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<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
===Clothing===
<span style="font-size:150%;><center>'''Leyon, Lord of the Full Moon'''</center></span>
Slizzar derive much in the way of influence from Elven and Ithanian Ailor clothing styles, those two including the most flowing and comfortable robes that can sit fluidly between different shapes that the Slizzar like to take. Just like there is some telling similarity between the Slizzar and Suvial scripts, so too is there a little similarity between preferred way of dress, with the Slizzar having a love of richly decorated, colorful, and layered fabrics that serve as a sort of statement of identity to the wearer. Outside of that, much of Slizzar fashion is in a way utilitarian between the many shifts that their time is inevitably spanned between, though there are some Slizzar who like to play a game of call-signs with one another in terms of clothing patterns both so subtle and just repetitive enough to flag what they are to other Slizzar who are playing the game of politics with them in the same place at the same time. Very, very rarely, will a Slizzar occasionally cheekily engage in historical reconstructionism by donning the costume of a dead or destroyed civilization just to remember the good old days when they meddled in it, with this usually being reserved for the company of other Slizzar at house-parties. That said, Slizzar might full well be the only people in the world whose tailors could tell you exactly what the Meraic, Sarnan, and sunken Sundered Principalities dressed like, and make all their clothes with the same pair of hands.
{|
[[File:Sdafafafafas.png|220px|caption|left]]
|
* '''Name:''' Leyon, Lord of the Full Moon, Keeper of the Destiny Gates.
* '''Domain:''' Leyon's domain is benevolence, protection, Radiant Magic, and civilization.
* '''Symbols:''' Leyon's symbols are metal marbles, keys, doorways, and especially the moon.
* '''Role:''' Leyon watches the door to the afterlife and dispenses wisdom to lost mortals.
* '''Traits:''' Mute, Thoughtful, Wise, Pensive, Haunting, Dignified, Royal.
* '''Temple:''' Leyon's largest Temple is the House of Lunar Eclipse in Silverspire.
* '''Allies:''' Regulus followers, Alexander followers, Bev & Dáuw followers, sages, scholars.
* '''Enemies:''' Caius & Ifrit followers, Power & Pride Arken(born) & followers, tyrants.
* '''Favor:''' Leyon is seen as a patron of the Lanlath and their Senleya Order.
* '''Rituals:''' Leyon rituals involve the composition of holy poetry and bardic song on the great heroes of the past, protection given to others, and the binding Rite of Hospitality where a wounded nemesis on a Leyon worshiper's doorstep accepts their protection, but becomes Magically unable to betray their host for the duration of their stay.
|}
</td><td style="vertical-align: top; width: 50%;">
<span style="font-size:150%;><center>'''Artarel, Lord of Judgment'''</center></span>
{|
* '''Name:''' Artarel, called the Justice Arken by nonbelievers.
* '''Domain:''' Artarel's domain is fairness, judgment, restitution, and vengeance to evil.
* '''Symbols:''' Artarel's symbols are the Scales of Jawat, Justice Flames, and floating blades.
* '''Role:''' Artarel is the ultimate judge of the sin of the living and the dead.
* '''Traits:''' Haughty, Headstrong, Domineering, Idealistic, Vengeful, Bitter.
* '''Temple:''' Artarel does not yet have a Temple, as she is recently ascended.
* '''Allies:''' Bard followers, Odal followers, Elia followers, Khannar followers (it's complicated).
* '''Enemies:''' Pride Arken(born), Void Arken, Evolist followers, Khannar followers (it's complicated).
* '''Favor:''' Artarel favors anyone who takes up her mission to destroy all Sinners.
* '''Rituals:''' Traditional Estelley legal proceeds are an elaborate form of Artarel ritual, Estelley honor duels are sanctified in Artarel's name, the destruction of Sinners and stifling of arrogance also pleases her if done correctly. Artarel's zealot priests are the Inulvaan, who wear four-faced helms and suffer in search of holy wisdom.
[[File:Untitled_Artworksmol.png|220px|caption|right]]
|}
</center>
</tr></table>


