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Puretek Point Buy: Difference between revisions

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{{ infobox
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| header1    = The Ability and Proficiency System
| data2      =
This page involves the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the [[Abilities]] page. To see a broader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]] Page.
}}
The Puretek Point Buy is part of the bigger Proficiency System. Please read the [[Proficiency]] Page first before reading this one. Puretek Point Buy provides Packs for the Character to become proficient in the use of Puretek. Puretek is a special type of weapon made by so-called "Purists" (reactionary fanatics who hate anything to do with Magic or the Occult). Puretek rifles or pistols are not truly firearms with barrels, but rather divinely blessed Purestone (white with golden marbling) decorated with a steel or golden handle and firing trigger.
The Puretek Point Buy is part of the bigger Proficiency System. Please read the [[Proficiency]] Page first before reading this one. Puretek Point Buy provides Packs for the Character to become proficient in the use of Puretek. Puretek is a special type of weapon made by so-called "Purists" (reactionary fanatics who hate anything to do with Magic or the Occult). Puretek rifles or pistols are not truly firearms with barrels, but rather divinely blessed Purestone (white with golden marbling) decorated with a steel or golden handle and firing trigger.


==Puretek Rules==
==Puretek Rules==
* Puretek weapons are usually sidearms, as the Abilities provided in this Point Buy Category, expect the Puretek weapon to be a sidearm. Players are free to change the flavor of the Abilities to the main weapon.
* Puretek weapons are usually sidearms, as the Abilities provided in this Point Buy Category, expect the Puretek weapon to be a sidearm. Players are free to change the flavor of the Abilities to the main weapon.
* Puretek can also be applied as a main aesthetic for Firearms Techniques/Attack Emotes, so long as the Character has at least one Pack in Puretek Point Buy, and complies with the rule below.
* Puretek can also be applied as a main aesthetic for [[Ranger Point Buy]] or [[Deadeye Point Buy]] Attack Emotes, so long as the Character has at least one Pack in Puretek Point Buy, and complies with the rule below.
* Puretek as a weapon does not function in the hands of someone who is Occult, meaning Afflicted, having Magic Powers (except Unionist and Old Gods or Sarna God Magic), Mutations, even Dragon Magic, Affinities etc.
* Puretek as a weapon does not function in the hands of someone who is Magical and or Occult, meaning Afflicted, having Magic Powers, Mutations, even Dragon Magic, Affinities etc. The only exception to this is Unionist and Fornoss God Magic (Eili Only) from the Faith Point Buy Categories.
* Puretek references conditions that other Abilities usually do not make note of, such as whether or not a Character is Occult, Attuned, or Mundane. Consult the [[Abilities]] Page to see who is considered what.


__TOC__
==Puretek Packs==
==Stance Ability==
===Puretek Blessing Pack===
The Puretek Stance Stance Ability is required for all Puretek Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Puretek Point Buy Pack has been purchased. This Ability does not do much besides enable further Puretek Abilities, while adding some baseline buffs. As a general ground rule. Stances cannot be Countered, Prevented, Cancelled, or interrupted in any way.  
This Pack is used to ward off magic and empower the user.
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Puretek Stance
| style="background-color:#f7c9b7;" | Puretek Blessing
| Stance Technique
| Passive Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip: Puretek Stance | This ability requires Puretek Stance to be active. The user cannot have a shield equipped while activating Puretek Stance. While in Puretek Stance, the user becomes immune to the Weakened and Confused Debuff. Additionally the user can instantly dash to anywhere within 10 blocks once per combat. Puretek Stance can be maintained indefinitely and can only voluntarily be ended by the user, though when ended Puretek Stance goes on a 20 Minute Cooldown.}}
| Grants the user {{#simple-tooltip: Puretek Blessing | To protect oneself from the occult, automatically activate when an Attuned or Occult character applies a Status Effect to the user, without using an Action. Remove that Status Effect, and gain +1 Attack Stat (breaks cap up to 11) for the next Attack roll against Target Attuned/Occult. Puretek Blessing has a 1 Hour Cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}


