Search results

Jump to navigation Jump to search
  • ...ind the page outlining the abilities and skills a Character can claim as a technology-related character, click [[Tech Point Buy|HERE]]. Below can be found a list
    936 bytes (134 words) - 18:54, 28 December 2023
  • ===Technology Hobby=== ...k one [[Technology Branches|Technology Branch]] that determines what their Technology looks like. If you want more Branches, consider investing in [[Tech Point B
    6 KB (958 words) - 19:30, 7 March 2024
  • ...ts who can make what, but operating is something anyone can do, unless the Technology was specifically designed by the Player to prevent usage without knowledge Common Technological Branches are Technology Branches (styles of doing engineering) that are commonly available to anyon
    8 KB (1,323 words) - 18:25, 25 February 2024
  • ..., producing clockwork devices ranging from household equipment to military technology and vehicles. There is no upper limit to the curiosity and capacity for inv ...ter of Freedom:''' Qadir society can sometimes have a suffocating focus on Technology. Sometimes Qadir are just born with zero interest in innovation and tech, a
    24 KB (4,073 words) - 21:42, 10 March 2024
  • ...chanic 1:''' Archon can manifest Wings (of any design: Fairy, Draconic, or Mechanical), which while not in Combat, allow (Elytra) flight (including the use of Ro ...Leystone network from attacks, and use Leystone and Draconic Magic to fuel Technology and creations to aid in the Immortal War. The best way to regard the Artisa
    15 KB (2,461 words) - 06:39, 2 April 2024
  • ...ns that inhabit bodies or things to experience being alive. Then there are Mechanical Automata, robot-like entities with programmed personalities. While they are ...imensions such as the Void, Exist, or Ordial realm. The second category is Mechanical, which involves mundanely constructed but not necessarily mundanely powered
    37 KB (6,154 words) - 00:36, 10 April 2024
  • ...es''' quest to rediscover their lost Empires' histories of engineering and Technology, turning back the clock to resurrect their legacies. This lore is considere All of MassiveCraft's mechanical systems are explained on the [[Proficiency]] page.
    13 KB (2,048 words) - 00:32, 5 February 2024
  • ...hat they fulfill the mechanical functions of the world. Daiana is one such mechanical function in that the Eronidas believe that she is the world itself, the ver ...forms of Magic and technology are taboo, for example, alchemy (considered technology) to enhance the physical properties of the body is considered good, and Mag
    41 KB (6,639 words) - 21:45, 10 March 2024
  • ...nflict with the just-founded Allorn Empire. A cataclysmic war of Dewamenet Technology versus Allorn [[Magic]] erupted, which the Dewamenet lost. The surviving De ...erested. This Lineages section will give a very summarized overview of the mechanical effects of Lineages. If you are interested in knowing more about them, it i
    52 KB (8,795 words) - 01:02, 18 April 2024
  • ...ader was raised/taught by a different person. All Religions understand the mechanical purpose of Dragons in the world (conception, creation, ecosystems etc.), bu * '''Symbols:''' Technology, Forgery, Craftsmen, Bronze, Brass, and Desert Sands.
    34 KB (5,481 words) - 01:16, 22 April 2024
  • ...exceptionally proficient at controlling Spirits, allowing them a range of mechanical functions to do with Spirits (see Karamatology below). * The Suvial rarely if ever work with technology, even if Bidriq Tech is their own branch of Technological design. Bidriq in
    31 KB (5,059 words) - 21:44, 10 March 2024