Test: Difference between revisions

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| Target Curse
| Target Curse
| Emote Distance
| Emote Distance
| Grants the user {{#simple-tooltip: | The user can curse a Target with Spirit Curse 1 only if they have an Ability that manifests a familiar, or some type of non-Player Character pet. Once Cursed, the pet is freed from the Target’s control and goes berserk, attacking the original owner for 30 seconds. While attacked, the Target is unable to flee or use Abilities or dismiss the Familiar, but can still use Mundane Attacks, speak and perceive things around them, albeit while constantly being clawed or bit or stung. After 30 seconds, the Familiar dissipates, and goes on whatever Cooldown is native to that Familiar’s Ability Source as if it was killed.
| Grants the user {{#simple-tooltip: Spirit Curse 1 | The user can curse a Target with Spirit Curse 1 only if they have an Ability that manifests a familiar, or some type of non-Player Character pet. Once Cursed, the pet is freed from the Target’s control and goes berserk, attacking the original owner for 30 seconds. While attacked, the Target is unable to flee or use Abilities or dismiss the Familiar, but can still use Mundane Attacks, speak and perceive things around them, albeit while constantly being clawed or bit or stung. After 30 seconds, the Familiar dissipates, and goes on whatever Cooldown is native to that Familiar’s Ability Source as if it was killed.
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| style="background-color:#c0c0c0;" | Body Claws 1
| style="background-color:#c0c0c0;" | Body Claws 1
|  
| Toggle Passive
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Body Claws 1 | The Character can retract or manifest sharp claws that ignore any type of armor that is not plate-tier, and can tear up even chainmail and cured leather. These claws utilize Unarmed Proficiency for combat, but cannot be used in conjunction with any Melee or Ranged Weapons, and must be fully retracted to wield them.
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| style="background-color:#c0c0c0;" | Power Curse 2
| style="background-color:#c0c0c0;" | Power Curse 2
|  
| Target Curse
|  
| Emote Distance
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Power Curse 2 | The user has the Power Curse 2 enabled on themselves permanently, however it has only one charge every 12 hours. The charge is triggered when any Knockdown or Knockback effect is imparted on the user. The effect is instead Countered, and the Character that used an Ability or Technique that caused the Knockdown or Knockback is affected by the effect instead. Other effects, damage and mechanics from Abilities causing Knockback and Knockdown still apply to the user.
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| style="background-color:#c0c0c0;" | Servile Collar 1
| style="background-color:#c0c0c0;" | Servile Collar 1
|  
| Control Power
|  
| Direct Touch
| Grants the user {{#simple-tooltip:  |  
| Grants the user {{#simple-tooltip:  Servile Collar 1 | The user can target either a willing or fully restrained unwilling person to apply a Control Power on them. Once applied, the target goes catatonic, their eyes become solid milky white, and they are no longer conscious of their surroundings. The user then has 10 minutes to give instructions to the Servile, after which the Servile must attempt to complete the instructions immediately (if the instructions are not completed, this Ability goes on Cooldown and ends). Serviles can be given multiple stages leading up to the final command (such as, for example go there, disguise as this, then stab this person), but cannot be given multiple commands (such as, stab this person, fake this document, and burn this house down). Once the Servile is either restrained, knocked unconscious, has Exorcism 2 applied to them, completes the objective, or cannot complete the objective within 24 hours, the Control Power is removed. Either way the Control Power ends, the Servile has no memory of the instructions given or any of their actions taken after instructions to before the removal of its effects. All the while the Control Power is active, the Target is catatonic but still functions like a zombie, they will continue to go about trying to complete their mission but look as if they are in a daze, their eyes milky white and will not speak or respond to any prompting. Serviles will move around obstacles and will defend themselves, and cannot be instructed to harm themselves. The Servile can never be instructed to speak or reveal things, it can only do things. This Ability has a 48 hour Cooldown.
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| style="background-color:#c0c0c0;" | Exist Counter 1
| style="background-color:#c0c0c0;" | Exist Counter 1
|  
| Trigger Passive
|  
| Emote Distance
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Exist Counter 1 | Once per day, the Character can entirely Counter a single Ability from an Exist Based Non-Racial Ability Kit. This prevents an ability from being used, stops an ongoing ability, and cancels and removes any effects it may have imparted as long as it is used within 10 seconds of the Ability being used, and as long as it was specifically targeting the Character.
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| style="background-color:#c0c0c0;" | Pure Body 1
| style="background-color:#c0c0c0;" | Pure Body 1
|  
| Constant Passive
