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  • ...with Umbra when he roamed these jungles. Little else is known of specific cultures or people who held him in high esteem. ...wide-spread Draconic idealization like is present in for example Isldar or Sihai culture in particular.
    70 KB (11,474 words) - 21:34, 26 May 2024
  • Mixed Heritage characters (i.e. characters born from two parents of different Cultures) may take one parent's 'Free Packs' and mix and match up to 5 Mechanics fro ==Cultures==
    31 KB (5,059 words) - 21:44, 10 March 2024
  • *'''Service Requirements:''' Various Unionist Cultures have a range of requirements for the ceremony. Often, the acceptance by the ...r Culture of origin for those involved which set such tenants. Among the [[Sihai]], courtship of at least six months is often required before a union can ta
    18 KB (3,043 words) - 23:51, 25 April 2024
  • ...ing. But as the Empire grew old and swelled with new ideas, religions, and cultures, it destabilized. The ways of Talea’s days lost popularity as Cults arose ...ons spanning millennia, giving rise to the Asha, [[Daendroque]], and other cultures as known in the modern day, as well as the Allorn-loving [[Ithanian]]s’ s
    54 KB (9,129 words) - 01:16, 13 March 2024
  • ...ed Heritage characters (i.e. characters born from two parents of different Cultures) may take one parent's 'Free Packs' and mix and match up to 5 Mechanics fro ...create a land of their own, but would not conquer or take land from other cultures or people, and so manifested an Empire in the "in-between lands" as it is s
    42 KB (6,853 words) - 02:07, 16 April 2024
  • ...nsion of power by those who wielded it, which is why so many Religions and Cultures are so against Magic. Magic in itself is not evil, but it is mostly alien t ...) to curses: [[Archon]], [[Sihndar]], [[Narim]], [[Bralona]], [[Urlan]], [[Sihai]], [[Songaskian]], [[Godborn]], [[Arkenborn]], [[Afflictions]]. Removing Cu
    28 KB (4,751 words) - 04:11, 27 May 2024
  • ...greater information supplied due to their significance to Proficiencies, Cultures or Races. The second are the General Animals, the basic and often common fo ...ination of feline and canine features. These animals are a sacred piece to Sihai society, undoubtedly remaining a mystery for centuries more.
    154 KB (25,204 words) - 20:23, 28 April 2024
  • * '''Sihai:''' These Sihndar can telekinetically move, reshape, recolor, and restructu ...ign but more a wide spectrum of Spirits. Wanli Hold Sihndar are taught the Sihai combat arts, and practice in particular combat without the use of weapons t
    51 KB (8,336 words) - 19:54, 7 April 2024

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