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* '''Feelingvex:''' Slizzar can enchant normal objects like jewelry with feeling or desire hexes. Anyone wearing these objects experiences the desire or feeling strongly so long as they wear the object. | * '''Feelingvex:''' Slizzar can enchant normal objects like jewelry with feeling or desire hexes. Anyone wearing these objects experiences the desire or feeling strongly so long as they wear the object. | ||
* '''Sensevex:''' Slizzar are able to produce micro illusions to do with smell and sound, creating them and making only specific people perceive them such as the smell of roses, or crystal wind chimes in the wind. | * '''Sensevex:''' Slizzar are able to produce micro illusions to do with smell and sound, creating them and making only specific people perceive them such as the smell of roses, or crystal wind chimes in the wind. | ||
===Slizzar Shapeshifting=== | |||
Slizzar Shapeshifting refers to the special in which Slizzar have a great degree of control over their physical appearance. Slizzar have access to complete shapeshifting that allows them to change a great deal of things about their body, and also doubles as a disguise, allowing them to change their appearance and become unrecognizable. They are able to change Race, sex, gender presentation, Body Shape, Body Fat, and every visual aspect about themselves by combining aspects of different Races. They can change Body Height, Age appearance, Hair length and texture and color, Skin markings and Tattoos and Scars, and most bone structures so long as they remain humanoid. Furthermore, they can also use Dragon Magic to change their clothes texture, colors, patterning, material, removing clothes, adding them back in, etc. | |||
===Slizzar Group Loyalty=== | ===Slizzar Group Loyalty=== | ||
Slizzar Group Loyalty is sometimes a problem, due to the way Slizzar are constructed. Theoretically, there is nothing stopping a Slizzar from randomly at a whim deciding at the age of 300 to pretend to be a Viridian Knight by taking their identity and signing up to the Bloodcast Order to train among the Bloodcasts and attain membership. While this is technically possible, group loyalty is a sensitive subject, and for players to be part of a group together and roleplay, it's not a good feeling to know that one of them is actually a traitor, who doesn't take the ideology as seriously, and is only going it for the vibes and aesthetic instead of making it their main character ideology. As such, while Slizzar are not banned from being a Knight, or an Archon, or joining other such private organizations and groups with strong ideologies, we strongly discourage bordering on not wanting players to make Slizzar who flippantly join organizations for the in-crowd feel. Slizzar Characters who are designed to be part of a group, should use their Slizzar-ness to aid in the success of this group and its ideology, not use the Slizzar-ness just to be able to fit in. If you have any questions or issues arising from this policy, please make a ticket to discuss with lore staff. | Slizzar Group Loyalty is sometimes a problem, due to the way Slizzar are constructed. Theoretically, there is nothing stopping a Slizzar from randomly at a whim deciding at the age of 300 to pretend to be a Viridian Knight by taking their identity and signing up to the Bloodcast Order to train among the Bloodcasts and attain membership. While this is technically possible, group loyalty is a sensitive subject, and for players to be part of a group together and roleplay, it's not a good feeling to know that one of them is actually a traitor, who doesn't take the ideology as seriously, and is only going it for the vibes and aesthetic instead of making it their main character ideology. As such, while Slizzar are not banned from being a Knight, or an Archon, or joining other such private organizations and groups with strong ideologies, we strongly discourage bordering on not wanting players to make Slizzar who flippantly join organizations for the in-crowd feel. Slizzar Characters who are designed to be part of a group, should use their Slizzar-ness to aid in the success of this group and its ideology, not use the Slizzar-ness just to be able to fit in. If you have any questions or issues arising from this policy, please make a ticket to discuss with lore staff. |