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Pure Body 1 | The Character is immune to Afflictions. Any type of Affliction simply fails to infect them, even if it would come at the end of an Ability. Some Event Characters like Arken may have the Ability to negate this effect. Additionally, the Character is unable to learn or use Sorcery, if a Character gains Pure Body 1 at a later point in time, they lose their Sorcery or Magic and do not get Proficiency refunds.
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| style="background-color:#c0c0c0;" | Exist Counter 2
| style="background-color:#c0c0c0;" | Exist Counter 2
|  
| Trigger Passive
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Exist Counter 2 | The Character is completely immune to Abilities gained from Exist-Based Sorcery, Exist Magic Kit, or Werebeast Kits. They cannot affect them negatively, or positively, and they are not target-able.
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| style="background-color:#c0c0c0;" | Hunt Sense 1
| style="background-color:#c0c0c0;" | Hunt Sense 1
|  
| Toggle Passive
|  
| Self
| Grants the user {{#simple-tooltip:  |  
| Grants the user {{#simple-tooltip:  | The Character has permanent Night-Vision in dark or night-time locations, thus being able to see through Mundane Darkness, but not Ability based Darkness. Additionally, if the Character has tasted or smelled freshly drawn blood of an individual within the last 30 minutes, are able to track their location wherever they are in Regalia proper. If the target leaves to a Clandestine Base or Noble Estate however, the tracking ends. While tracking, it's not allowed to use fast travel or sprint, the distance must be walked.
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| style="background-color:#c0c0c0;" | Rogue Gift 4
| style="background-color:#c0c0c0;" | Rogue Gift 4
|  
| Toggle Passive
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Rogue Gift 4 | Items held (like Clockwork or weapons) and stationary items used (like doors and hatches) do not produce any sound when used by the Character, and the character no longer makes noise when attempting to remain silent. Additionally, the character does not produce audible footsteps on any surface.
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| style="background-color:#c0c0c0;" | Sorcery Skill 1
| style="background-color:#c0c0c0;" | Sorcery Skill 1
|  
| Constant Passive
|  
| Self
| Grants the user {{#simple-tooltip:  |  
| Grants the user {{#simple-tooltip:  | If the Character has purchased at least 1 Sorcery Ability, they may gain an additional Sorcery Ability from any Category for free. This Ability can only trigger once, and if this Ability is somehow removed from the owner, the chosen Sorcery Ability is lost.
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| style="background-color:#c0c0c0;" | Nature Gift 1
| style="background-color:#c0c0c0;" | Nature Gift 1
|  
| Constant Passive
|  
| Self
| Grants the user {{#simple-tooltip: |  
| Grants the user {{#simple-tooltip: Nature Gift 1 | While outside the City, thus nowhere near conventional rental housing, the Character moves “as fast as an Asha” (thus giving the Character Asha Agility). This Ability ceases the moment the Character returns to the urban landscape.
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| style="background-color:#c0c0c0;" | Peace Reign 2
| style="background-color:#c0c0c0;" | Peace Reign 2
|  
| Control Power
|  
| Event Venue
| Grants the user {{#simple-tooltip:  |  
| Grants the user {{#simple-tooltip:  | The Character is able to Target one specific person within Emote Distance, and make them more tolerant and accepting. This ability is not telegraphed in any way, and causes the Target to be unable to distinguish between races, including their own, and have no racial bias, preference, or prejudice. The target additionally cannot express classist, religiously intolerant, or otherwise sexist/sex or gender based intolerance. The person is still capable of being offended and is still capable of violence, but will no longer be able to have bigoted thoughts. This can affect up to 2 people at any given time. This ability is indefinite, but can be removed by any Exorcism or Possession removal mechanic. The person is also not aware that they have been altered by this ability. Additionally, as long as the character has no one currently altered by this ability, they can cast this Ability over an Event Venue, removing innate racial bias and racism (but only racial bias and racism) from all guests for the duration of the Event. When a person has had this ability removed, they cannot be re-cursed for another week.
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| style="background-color:#c0c0c0;" | Shrewd Insight 1
| style="background-color:#c0c0c0;" | Shrewd Insight 1
|  
| Control Power
|  
| Emote Distance
| Grants the user {{#simple-tooltip:  |  
| Grants the user {{#simple-tooltip:  Shrewd Insight 1 | When conversing with a person, the user can, once a day, detect the true disposition of a person towards them. This may be done either by detecting how much the target likes or dislikes the user, or by more specifically detecting how they perceive the user. This may need to be updated from time to time, as people change their minds about others all the time. A character with at least 10 Proficiency Points in Theatre Arts is immune to this Ability. They simply send back blank results.
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Revision as of 21:38, 4 June 2021

