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==Origins==
==Origins==
Draconism is the oldest [[Religion]] in the world, presumed to have existed in some form or another for nearly 100,000 years, though it is at the very least certain that the dogma has changed over successive generations. For example, the [[Maraya]] who have awoken from the Vaults, find Draconism  radically different from what they remember in their Civilization, and even different from the archeological studies they did of the third Civilization that preceded them. Draconism styles itself after the values and principles of the Dragons in that Era, themed or styled in itself after the [[Races]] that roam the world at that time. It is as such an ever changing Religion that shapes itself based on the followers, though the Dragon Gods are eternal and remain largely similar with only their Race and some subtext changing between successive generations. Draconism has followers all over the world, but is generally speaking one of the weaker religions, being outclassed in number of followers by the likes of [[Unionism]], [[Estelley]], [[Fornoss]], and some would argue even [[Evolism]]. Draconism has technically been a dead religion for 300 years, as the Dragons disappeared from the world in various ways, leaving behind their faithful who now worshiped in essence dead Gods. In the last few years however, Draconism has made a quick revival with many Temples being inhabited again, and the Dragons coming back alive in what is referred to as the Revival of Immortality.
===History===
To understand why the Dragons "died", it is necessary to understand the grand theme running through Draconism, being The Immortal War. The Immortal War refers to the endless conflict between the Dragons and what they call The Infection, which means Ordial/Exist/Void Essences that creep into the world of [[Aloria]] and attach to living and non living things there. The Dragons see themselves as natural wardens of the order of the world, and seek to remove The Infection from the world as a result. The Immortal War is mostly fought between Dragons and the [[Arken]], at least historically speaking when they were still bound to Estel and Behesael. Each successive Void Invasion signals the failure of the Dragons to halt yet another end-times event, though after each cycle, the Dragons remain to restart civilization with new Races. Only the last (5th) Void Invasion was halted, when the Dragons performed the rite of the Denial of Immortality. In essence, Demons and Arken were immortal because the natural laws of Aloria allowed immortality. By denying immortality, the forces the Dragons fought could be killed, but they in turn were also killable. The Arken destroyed Estel and eventually Behesael in their betrayal, and the Dragons went out one way or another as the Immortal War essentially ended in a stalemate. The Dragons relented their efforts to kill the Arken, and contented themselves with the end of the Void Invasions, though recently, the Dragons seem to have come back from this decision, and have started reviving all over the world.
==Virtues==
Draconism does not have traditional Virtues and Vices in the sense that other Religions do. Draconism is a very sober and grounded religion in the sense that the meaning of life to Dragons is to exist, to perform a single duty, and then to die. That single duty, is the concept of pro-creation, or at least to ensure the future existence of the creation of Dragons and the world they tend. Morality of good and evil don't really apply to Dragons, though individual Dragons despise specific acts. For example, Regulus is a radical life-preserver who hates murder, while Caius followers engage in murder because they hate [[Magic]]. There are inherent contradictions in Draconism that can cause conflict among them, but generally speaking everyone works together towards the common goal of finding ways to rid the world more permanently of all Magical essence or presence. There is a final topic worth discussing: the (in)validity of other Religions through Dragons. It is pretty widely known that Dragons create both Races and Gods, but this fact does not make them Gods to other peoples and religions who do not observe them as such. Consider this metaphor: if you liked your team-leader, because he did good things for you and your goals align, your belief in your team-leader is not suddenly invalidated, because your team-leader was raised/taught by a different person. All Religions understand the mechanical purpose of Dragons in the world (conception, creation, ecosystems etc.), but reject their religious message or Dragons as Gods (except in some circumstances, like the Guided Cult of Unionism). Draconism is the only Religion without an afterlife, the faithful neither go to an afterlife nor to the Beyond, their souls are lifted up by Regulus and rejoin the Soul Rivers from which they are born, disappearing into nothingness and lending their life and memories back to the Dragons.
===Divine Mechanics===
===Divine Mechanics===
All Religions provide 1 single Mechanic to their Believers that fits within the flair of their Religion. This Mechanic is lost if the individual becomes Afflicted, or stops believing in the Religion, but can be regained.  
All Religions provide 1 single Mechanic to their Believers that fits within the flair of their Religion. This Mechanic is lost if the individual stops believing in the Religion, or becomes a heretic, but can be regained. Afflicted can use this mechanic, but having the mechanic does not imply that they have blanket forgiveness from their Gods, just that there is more nuance to it than that.
* Draconism worshipers are able to use Persuasion Dice rolls on Gods both outside and inside of Divinium summonings. Additionally they gain +3 to every Dice roll of Persuasion against a God, and their maximum is raised to 17 instead of 14.  
* Draconism worshipers are able to use Persuasion Dice rolls on Gods both outside and inside of [[Divinium]] summonings which is normally not possible. Additionally they gain +2 to every Dice roll of Persuasion against a God, and their Persuasion Cap is raised by +2 when rolling against Gods.
 
