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Holy Warriors: Difference between revisions

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==Draconism==
==Draconism==
For Draconism, the concept of a Holy Warrior is called a Warden, who have historically acted as cults personally serving the Dragons during the Denial of Immortality. After that event, the Wardens started acting more like the mortal safeguards of the Dragonsouls. For example, the Blue Crown Dragons became mortal bodied Ailor, and the Wardens continued to guard this information even as the successive reincarnations of the Dragon lost all memory of his identity. The Wardens eventually helped the Dragons remember their past when the Denial of Immortality was reversed. Because the Conclave for the Advancement took place in 310 AC, it is not possible to have been a Holy Warrior with Aligned Magic before this date, as Dragons did not accept granting Aligned Magic before it. Wardens existed for hundreds of years, but were never granted Magic until this point. Most Wardens are also Archon, but they not necessarily need to be. For example, many members of the Imperial Family are secretly known to be Wardens of Regulus, but they are not Archon.
====Regulus====
====Regulus====
Eternum
Regulus's Holy Warriors were once called Claw Wardens, but after the Conclave they became referred to as Stormsong Wardens. Stormsong Wardens receive either Eternum or Anima Aligned Magic, and serve from their headquarters in Draackenrust, the mountain home of the Blue Dragons.
Anima
* '''Task:''' Under Regulus, Stormsong Wardens are commanded to protect life itself, and prevent unnatural death in the world around them.
* '''Failure:''' If a Stormsong Warden directly or indirectly causes the death of another person, they are considered Fallen Holy Warriors.
====Triton====
====Triton====
Abyss
Triton's Holy Warriors were not originally a Warden organization, and were purely founded during the Conclave. They are referred to as the Ebonscale Wardens. Ebonscale Wardens receive either Abyss or Vortex Aligned Magic and perform the dirty work that most other Draconists refuse to do.
Vortex
* '''Task:''' Under Triton, Ebonscale Wardens strike vengeance to the enemies of Draconism that the other faithful must turn the other cheek to.
* '''Failure:''' If an Ebonscale Warden fails to answer a challenge or becomes complacent and inactive, they become Fallen Holy Warriors.
====Umbra====
====Umbra====
Hollow
Umbra's Holy Warriors originally belonged to Caius as the Extinguisher Wardens, whose sole purpose was to eradicate any magic influence close to the unknowing Dragon reincarnations. After Caius died, the Extinguishers were left masterless, and Umbra stepped in, rebranding them the Deathguard Wardens. Under Umbra, the Deathguard Wardens receive Hollow or Silence Aligned Magic, and serve Umbra's needs.
Silence
* '''Task:''' The task for Deathguard Wardens is somewhat vague, and described as the 'need to remind mortals of their place in the world, not to covet the powers and privilege of Dragon souls, and to remind them of their mortality'. In essence, Deathguard Wardens hunt down groups who specifically have it out for Dragons on notions of jealousy over the powers of creation and immortality that they control.
* '''Failure:''' Failure for Deathguard Wardens is equally vague. Under Umbra, Deathguard Wardens keep a close eye on the Draconist faithful themselves. Their failure condition is described as 'apathy or inaction to the pride and vanity of the faithful to subsume the prerogative of Draconic will, and to claim ownership, right, or exclusivity to the gifts of Dragons', essentially failing to act on heresy within the faith.
====Marik====
====Marik====
Dictat
Marik's Holy Warriors are the Steelcast Wardens, who originally tried to preserve the power of Dragons among the Dragonkin. After Conclave, Marik re-purposed the Steelcast Wardens by granting them Dictat and Hollow Aligned Magic, and instructing them to attend the needs of Magic within.
Hollow
* '''Task:''' The task of the Steelcast Wardens is to administer Magical training and Magical needs within the fold, to limit the need for other faithful to become Mages, or to guide them correctly in case they have to be, by acting as their mentors.
* '''Failure:''' Failure for the Steelcast Wardens is a universal condition. If a large enough portion of the Draconist faithful start misusing Magic in defiance of the will of Dragons or safe Magic usage, all Steelcast Wardens become Fallen Holy Warriors until they correct the imbalance. 
====Orion====
====Orion====
Eidolon
Orion's Holy Warriors are the Starcall Wardens who were originally part of Severena's Divine Wardens, but were granted to Orion as he was better able to administer fate's directives devoid of material or worldly attachment. Orion grants his Wardens either Eidolon or Eternum Aligned Magic.
Eternum
* '''Task:''' The task of the Starcall Wardens is to guard the administration of future-sight, predictions, oracles, truthsayers and tarot card readers, by ensuring they do not peddle false prophecies and predictions, and warning people of the dangers and flaws of future-sight.
* '''Failure:''' Failure among the Starcall Wardens is to become corrupted by the desire to see the future for one's self, to peer into one's own future, or that of close friends or loved ones, and to use the concept of fate or prediction for personal benefit even in perceived service to faith.


