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Religions: Difference between revisions

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Religions, both new and old, exist all across [[Aloria]] and give millions hope, pleasure, and happiness in their daily lives. Some are widely accepted by nations and [[Races]] like [[Unionism]], but others are not, or are often restricted to a single Race or people. There are also many cults and offshoots of the greatest or oldest Religions, further adding depth to the colorful landscape. Despite all of that, faith can be a great unifier in Aloria as much of the [[Regalian Empire]] can attest, but it can also lead to conflict, as many incidents in the history of the Regalian Empire can relay.
Aloria is a world full of many different people and societies; subsequently, many religions exist. Gods are tangible beings that walk among Mortals, and interact with them in this world, and so Religion feels a lot more impactful in the world. Religions present a set of guidelines and ideals to live by, while also creating conflict with those of other Religions. Your Character can be an atheist in this world, but Religions add a lot of flavor and connections with other Characters that are beneficial. If you are window-shopping for a new (first?) Character, and just want a quick refresher or easy-to-digest page, we recommend you read the [[Religion Abridged]] Page. You can come back here later for more information.
*'''Note: These Religions represent all major non-Race specific Religions. If you would like information on the Religion of each individual Race, their Race page has an appropriate section for said information.'''
 
:*''For information on Marriage Ceremonies, click [[Mariage Ceremonies|here]]
<gallery mode="packed-overlay" widths="220px" heights="409px">
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File:Unionismshield.png|link=Unionism|''[[Unionism]] is the state Religion of the Roleplay world on the Server. It is a Religion about unifying the world and creating everlasting peace.''
{{Subject Table
File:Aconismshield.png|link=Draconism|''[[Draconism]] is a Religion centered around the worship of Dragons as creator deities who have created the material world and protect it.''
|title = Human Religions
File:Estelleyshield.png|link=Estelley|''[[Estelley]] is a Religion centered around the worship of perfect Gods, who in turn guide the faithful to create inner perfection in themselves.''
|color = e9b7ff
File:Fornossshield.png|link=Fornoss|''[[Fornoss]] is a Religion centered around respect for the elements and forebearers, and to accrue honor in life to thrive in forever paradise thereafter.''
|image = Unionism.png
</gallery>
|caption = They all, through different mouths, spoke of Ailor supremacy
<gallery mode="packed-overlay" widths="220px" heights="409px">
|text = Humans are a longstanding part of Aloria, but their religious impact has only emerged within the past several centuries. The most prominent among them are the relatively recently emerged [[Ailor]] and their faiths. While some take ideas from older faiths of [[Nelfin]] origin, others are born from original experiences and ideas that possess great power in the modern day. Chief of all these is Unionism, the dominant faith of the Regalian Empire and Ailor-kind overall, making it the dominant form of faith in Aloria.  
File:Evolismshield.png|link=Evolism|''[[Evolism]] is a Religion centered around the Dark Gods of the Void, who lend power to their worshipers to evolve into stronger, faster, and better beings.''
<center>
File:Baskarrshield.png|link=Khama|''[[Khama]] is a Religion centered around cosmic balance and karmic justice, of Gods from a lost civilization trying to restore balance in the world.''
<DPL>
File:Nilthismshield.png|link=Nilthism|''[[Nilthism]] is the only monotheistic Religion, centered around the worship of a terrifying primeval being that must be blinded and bound to save the world.''
  category=Human Religions
File:Minorfaithshield.png|link=Minor Faiths|''[[Minor Faiths]] are not a singular Religion, but a collection of smaller disorganized cults and faiths of varying themes and concepts.''
format=• ,[[%PAGE%|%TITLE%]] ,
</gallery>
</DPL>
 
</center>
==Expanded Religious Pages==
The Expanded religious pages are not required reading for new players. They offer additional advanced religious concepts or lore, that is usually used to expand the lore universe.
* [[Syncretism]] is a religious concept that allows a Character who already believes one religion, to adopt a few concepts of an additional religion to widen their roleplay opportunities.
* Lore Staff to add more expanded religious pages here where pertinent at a later point in time.
{{Religion}}
{{Accreditation
|Artists =
|Writers = MonMarty
|Processors =
}}
}}
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[[category:Religion]]
{{Subject Table
|title = Other Religions
|color = e9b7ff
|image = Riecontemp.png
|caption = Thousands of years of faith
|text = Some Races in Aloria are ancient, old beyond anything normal citizens of the world can conceive, and their faiths are brought with them through the ages. Other faiths, however, transcend time and are ideas which have always, if not repeatedly, emerged in Aloria.
<center>
<DPL>
  category=Other Religions
format=• ,[[%PAGE%|%TITLE%]] • ,
</DPL>
</center>
}}
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{{Religion}}
[[category:General Lore]]

Latest revision as of 06:12, 6 October 2024

Aloria is a world full of many different people and societies; subsequently, many religions exist. Gods are tangible beings that walk among Mortals, and interact with them in this world, and so Religion feels a lot more impactful in the world. Religions present a set of guidelines and ideals to live by, while also creating conflict with those of other Religions. Your Character can be an atheist in this world, but Religions add a lot of flavor and connections with other Characters that are beneficial. If you are window-shopping for a new (first?) Character, and just want a quick refresher or easy-to-digest page, we recommend you read the Religion Abridged Page. You can come back here later for more information.

Expanded Religious Pages

The Expanded religious pages are not required reading for new players. They offer additional advanced religious concepts or lore, that is usually used to expand the lore universe.

  • Syncretism is a religious concept that allows a Character who already believes one religion, to adopt a few concepts of an additional religion to widen their roleplay opportunities.
  • Lore Staff to add more expanded religious pages here where pertinent at a later point in time.

Accreditation
WritersMonMarty
Last EditorMonMarty on 10/6/2024.

» Read more