==Gods and Goddesses==
==Gods and Goddesses==
Draconism has several Gods (gender indeterminate, though when humanoid, they do appear gendered), making it a polytheistic Religion. Unlike many other polytheistic religions, however, Draconism has a clear hierarchy and even a form of competitive rivalry between the so-called Dragon Thrones. Every Dragon Throne (a group of Dragons) contains a leader who is the representative God, and the lesser named Dragons. These lesser named Dragons are not strictly Gods, but they are treated with great reverence. Not all Draconism Gods are currently alive, during the process of the Denial of Immortality, most Dragons died in a non-traditional sense (which also made the Religion "dead" for nearly 300 years save for areas like the [[Sihai]] Lands), with not all of them having been revived recently. It is possible to worship multiple Dragons, but because the Dragon Gods often conflict with one another even when they have a Dragon King, most Draconism followers worship a single God that best fits their principles and beliefs.
===Regulus, the Blue King Dragon===
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
<span style="font-size:150%;><center>'''Regulus, the King Dragon'''</center></span>
{|
{|
[[File:Cedragoin.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Cedragoin.png|300px|caption|left]]
* '''Name:''' Regulus, the Dragon of Command, Hierarchy and Rulership.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Regulus controls the Draconic Conclave and rules the Dragons.
| style="vertical-align:top;" |
* '''Symbols:''' Thunder Storms, Rulership, Banners, Rain, Bodies of Water.
|-
* '''Role:''' Regulus acts as the King of Dragons, to mediate and command them.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Capricious, Cryptic, Regal, Sagely, Mediating, Attentive, Loyalty.
| style="vertical-align:top;" |
* '''Temple:''' House of Dragons on Draackenrust Mountain in Anglia.
|-
* '''Allies:''' Arkenborn, Urlan, Adal & Hagen faithful, Leyon faithful.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Those who stand against the Regalian Empire and seek its downfall.
| style="vertical-align:top;" |
* '''Rituals:''' Regulus is celebrated through the act of mediation between aggrieved parties, or the Dragon-King trial in which blue Dragon-King flames are summoned, a trial is held between two parties holding their hand in the flame, with the flame burning them if they utter a lie. Another method of worship is by expanding the political reach of the Dragons or the Draconism faithful, who have to rebuild their religion.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</td><td style="vertical-align: top; width: 50%;">
===Caius, the Red Dying Dragon===
<span style="font-size:150%;><center>'''Caius, the Dying Dragon'''</center></span>
{|
{|
[[File:Caiuodragon.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Caiuodragon.png|300px|caption|left]]
* '''Name:''' Caius (Shalmanisar in Eronidas), Dragon of Love, Passion, and War.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Caius commands the impulses of the living, violence, and fire.
| style="vertical-align:top;" |
* '''Symbols:''' Volcanoes, Battle, War, Destruction, Flames and Fire, and Magma.
|-
* '''Role:''' Caius acts as the Dragon General, leading Dragon forces in War.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Ill-tempered, Violent, Uncompromising, Brave, Passionate, Loving.
| style="vertical-align:top;" |
* '''Temple:''' Rock of Eternity Volcano (largest Volcano in the world) in Guldar.
|-
* '''Allies:''' Ifrit faithful, Leif & Bard faithful, Gladiators, Lothar Knights, Purists.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Any Occult, Occult Sympathizers, Aelrrigan Knights, Centrists.
| style="vertical-align:top;" |
* '''Rituals:''' Caius is celebrated through the rituals of Mage-Burnings and Pyro-Branding. The former involves gathering magical scrolls, books, and artifacts, and burning them in a ritual fire, while the latter involves branding the Occult with painful scars that hurt when they use Magic. Less violent forms of worship involve the Flame-Dance, a ritual dance by torches in the moonlight, and the Burning Love Chalice, writing love letters and burning them.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</center>
===Daiana, the Gray Dreaming Dragon===
</tr></table>
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
<span style="font-size:150%;><center>'''Daiana, the Dreaming Dragon'''</center></span>
{|
{|
[[File:Dreamdragon.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Dreamdragon.png|300px|caption|left]]
* '''Name:''' Daiana (Da'amu in), Dragon of the Elements and Planet.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Daiana's domain is the planet itself, she is the world.
| style="vertical-align:top;" |
* '''Symbols:''' Earth, Ancestor Spirits, Nature, Dreaming, Child-bearing.
|-
* '''Role:''' Daiana is the rock upon which all living move through space.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Shamanism, Maternal, Nurturing, Meditation, Grounding, Wisdom.
| style="vertical-align:top;" |
* '''Temple:''' Great Hall of Mother in Kezzeret Kashubasha (Eronidas State).
|-
* '''Allies:''' Mana faithful, Mothers, Yanar, Narim, Dwarves, Elkonur faithful, Spirits.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:'''
| style="vertical-align:top;" |
* '''Rituals:''' Daiana is celebrated through the Harvest Ritual and Caring Ceremony, the former which involves celebrating harvest and sharing meals with others, the latter which involves bestowing both the blessing and responsibility of caring onto someone else by granting them a plant, a pet, or a child to take care of. Daiana is also invoked by priests to summon the Spirits or appearances of dead relatives to give consolation to the mourning living.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</td><td style="vertical-align: top; width: 50%;">
===Triton, the Black Chain Dragon===
<span style="font-size:150%;><center>'''Triton, the Dark Dragon'''</center></span>
{|
{|
[[File:Voiddragon.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Voiddragon.png|300px|caption|left]]
* '''Name:''' Triton, though he can also be called Ifrit as he is a [[Evolism|Void God]] also.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Triton has no official domain, his followers always wander.
| style="vertical-align:top;" |
* '''Symbols:''' Revenge, Domination, Darkness in one's Soul, Dark Metal.
|-
* '''Role:''' Triton is the Dark second half of Caius's split soul, Void infected.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Vengeful, Cruel, Pragmatic, Powerful, Unforgiving, Unrelenting.