<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
===Art===
<span style="font-size:150%;><center>'''Leyon, Lord of the Full Moon'''</center></span>
Much like with clothing, the Slizzar have a cornucopia of different artistic styles collected from all around the world, but they also have their own. Slizzar are absolutely masterful workers of blown liquid glass, creating mosaics that lack the tiles, pieces of smooth and continuous glasswork that seem to bleed perfectly from color to color with an almost psychedelic effect. They tend to arrange these as a sort of individual viewing experience with a large series of mirrors that contrast the position of the viewer in relation to the piece, sometimes placing them outside it, sometimes visually within it. The Slizzar like to see their artwork as an interpretive experience, with the interpretation changing drastically depending on the arrangement of the mirrors, the time of day, and how many people are in the room. While these pieces were in the past hard to bring out of Sarakand because they implied the one who owned them to be a Slizzar, the looting of Ailor nobles from various Slizzar estates in the Chrysant War has meant that nowadays it is possible to enjoy these works without suspicion. That it was the greed of wartime enemies that made this possible, is a fact that the Slizzar enjoy very, very much.
{|
 
[[File:Sdafafafafas.png|220px|caption|left]]
===Cuisine===
|
The Slizzar have a complex cuisine that combines local Hadarian fish and wild plants with some of the jungle fruit that is common on the outlying islands like hearty plantains, only, they are sometimes frustrated that they have to change up their recipes all of the time when geopolitical conditions change or they must seal Sarakand to skip forward in time. However, generally speaking, the Slizzar have a refined native palate with a lot of fresh seafood and complicated plating usually assisted by Leytech automata. Since Sarakand has not closed off for a while now, though, Slizzar cuisine has been largely stable. Older Slizzar or those who have found a way to persist through the ages, however, stereotypically lament the loss of a particular blue plant from the Meraic era called Qalejara by the Maraya that gave a tang to fish soup that no modern plant can quite match. There are hundreds of attempted alchemical substitutes in the modern day to Qalejara flowers, some Meraic, some Slizzar, and some Allar who are just trying to help when asked to, but nothing is as good as the real thing, which the Maraya and Slizzar (despite the presence of some resentment) sometimes help each other try to recreate.
* '''Name:''' Leyon, Lord of the Full Moon, Keeper of the Destiny Gates.
* '''Domain:''' Leyon's domain is benevolence, protection, Radiant Magic, and civilization.
* '''Symbols:''' Leyon's symbols are metal marbles, keys, doorways, and especially the moon.
* '''Role:''' Leyon watches the door to the afterlife and dispenses wisdom to lost mortals.
* '''Traits:''' Mute, Thoughtful, Wise, Pensive, Haunting, Dignified, Royal.
* '''Temple:''' Leyon's largest Temple is the House of Lunar Eclipse in Silverspire.
* '''Allies:''' Regulus followers, Alexander followers, Bev & Dáuw followers, sages, scholars.
* '''Enemies:''' Caius & Ifrit followers, Power & Pride Arken(born) & followers, tyrants.
* '''Favor:''' Leyon is seen as a patron of the Lanlath and their Senleya Order.
* '''Rituals:''' Leyon rituals involve the composition of holy poetry and bardic song on the great heroes of the past, protection given to others, and the binding Rite of Hospitality where a wounded nemesis on a Leyon worshiper's doorstep accepts their protection, but becomes Magically unable to betray their host for the duration of their stay.
|}
</td><td style="vertical-align: top; width: 50%;">
<span style="font-size:150%;><center>'''Artarel, Lord of Judgment'''</center></span>
{|
'''Name:''' Artarel, called the Justice Arken by nonbelievers.
'''Domain:''' Artarel's domain is fairness, judgment, restitution, and vengeance to evil.
'''Symbols:''' Artarel's symbols are the Scales of Jawat, Justice Flames, and floating blades.
'''Role:''' Artarel is the ultimate judge of the sin of the living and the dead.
'''Traits:''' Haughty, Headstrong, Domineering, Idealistic, Vengeful, Bitter.
'''Temple:''' Artarel does not yet have a Temple, as she is recently ascended.
'''Allies:''' Bard followers, Odal followers, Elia followers, Khannar followers (it's complicated).
'''Enemies:''' Pride Arken(born), Void Arken, Evolist followers, Khannar followers (it's complicated).
'''Favor:''' Artarel favors anyone who takes up her mission to destroy all Sinners.
'''Rituals:''' Traditional Estelley legal proceeds are an elaborate form of Artarel ritual, Estelley honor duels are sanctified in Artarel's name, the destruction of Sinners and stifling of arrogance also pleases her if done correctly. Artarel's zealot priests are the Inulvaan, who wear four-faced helms and suffer in search of holy wisdom.
|
[[File:Untitled_Artworksmol.png|220px|caption|right]]
|}
</center>
</tr></table>

