowing white chain in their hand. If they can successfully wrap it around the neck of a possessed person that is restrained, the chain will dissolve into their skin, before expelling whatever Possession or Control Power that is controlling them through convulsions. This Ability can be used once per week. Additionally, the Altalar can apply glowing golden chains or neck collars to their slaves that they own, and cause golden dust to flow from the restraints (that are purely aesthetical) to their hands while in Emote Distance.
Morrlond's Font

(Fin'ullen Only)

Racial Spell Self While in combat, and once per day, the Altalar can cause a rapid spout of water to appear underneath them that launches them at least 10 feet up in the air, and gives them a clean landing. This water spout can only be used to dodge a single non-Ability mundane attack on the Altalar, it cannot be used to reach higher locations, or cushion a landing. Additionally the Altalar can change their Body Shape into whatever shape they like, or when they become enraged, into any Body Shape, except for Musclegod or higher.
Inth’s Whisper

(Lesarra Only)

Toggle Passive Self The Altalar can cast a glamor on themselves that obscures their identity and voice from those around them. Anyone that sees them or speaks with them will not notice any difference in the moment, but once the Altalar has left Emote Distance, those individuals will not be able to recall any distinguishing features or the identity of the Altalar, and will even forget the Altalar’s name, if it was shared in conversation. This is classified as an Object Illusion. Additionally, the Altalar has Inth’s awareness, meaning that once a day, they can automatically dodge the first incoming physical attack or Ability affecting them on that day.
Sinavaal’s Aura

(Solvaan Only)

Toggle Passive Self Solvaan Altalar are exceptional socialites, able to detect the hidden emotional state of a person. Any person is able to act tough on the outside, but the Solvaan Altalar can read their dominant emotional state on the inside. They can read the emotional state with a person by conversing with them, reading both the emotional state the person is trying to project, as well as what is hidden underneath.
Patron Abilities Type Range Description (Altalar can pick one of these, and cannot change them.)
Ulley's Prayer Immobile Channel Self The Altalar can kneel with their hands in prayer above their head, which causes a small bubble of magical energy to form around them. As long as they hold up this prayer posture, the bubble will remain. This bubble cannot be pierced through by any Ability or mundane attack, ranged or melee. The Altalar additionally cannot be targeted by any Ability while within the bubble.There is enough space inside the bubble for the Altalar and one other person, but no more. The other person inside the bubble can leave, but cannot re-enter after they leave.
Ellea's Fold Toggle Passive Self Any mask worn by the Altalar makes them entirely unrecognizable. While they do not look different underneath the mask, and while their voice still sounds the same, anyone beholding or hearing them simply cannot recognize them in any way, as long as the mask is worn. This Ability is considered a Control Power with its effects, and only those with Control Power immunity can see through the mask.
Vallea's Guard Trigger Passive 10 Blocks When an Ally within 10 blocks would be hit by an Ability or Mundane attack, the Altalar can choose to instantly leap to the Ally. The Altalar will then near-instantly charge in front of the Ally, weaving through any obstacles (including people) but not passing through solid barriers (so not through walls), intercepting the Ability or Attack. If the Altalar is usually considered an invalid target for the Ability, it will affect them anyways. This passive can only trigger once every 10 minutes.
Sca'Elle's Hands Constant Passive Self The Altalar can, once a month, craft a wood carving, sculpture, woven fabric, or crafted metal out of so-called Elder Opal, depending on the Proficiency that they craft with. Elder Opal when applied to wood carving causes lines to appear in white-colored wood that glow with shifting colors of the rainbow. When applied to sculptures, the whole sculpture has an opalescent color effect, and when reflecting light, glows with the colors of the rainbow. When applied to fabric, each weave contains a reflective opalescent sheen, giving the completed clothing piece of tapestry a rainbow glow on white fabric. When applied to metal, it creates a steel-strong variant of white opal, with a glowing opalescent effect of swirling color glows. Additionally, the Altalar can re-mould silver and gold and bronze with their hands.
Aish-eia's Union Racial Spell Emote Distance The Altalar can choose to target a single other person, and form a mental union with them (encouraged to be Nobility, but it can be anyone). While they are within Emote Distance of each other, the subject (if failing a dice roll that involves some type of Proficiency), are permitted to re-roll for that dice attempt. This can occur once per Proficiency, per day. For example, if a dice roll in a rogue proficiency is failed, this can be retried, and if then a proficiency roll in blades fails, this can also be retried, but another failed roll on rogue proficiencies cannot be retried until 24 hours have passed. Additionally, the Altalar’s home is immune to Burglary. Any attempt to break through their doors or windows with criminal intent will cause the person to be magically turned away from the opening once entering.
Talsieth's Watch Mythic Shift Self The Altalar can activate the Talsieth’s Watch, a Mythic Shift that gives them webbed feet and hands, as well as gills in their neck, granting underwater breathing. Additionally, they gain underwater Darkness sight, allowing them to see in any brightness while underwater, and swimming at the same speed as other aquatic races.
Ammu-loa's Saving Racial Spell Direct Touch The Altalar can “give” their own body parts to another person who doesn’t have those body parts anymore. For example, they can exchange either of their hands to someone who does not have a right hand anymore. This grants the other person their limb back, and replaces the Altalar’s limb with a ghostly version of the limb they no longer have, which functions exactly the same as the original limb, but is see-through ghostly, and has any color the Altalar wants. Once a body part has become the ghostly version, they can no longer give that body part away.
Sei-Maan's Craft Racial Spell Self The Altalar can summon any type of non-combat tool in their hand, like a hammer, pencil, chisel, etc. This tool will glow and appear in any chosen color, and has the properties of a normal tool in steel, also producing magical essence sparkles or dust when used. This tool can be given to others and used by others, but only one tool can be summoned, and it cannot leave Emote Distance from the Altalar who created it. Additionally, Sei-Maan grants the Altalar Magestep Vision, allowing them to detect the location of any traps, tripwires, alarm bells, damage traps or other contraptions meant to harm, imprison or alert someone’s presence, within Emote Distance. Sei-Maan protects her Arcane gifted from such cowardly and silly ways to get caught or hurt. This second part of the Racial Spell does not apply to Event Dungeons.