| style="vertical-align:top;" |
* '''Temple:''' Darkscale House of the High Father in the Osciird Princedoms (Daen).
|-
* '''Allies:''' Evolism Faithful, Evintarian Unionists, Military & Martial people.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' The Apathetic & Inactive, Behesael faithful, Pacifists, Ithanians.
| style="vertical-align:top;" |
* '''Rituals:''' Triton is celebrated through the Metamorphic Baptism, involved in ritually immersing in a pool of Void-blessed Dragon Water, and assuming Void Mutations of Triton. Another ritual is the Retribution Rally, where they summon a banner of Revenge and call forth allies to sally forth and attack their enemy for vengeance. Finally, Triton accepts blood offerings either from the faithful or those vanquished in battle.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</center>
===Nox, the Teal Unseen Dragon===
</tr></table>
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
<span style="font-size:150%;><center>'''Nox, the Unknown Dragon'''</center></span>
{|
{|
[[File:Dueuaj.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Dueuaj.png|300px|caption|left]]
* '''Name:''' Nox (Madhyaratri for Slizzar & Allar, using their languages).
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Hadar and Sendras, and the deep oceans of the world.
| style="vertical-align:top;" |
* '''Symbols:''' Mirrors, Snakes, Libraries, Sassrakkand, the Mind, Chrome.
|-
* '''Role:''' Nox acts as Spymaster for the Dragons, but also has his own agenda.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Deceitful, Calculated, Foresight, Thoughtful, Wise, All-Knowing.
| style="vertical-align:top;" |
* '''Temple:''' The Sassrakkand Pyramideon (only accessible to Slizzar and Archon).
|-
* '''Allies:''' Inth faithful, Rand faithful, Juvin Faithful, Wadj & Yah Faithful.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Justicars, Knights, Guards, The Afflicted, The Thralled & Mind-Controlled.
| style="vertical-align:top;" |
* '''Rituals:''' Nox's worship is often hidden by pretending to be followers of different Dragons. For those who embrace him publicly, the Mirror Masquerade is a common festivity, where guests must pretend to be a different guest including clothes, make-up and alchemy to look similar. Another is reflective divination, to make someone ponder their deepest desires in a Nox Mirror, and instead see the danger and dark side of their wish reflected.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</td><td style="vertical-align: top; width: 50%;">
===Marik, the Brown Etherforge Dragon===
<span style="font-size:150%;><center>'''Marik, the Etherforge Dragon'''</center></span>
{|
{|
[[File:Yayh.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Yayh.png|300px|caption|left]]
* '''Name:''' Marik (Al-Asir in Qadir language) as he is a [[Unionism]] God also.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Ard-al Nur (Farahdeen) & Southern Islands, as well as surrounding oceans.
| style="vertical-align:top;" |
* '''Symbols:''' Technology, Forgery, Craftsmen, Bronze, Brass, and Desert Sands.
|-
* '''Role:''' Marik is the chief Architect of Dragon Weapons against the Occult.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Helpful, Reassuring, Resourceful, Quirky, Compassionate, Self-Sacrificing.
| style="vertical-align:top;" |
* '''Temple:''' Marik's Temple was destroyed by the Great Storm that ravished Ard-al Nur.
|-
* '''Allies:''' Qadir, Unionists, Automata & Artificial living Beings, Technicians.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Machinist faithful, Body-Modders, War-fanatics & the Military.
| style="vertical-align:top;" |
* '''Rituals:''' Marik worship is very equal and communal, with the Gearwork Exchange being the most common, gathering technicians to all work together on something fun (not necessarily practical). Another way to worship him is through the simple act of technological exchange of ideas and designs, but also the Preservation Fair, where old Technology and devices are scrapped and recycled to become new or different devices.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</center>
===Umbra, the White Twilight Dragon===
</tr></table>
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
<span style="font-size:150%;><center>'''Umbra, the White Twilight Dragon'''</center></span>
{|
{|
[[File:Monkeydragongod.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Monkeydragongod.png|300px|caption|left]]
* '''Name:''' Umbra, the Dragon of the Dead and the Soul Rivers of Draconism.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' The Soul Rivers, the passage between life and death in Aloria.
| style="vertical-align:top;" |
* '''Symbols:''' A white swirl, blackout tattoos, a furred instead of scaled Dragon.
|-
* '''Role:''' Umbra maintains the Soul Rivers and the Dead-Living boundaries.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Deadly, Pestilent, Renewal, Memories, Capricious, Sardonic.
| style="vertical-align:top;" |
* '''Temple:''' Destroyed, re-inhabited by the Evolist Temple in Regalia' Wilderness.
|-
* '''Allies:''' Eronidas, Those who hunt Undead and return Spirits to the Afterlife.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Undead, Geists, those who consort with the Ordial Scourge.
| style="vertical-align:top;" |
* '''Rituals:''' Umbra is an ambiguous Dragon who is neither motivated by rage and pain or banishment into the Void for his favor to what some would call cruelty. He is the agent of all diseases and sickness on Aloria, because his greatest beauty is death itself, a final act and a final chapter in someone's life. Rituals of Umbra involve speeding an inevitable death to conclusion, and putting the dying at ease with the inevitable.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</td><td style="vertical-align: top; width: 50%;">
===Felicula, the Yellow Harmony Dragon===
<span style="font-size:150%;><center>'''Felicula, the Yellow Harmony Dragon'''</center></span>
{|
{|
[[File:noimglong.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Noimglong.png|300px|caption|left]]
* '''Name:''' Felicula is the Dragon of Festivity, Kindness, and Warmheartedness.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Felicula's domain is entertainment and culture, as well as peace.
| style="vertical-align:top;" |
* '''Symbols:''' The yellow Hadar Chrysanthemum, vines wrapped around amphoras.
|-
* '''Role:''' Felicula makes the world pleasant to live in by creating joy in shadow.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Shy, Endearing, Hospitable, Altruistic, Well-meaning, Naive.
