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Technology Branches: Difference between revisions

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Technological Branches are part of the [[Proficiency]] System, but more specifically dependent/required for [[Tech Point Buy]]. Each person who invests chooses one or two Branches which they are able to produce and operate, some circumstances allow more than this limit (for example, Qadir can make things from all Branches except the Limited Branches unless they fulfill the criteria). Generally speaking, Branches limits who can make what, but operating is something anyone can do, unless the Technology was specifically designed by the Player to prevent usage without knowledge of the Branch. Some Branches are left vaguer in mechanics than others to allow room for player headcanon!
Technological Branches are part of the [[Proficiency]] System, but more specifically dependent/required for [[Tech Point Buy]]. Each person who invests chooses one or two Branches which they are able to produce and operate, some circumstances allow more than this limit (for example, Skyborn can make things from all Branches except the Limited Branches unless they fulfill the criteria). Generally speaking, Branches limits who can make what, but operating is something anyone can do, unless the Technology was specifically designed by the Player to prevent usage without knowledge of the Branch. Some Branches are left vaguer in mechanics than others to allow room for player headcanon!
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==Common Technological Branches==
==Common Technological Branches==
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File:New Canvaskhgkghand123.png|'''Steamtech''' is the quintessentially Regalian tech branch, used by all the Regalian engineers and sappers, using steam.|alt=alt language
File:New Canvaskhgkghand123.png|'''Steamtech''' is the quintessentially Regalian tech branch, used by all the Regalian engineers and sappers, using steam.|alt=alt language
File:Klokktech.png|'''Klokktech''' is also a Regalian tech branch, but one developed as a counter-movement to foreign Clockwork, using magnets and heat.|alt=alt language
File:Klokktech.png|'''Klokktech''' is also a Regalian tech branch, but one developed as a counter-movement to foreign Clockwork, using magnets and heat.|alt=alt language
File:New Canvaskhgkghand12.png|'''Clockwork''' is perhaps one of the oldest tech branches alive, developed by the Qadir and still pushed to the extremes of tech invention.|alt=alt language
File:New Canvaskhgkghand12.png|'''Clockwork''' is perhaps one of the oldest tech branches alive, developed by the Skyborn and still pushed to the extremes of tech invention.|alt=alt language
File:Azraqtech2.png|'''Azraqtech''' is a more sophisticated Qadir invention, using lapis infused metals and gold engravings to create elegant and gentle designs.|alt=alt language
File:Azraqtech2.png|'''Azraqtech''' is a more sophisticated Skyborn invention, using lapis infused metals and gold engravings to create elegant and gentle designs.|alt=alt language
File:Vaulttech2.png|'''Vaulttech''' is perhaps the sturdiest and heaviest branch, heavy-duty Dwarven design based on Blacksteel, Bronze, and gemsetting.|alt=alt language
File:Vaulttech2.png|'''Vaulttech''' is perhaps the sturdiest and heaviest branch, heavy-duty Dwarven design based on Blacksteel, Bronze, and gemsetting.|alt=alt language
File:Ziliwu.png|'''Zisha Clay''' was developed by the Sihai who preferred a more mechanical design for their engineering, based on Zisha clayware.|alt=alt language
File:Ziliwu.png|'''Zisha Clay''' was developed by the Sihai who preferred a more mechanical design for their engineering, based on Zisha clayware.|alt=alt language
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==Limited Technological Branches==
==Limited Technological Branches==
Limited Technological Branches are Technology Branches (styles of doing engineering) that are limited to certain Race or Religion limitations. Only those of the appropriate criteria are able to make and operate Technology from these specific Branches. While Qadir in theory have access to them as well, unless they fulfill the criteria, they cannot produce or operate them, only know how they are made and function.  
Limited Technological Branches are Technology Branches (styles of doing engineering) that are limited to certain Race or Religion limitations. Only those of the appropriate criteria are able to make and operate Technology from these specific Branches. While Skyborn in theory have access to them as well, unless they fulfill the criteria, they cannot produce or operate them, only know how they are made and function.  
<gallery mode="traditional" widths="260px" heights="300px">
<gallery mode="traditional" widths="260px" heights="300px">
