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This is a test page so you really shouldn't talk about this is banter. Yes you know who you are.
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
 
<span style="font-size:150%;><center>'''Leyon, Lord of the Full Moon'''</center></span>
==Summary of Racial Abilities==
{|
{| class="wikitable"
[[File:Sdafafafafas.png|220px|caption|left]]
! style="text-align: center; font-weight:bold; background-color:#dddddd; color:#000000; width: 10%;"   | Name
|
! style="text-align: center; font-weight:bold; background-color:#dddddd; color:#000000; width: 10%;"  | Type
* '''Name:''' Leyon, Lord of the Full Moon, Keeper of the Destiny Gates.
! style="text-align: center; font-weight:bold; background-color:#dddddd; color:#000000;" | Description
* '''Domain:''' Leyon's domain is benevolence, protection, Radiant Magic, and civilization.
|-
* '''Symbols:''' Leyon's symbols are metal marbles, keys, doorways, and especially the moon.
| style="background-color:#b5d2dc;" | Will of the Ages
* '''Role:''' Leyon watches the door to the afterlife and dispenses wisdom to lost mortals.
| Racial Spell
* '''Traits:''' Mute, Thoughtful, Wise, Pensive, Haunting, Dignified, Royal.
| Altalar receive the following changes to Proficiency:
* '''Temple:''' Leyon's largest Temple is the House of Lunar Eclipse in Silverspire.
*They can set any particular Proficiency to a limit of 30 instead of 20.
* '''Allies:''' Regulus followers, Alexander followers, Bev & Dáuw followers, sages, scholars.
*They gain an extra +10 Proficiency points to invest in any category at any age.
* '''Enemies:''' Caius & Ifrit followers, Power & Pride Arken(born) & followers, tyrants.
*Altalar who are Undead permanently lose their Will of the Ages
* '''Favor:''' Leyon is seen as a patron of the Lanlath and their Senleya Order.
|-
* '''Rituals:''' Leyon rituals involve the composition of holy poetry and bardic song on the great heroes of the past, protection given to others, and the binding Rite of Hospitality where a wounded nemesis on a Leyon worshiper's doorstep accepts their protection, but becomes Magically unable to betray their host for the duration of their stay.
| colspan="3" style="text-align: center; font-weight:bold; background-color:rgb(217, 217, 217); color:rgb(0, 0, 0);" | The following Abilities are Will of the Arcane powers
|-
| style="background-color:#b5d2dc;" | Arcanomancy
| Racial Spell
| The Altalar is able to create a so called Arcaneicon, which is a utility tool made of pure arcane energy.
*Arcaneicons appear like slightly glowing glass, and remain solid for as long as the Alatalar holds them.
*Arcaneicons dissolve after 30 minutes of use or as soon as an Altalar lets go of it.
*Arcaneicons are practically unbreakable and of excellent quality for whatever purpose they serve (ie, scissors will be very sharp and never dull.)
*Arcaneicons can never be larger than a hand-held hammer or dagger, or smaller than a sewing needle.
*Arcanomancy cannot be used again until 1 minute after the previous Arcaneicon dissolves.
|-
| style="background-color:#b5d2dc;" | Memorymancy
| Racial Spell
| The Altalar may extract a copy of their own memories like a sliver of arcane liquid from their temples, and then drop this into a bowl or small pond to produce a replay of the memory on the surface of the water.
*This ability can be used on any voluntary Race, which must focus on the specific memory they wish the Altalar to extract.
*Only Altalar can see these replays, and they do not produce sound.
*The arcane liquid cannot be stored and dries up after 30 minutes.
*The extraction does not alter the mind of the subject nor does it erase anything. It purely produces a copy of what is present in the subject's mind.
*If the memory was tampered with or altered by magical means, it will still play as its tampered self, but an Altalar can detect it has been tampered with through disruptions on the water surface. they cannot however tell who, what, or why it was tampered with.
|-
| style="background-color:#b5d2dc;" | Powermancy
| Racial Spell
| The Altalar is able to able to detect the presence of Sorcery or Magic inside a person.
*When activating this Racial Spell, their eyes will start to glow a particular color, with lines spreading and fading out onto the rest of the face.
*Any Sorcerer or Mage in visual range when the Altalar activates this Ability will immediately sense that they are being scryed upon and that someone is attempting to determine their magical prowess, and can leave the range before they are detected, should they wish.
*The amount of spells is indicated by a flame visible to the Altalar which is present while in Emote Range.
**3 spells creates a small flame
**5 spells creates a large flame
**7 spells creates an intense flame
**10 spells creates a massive flame
**Orc Mages create a blindingly intense flame.
*Altalar Will of the Arcane Spells do not count towards this, nor do they trigger detection.
|-
|}
|}
</td><td style="vertical-align: top; width: 50%;">
<span style="font-size:150%;><center>'''Artarel, Lord of Judgment'''</center></span>
[[File:Untitled_Artworksmol.png|220px|caption|right]]
{|
* '''Name:''' Artarel, called the Justice Arken by nonbelievers.
* '''Domain:''' Artarel's domain is fairness, judgment, restitution, and vengeance to evil.
* '''Symbols:''' Artarel's symbols are the Scales of Jawat, Justice Flames, and floating blades.
* '''Role:''' Artarel is the ultimate judge of the sin of the living and the dead.
* '''Traits:''' Haughty, Headstrong, Domineering, Idealistic, Vengeful, Bitter.
* '''Temple:''' Artarel does not yet have a Temple, as she is recently ascended.
* '''Allies:''' Bard followers, Odal followers, Elia followers, Khannar followers (it's complicated).
* '''Enemies:''' Pride Arken(born), Void Arken, Evolist followers, Khannar followers (it's complicated).
* '''Favor:''' Artarel favors anyone who takes up her mission to destroy all Sinners.
* '''Rituals:''' Traditional Estelley legal proceeds are an elaborate form of Artarel ritual, Estelley honor duels are sanctified in Artarel's name, the destruction of Sinners and stifling of arrogance also pleases her if done correctly. Artarel's zealot priests are the Inulvaan, who wear four-faced helms and suffer in search of holy wisdom.
|}
</center>
</tr></table>