| style="vertical-align:top;" |
* '''Temple:''' Felicula never had a Temple, as worship of her was in festivities.
|-
* '''Allies:''' Entertainers, Artists, Musicians, Bartenders, Party Hosts, Dancers.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Those who speak with sarcasm, cruelty, or inflict mental anguish.
| style="vertical-align:top;" |
* '''Rituals:''' Felicula's worship is engaged in through the many varied Draconism festivals, one for each month, and to show random gestures of kindness and gifts to others. Very common is the Draconist gift-giving ceremony, where on the 20th of December, Draconism Faithful gift each other personalized and thoughtful gifts of specifically small monetary value, but also joining events hosted by others and improving the entertainment value.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</center>
===Severena, the Green Stalwart Dragon===
</tr></table>
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
<span style="font-size:150%;><center>'''Severena, the Green Stalwart Dragon'''</center></span>
{|
{|
[[File:noimglong.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Noimglong.png|300px|caption|left]]
* '''Name:''' Severena (Saaima in Sihai), Dragon of Protection and Transcendence.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' Protection of the world from danger, and the inner Eye and Soul.
| style="vertical-align:top;" |
* '''Symbols:''' Air, Monasteries, High Mountain Towers, Clouds, Transcendence.
|-
* '''Role:''' Severena guides the protectors of the living across the world.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Contemplative, Insightful, Ascended, Detached, Piercing, Ethereal.
| style="vertical-align:top;" |
* '''Temple:''' The Beian Temples in Zhong where the Air Dragons Slumber and dream of Jade.
|-
* '''Allies:''' Those who task themselves to save the world from chaos and calamity.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Those who would cause chaos and damage the world and people in it.
| style="vertical-align:top;" |
* '''Rituals:''' Severena worship is done the Breath of Serenity, a solo or group excersize of speaking out evils and attachments, and letting go with breathing exercises. Another worship method is the Temple of Elevation where the faithful climb high mountains or tall towers with lanterns to seek enlightenment, and the vows of protection where those who have attained enlightenment and detachment from the mortal world, can become true world protectors.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</td><td style="vertical-align: top; width: 50%;">
===Aurora, the Purple Creation Dragon===
<span style="font-size:150%;><center>'''Aurora, the Creation Dragon'''</center></span>
{|
{|
[[File:noimglong.png|220px|caption|left]]
|-
|
| rowspan="4" | [[File:Noimglong.png|300px|caption|left]]
* '''Name:''' Aurora, the Dragon of Creation's penultimate design and intellect.
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Domain:''' The Creation Dictat, that which creates all live on Aloria.
| style="vertical-align:top;" |
* '''Symbols:''' The sprouting plant, the meteor and the meteor's impact crater.
|-
* '''Role:''' Aurora designs, creates and iterates on all living species on Aloria.
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Traits:''' Frigid, Emotionless, Intuitive, Work-Obsessed, Isolationist, Free.
| style="vertical-align:top;" |
* '''Temple:''' The Moon-Vault Halls in Ellador, capital of the Life Isldar Elven State.
|-
* '''Allies:''' Alchemists, Hunters, Urlan, Scholars, those in the sciences.
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Enemies:''' Death Isldar, Environmental destruction and eco-system destabilization.
| style="vertical-align:top;" |
* '''Rituals:''' Aurora worship is often done alone but can also be done together, in the Harvest of the Stars by wishing on the falling stars which are common in the skies, or the Hunting Rite of Passage where mentors take students on hunts to prove their natural selection ability and population control. Finally, the Transition Cave is where animal or people carcasses are laid to rest to turn into new lifeforms in insects and fungi.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
|}
|}
</center>
===Gaia, the Indigo Nature Dragon===
</tr></table>
{|
==Magic Policy==
|-
Magic, or more specifically how to treat Magic (that is not Dragon Magic), varies for each of the Dragons, and subsequently as their faithful as they are bound to choose one of the Dragons as their Patron. The Dragon policies are called "The Radicals" for example the Radical of Destruction or the Radical of Apathy. Each Dragon has a context and nuance for why they feel that particular way, which is explained below. It is possible to apply multiple Radicals at once.  
| rowspan="4" | [[File:New Canvadddsrtetgr.png|300px|caption|left]]
* '''Regulus, the Radical of Symbiosis:''' Regulus was born and lived most of his life as a mortal Ailor, and spent many years warming up to the presence of Occult. Notable in his history, is his intense friendship with a Pride Arkenborn, who softened him to the value of the Occult to fight an indeterminate "evil". As such, Regulus's Radical is that of Symbiosis, the idea that the Occult can also be recruited in the fight against the bad types of Magic, or the bad types of Magic users. Regulus fervently believes in the right of the Occult to live their life un-harassed by demands to convert to Dragon Magic or be rid of their Magic, as well as free from the fear of being killed for being Occult, but only for a narrow band of Occult who agree that casual, indifferent, or whimsical use of Magic is extremely dangerous. Regulus seeks to recruit Occult of Void, Exist, or Ordial alignment, who will aid in the fight against the Death Cults, Evolist Gods, Undead, Arken, and their ilk. Finally, Regulus and his followers determine those who are irredeemably "evil" for their vile Magic usage, declaring them Anathema and handing the matter off to Caius and his faithful for the hunt.  
| style="font-weight:bold; width:75px; vertical-align:top;" | Description
