TestFire: Difference between revisions

From MassiveCraft Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
|-
|-
| 5 Points
| 5 Points
| Field Medic Kit
| Field Medic Treatment
| Mundane Ability
| Mundane Ability
| Direct Touch
| Direct Touch
| While within Direct Touch of a target, the user can utilize a field medical kit to heal only the damage from one single (Mundane) attack or harming Ability that was inflicted on the target (or self), as long as the target was harmed by that attack or Ability, or as a direct consequence of that Ability (for example being knocked off a wall by an Ability and breaking an arm). Any additional effects (or non-harm effects like debuffs) are not removed or mitigated. The damage must have been applied in the last 24 hours. This Ability can be used twice per 24 hours. This Ability can be used on self.
| While within Direct Touch of a target, the user can utilize a field medical kit to heal only the damage from one single (Mundane) attack or harming Ability that was inflicted on the target (or self), as long as the target was harmed by that attack or Ability, or as a direct consequence of that Ability (for example being knocked off a wall by an Ability and breaking an arm). Any additional effects (or non-harm effects like debuffs) are not removed or mitigated. The damage must have been applied in the last 24 hours. This Ability can be used twice per 24 hours.
|-
|-
| 10 Points
| 10 Points
| Clinical Treatment
| Clinical Treatment
| Mundane Passive
| Mundane Ability
| Direct Touch
| Direct Touch
| While within Direct Touch, the user can heal wounds on a target through this Mundane Ability that counts as a Immobile Channel, using a medical clinic's equipment. Surface tissue wounds like cuts can be fixed within 5 minutes of continued channeling with the target standing still, while deeper cuts and gashes take up to 15 minutes. This Ability cannot be used on self, and must be done outside of Combat. Maims classified as Aesthetic maims can be healed with this Ability through the Greater wounds specification. Regular maims such as removed limbs or eyes, maims that detriment a character cannot be recovered through this Ability.
| While within Direct Touch, the user can heal wounds on a target through this Mundane Ability that counts as a Immobile Channel, using a medical clinic's equipment. Surface tissue wounds like cuts can be fixed within 5 minutes of continued channeling with the target standing still, while deeper cuts and gashes take up to 15 minutes, leaving behind small scars that eventually disappear over time. This Ability cannot be used on self, and must be done outside of Combat.
|-
|-
| 15 Points
| 15 Points
| Surgical Treatment
| Surgical Treatment
| Mundane Passive
| Mundane Ability
| Direct Touch
| Direct Touch
| Greater wounds like internal damage or severe bleeding require the target to be laying down, with the user healing deeper wounds over the timespan of 15 minutes.  
| While within Direct Touch, the user can heal greater wounds like internal damage or severe bleeding on a target through this Mundane Ability that counts as a Immobile Channel, using surgical equipment. This Ability require the target to be laying down unconscious (using an alchemical anesthesia) on a medical clinic's bed, with the user healing deeper wounds over the timespan of 1 hour (though this process may be time-skipped to last 15 minutes if all parties consent). This Ability cannot be used on self. Maims classified as Aesthetic maims can be healed with this Ability, though it will leave permanent scarring on the skin surface. Regular maims such as removed limbs or eyes, maims that detriment a character cannot be recovered through this Ability.
|-
|-
| 20 Points
| 20 Points
| Victoria's Valiance
| Victoria's Valiance
| Mundane Passive
| Mundane Ability
| Direct Touch
| Direct Touch
| Grants the user 3 Bolas for use (this overrides Bola Pouch). These Bolas do not restock until 24 hours have passed after use.
| The user can use advanced medical practices to create an emergency substitute for wound treatment on themselves or others. This allows them to cover up 5 cuts and bruises, OR 1 deep gash/internal wound outside of a clinic. This negates the wound, removes the pain, and prevents a lethal attack from killing the target. Removing the emergency aid returns the wound to its previous state. This Ability does not heal; it is a stop-gap measure until a clinic can be found.
|}
|}

Revision as of 23:06, 20 June 2021

Tangerine.gif This Page is prone to Shrodinger's Tangerine. "Can we call speculating over unreleased content Schrodinger's Tangerine" - Okadoka 4/20/21 Keep in mind, content on this page will shift and change.

Points Invested Name Type Range Description
5 Points Field Medic Treatment Mundane Ability Direct Touch While within Direct Touch of a target, the user can utilize a field medical kit to heal only the damage from one single (Mundane) attack or harming Ability that was inflicted on the target (or self), as long as the target was harmed by that attack or Ability, or as a direct consequence of that Ability (for example being knocked off a wall by an Ability and breaking an arm). Any additional effects (or non-harm effects like debuffs) are not removed or mitigated. The damage must have been applied in the last 24 hours. This Ability can be used twice per 24 hours.
10 Points Clinical Treatment Mundane Ability Direct Touch While within Direct Touch, the user can heal wounds on a target through this Mundane Ability that counts as a Immobile Channel, using a medical clinic's equipment. Surface tissue wounds like cuts can be fixed within 5 minutes of continued channeling with the target standing still, while deeper cuts and gashes take up to 15 minutes, leaving behind small scars that eventually disappear over time. This Ability cannot be used on self, and must be done outside of Combat.
15 Points Surgical Treatment Mundane Ability Direct Touch While within Direct Touch, the user can heal greater wounds like internal damage or severe bleeding on a target through this Mundane Ability that counts as a Immobile Channel, using surgical equipment. This Ability require the target to be laying down unconscious (using an alchemical anesthesia) on a medical clinic's bed, with the user healing deeper wounds over the timespan of 1 hour (though this process may be time-skipped to last 15 minutes if all parties consent). This Ability cannot be used on self. Maims classified as Aesthetic maims can be healed with this Ability, though it will leave permanent scarring on the skin surface. Regular maims such as removed limbs or eyes, maims that detriment a character cannot be recovered through this Ability.
20 Points Victoria's Valiance Mundane Ability Direct Touch The user can use advanced medical practices to create an emergency substitute for wound treatment on themselves or others. This allows them to cover up 5 cuts and bruises, OR 1 deep gash/internal wound outside of a clinic. This negates the wound, removes the pain, and prevents a lethal attack from killing the target. Removing the emergency aid returns the wound to its previous state. This Ability does not heal; it is a stop-gap measure until a clinic can be found.