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| Mundane Technique | | Mundane Technique | ||
| 3 Blocks | | 3 Blocks | ||
| Grants the user {{#simple-tooltip: Bruiser Flurry | This Ability requires Bruiser Stance. The user performs a full 360 degree swing with their weapon, hitting all characters within Melee Range. Anyone who already had the Brittle Debuff applied to them, takes a guaranteed hit while the Brittle Debuff is removed. If no-one had Brittle Debuff on them when this Ability was used, choose one Enemy to apply Brittle Debuff to instead, and | | Grants the user {{#simple-tooltip: Bruiser Flurry | This Ability requires Bruiser Stance. The user performs a full 360 degree swing with their weapon, hitting all characters within Melee Range. Anyone who already had the Brittle Debuff applied to them, takes a guaranteed hit while the Brittle Debuff is removed. If no-one had Brittle Debuff on them when this Ability was used, choose one Enemy to apply Brittle Debuff to instead, and Knockback all characters caught in the flurry by 5 blocks. This Ability has a 2 Hour Cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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====Bruiser Parry Pack==== | ====Bruiser Parry Pack==== | ||
The Bruiser Parry is really the core of the Bruiser Packs, deflecting incoming ranged attacks. | The Bruiser Parry is really the core of the Bruiser Packs, deflecting incoming ranged attacks. |
Revision as of 17:10, 27 January 2023
Bruiser Point Buy is part of the Proficiency System. Bruiser Point Buy is specifically designed to allow a character to sacrifice all defensive capabilities in favor of superior offense, or people who just hate shields. As a result, Bruiser Point Buy only allows the use of a weapon (preferably a two-handed one), and bars the usage of any sort of Defensive or Tanking Abilities or mechanics. Bruiser Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection.
Stance Ability
The Bruiser Stance Stance Ability is required for all Bruiser Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Bruiser Point Buy Pack has been purchased. This Ability does not do much besides enable further Bruiser Abilities. As a general ground rule. Stances cannot be Countered, Prevented, Cancelled, or interrupted in any way.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Bruiser Stance | Mundane Technique | Self | Grants the user Bruiser Stance |
Bruiser Point Buy Packs
Bruiser Slam Pack
The Bruiser Slam Pack is for performing a heavy leaping charge attack. This Ability includes a Brittle Mechanic.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Bruiser Slam | Mundane Technique | Emote Range | Grants the user Bruiser Slam |
Bruiser Flurry Pack
The Bruiser Flurry Pack is for a 360 swing when surrounded on all sides. This Ability includes a Brittle Mechanic.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Bruiser Flurry | Mundane Technique | 3 Blocks | Grants the user Bruiser Flurry |
Bruiser Parry Pack
The Bruiser Parry is really the core of the Bruiser Packs, deflecting incoming ranged attacks.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Bruiser Parry | Mundane Technique | Self | Grants the user Bruiser Parry |
Bruiser Feint Pack
The Bruiser Feint Pack is for temporarily stealing a foe's Constitution while Staggering them.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Bruiser Feint | Mundane Technique | 3 Blocks | Grants the user Bruiser Feint |
Bruiser Agony Pack
The Bruiser Agony Pack is for continuing to fight, even when on your last legs.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Bruiser Agony | Mundane Technique | Self | Grants the user Bruiser Agony |