* '''Caius, the Radical of Fire:''' Caius has suffered for 80,000 years, as the Void itself is tearing him apart. When the Void opened, Dragons being curious, sent Caius in to try and understand what it was. This event caused Caius's soul and body to split in two (the other half being Ifrit). He has been infected with a slow rotting corruption from within that will eventually overtake him, and so the urgency of his fight against the Occult is a desperation to end the infection before it ends him. His Radical of Fire, insists that the bad type of infection (Magic, Afflicted) must be burned out with fire and sword without mercy. Umbra believes that Caius's condition is made worse by casual Magic usage (such as just doing magic for the sake of it, or to impress others without urgent need), and so while Caius does not demand all Magical people be exterminated for being Magical, he demands they be made to suffer for casual Magic and abuse of Magic for selfish reasons with fire so they learn not to add to the suffering of Caius. Caius and his followers also wait for Regulus to determine who is Anathema in the law of Draconism, and seek out to utterly destroy those that have been labeled irredeemable to help Caius in his suffering.
| style="vertical-align:top;" |
* '''Daiana, the Radical of Peace:'''
Gaia is not a Dragon exactly, but a mortal Aelrrigan Knight named Iorwerth (depicted right) who was an Archon serving the Dragons, carrying the soul of the dead Dragon Gaia. For centuries, Iorwerth was forced to serve the Malefica, one of the greatest unseen enemies of the Dragons, forced to conjure up vast magical structures, mazes, and fortresses for the Malefica and its Shades to use to deal death on mortals in the living world. He was forced to do this because his lover Cadell's (depicted left) soul had been captured by the Malefica, who used him as a bargain to string Iorwerth along. Through the intervention of mortals in Regalia, Iorwerth and Cadell were able to break free from the Malefica's control, and return to Aloria. There he rekindled with the Dragons he once served, but also still held the power of Ordial god-hood. For this, the Dragons tasked him to ascend to their pantheon by being the (somewhat reluctant) host of Gaia's Dragon Soulspark, a Dragon who had perished many centuries ago during the Denial of Immortality. While many of Iorwerth's structures still serve the Malefica, all have become overgrown with lush vines and the Lillies of the Valley, Iorwerth and Cadell's favorite flower. In this, Gaia's powers manifest as the Dragon of Nature, the other half of Aurora's Craters of Creation. While she created the living beings that inhabited nature, it was Gaia who created the plants and trees and flowers that decorate all the realms. Thus, carrying life and death in his body and his love by his side, Iorwerth is the Draconic God of Nature, tranquility, absolution, and redemption in rebirth.
* '''Triton, the Radical of Power:'''
|-
* '''Nox, the Radical of Illusion:'''
| style="font-weight:bold; width:75px; vertical-align:top;" | Virtues
* '''Marik, the Radical of Illumination:'''
| style="vertical-align:top;" |
* '''Umbra, the Radical of Demise:'''
Virtue to Gaia (This God is both called Gaia and Iorwerth) is preserving balance of nature, in the give and take between the forces within an ecosystem, and preventing cascade collapse due to dying flora. From the smallest of maggots, to the largest of mammals, nature exists as the bedrock of life on Aloria. Iorwerth specifically adds to this, by making the act of redemption both in receiving and offering others the chance, a true virtue and to never give up in the face of even the most malicious of death-bound forces to return to a righted world and make amends.
* '''Felicula, the Radical of Love:'''
|-
* '''Severena, the Radical of Inward:'''
| style="font-weight:bold; width:75px; vertical-align:top;" | Vices
* '''Aurora, the Radical of Focus:'''
| style="vertical-align:top;" |
==Priestly Activities==
Vices to Gaia, are the stupidity and naivety to outsmart forces greater in power than the self. In this, Iorwerth and Cadell's centuries-long imprisonment in the Beyond acts as a deterrent and a warning that evil forces are not interested in playing fair or honest, and that respecting duels or challenges of powerful entities is foolish. Iorwerth and Cadell express above all that it is a Vice to not seek help, to not ask for saving, and to foolhardy insist that the individual can overcome all trials and struggles alone. Gaia looks down on lone wolves who risk others with their own recklessness.
To be Expanded.
|-
| style="font-weight:bold; width:75px; vertical-align:top;" | Radical
| style="vertical-align:top;" |
Gaia's Radical is the Radical of Integration. This Radical proposes that the Occult can have the right to exist in the mortal world, but only insofar they are able to exist in a social ego system that is in harmony with their environment and the people around them. This vague concept proclaims that the Occult have a right to exist, but that to claim this right they must adapt and conform, concede, and compromise, and cannot hold onto selfish notions of complete autonomy. Failing this, Gaia's Radical proposes purging invasive Occult who disrupt social eco systems to preserve stability.
|}
==Priesthood==
==Morality of the Faith==
===Celestial Festivals===
Draconist festivals are drawn up according to the twelve months of the year, placed exactly in the middle. These festivals are open to the non-faithful as well, in the search to entice new converts. The twelve monthly festivals are:
* '''Wildcard Festival (January 15)''': Taking place at the heart of winter, this celebration is an invitation for the priests of the community to celebrate the important events of the previous year in broader retrospective of all that has come to pass. This Festival specifically also celebrates Regulus and the Blue Dragons.
* '''Before-Spring (February 15)''': Amidst the clearing of the frost, this Draconist festival sees the creation of garland, bouquets, and other arrangements to show respect for nature. Nature-walks, protests of industrialization, and celebrations of the natural world via communal learning are commonly held during this time. This Festival specifically also celebrates Aurora and the Purple Dragons.
* '''Storyteller’s Festival (March 15)''': This festival is a celebration of the power of stories, and their importance in preserving oral history, especially when so much knowledge of the Dragons has been lost. Worshippers usually gather in someone’s home, or around a large stage, and take turns telling their favorite story. The tales are usually non-fiction, but fictional stories are allowed and encouraged, as long as they have some moral lesson or point.
