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* '''Yanar Buff 1:''' Yanar gain the [[Invocation_Point_Buy#Nature_Invocation_Pack|Nature Invocation Pack]] for free, and should always be "better" at it, than anyone else who has it. | * '''Yanar Buff 1:''' Yanar gain the [[Invocation_Point_Buy#Nature_Invocation_Pack|Nature Invocation Pack]] for free, and should always be "better" at it, than anyone else who has it. | ||
* '''Yanar Buff 2:''' Yanar gain the [[State_Point_Buy#Diplomat_Pack|Diplomat Pack]] for free, including the Ability "Forced Truce", but this does not count as a Charisma investment. | * '''Yanar Buff 2:''' Yanar gain the [[State_Point_Buy#Diplomat_Pack|Diplomat Pack]] for free, including the Ability "Forced Truce", but this does not count as a Charisma investment. | ||
* '''Yanar Buff 3:''' If Ferlon/Senlon Yanar: gain the [[Cleric_Point_Buy#Healing_Pack|Healing Pack]] for free. If Dulon Yanar: gain the [[ | * '''Yanar Buff 3:''' If Ferlon/Senlon Yanar: gain the [[Cleric_Point_Buy#Healing_Pack|Healing Pack]] for free. If Dulon Yanar: gain the [[Sinistral_Point_Buy#Sinistral_Execute|Sinistral Execute]] for free. Both includes Abilities. | ||
===Limitations=== | ===Limitations=== | ||
* '''Natureborn:''' Yanar cannot become Undead if they perish, their soul is always guaranteed passage. If they become [[Marken]], they have plant fibers for fur. | * '''Natureborn:''' Yanar cannot become Undead if they perish, their soul is always guaranteed passage. If they become [[Marken]], they have plant fibers for fur. |