sihai

Ability Name Ability Type Ability Range Ability Description
Moon Transform 1 Constant Passive Self Grants the user Moon Transform 1

Moon Transform 2 Constant Passive Self Grants the user Moon Transform 2

Armor Flux 1 Trigger Passive Self Grants the user Armor Flux 1

Flux Shift 5 Mythic Shift Self Grants the user Flux Shift 5

Sorcery Skill 3 Constant Passive Self Grants the user Sorcery Skill 3

Weapon Song 1 Toggle Passive Emote Distance Grants the user Weapon Song 1

Inth Gift 3 Constant Passive Self Grants the user Inth Gift 3

half sihai

Ability Name Ability Type Ability Range Ability Description
Armor Flux 1 Trigger Passive Self Grants the user Armor Flux 1

Flux Shift 5 Mythic Shift Self Grants the user Flux Shift 5

Honed Skill 1 Constant Passive Self Grants the user Honed Skill 1

Weapon Song 1 Toggle Passive Emote Distance Grants the user Weapon Song 1

Inth Gift 3 Constant Passive Self Grants the user Inth Gift 3

half dwarf

Ability Name Ability Type Ability Range Ability Description
Honed Skill 1 Constant Passive Self Grants the user Honed Skill 1

Super Self 3 Mythic Shift Self Grants the user Super Self 3

Home Upgrade 1 Region Enchant Player Region Grants the user Home Upgrade 1

songaskian

Ability Name Ability Type Ability Range Ability Description
Elder Form 1 Toggle Passive Self Grants the user Elder Form 1

Elder Form 2 Toggle Passive Self Grants the user Elder Form 2

Elder Form 3 Toggle Passive Self Grants the user Elder Form 3

Super Self 7 Constant Passive Self Grants the user Super Self 7

Element Control 3 Magic Spell Emote Distance Grants the user Element Control 3

Element Brand 3 Object Enchant Self Grants the user Element Brand 3

Home Enchant 2 Region Enchant Player Region Grants the user Home Enchant 2

Magic Sight 2 Toggle Passive Self Grants the user Magic Sight 2

half altalar

Ability Name Ability Type Ability Range Ability Description
Arcane Mastery 1 Magic Spell Emote Distance Grants the user Arcane Mastery 1

Sorcery Skill 1 Constant Passive Self Grants the user Sorcery Skill 1

Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Home Enchant 4 Region Enchant Player Region Grants the user Home Enchant 4

avanthar

Ability Name Ability Type Ability Range Ability Description
Genos Master 1 Mythic Shift Self Grants the user Genos Master 1

Mutation Manifest 1 Toggle Passive Self Grants the user Mutation Manifest 1

Mind Wall 1 Toggle Passive Self Grants the user Mind Wall 1

Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Body Morph 1 Toggle Passive Self Grants the user Body Morph 1

Great Force 1 Constant Passive Self Grants the user Great Force 1

Keen Mind 2 Trigger Passive Emote Distance Grants the user Keen Mind 2

aiel cielothar

Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Restoration 1 Magic Spell Direct Touch Grants the user Restoration 1