* ''' All-Faith Tournament (April 15)''': This festival features ritualistic fighting between groups (or pairs) of warriors in the name of the Dragons. It is common for Draconists to invite fighters from other faiths, and include them in the battle, primarily to show the grace of the Dragons, but also to show off the martial prowess of the Archon and Draconists who participate. Ritualistic Dragon-Magic is used to prevent anyone from outright dying in the arena, and this Festival (unofficially) celebrates Triton and his might.  
* '''Cycles of Creation (May 15)''': This festival is the Draconist version of a “Love Festival” common in many other cultures and religions. During the day, Draconists gather and encourage others to spend time with their loved ones, specifically handing out flower-wreathes to single individuals, encouraging others to talk to them. While the day celebrates platonic and romantic love, by the evening Draconists are encouraged to spend time with their romantic partner(s), and the festival is seen as a particularly holy and important time to procreate and make love, as a celebration of life. This Festival historically used to celebrate Caius and the Red Dragons, but doesn’t anymore.
* '''Introspection Trials (June 15)''': This festival is less of a festival and more of a series of quests that Draconists task one another with, based on their perceived failures and weaknesses. Draconists are encouraged to devise a “mission” for another Draconist to try and complete, specifically with the intent of helping them get over something they struggle with, or learn something new, or improve and better themselves in some way. Succeeding in this task obligates the Draconist who did the quest to treat the quest-giver in some way (dinner, drink, a gift, etc), and the opposite if the Draconist fails (as consolation, the quest-giver treats them to something nice). Outright refusal to partake is looked down upon, and obligates all other Draconists to devise an even more convoluted quest. This Festival specifically also celebrates Severena and the Green Dragons.
* '''Harmony Jubilee (July 15)''': This the largest and most bombastic of all of the Draconist Festivals, an all-day celebration including a large feast, dances, and loud music and song.  Most importantly, the Jubilee has hospitality extended to enemies of the faithful during this time, meaning they will not be attacked or chased out, so long as they do not harm someone first, or callously insult the Draconists hosting the festival. It is for this reason that the Jubilee (in Regalia, at least) is usually held in the countryside, to prevent any arrests being made. This Festival specifically also celebrates Felicula and the Yellow Dragons.
* '''Festival of Service (August 15)''': This festival has no defined structure, but is a celebration that encourages the faithful to remain humble, and offer their aid to others. For the entire day, Draconists travel in groups and offer their help, free of charge or expectation of repayment, to anyone who might need it. This can range from helping someone clean up their store, to building a home, to offering relationship advice, or trying to track down a lost pet, as long as the request does not obligate the Draconists to do something violent or offensive to their morals. This Festival specifically also celebrates Marik and the Brown Dragons.
* '''Mourning Festival (September 15)''': It is common for this festival to feature processions in the streets of towns and cities where Draconists carry candles to graveyards of other religions, to offer their condolences to remember the dead and honor their memory, no matter their religion or culture or citizenship. This Festival specifically also celebrates Umbra and the White Dragons.
* '''Harvest Ritual (October 15)''': This festival celebrates the harvest via a large potluck, where everyone contributes some ingredient or dish. The feast is a large public gathering, where non-Draconists are welcome to bring their own food and dishes. It also features lots of colors, as it is common to have dyed chalk that is smeared across people’s skin and clothes to mark them as worshippers of a particular Dragon. This Festival specifically also celebrates Daiana and the Gray Dragons.
* '''The Eternal Vigil (November 15)''': This festival is a solemn vigil in remembrance of the Archon who gave their lives historically, and even now, to protect and champion the cause of the Dragons. It is a festival that reflects on the suffering of the Archon, and even of the Dragons, at the hands of demonic forces. This Festival specifically also celebrates (or mourns) Caius and the Red Dragons.
* '''Gift-Giving and Sharing Ceremony (December 15)''': On this day, Draconists traditionally give each other personalized and thoughtful gifts of little monetary value. Usually, Draconists will choose a small number of people who they felt helped them the most throughout the year, and offer them gifts, with the expectation that everyone should get something. During this time, Draconists also partake in the ritual of sharing and absolution, wherein Draconists can reveal secrets or things they have kept hidden, that they regret or feel shame about, with the promise that by sharing at this ceremony, they will not be completely shunned or abandoned. To reveal a secret at this festival is a sacred act, and while it will not absolve them of all possible sins, it does ensure that the other Draconists will work to help them through it, and repent (if needed). This Festival specifically used to celebrate Nox, but, after his sin and banishment, it no longer does (publicly, anyways). Nox worshippers and Slizzar still hold this festival as a celebration of him and his wisdom.
===Rising===
The act of Rising is one of the more complicated rituals a Draconist priest can perform, and is a harmless event performed in the name of Daiana meant to give closure to a member of the living through the calling forth the target of their communion. It should be stated clearly that this ritual is not a Summoning or Evoking, and the entity that appears is only a visual construct from the memories of the participating party. This form can be the appearance of dead relatives, close friends, or those who were sadly taken too soon from a partner that they loved. The act of Rising is meant to provide closure, and priests as channelers of the ritual and also emotional guides, speak through their “puppet,” being granted temporary access to relevant memories shared between these two figures, or which might be useful in providing the living subject closure. Rising is seen as sacred among Draconists, while also being something that a priest does not perform lightly. An individual usually has to have a real emotional block in their mindset regarding a lost loved one for a priest to consider a Rising.
 