==Puretek Packs==
===Puretek Wrath Pack===
===Puretek Wrath Pack===
The Puretek Wrath Pack is used to punish those who attack the virtuous and pure of soul.  
This Pack is used to punish those who attack the virtuous and pure of soul.  
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Wrath
| style="background-color:#f7c9b7;" | Puretek Wrath
| Counter Technique
| Counter Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Pure Wrath| As a reaction to being hit by a basic attack, the user immediately fires a quick-fire shot into the target's face after being hit and inflicting the Blinded Debuff to them for 10 minutes. Pure Wrath has a 2 hour cooldown. Pure Wrath requires the user to be in Puretek Stance.
| Grants the user {{#simple-tooltip: Puretek Wrath | To retaliate instantly, use this ability as a reaction to taking damage from a Basic Attack, immediately apply the Blinded Status Effect to the enemy that made the Basic Attack. This does not consume an Action. Puretek Wrath has a 1 Hour Cooldown.
}}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}
===Puretek Sanction Pack===
===Puretek Sanction Pack===
The Puretek Sanction Pack is used to silence the wicked hearts of the Magi.
This Pack is used to silence the wicked hearts of the Magi.
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Sanction
| style="background-color:#f7c9b7;" | Puretek Sanction
| Counter Technique
| Counter Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Pure Sanction | To counteract magic, use this ability to instantly Counter a Power from a Point Buy page used by a non-Mundane character that targets the user or an ally. Additionally, the target is affected by the Silenced Debuff for 10 Minutes. Pure Sanction has a 2 Hour Cooldown. This ability requires the user to be in Puretek Stance.
| Grants the user {{#simple-tooltip: Puretek Sanction | To counteract magic, use this ability as a reaction to a non-Mundane character using a Power. Instantly apply the Warned Status Effect, and make the target choose: Use Magic, or Stop. If Use Magic: the Target can continue to cast, but the next time they use a Power, deal -1HP of Damage to them. If Stop: apply the Silenced Status Effect for 10 minutes. Puretek Sanction does not Stack, and has a 2 Hour Cooldown.}}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}
 
===Puretek Evade Pack===
===Puretek Barrage Pack===
This Pack is used to avoid a close up attack, diving onto the floor out of the way.
The Puretek Barrage Pack allows the untainted to shower the impure with cleansing purity.
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Barrage
| style="background-color:#f7c9b7;" | Puretek Evade
| Active Technique
| Movement Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}}
| Grants the user {{#simple-tooltip: Pure Barrage| To overwhelm an enemy, use this ability to target an enemy with a Link Power, instantly applying the Rooted Debuff to both the user and the target. The target is hit by a barrage of Puretek blasts in a constant stream, having the Silenced and Confused debuffs applied to them for the duration of the Link Power, whilst the user is unable to use other Abilities or Attacks for the duration of the ability. Any Debuffs applied by this ability cannot be removed or cleansed by typical cleansing abilities or mechanics and instead require the Link Power to be broken (or by the user voluntarily ending the ability). This ability cannot be used if the Target is the only enemy (that is not defeated) in combat or in a duel. Pure Barrage can be upheld indefinitely, going on a 2 hour cooldown as soon as the effect is ended. A character cannot be affected by more than 1 instance of Pure Barrage. Pure Barrage requires the user to be Puretek Stance.
| Grants the user {{#simple-tooltip: Puretek Evade| To dodge lethal harm, use this Ability as a reaction to being targeted by a Melee Attack by an Enemy within Range. Instead of Rolling Defense, automatically succeed in Defense, and move anywhere horizontally within 10 Blocks in a cardinal direction, ignoring Opportunity Attacks. However, at the end of the Movement, apply the Prone Status Effect to the User. Puretek Evade has a 2 Hour Cooldown. }}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}


