Magic

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Magic is the art which connects the Void and Aloria. It makes way for a mage to be felt in the heart of Estel and seen in the eyes of Behesael. It is neither good, nor evil, yet many across Aloria have differing views about magical arts. Some types of magic are seen as inherently evil in Regalian eyes, such as the illusory Hex Magic or the empowering Fire Magic. Others are considered less so, such as the healing Light Magic or the useful Sight Magic. Included below is information on how magic works on MassiveCraft, and how you can use it to enhance your roleplay experience.

Advanced versus Simple Magic

Our lore knows two kinds of Magical Difficulties: Simple and Advanced. Simple Magic represents the various forms of Magic which share a common template and are relatively simple to understand. These forms of Magic are recommended for the players who are relatively new to the Lore or roleplaying as Mages. The Advanced Magic represent the various forms of Magic which don't have a common template, in fact they only loosely follow the defined template. What sets them further apart is that they often have more advanced mechanics like a resource management system or a deviating skill progression. These concepts are often harder to grasp and recommended for players who are more familiar with the lore and Magic in general, though there are no actual limitations on deciding what kind of Magic you would like to use. There are no application limitations between Simple and Advanced Magic, except when the pages are marked as Hidden Magic.

For an out-of-character guide on roleplaying as mages, see our Magic Guide.