==Trivia==
==Trivia==
To be Expanded.
To be Expanded.
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[[category:Religion]] [[category:Other Religions]]
[[category:Religion]]

Revision as of 07:03, 30 April 2024

Draconism
Gdwsgdse.png
Religion
Pronunciation Dra-konism
Origins Unknown, presumed over 70.000 years ago
Deities
Regulus, Caius, Daiana, Triton, Nox, Marik, Severena, Aurora.
Subsects
N/A

Origins

Divine Mechanics

All Religions provide 1 single Mechanic to their Believers that fits within the flair of their Religion. This Mechanic is lost if the individual stops believing in the Religion, or becomes a heretic, but can be regained. Afflicted can use this mechanic, but having the mechanic does not imply that they have blanket forgiveness from their Gods, just that there is more nuance to it than that.

  • Draconism worshipers are able to use Persuasion Dice rolls on Gods both outside and inside of Divinium summonings which is normally not possible. Additionally they gain +2 to every Dice roll of Persuasion against a God, and their Persuasion Cap is raised by +2 when rolling against Gods.

Gods and Goddesses

Regulus, the Blue King Dragon

caption
Description
Virtues
Vices
Radical

Caius, the Red Dying Dragon

caption
Description
Virtues
Vices
Radical

Daiana, the Gray Dreaming Dragon

caption
Description
Virtues
Vices
Radical

Triton, the Black Chain Dragon

caption
Description
Virtues
Vices
Radical

Nox, the Teal Unseen Dragon

caption
Description
Virtues
Vices
Radical

Marik, the Brown Etherforge Dragon

caption
Description
Virtues
Vices
Radical

Umbra, the White Twilight Dragon

caption
Description
Virtues
Vices
Radical

Felicula, the Yellow Harmony Dragon

caption
Description
Virtues
Vices
Radical

Severena, the Green Stalwart Dragon

caption
Description
Virtues
Vices
Radical

Aurora, the Purple Creation Dragon

caption
Description
Virtues
Vices
Radical

Gaia, the Indigo Nature Dragon

caption
Description

Gaia is not a Dragon exactly, but a mortal Aelrrigan Knight named Iorwerth (depicted right) who was an Archon serving the Dragons, carrying the soul of the dead Dragon Gaia. For centuries, Iorwerth was forced to serve the Malefica, one of the greatest unseen enemies of the Dragons, forced to conjure up vast magical structures, mazes, and fortresses for the Malefica and its Shades to use to deal death on mortals in the living world. He was forced to do this because his lover Cadell's (depicted left) soul had been captured by the Malefica, who used him as a bargain to string Iorwerth along. Through the intervention of mortals in Regalia, Iorwerth and Cadell were able to break free from the Malefica's control, and return to Aloria. There he rekindled with the Dragons he once served, but also still held the power of Ordial god-hood. For this, the Dragons tasked him to ascend to their pantheon by being the (somewhat reluctant) host of Gaia's Dragon Soulspark, a Dragon who had perished many centuries ago during the Denial of Immortality. While many of Iorwerth's structures still serve the Malefica, all have become overgrown with lush vines and the Lillies of the Valley, Iorwerth and Cadell's favorite flower. In this, Gaia's powers manifest as the Dragon of Nature, the other half of Aurora's Craters of Creation. While she created the living beings that inhabited nature, it was Gaia who created the plants and trees and flowers that decorate all the realms. Thus, carrying life and death in his body and his love by his side, Iorwerth is the Draconic God of Nature, tranquility, absolution, and redemption in rebirth.

Virtues

Virtue to Gaia (This God is both called Gaia and Iorwerth) is preserving balance of nature, in the give and take between the forces within an ecosystem, and preventing cascade collapse due to dying flora. From the smallest of maggots, to the largest of mammals, nature exists as the bedrock of life on Aloria. Iorwerth specifically adds to this, by making the act of redemption both in receiving and offering others the chance, a true virtue and to never give up in the face of even the most malicious of death-bound forces to return to a righted world and make amends.

Vices

Vices to Gaia, are the stupidity and naivety to outsmart forces greater in power than the self. In this, Iorwerth and Cadell's centuries-long imprisonment in the Beyond acts as a deterrent and a warning that evil forces are not interested in playing fair or honest, and that respecting duels or challenges of powerful entities is foolish. Iorwerth and Cadell express above all that it is a Vice to not seek help, to not ask for saving, and to foolhardy insist that the individual can overcome all trials and struggles alone. Gaia looks down on lone wolves who risk others with their own recklessness.

Radical

Gaia's Radical is the Radical of Integration. This Radical proposes that the Occult can have the right to exist in the mortal world, but only insofar they are able to exist in a social ego system that is in harmony with their environment and the people around them. This vague concept proclaims that the Occult have a right to exist, but that to claim this right they must adapt and conform, concede, and compromise, and cannot hold onto selfish notions of complete autonomy. Failing this, Gaia's Radical proposes purging invasive Occult who disrupt social eco systems to preserve stability.

Priesthood

Morality of the Faith

Celestial Festivals

Draconist festivals are drawn up according to the twelve months of the year, placed exactly in the middle. These festivals are open to the non-faithful as well, in the search to entice new converts. The twelve monthly festivals are:

