Test: Difference between revisions

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| style="background-color:#eaf1f9;" | Magic Sight 2
| style="background-color:#eaf1f9;" | Magic Sight 2
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| Toggle Passive
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| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Magic Sight 2 | The user is able to summon a Magical lantern or candle in their hand that emanates a warm light in a 10x10 block area around them. Any Ability based Darkness that is cast in a wider area will be Nullified (the Darkness is still there, Magic Sight 2 merely temporarily removes the effect in the radius). Beyond the 10x10 radius however, everything remains in Darkness. Additionally, this Ability gives a few optional aesthetics. Users may passively have glowing eyes (that glow less bright than in Magic Sight 1), have a glimmer, or light sparkle on their skin, have sun-ray like tattoos that light up from the hands to the elbows, a sundisk of light projection behind their head, or glowing luminescent blood.
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| style="background-color:#eaf1f9;" | Power Curse 3
| style="background-color:#eaf1f9;" | Power Curse 3
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| Target Curse
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| Emote Distance
| Grants the user {{#simple-tooltip:  |  
| Grants the user {{#simple-tooltip: Power Curse 3 | The user can cast Power Curse 3 once per hour on a single individual. When affected, the Target’s left or right arm (depending on the choice of the user) becomes constricted by some form of constraint. This constraint lasts for 30 seconds, and completely disables the use of that limb for the duration as it remains rigid and unmoveable. After the 30 seconds are over, the limb is usable again and the constraints melt away.
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| style="background-color:#eaf1f9;" | Power Howl 1
| style="background-color:#eaf1f9;" | Power Howl 1
|  
| Trigger Passive
|  
| Emote Distance
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip:   Power Howl 1 | The Character can unleash a blood curling echoing scream that reverberates in Emote Distance. Anyone who is Channelling an Ability or about to Channel has the Channel forcibly interrupted, regardless of what interruption rules this Ability has. If this Channel Ability has a cooldown shorter than 5 minutes, it is set to a 5 minute cooldown. If longer, the Ability’s own cooldown is used. Additionally, anyone within 2 blocks of the user that was mid-swing with an attack, has their attack Staggered, meaning it automatically misses or is interrupted. This Ability has a 30 minute cooldown.
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| style="background-color:#eaf1f9;" | Memory Sense 2
| style="background-color:#eaf1f9;" | Memory Sense 2
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| Target Illusion
|  
| Emote Distance
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Memory Sense 2 | The Character is able to project a ghostly and holographic image of their memories out into the world around them. The user can rotate, zoom in and out, and make minor aesthetic changes to the holographic memory as they wish. If the user does not fully remember parts of the memory, it will appear fake or blurry. Fake or implanted memories will appear as real, but the user cannot create fake memories themselves. This ability has no cooldown.
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| style="background-color:#eaf1f9;" | Element Control 6
| style="background-color:#eaf1f9;" | Element Control 6
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| Magic Spell
|  
| Direct Touch
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Element Control 6 | The user can enchant any person’s outfit (not armor) with the Element Control 6 Enchant that lasts for up to an hour. When cast on an outfit, this counts as an Enchant on the outfit. While enchanted, the clothing may manifest any elemental aesthetic including but not limited to: frayed singing edges, sashes made of watery silk, frost crystalline formations in cotton, magmous seams or gently flickering static, or any combination and frequency of these and more. All these visual changes are merely aesthetic though and add no functions. Additionally, while their clothes have this Enchant on them, they will gently float and never fall at terminal velocity while moving downwards, thus never falling to their death. The user may Enchant up to 10 outfits per day, but removal of even a single piece of clothing after the Enchant is made will break the Enchant. If the Enchant is used on the user’s own clothing, it instead lasts for 24 hours, instead of 1 hour, but they can also end it prematurely.
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| style="background-color:#eaf1f9;" | Summon Wall 1
| style="background-color:#eaf1f9;" | Summon Wall 1
