Test: Difference between revisions

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'''Instructions:''' Fill out the form and copy the code it gives you.
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*If you're using it '''in-game''', you can use the following to implement it:
**Take the whole code generated below, make it into a new paste on [http://pastebin.com/ PasteBin], then click 'Raw'. From there, use the in-game command '''/cmdurl [Pastebin URL]'''.
**Omit the '/' at the beginning of the code below and copy it chunks at a time. Use '''/buffer s [Chunk 1]''' and from there, use '''/buffer a [Chunk 2+]'''. It's recommended to copy and paste chunks mid-word instead of during a space, as this is the easiest method to use the buffer commands.
**Copy and paste the full code into a book (if it fits), then sign the book and use '''/book pt'''. Left click with the book and it'll execute the command.
*If you're using it for a '''quest''':
**Replace '''/i''' with '''/give {p}''' and insert it into your quest document.
 
'''NOTE:''' This doesn't yet support enchants, custom or vanilla, so you'll have to add those in manually. You can edit the code below as you please.
 
<html>
<script>
        function format()
        {
            alert ("Yes!");
            var holder = document.item.iName.value;
            var itemid = document.item.iID.value;
            var amount = document.item.iAmount.value;
 
            var holder2 = desc(holder);
            var namespace = holder2.join("");
 
            var holder = color();
            var iColor = holder;
            var name = iColor + namespace;
 
            holder = document.item.iDesc.value;
            var description = desc(holder);
            var d = description.join("");
 
            var final =
                    "/i " + itemid + " " + amount + " name:" + name + " lore:" + d;
         
        document.getElementById("endres").innerHTML = final;
        }
 
        function color()
        {
            var holder = document.item.iRarity.value;
            var color = "";
            if (holder === "common")
                color = "&r";
            else if (holder === "enchanted")
                color = "&b";
            else if (holder === "uncommon")
                color = "&a";
            else if (holder === "rare")
                color = "&e";
            else if (holder === "epic")
                color = "&d";
            else
                color = "&c";
            return color;
        }
 
        function desc(d)
        {
            var desc = d.split('');
            for (var i = 0; i < desc.length; i++)
                if (desc[i] === " ")
                    desc[i] = "_";
 
            var counter = 40;
            for (var x = 0; x < desc.length; x++)
                if (desc[x] === "_" && x >= counter)
                {
                    desc[x] = "|";
                    counter = counter + 40;
                }
            return desc;
        }
 
    </script>
 
<form name="item" id="item">
                Minecraft Item <i>(<a href="http://minecraft-ids.grahamedgecombe.com/">Item List</a>)</i>
                <input name="list" id="iID"></input><br>
                Item Amount: <input type="text" id="iAmount"></input><br><br>
                Item Name: <input type="text" id="iName" value="Fush"></input><br>
                Rarity Tier <i>(See <a href="http://www.massivecraft.com/how-to-design-a-custom-item#rarity-tiers">Rarity Tiers</a>)</i>
                <select id="iRarity">
                    <option value="common">Common</option>
                    <option value="enchanted">Enchanted</option>
                    <option value="uncommon">Uncommon</option>
                    <option value="rare">Rare</option>
                    <option value="epic">Epic</option>
                    <option value="legendary">Legendary</option>
                </select><br>
                Item Description: <input type="text" id="iDesc"></inpit><br>
<input type="button" value="Submit" onClick="format()"></input><br><br>
                <textarea name="endres" id="endres" rows="5" cols="40">Item here.</textarea>
            </form>
                <p id="gonow"></p>
</html>

Revision as of 00:42, 29 December 2015

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