Home Enchant 1 Region Enchant Player Region Grants the user Home Enchant 1

Magic Sight 2 Toggle Passive Self Grants the user Magic Sight 2



joiel cielothar


Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

World Shift 1 Control Power Self Grants the user World Shift 1

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Binge Curse 1 Object Curse Direct Touch Grants the user Binge Curse 1

Honed Skill 2 Constant Passive Self Grants the user Honed Skill 2

suriell cielothar


Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Hunt Sense 1 Toggle Passive Self Grants the user Hunt Sense 1

Nature Gift 1 Constant Passive Self Grants the user Nature Gift 1

True Path 1 Toggle Passive Travel Length Grants the user True Path 1

exeiyya cielothar


Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Spirit Familiar 2 Toggle Passive Self Grants the user Spirit Familiar 2

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Empath Sense 6 Toggle Passive Self Grants the user Empath Sense 6

Spirit Curse 1 Target Curse Emote Distance Grants the user Spirit Curse 1

Vile Vine 1 Target Curse Emote Distance Grants the user Vile Vine 1

Home Enchant 6 Region Enchant Player Region Grants the user Home Enchant 6

Hyliel (half cielothar)


Ability Name Ability Type Ability Range Ability Description
Spirit Familiar 1 Toggle Passive Self Grants the user Spirit Familiar 1

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Element Control 2 Magic Spell Emote Distance Grants the user Element Control 2

Light Mend 3 Magic Spell Self Grants the user Light Mend 3

Arcane Mastery 1 Magic Spell Emote Distance Grants the user Arcane Mastery 1

Shrewd Insight 1 Control Power Emote Distance Grants the user Shrewd Insight 1

Isldar

moon vault

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

Magic Sight 2 Toggle Passive Self Grants the user Magic Sight 2

Power Curse 3 Target Curse Emote Distance Grants the user Power Curse 3

crystal spire

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

Power Howl 1 Trigger Passive Emote Distance Grants the user Power Howl 1

Memory Sense 2 Target Illusion Emote Distance Grants the user Memory Sense 2

voltalar

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Frisit Gift 3 Mythic Shift Self Grants the user Frisit Gift 3

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

shiva cavern

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Super Self 6 Constant Passive Self Grants the user Super Self 6

Frisit Gift 1 Constant Passive Self Grants the user Frisit Gift 1

Frisit Gift 2 Constant Passive Self Grants the user Frisit Gift 2

Exorcism 4 Control Power Direct Touch Grants the user Exorcism 4

Element Control 6 Magic Spell Direct Touch Grants the user Element Control 6

Summon Wall 1 Linked Channel 5 Block Range Grants the user Summon Wall 1


half isldar

Ability Name Ability Type Ability Range Ability Description
Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Age Control 1 Toggle Passive Self Grants the user Age Control 1

Empath Sense 5 Constant Passive Emote Distance Grants the user Empath Sense 5

Element Brand 1 Object Enchant Self Grants the user Element Brand 1

Element Control 1 Magic Spell Self Grants the user Element Control 1

kathar

common kit

Ability Name Ability Type Ability Range Ability Description
Kathar Binding 1 Constant Passive Emote Distance Grants the user Kathar Binding 1

Kathar Binding 2 Constant Passive Emote Distance Grants the user Kathar Binding 2

Arken Sense 1 Toggle Passive Emote Distance Grants the user Arken Sense 1

Arcane Mastery 1 Magic Spell Emote Distance Grants the user Arcane Mastery 1

ability pool

Ability Name Ability Type Ability Range Ability Description
Age Control 1 Toggle Passive Self Grants the user Age Control 1

Body Scripture 1 Toggle Passive Self Grants the user Body Scripture 1

Empath Sense 1 Trigger Passive Direct Touch Grants the user Empath Sense 1

Skin Purge 1 Toggle Passive Self Grants the user Skin Purge 1

Emotion Sense 1 Control Power Emote Distance Grants the user Emotion Sense 1

World Shift 1 Control Power Self Grants the user World Shift 1

Flux Shift 6 Mythic Shift Self Grants the user Flux Shift 6

Home Enchant 6 Region Enchant Player Region Grants the user Home Enchant 6

Peace Reign 1 Control Power Event Venune Grants the user Peace Reign 1

Spirit Curse 1 Target Curse Emote Distance Grants the user Spirit Curse 1

Vile Vine 1 Target Curse Emote Distance Grants the user Vile Vine 1

Mutation Manifest 1 Toggle Passive Self Grants the user Mutation Manifest 1

saivalathar

Ability Name Ability Type Ability Range Ability Description
Disguised Form 1 Mythic Shift Self Grants the user Disguised Form 1

