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Religions are a fundamental aspect of the world of Aloria and Massivecraft, determining the course of history and guiding its followers. Aloria has a large number of Religions, both new and old, and distinguishes between Pantheons of a number of gods with similar origins and goals, and singular gods who usually have more nefarious goals and purposes. Players are encouraged to choose a Religion for their character, with specific Culture and Race pages noting which Religions tend to be more common. Pantheon Religions are best for newer players, as they usually have a larger number of worshippers in a collective community.

Pantheon Religions

Draconism
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Draconism is the worship of the Dragons, who are the creators and custodians of Aloria's natural processes. It is the oldest Religion in Aloria, and while it went dormant for many years after the Dragon's perished, with their revival, it has become much more common in the world again. Draconism is defined by a resistance to Magic, a love for life, and the protection of the world. Draconism is legal in Regalia.

Solo God Religions