|  
| Linked Channel
|  
| 5 Block Range
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Summon Wall 1 | The Character can stand still and Channel for 30 seconds to summon a 2x3 (of either orientation) sized Wall in an unoccupied space within 5 blocks of them made of material determined by the source of this Ability. This Wall can be made in between doorways, or independent of any other structures, but cannot be placed over existing structures or people. Once created, the Character must remain within 5 Blocks of the Wall, or else it will disappear. The Wall can be broken naturally as if it was made of mundane wooden materials through a minute of uninterrupted effort. Once the Wall is created, the Character is no longer considered as Channeling for the purpose of counters. Summon Wall 1 cannot be cast again within Emote Distance of an already existing Summon Wall 1 wall. In order to place a Wall, use an in-game ticket to ask Lore Staff or World Staff for help. The Wall can be made of any legal blocks, with a sign that states “Summon Wall 1.” This Ability can only be used once every 30 minutes.
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| style="background-color:#eaf1f9;" | Skin Purge 1
| style="background-color:#eaf1f9;" | Skin Purge 1
|  
| Toggle Passive
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Skin Purge 1 | The user can toggle this Passive to remove choice or any and all scars, Mutations, tattoos or other blemishes that affect only their skin. Skin mutations may include pigments, scriptures, textures, but for example not horns, despite them being covered in skin and sticking out of the skull. Mutations stay gone forever, but scars may be caused to re-appear at will, and may also be removed again at will.
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| style="background-color:#eaf1f9;" | Age Control 1
| style="background-color:#eaf1f9;" | Age Control 1
|  
| Toggle Passive
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Age Control 1 | The user is able to change their visual appearance to be of any age within the adult age ranges at any time. This transition is near-instant and may affect wrinkles, skin, hair graying, and more. After toggling an age appearance, any Counters do not revert changes, they only prevent further changes until the Counter is removed.
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| style="background-color:#eaf1f9;" | Empath Sense 5
| style="background-color:#eaf1f9;" | Empath Sense 5
|  
| Constant Passive
|  
| Emote Distance
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Empath Sense 5 | While in any area that major events took place in the past or repeated emotions were felt, for example battle-fields, graveyards, burial sites, hospitals, celebration halls, throne rooms, etc, the Character is able to detect the lingering emotions that were felt in these areas. They are not strong enough to affect the Character’s own psyche, they are just able to feel the lingering emotions of centuries past. This is only felt in areas where lots of people come together to do a similar thing, or hundreds of people felt a similar thing at the same time.
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| style="background-color:#eaf1f9;" | Element Brand 1
| style="background-color:#eaf1f9;" | Element Brand 1
|  
| Object Enchant
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Element Brand 1 | This Ability allows the user to Enchant their melee weapon with an Ice or Water enchant that makes the weapon watery and dripping or dusting with frost and white. Additionally, anyone struck with this weapon becomes unable to move at a speed greater than walking speed. Parrying does not count as being hit, while being hit on the armor does. The effect lasts for 1 minute, and while being hit multiple times does not stack this effect, it does refresh every time the opponent is hit. The Enchant lasts for 30 minutes and can only be used by the user, if they hand the weapon off or attempt to Enchant anyone else’s weapon, the Ability simply does not work. This Ability has no Cooldown.
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| style="background-color:#eaf1f9;" | Element Control 1
| style="background-color:#eaf1f9;" | Element Control 1
|  
| Magic Spell
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Element Control 1 | The user gains a number of utility functions. They may remove all water from their clothing and themselves, instantly drying them. They may walk on water as if it is merely the road. They may also use the Water as a trampoline, allowing them to jump 6 blocks high while standing on the water. They may also super-cool any lukewarm or warmed up drink and become immune to the slowing (but not rooting) effects of any Ability that uses frost, snow or ice to slow down movement. None of these smaller functions have Cooldowns.
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Revision as of 21:13, 4 June 2021