  • Wildcard Festival (January 15): Taking place at the heart of winter, this celebration is an invitation for the priests of the community to celebrate the important events of the previous year in broader retrospective of all that has come to pass. This Festival specifically also celebrates Regulus and the Blue Dragons.
  • Before-Spring (February 15): Amidst the clearing of the frost, this Draconist festival sees the creation of garland, bouquets, and other arrangements to show respect for nature. Nature-walks, protests of industrialization, and celebrations of the natural world via communal learning are commonly held during this time. This Festival specifically also celebrates Aurora and the Purple Dragons.
  • Storyteller’s Festival (March 15): This festival is a celebration of the power of stories, and their importance in preserving oral history, especially when so much knowledge of the Dragons has been lost. Worshippers usually gather in someone’s home, or around a large stage, and take turns telling their favorite story. The tales are usually non-fiction, but fictional stories are allowed and encouraged, as long as they have some moral lesson or point.
  • All-Faith Tournament (April 15): This festival features ritualistic fighting between groups (or pairs) of warriors in the name of the Dragons. It is common for Draconists to invite fighters from other faiths, and include them in the battle, primarily to show the grace of the Dragons, but also to show off the martial prowess of the Archon and Draconists who participate. Ritualistic Dragon-Magic is used to prevent anyone from outright dying in the arena, and this Festival (unofficially) celebrates Triton and his might.
  • Cycles of Creation (May 15): This festival is the Draconist version of a “Love Festival” common in many other cultures and religions. During the day, Draconists gather and encourage others to spend time with their loved ones, specifically handing out flower-wreathes to single individuals, encouraging others to talk to them. While the day celebrates platonic and romantic love, by the evening Draconists are encouraged to spend time with their romantic partner(s), and the festival is seen as a particularly holy and important time to procreate and make love, as a celebration of life. This Festival historically used to celebrate Caius and the Red Dragons, but doesn’t anymore.
  • Introspection Trials (June 15): This festival is less of a festival and more of a series of quests that Draconists task one another with, based on their perceived failures and weaknesses. Draconists are encouraged to devise a “mission” for another Draconist to try and complete, specifically with the intent of helping them get over something they struggle with, or learn something new, or improve and better themselves in some way. Succeeding in this task obligates the Draconist who did the quest to treat the quest-giver in some way (dinner, drink, a gift, etc), and the opposite if the Draconist fails (as consolation, the quest-giver treats them to something nice). Outright refusal to partake is looked down upon, and obligates all other Draconists to devise an even more convoluted quest. This Festival specifically also celebrates Severena and the Green Dragons.
  • Harmony Jubilee (July 15): This the largest and most bombastic of all of the Draconist Festivals, an all-day celebration including a large feast, dances, and loud music and song. Most importantly, the Jubilee has hospitality extended to enemies of the faithful during this time, meaning they will not be attacked or chased out, so long as they do not harm someone first, or callously insult the Draconists hosting the festival. It is for this reason that the Jubilee (in Regalia, at least) is usually held in the countryside, to prevent any arrests being made. This Festival specifically also celebrates Felicula and the Yellow Dragons.
  • Festival of Service (August 15): This festival has no defined structure, but is a celebration that encourages the faithful to remain humble, and offer their aid to others. For the entire day, Draconists travel in groups and offer their help, free of charge or expectation of repayment, to anyone who might need it. This can range from helping someone clean up their store, to building a home, to offering relationship advice, or trying to track down a lost pet, as long as the request does not obligate the Draconists to do something violent or offensive to their morals. This Festival specifically also celebrates Marik and the Brown Dragons.
  • Mourning Festival (September 15): It is common for this festival to feature processions in the streets of towns and cities where Draconists carry candles to graveyards of other religions, to offer their condolences to remember the dead and honor their memory, no matter their religion or culture or citizenship. This Festival specifically also celebrates Umbra and the White Dragons.
  • Harvest Ritual (October 15): This festival celebrates the harvest via a large potluck, where everyone contributes some ingredient or dish. The feast is a large public gathering, where non-Draconists are welcome to bring their own food and dishes. It also features lots of colors, as it is common to have dyed chalk that is smeared across people’s skin and clothes to mark them as worshippers of a particular Dragon. This Festival specifically also celebrates Daiana and the Gray Dragons.
  • The Eternal Vigil (November 15): This festival is a solemn vigil in remembrance of the Archon who gave their lives historically, and even now, to protect and champion the cause of the Dragons. It is a festival that reflects on the suffering of the Archon, and even of the Dragons, at the hands of demonic forces. This Festival specifically also celebrates (or mourns) Caius and the Red Dragons.
  • Gift-Giving and Sharing Ceremony (December 15): On this day, Draconists traditionally give each other personalized and thoughtful gifts of little monetary value. Usually, Draconists will choose a small number of people who they felt helped them the most throughout the year, and offer them gifts, with the expectation that everyone should get something. During this time, Draconists also partake in the ritual of sharing and absolution, wherein Draconists can reveal secrets or things they have kept hidden, that they regret or feel shame about, with the promise that by sharing at this ceremony, they will not be completely shunned or abandoned. To reveal a secret at this festival is a sacred act, and while it will not absolve them of all possible sins, it does ensure that the other Draconists will work to help them through it, and repent (if needed). This Festival specifically used to celebrate Nox, but, after his sin and banishment, it no longer does (publicly, anyways). Nox worshippers and Slizzar still hold this festival as a celebration of him and his wisdom.

Rising

The act of Rising is one of the more complicated rituals a Draconist priest can perform, and is a harmless event performed in the name of Daiana meant to give closure to a member of the living through the calling forth the target of their communion. It should be stated clearly that this ritual is not a Summoning or Evoking, and the entity that appears is only a visual construct from the memories of the participating party. This form can be the appearance of dead relatives, close friends, or those who were sadly taken too soon from a partner that they loved. The act of Rising is meant to provide closure, and priests as channelers of the ritual and also emotional guides, speak through their “puppet,” being granted temporary access to relevant memories shared between these two figures, or which might be useful in providing the living subject closure. Rising is seen as sacred among Draconists, while also being something that a priest does not perform lightly. An individual usually has to have a real emotional block in their mindset regarding a lost loved one for a priest to consider a Rising.

Trivia

To be Expanded.


Accreditation
Writers MonMarty
Processors FireFan96
Last Editor OkaDoka on 04/30/2024.

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