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(Replaced content with " ===Status Effects=== Status Effects are Effects that stick with a Character unless certain conditions are met. Most Status Effects have a time limit, some require additional actions. Generally speaking, read the Ability where it is from to know more. Generally, a Character can only be affected by one Status Effect, and Status Effects of the same kind do not Stack. Abilities may have additional rules concerning the use <table style="width: 20%;"> <tr><td style="wid...") Tag: Replaced |
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== | ===Status Effects=== | ||
Status Effects are Effects that stick with a Character unless certain conditions are met. Most Status Effects have a time limit, some require additional actions. Generally speaking, read the Ability where it is from to know more. Generally, a Character can only be affected by one Status Effect, and Status Effects of the same kind do not Stack. Abilities may have additional rules concerning the use | |||
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* [[File:Trappedimg.png|25px]] '''Trapped:''' When Trapped, you cannot move, but can still use Abilities and fight on spot. | |||
* [[File:Silencedimg.png|25px]] '''Silenced:''' When Silenced, you cannot use Powers. Counter & Passive Powers are unaffected. | |||
* [[File:Weakenedimg.png|25px]] '''Weakened:''' When Weakened, you cannot use Active Techniques and Mount Techniques. | |||
* [[File:Confusedimg.png|25px]] '''Confused:''' When Confused, you cannot Target the person who Confused you. | |||
* [[File:Blindimg.png|25px]] '''Blinded:''' When Blinded, you cannot Target anyone. You can spend a turn to end the Effect early. | |||
* [[File:Markedimg.png|25px]] '''Marked:''' When Marked, you will be automatically hit on next Attack, then the Effect ends. | |||
* [[File:Bloodyimg.png|25px]] '''Bloody:''' When Bloody, you are unable to be Healed or regain Health from anything. | |||
* [[File:Threatenedimg.png|25px]] '''Warned:''' When Warned, you must choose between two negative outcomes, then the Effect ends. | |||
* [[File:Brittleimg.png|25px]] '''Brittle:''' When Brittle, you take +1 Damage on the next Attack, then the Effect ends. | |||
* [[File:Guardedimg.png|25px]] '''Guarded:''' When Guarded, you take -1 Damage on the next Attack, then the Effect ends. | |||
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Revision as of 11:49, 27 September 2023
Status Effects
Status Effects are Effects that stick with a Character unless certain conditions are met. Most Status Effects have a time limit, some require additional actions. Generally speaking, read the Ability where it is from to know more. Generally, a Character can only be affected by one Status Effect, and Status Effects of the same kind do not Stack. Abilities may have additional rules concerning the use