===Puretek Overcharge Pack===
===Puretek Reload Pack===
The Puretek Overchange Pack allows the pious to over change their arms with Faith.
This Pack is used to quickly reload and refresh the user's weapon for another powerful attack.
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Overcharge
| style="background-color:#f7c9b7;" | Puretek Reload
| Active Technique
| Instant Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip: Pure Overcharge | To drastically increase firepower from Faith, use this ability to add all Faith Proficiency investment to the user's Main Combat stat, breaking the cap up to 14, whenever they use a basic attack from Firearms Point buy. However, the user's Main Defence stat is set to 0. This ability can be used at any time in the fight, not consuming the user's action, even right before attempting an attack or Optional Combat system dice roll. This effect remains active for the duration of Combat. Pure Overcharge requires the user to be in Puretek Stance.
| Grants the user {{#simple-tooltip: Puretek Reload | To save oneself in a pinch, choose one Puretek, Deadeye, or Ranger Ability that is currently on Cooldown, not being used actively, and instantly take that ability Off Cooldown. Puretek Reload can be used Once Per Combat.
}}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}
===Puretek Antimagi Pack===
This Pack allows the pious an additional layer of protection against Magic.
{| class="wikitable" style="width:50%;"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
! Modifiers
|-
| style="background-color:#f7c9b7;" | Puretek Antimagi
| Counter Technique
|  {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Puretek Antimagi | To negate Magic, use this Ability in reaction to a Magic Point Buy Ability being used by an Attuned or Occult Character. If Default/Radiant version: Stagger the Ability, and grant +2 Attack Stat (breaks cap up to 11) for 10 Minutes to the user if they use another Power within 3 turns. If Sinistral Version: Additionally apply the Marked Status Effect to the Target. Puretek Antimagi has a 1 Hour Cooldown.}}
| N/A
|-
|}
===Puretek Burn Pack===
This Pack is used to take careful aim at a Mage and instantly fire if they attack with magic.
{| class="wikitable" style="width:50%;"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
! Modifiers
|-
| style="background-color:#f7c9b7;" | Puretek Burn
| Link Technique
|  {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Puretek Burn | To punish Mages, target Occult Enemy or Ally in range, and attach a Link to them. The next time the Target uses a Power or makes a Basic Attack with Magic, deal -1HP damage. If they do either of these things again, deal another -1HP damage. After dealing -2HP, Puretek Burn ends, and goes on Cooldown. If neither effect triggers, Puretek Burn can be upheld for a maximum of 20 Minutes. Puretek Burn does not Stack, and can be used Once Per Combat.}}
| N/A
|-
|}
{{Proficiency}}
[[category:Proficiency]] [[category:Intelligence Point Buy]]

Latest revision as of 20:18, 7 July 2024

The Ability and Proficiency System
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.

The Puretek Point Buy is part of the bigger Proficiency System. Please read the Proficiency Page first before reading this one. Puretek Point Buy provides Packs for the Character to become proficient in the use of Puretek. Puretek is a special type of weapon made by so-called "Purists" (reactionary fanatics who hate anything to do with Magic or the Occult). Puretek rifles or pistols are not truly firearms with barrels, but rather divinely blessed Purestone (white with golden marbling) decorated with a steel or golden handle and firing trigger.

Puretek Rules

  • Puretek weapons are usually sidearms, as the Abilities provided in this Point Buy Category, expect the Puretek weapon to be a sidearm. Players are free to change the flavor of the Abilities to the main weapon.
  • Puretek can also be applied as a main aesthetic for Ranger Point Buy or Deadeye Point Buy Attack Emotes, so long as the Character has at least one Pack in Puretek Point Buy, and complies with the rule below.
  • Puretek as a weapon does not function in the hands of someone who is Magical and or Occult, meaning Afflicted, having Magic Powers, Mutations, even Dragon Magic, Affinities etc. The only exception to this is Unionist and Fornoss God Magic (Eili Only) from the Faith Point Buy Categories.
  • Puretek references conditions that other Abilities usually do not make note of, such as whether or not a Character is Occult, Attuned, or Mundane. Consult the Abilities Page to see who is considered what.

Puretek Packs

Puretek Blessing Pack

This Pack is used to ward off magic and empower the user.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Blessing Passive Technique Self

Grants the user Puretek Blessing

Puretek Wrath Pack

This Pack is used to punish those who attack the virtuous and pure of soul.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Wrath Counter Technique Emote Range

Grants the user Puretek Wrath

Puretek Sanction Pack

This Pack is used to silence the wicked hearts of the Magi.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Sanction Counter Technique Emote Range

Grants the user Puretek Sanction

Puretek Evade Pack

This Pack is used to avoid a close up attack, diving onto the floor out of the way.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Evade Movement Technique Melee Range

Grants the user Puretek Evade

Puretek Reload Pack

This Pack is used to quickly reload and refresh the user's weapon for another powerful attack.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Reload Instant Technique Self

Grants the user Puretek Reload

Puretek Antimagi Pack

This Pack allows the pious an additional layer of protection against Magic.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Antimagi Counter Technique Emote Range

Grants the user Puretek Antimagi

N/A

Puretek Burn Pack

This Pack is used to take careful aim at a Mage and instantly fire if they attack with magic.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Burn Link Technique Emote Range

Grants the user Puretek Burn

N/A