Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Invoke Point Buy

From MassiveCraft Wiki
Revision as of 22:05, 23 June 2024 by MonMarty (talk | contribs) (Created page with "{{ infobox | bodystyle = width: 100%; margin-top: 10px; margin-bottom: 10px; margin: auto; padding-left: 1px; padding-right: 1px; background-color: #EBEBEB; | headerstyle = background: #D0D3D1; width: 100%; text-align: center; vertical-align:middle; font: 15px georgia; font-weight: bolder; font-variant: small-caps; padding-top: 5px; padding-bottom: 5px; | datastyle = text-align: left; font-size: 0.95em; | header1 = The Ability and Proficiency System | data2 =...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Invoke Point Buy is part of the bigger Proficiency System. Please read the Proficiency Page first before reading this one. Invoke Point Buy provides mechanics that change the way you play your Character through some ailment, alignment, curse, or communion your character has undergone to have part of their soul magically altered. Unlike Magic Point Buy, Invoke Point Buy does not require Dimension Alignment, nor does it distinguish between Radiant and Sinistral. However, a Dimension may add to the theme if you choose to have your Invocation be an ailment or curse. For more information on this, see below.

The Ability and Proficiency System
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.

Types of Invocations

Invocations are a fairly loose concept, and there is no one-size-fits-all way to acquire an invocation in one's backstory. This short section will give some inspiration for ways to write how to incorporate invocations into your character's backstory:

  • Powerful Spell: An Invocation can just be a powerful spell your Character knows, because they are a skilled Mage with years of training, or because they spent a long time perfecting this particular spell and can now use it more often.
  • Powerful Curse: An Invocation can also be a Powerful Curse placed by some entity like a God or a Greater Demon or Arken, generally to punish someone for some act of blasphemy or to torment them. In this case, the Invocation can be involuntary.
  • Divine Blessing: An Invocation can be a blessed Invocation granted by a God or some other greater entity as a reward for service or to do their work. Note, blessings to Gods do not always have to be interpreted as positive boons by mortals.