Revision as of 02:33, 26 March 2024

Clothing

Slizzar derive much in the way of influence from Elven and Ithanian Ailor clothing styles, those two including the most flowing and comfortable robes that can sit fluidly between different shapes that the Slizzar like to take. Just like there is some telling similarity between the Slizzar and Suvial scripts, so too is there a little similarity between preferred way of dress, with the Slizzar having a love of richly decorated, colorful, and layered fabrics that serve as a sort of statement of identity to the wearer. Outside of that, much of Slizzar fashion is in a way utilitarian between the many shifts that their time is inevitably spanned between, though there are some Slizzar who like to play a game of call-signs with one another in terms of clothing patterns both so subtle and just repetitive enough to flag what they are to other Slizzar who are playing the game of politics with them in the same place at the same time. Very, very rarely, will a Slizzar occasionally cheekily engage in historical reconstructionism by donning the costume of a dead or destroyed civilization just to remember the good old days when they meddled in it, with this usually being reserved for the company of other Slizzar at house-parties. That said, Slizzar might full well be the only people in the world whose tailors could tell you exactly what the Meraic, Sarnan, and sunken Sundered Principalities dressed like, and make all their clothes with the same pair of hands.

Art

Much like with clothing, the Slizzar have a cornucopia of different artistic styles collected from all around the world, but they also have their own. Slizzar are absolutely masterful workers of blown liquid glass, creating mosaics that lack the tiles, pieces of smooth and continuous glasswork that seem to bleed perfectly from color to color with an almost psychedelic effect. They tend to arrange these as a sort of individual viewing experience with a large series of mirrors that contrast the position of the viewer in relation to the piece, sometimes placing them outside it, sometimes visually within it. The Slizzar like to see their artwork as an interpretive experience, with the interpretation changing drastically depending on the arrangement of the mirrors, the time of day, and how many people are in the room. While these pieces were in the past hard to bring out of Sarakand because they implied the one who owned them to be a Slizzar, the looting of Ailor nobles from various Slizzar estates in the Chrysant War has meant that nowadays it is possible to enjoy these works without suspicion. That it was the greed of wartime enemies that made this possible, is a fact that the Slizzar enjoy very, very much.

Cuisine

The Slizzar have a complex cuisine that combines local Hadarian fish and wild plants with some of the jungle fruit that is common on the outlying islands like hearty plantains, only, they are sometimes frustrated that they have to change up their recipes all of the time when geopolitical conditions change or they must seal Sarakand to skip forward in time. However, generally speaking, the Slizzar have a refined native palate with a lot of fresh seafood and complicated plating usually assisted by Leytech automata. Since Sarakand has not closed off for a while now, though, Slizzar cuisine has been largely stable. Older Slizzar or those who have found a way to persist through the ages, however, stereotypically lament the loss of a particular blue plant from the Meraic era called Qalejara by the Maraya that gave a tang to fish soup that no modern plant can quite match. There are hundreds of attempted alchemical substitutes in the modern day to Qalejara flowers, some Meraic, some Slizzar, and some Allar who are just trying to help when asked to, but nothing is as good as the real thing, which the Maraya and Slizzar (despite the presence of some resentment) sometimes help each other try to recreate.