Revision as of 22:03, 25 March 2024

Leyon, Lord of the Full Moon
caption
  • Name: Leyon, Lord of the Full Moon, Keeper of the Destiny Gates.
  • Domain: Leyon's domain is benevolence, protection, Radiant Magic, and civilization.
  • Symbols: Leyon's symbols are metal marbles, keys, doorways, and especially the moon.
  • Role: Leyon watches the door to the afterlife and dispenses wisdom to lost mortals.
  • Traits: Mute, Thoughtful, Wise, Pensive, Haunting, Dignified, Royal.
  • Temple: Leyon's largest Temple is the House of Lunar Eclipse in Silverspire.
  • Allies: Regulus followers, Alexander followers, Bev & Dáuw followers, sages, scholars.
  • Enemies: Caius & Ifrit followers, Power & Pride Arken(born) & followers, tyrants.
  • Favor: Leyon is seen as a patron of the Lanlath and their Senleya Order.
  • Rituals: Leyon rituals involve the composition of holy poetry and bardic song on the great heroes of the past, protection given to others, and the binding Rite of Hospitality where a wounded nemesis on a Leyon worshiper's doorstep accepts their protection, but becomes Magically unable to betray their host for the duration of their stay.
Artarel, Lord of Judgment
caption
  • Name: Artarel, called the Justice Arken by nonbelievers.
  • Domain: Artarel's domain is fairness, judgment, restitution, and vengeance to evil.
  • Symbols: Artarel's symbols are the Scales of Jawat, Justice Flames, and floating blades.
  • Role: Artarel is the ultimate judge of the sin of the living and the dead.
  • Traits: Haughty, Headstrong, Domineering, Idealistic, Vengeful, Bitter.
  • Temple: Artarel does not yet have a Temple, as she is recently ascended.
  • Allies: Bard followers, Odal followers, Elia followers, Khannar followers (it's complicated).
  • Enemies: Pride Arken(born), Void Arken, Evolist followers, Khannar followers (it's complicated).
  • Favor: Artarel favors anyone who takes up her mission to destroy all Sinners.
  • Rituals: Traditional Estelley legal proceeds are an elaborate form of Artarel ritual, Estelley honor duels are sanctified in Artarel's name, the destruction of Sinners and stifling of arrogance also pleases her if done correctly. Artarel's zealot priests are the Inulvaan, who wear four-faced helms and suffer in search of holy wisdom.