sihai

Ability Name Ability Type Ability Range Ability Description
Moon Transform 1 Constant Passive Self Grants the user Moon Transform 1

Moon Transform 2 Constant Passive Self Grants the user Moon Transform 2

Armor Flux 1 Trigger Passive Self Grants the user Armor Flux 1

Flux Shift 5 Mythic Shift Self Grants the user Flux Shift 5

Sorcery Skill 3 Constant Passive Self Grants the user Sorcery Skill 3

Weapon Song 1 Toggle Passive Emote Distance Grants the user Weapon Song 1

Inth Gift 3 Constant Passive Self Grants the user Inth Gift 3

half sihai

Ability Name Ability Type Ability Range Ability Description
Armor Flux 1 Trigger Passive Self Grants the user Armor Flux 1

Flux Shift 5 Mythic Shift Self Grants the user Flux Shift 5

Honed Skill 1 Constant Passive Self Grants the user Honed Skill 1

Weapon Song 1 Toggle Passive Emote Distance Grants the user Weapon Song 1

Inth Gift 3 Constant Passive Self Grants the user Inth Gift 3

half dwarf

Ability Name Ability Type Ability Range Ability Description
Honed Skill 1 Constant Passive Self Grants the user Honed Skill 1

Super Self 3 Mythic Shift Self Grants the user Super Self 3

Home Upgrade 1 Region Enchant Player Region Grants the user Home Upgrade 1

songaskian

Ability Name Ability Type Ability Range Ability Description
Elder Form 1 Toggle Passive Self Grants the user Elder Form 1

Elder Form 2 Toggle Passive Self Grants the user Elder Form 2

Elder Form 3 Toggle Passive Self Grants the user Elder Form 3

Super Self 7 Constant Passive Self Grants the user Super Self 7

Element Control 3 Magic Spell Emote Distance Grants the user Element Control 3

Element Brand 3 Object Enchant Self Grants the user Element Brand 3

Home Enchant 2 Region Enchant Player Region Grants the user Home Enchant 2

Magic Sight 2 Toggle Passive Self Grants the user Magic Sight 2

half altalar

Ability Name Ability Type Ability Range Ability Description
Arcane Mastery 1 Magic Spell Emote Distance Grants the user Arcane Mastery 1

Sorcery Skill 1 Constant Passive Self Grants the user Sorcery Skill 1

Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Home Enchant 4 Region Enchant Player Region Grants the user Home Enchant 4

avanthar

Ability Name Ability Type Ability Range Ability Description
Genos Master 1 Mythic Shift Self Grants the user Genos Master 1

Mutation Manifest 1 Toggle Passive Self Grants the user Mutation Manifest 1

Mind Wall 1 Toggle Passive Self Grants the user Mind Wall 1

Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Body Morph 1 Toggle Passive Self Grants the user Body Morph 1

Great Force 1 Constant Passive Self Grants the user Great Force 1

Keen Mind 2 Trigger Passive Emote Distance Grants the user Keen Mind 2

aiel cielothar

Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Restoration 1 Magic Spell Direct Touch Grants the user Restoration 1

Home Enchant 1 Region Enchant Player Region Grants the user Home Enchant 1

Magic Sight 2 Toggle Passive Self Grants the user Magic Sight 2



joiel cielothar


Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

World Shift 1 Control Power Self Grants the user World Shift 1

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Binge Curse 1 Object Curse Direct Touch Grants the user Binge Curse 1

Honed Skill 2 Constant Passive Self Grants the user Honed Skill 2

suriell cielothar


Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Hunt Sense 1 Toggle Passive Self Grants the user Hunt Sense 1

Nature Gift 1 Constant Passive Self Grants the user Nature Gift 1

True Path 1 Toggle Passive Travel Length Grants the user True Path 1

exeiyya cielothar


Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Empath Sense 6 Toggle Passive Self Grants the user Empath Sense 6

Spirit Curse 1 Target Curse Emote Distance Grants the user Spirit Curse 1

Vile Vine 1 Target Curse Emote Distance Grants the user Vile Vine 1

Home Enchant 6 Region Enchant Player Region Grants the user Home Enchant 6

Hyliel (half cielothar)


Ability Name Ability Type Ability Range Ability Description
Spirit Familiar 1 Toggle Passive Self Grants the user Spirit Familiar 1

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Light Mend 3 Magic Spell Self Grants the user Light Mend 3

Arcane Mastery 1 Magic Spell Emote Distance Grants the user Arcane Mastery 1

Shrewd Insight 1 Control Power Emote Distance Grants the user Shrewd Insight 1

Isldar

moon vault

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

Magic Sight 2 Toggle Passive Self Grants the user Magic Sight 2

Power Curse 3 Target Curse Emote Distance Grants the user Power Curse 3

crystal spire

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

Power Howl 1 Trigger Passive Emote Distance Grants the user Power Howl 1

Memory Sense 2 Target Illusion Emote Distance Grants the user Memory Sense 2

voltalar

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Frisit Gift 3 Mythic Shift Self Grants the user Frisit Gift 3