Super Self 2 Mythic Shift Self Grants the user Super Self 2

zolathar

Ability Name Ability Type Ability Range Ability Description
Void Storage 1 Void Spell Self Grants the user Void Storage 1

Flux Shift 5 Mythic Shift Self Grants the user Flux Shift 5


shenathar

Ability Name Ability Type Ability Range Ability Description
Body Claws 1 Toggle Passive Self Grants the user Body Claws 1

Power Curse 2 Target Curse Emote Distance Grants the user Power Curse 2


oscithar

Ability Name Ability Type Ability Range Ability Description
Servile Collar 1 Control Power Direct Touch Grants the user Servile Collar 1

Exist Counter 1 Trigger Passive Emote Distance Grants the user Exist Counter 1


bakrathar

Ability Name Ability Type Ability Range Ability Description
Pure Body 1 Constant Passive Self Grants the user Pure Body 1

Exist Counter 2 Trigger Passive Self Grants the user Exist Counter 2


wolathar

Ability Name Ability Type Ability Range Ability Description
Hunt Sense 1 Toggle Passive Self Grants the user

Rogue Gift 4 Toggle Passive Self Grants the user Rogue Gift 4

wylathar

Ability Name Ability Type Ability Range Ability Description
Sorcery Skill 1 Constant Passive Self Grants the user

Nature Gift 1 Constant Passive Self Grants the user Nature Gift 1

solstithar

Ability Name Ability Type Ability Range Ability Description
Peace Reign 2 Control Power Event Venue Grants the user

Shrewd Insight 1 Control Power Emote Distance Grants the user Shrewd Insight 1

Yanar

Ability Name Ability Type Ability Range Ability Description
Sorcery Skill 1 Grants the user
World Shift 1 Grants the user
Flux Shift 5 Grants the user
Yanar Biology 1 Grants the user
Yanar Biology 2 Grants the user
Yanar Biology 3 Grants the user
Home Enchant 7 Grants the user

flor

Ability Name Ability Type Ability Range Ability Description
Light Mend 3 Grants the user
Flux Shift 6 Grants the user

fae

Ability Name Ability Type Ability Range Ability Description
Flux Shift 7 Grants the user
Empath Sense 2 Grants the user

dul

Ability Name Ability Type Ability Range Ability Description
Shrewd Insight 1 Grants the user
Yanar Biology 4 Grants the user


maraya

c6faf9

el-maraya

Ability Name Ability Type Ability Range Ability Description
Keen Mind 1 Grants the user
Home Enchant 3 Grants the user
Meraic Will 1 Grants the user
Meraic Will 2 Grants the user
Body Tether 1 Grants the user
Mind Shield 1 Grants the user
Element Control 6 Grants the user

ka maraya

Ability Name Ability Type Ability Range Ability Description
Keen Mind 1 Grants the user
Home Enchant 3 Grants the user
Meraic Will 1 Grants the user
Meraic Will 3 Grants the user
Empath Sense 5 Grants the user
Element Control 1 Grants the user
Empath Sense 5 Grants the user

haat maraya

Ability Name Ability Type Ability Range Ability Description
Keen Mind 1 Grants the user
Home Enchant 3 Grants the user
Meraic Will 1 Grants the user
Meraic Will 2 Grants the user
Magic Sight 3 Grants the user
Wall Climb 4 Grants the user
Body Claws 2 Grants the user
Darkness 3 Grants the user

asha

Ability Name Ability Type Ability Range Ability Description
Pure Body 1 Grants the user
Body Claws 1 Grants the user
Body Tail 1 Grants the user
Asha Agility 1 Grants the user
Living Metal 1 Grants the user
Living Metal 2 Grants the user
Living Metal 3 Grants the user
Living Metal 4 Grants the user