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Technology Branches: Difference between revisions

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File:Nephiltech2.png|'''Nephiltech''' is a branch of Exist essence infused technology developed by the Estelley faithful that brings about order and purity. The criteria for Nephiltech is that the Character is either an Estelley faithful or Exist Arkenborn, because of the Exist power that fuels this technology.|alt=alt language
File:Nephiltech2.png|'''Nephiltech''' is a branch of Exist essence infused technology developed by the Estelley faithful that brings about order and purity. The criteria for Nephiltech is that the Character is either an Estelley faithful or Exist Arkenborn, because of the Exist power that fuels this technology.|alt=alt language
File:Necromindug.png|'''Necrotech''' is a branch of Ordial essence infused technology, brought about by Ordial tech priests, fusing bone and dark energies. The criteria for Necrotech is that the Character is either an Ordial Cultist, or Undead, or Geist, because of the power of the Machinist fueling this technology.|alt=alt language
File:Necromindug.png|'''Necrotech''' is a branch of Ordial essence infused technology, brought about by Ordial tech priests, fusing bone and dark energies. The criteria for Necrotech is that the Character is either an Ordial Cultist, or Undead, or Geist, because of the power of the Machinist fueling this technology.|alt=alt language
File:Leytech.png|'''Leytech''' is a branch that is tens of thousands of years old, based on a material created and used by Dragons for Dragon Sites. The criteria for Leytech is that the Character is either a Dragon Worshiper, or an Archon, or Primal Mage, because the material becomes inert in anyone else's hands due to the Dragons powering it.|alt=alt language
File:Leytech.png|'''Leytech''' is a branch that is tens of thousands of years old, based on a material created and used by Dragons for Dragon Sites. The criteria for Leytech is that the Character is either a Dragon Worshiper or an Archon or a God Mage (Draconic) because the material becomes inert in anyone else's hands due to the Dragons powering it.|alt=alt language
File:Theotech.png|'''Theotech''' is a branch made by devout Unionists, that makes use of minimal physical tech that faith-generates solid holograms. The criteria for Theotech is that the Character is a Unionist (Dogmatic, Guided, or Evintarian), because the technology is fueled and manifests only with faith in the Everwatcher.|alt=alt language
File:Theotech.png|'''Theotech''' is a branch made by devout Unionists, that makes use of minimal physical tech that faith-generates solid holograms. The criteria for Theotech is that the Character is a Unionist (Dogmatic, Guided, or Evintarian), because the technology is fueled and manifests only with faith in the Everwatcher.|alt=alt language
File:Eronidastech.png|'''Damartech''' is a branch made by Neron Warrior Eronidas, particularly by the Shamans who summon the spirits of Ancestors to manifest this tech. The criteria for Damartech is that the Character is an Eronidas Draconist Faithful, as the Technology is bound by Dragon power manifesting the Spirits of the ancestors to fuel it.|alt=alt language
File:Eronidastech.png|'''Damartech''' is a branch made by Neron Warrior Eronidas, particularly by the Shamans who summon the spirits of Ancestors to manifest this tech. The criteria for Damartech is that the Character is an Eronidas Draconist Faithful, as the Technology is bound by Dragon power manifesting the Spirits of the ancestors to fuel it.|alt=alt language

Revision as of 20:29, 22 May 2024

Technological Branches are part of the Proficiency System, but more specifically dependent/required for Tech Point Buy. Each person who invests chooses one or two Branches which they are able to produce and operate, some circumstances allow more than this limit (for example, Qadir can make things from all Branches except the Limited Branches unless they fulfill the criteria). Generally speaking, Branches limits who can make what, but operating is something anyone can do, unless the Technology was specifically designed by the Player to prevent usage without knowledge of the Branch. Some Branches are left vaguer in mechanics than others to allow room for player headcanon!

Common Technological Branches

Common Technological Branches are Technology Branches (styles of doing engineering) that are commonly available to anyone. Even though some of these styles are very thematic and regional, there is nothing stopping any character from learning one of them.

Limited Technological Branches

Limited Technological Branches are Technology Branches (styles of doing engineering) that are limited to certain Race or Religion limitations. Only those of the appropriate criteria are able to make and operate Technology from these specific Branches. While Qadir in theory have access to them as well, unless they fulfill the criteria, they cannot produce or operate them, only know how they are made and function.