File:New Canvaskhgkghand12345678.png|'''Living Metal''' is a branch developed by the now destroyed Dewamenet Empire, with liquid metals as its main hallmark feature. The criteria for Living Metal, is that a Character has to be [[Asha]] or Half-Asha with the Living Metal Heritage Mechanic, or [[Baskarr]] worshiper, because it is shaped by Tjafar. |alt=alt language
File:New Canvaskhgkghand12345678.png|'''Living Metal''' is a branch developed by the now destroyed Dewamenet Empire, with liquid metals as its main hallmark feature. The criteria for Living Metal, is that a Character has to be [[Asha]] or Half-Asha with the Living Metal Heritage Mechanic, or [[Khama]] worshiper, because it is shaped by Tjafar. |alt=alt language
File:Leytech.png|'''Leytech''' is a branch that is tens of thousands of years old, based on a material created and used by Dragons for Dragon Sites. The criteria for Leytech is that the Character is a Dragon Worshiper or an Archon or a God Mage (Dragon) because the material becomes inert in anyone else's hands due to the Dragons powering it.|alt=alt language
File:Leytech.png|'''Leytech''' is a branch that is tens of thousands of years old, based on a material created and used by Dragons for Dragon Sites. The criteria for Leytech is that the Character is a Dragon Worshiper or an Archon or a God Mage (Dragon) because the material becomes inert in anyone else's hands due to the Dragons powering it.|alt=alt language
File:Eronidastech.png|'''Damartech''' is a branch made by Neron Warrior Eronidas, particularly by the Shamans who summon the spirits of Ancestors to manifest this tech. The criteria for Damartech is that the Character is an Eronidas Draconist Faithful, as the Technology is bound by Dragon power manifesting the Spirits of the ancestors to fuel it.|alt=alt language
File:Eronidastech.png|'''Damartech''' is a branch made by Neron Warrior Eronidas, particularly by the Shamans who summon the spirits of Ancestors to manifest this tech. The criteria for Damartech is that the Character is an Eronidas Draconist Faithful, as the Technology is bound by Dragon power manifesting the Spirits of the ancestors to fuel it.|alt=alt language
File:Esratech.png|'''Esratech''' is a branch made by Esra Technicians who are the close confidents of Al-Asir, permitted to carry their inspired designs from his workshops. The criteria for Esratech is that the Character is a Qadir Unionist Al-Asir worshiper, as the teachers otherwise refuse to spread his holy design.|alt=alt language
File:Esratech.png|'''Esratech''' is a branch made by Esra Technicians who are the close confidents of Al-Asir, permitted to carry their inspired designs from his workshops. The criteria for Esratech is that the Character is a Skyborn Unionist Al-Asir worshiper, as the teachers otherwise refuse to spread his holy design.|alt=alt language
File:Theotech.png|'''Theotech''' is a branch made by devout Unionists, that makes use of minimal physical tech that faith-generates solid holograms. The criteria for Theotech is that the Character is a Unionist, because the technology is fueled and manifests only with faith in the Everwatcher. |alt=alt language
File:Theotech.png|'''Theotech''' is a branch made by devout Unionists, that makes use of minimal physical tech that faith-generates solid holograms. The criteria for Theotech is that the Character is a Unionist, because the technology is fueled and manifests only with faith in the Everwatcher. |alt=alt language
</gallery>
</gallery>

Latest revision as of 19:54, 14 September 2024

Technological Branches are part of the Proficiency System, but more specifically dependent/required for Tech Point Buy. Each person who invests chooses one or two Branches which they are able to produce and operate, some circumstances allow more than this limit (for example, Skyborn can make things from all Branches except the Limited Branches unless they fulfill the criteria). Generally speaking, Branches limits who can make what, but operating is something anyone can do, unless the Technology was specifically designed by the Player to prevent usage without knowledge of the Branch. Some Branches are left vaguer in mechanics than others to allow room for player headcanon!

Common Technological Branches

Common Technological Branches are Technology Branches (styles of doing engineering) that are commonly available to anyone. Even though some of these styles are very thematic and regional, there is nothing stopping any character from learning one of them.

Limited Technological Branches

Limited Technological Branches are Technology Branches (styles of doing engineering) that are limited to certain Race or Religion limitations. Only those of the appropriate criteria are able to make and operate Technology from these specific Branches. While Skyborn in theory have access to them as well, unless they fulfill the criteria, they cannot produce or operate them, only know how they are made and function.