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

shiva cavern

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

Element Control 6 Magic Spell Direct Touch Grants the user Element Control 6

Summon Wall 1 Linked Channel 5 Block Range Grants the user Summon Wall 1


half isldar

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Empath Sense 5 Constant Passive Emote Distance Grants the user Empath Sense 5

Element Brand 1 Object Enchant Self Grants the user Element Brand 1

Element Control 1 Magic Spell Self Grants the user Element Control 1

kathar

common kit

Ability Name Ability Type Ability Range Ability Description
Kathar Binding 1 Grants the user
Kathar Binding 2 Grants the user
Arken Sense 1 Grants the user
Arcane Mastery 1 Grants the user

ability pool

Ability Name Ability Type Ability Range Ability Description
Age Control 1 Grants the user
Body Scripture 1 Grants the user
Empath Sense 1 Grants the user
Skin Purge 1 Grants the user
Emotion Sense 1 Grants the user
World Shift 1 Grants the user
Flux Shift 6 Grants the user
Home Enchant 6 Grants the user
Power Curse 2 Grants the user
Spirit Curse 1 Grants the user
Vile Vine 1 Grants the user
Mutation Manifest 1 Grants the user

saivalathar

Ability Name Ability Type Ability Range Ability Description
Disguised Form 1 Grants the user
Super Self 2 Grants the user

zolathar

Ability Name Ability Type Ability Range Ability Description
Void Storage 1 Grants the user
Flux Shift 6 Grants the user


shenathar

Ability Name Ability Type Ability Range Ability Description
Body Claws 1 Grants the user
Power Curse 2 Grants the user


oscithar

Ability Name Ability Type Ability Range Ability Description
Servile Collar 1 Grants the user
Exist Counter 1 Grants the user


bakrathar

Ability Name Ability Type Ability Range Ability Description
Pure Body 1 Grants the user
Exist Counter 2 Grants the user


wolathar

Ability Name Ability Type Ability Range Ability Description
Hunt Sense 1 Grants the user
Rogue Gift 4 Grants the user

wylathar

Ability Name Ability Type Ability Range Ability Description
Sorcery Skill 1 Grants the user
Nature Gift 1 Grants the user

solstithar

Ability Name Ability Type Ability Range Ability Description
Peace Reign 2 Grants the user
Shrewd Insight 1 Grants the user

Yanar

Ability Name Ability Type Ability Range Ability Description
Sorcery Skill 1 Grants the user
World Shift 1 Grants the user
Flux Shift 5 Grants the user
Yanar Biology 1 Grants the user
Yanar Biology 2 Grants the user
Yanar Biology 3 Grants the user
Home Enchant 7 Grants the user

flor

Ability Name Ability Type Ability Range Ability Description
Light Mend 3 Grants the user
Flux Shift 6 Grants the user

fae

Ability Name Ability Type Ability Range Ability Description
Flux Shift 7 Grants the user
Empath Sense 2 Grants the user

dul

Ability Name Ability Type Ability Range Ability Description
Shrewd Insight 1 Grants the user
Yanar Biology 4 Grants the user


maraya

c6faf9

el-maraya

Ability Name Ability Type Ability Range Ability Description
Keen Mind 1 Grants the user
Home Enchant 3 Grants the user
Meraic Will 1 Grants the user
Meraic Will 2 Grants the user
Body Tether 1 Grants the user
Mind Shield 1 Grants the user
Element Control 6 Grants the user

ka maraya

Ability Name Ability Type Ability Range Ability Description
Keen Mind 1 Grants the user
Home Enchant 3 Grants the user
Meraic Will 1 Grants the user
Meraic Will 3 Grants the user
Empath Sense 5 Grants the user
Element Control 1 Grants the user
Empath Sense 5 Grants the user

haat maraya

Ability Name Ability Type Ability Range Ability Description
Keen Mind 1 Grants the user
Home Enchant 3 Grants the user
Meraic Will 1 Grants the user
Meraic Will 2 Grants the user
Magic Sight 3 Grants the user
Wall Climb 4 Grants the user
Body Claws 2 Grants the user
Darkness 3 Grants the user

asha

Ability Name Ability Type Ability Range Ability Description
Pure Body 1 Grants the user
Body Claws 1 Grants the user
Body Tail 1 Grants the user
Asha Agility 1 Grants the user
Living Metal 1 Grants the user
Living Metal 2 Grants the user
Living Metal 3 Grants the user
Living Metal 4 Grants the user