==Estelley==
==Estelley==

Revision as of 23:27, 16 March 2025

The word Paladin as it is known in D&D is not used in Aloria, instead, each Religion has its own version and term of a Holy Warrior. Holy Warriors in the context of the lore are warriors or Mages who are granted Aligned Magic from the Gods of their Religions for specific purposes, due to a lack of something like Divine Magic or God Magic. Magic granted by the Gods is always Aligned to one of the 8 Dimensions as explained on the Magic Page. Not all Gods have Holy Warriors serving them (each God has a different term for this concept) so there will be a varying number of Gods who bless the faithful with Magic to fulfill warrior/mage purposes. Keep in mind that this list is not exhaustive, you as a player can come up with other reasons why Gods would bless your Character with Magic of a specific alignment, this list merely exists to provide an easy to use reference point. You can come up with different reasons why a God would grant your Character Magic, but generally should get the all-clear from Lore Staff in a Ticket for that.

Rules on Holy Warriors

  • If your character is one of the Holy Warriors with a Blessing Origin of their Magic, you have to be Aligned with one of the Alignments for that God, you cannot substitute. You can however choose additional Alignments, these just cannot have come from that Blessing Origin.
  • It is not possible to be a Holy Warrior of multiple Gods in the same Religion, or of Gods from different Religions, even when Syncretized. Each God presents one "task" and one "failure condition" which results in a Fallen Holy Warrior. Vampires and Undead fall under the failure condition by default.
  • Fallen Holy Warriors do not have their Magic revoked. Instead, if they violate the "task" from their God, the God will no longer empower their Magic, and it instead comes from the Evolist Gods, even without worship. This connection with the original God can be restored through redemption.
  • Divine Training is always implied when a God grants Magic to a Holy Warrior with a Blessing Origin. That is to say, the Holy Warrior does not go through a training period, they are given the Magic as is and the instant means to use this Magic competently and safely.
  • Holy Warriors are always Occult and Mages, even if they only use Magic as an enchantment to enhance their mundane melee or ranged weapon skills. Purist organizations like the Lothar Order do not make exceptions for Holy Warriors, and only accept them as Penitents.
  • We expect players to play fair and observe the "failure condition" correctly. The failure condition may also be forced on Characters during specific Events or Event interactions at Dm discretion, though there is always a way to redeem a fallen Holy Warrior and regain their God's favor.

Unionism

For Unionism, the concept of a Paladin is called a Judicar (not to be mistaken with Justiciar, which is a legal judge), who enforce the divine judgement of the Gods based on their virtues and dogma. Judicars don't have an official job or role within the Regalian Empire, but they are respected by the faithful as agents of the divine, it just does not grant them authority in religious matters. It is possible to be a Judicar and Knight at the same time, or to have some other occupation. Judicars are sometimes also called Templars, though this term has fallen out of fashion because Templars historically enforced the faith by the sword, which was decreed unlawful by Emperor Alexander I during the beginning of his reign.

Theomar

Theomar's Judicars are commonly called Crown Judicars, who are granted Eidolon or Eternum Aligned Magic by Theomar to serve his will. Among the Unionism Holy Warriors, The Crown Judicars are considered the leading Judicars if there was a very loose interpretation of association between them.

  • Task: Under Theomar, Crown Judicars protect Unionists from non-Unionists and strive to prevent harm to the faithful by outsiders.
  • Failure: If a Crown Judicar physically harms a Unionist in any way, Theomar revokes the Magic, and the Crown Judicar becomes a Fallen Holy Warrior.

Allest

Allest's Judicars are commonly called Firebrand Judicars, who are granted Abyss or Eidolon Aligned Magic by Brand to serve Allest's will. Among Unionism Holy Warriors, Firebrand Judicars are considered the frontline holy warriors and troopers who fight ferociously, and perish in numbers.

  • Task: Under Allest, Firebrand Judicars fight to never let the faith of Unionism or Judicars be outshined by other Holy Warriors, challenging them to duels, and ensuring that the faith of Unionism is represented by the Firebrand Judicars during tournaments.
  • Failure: For Firebrand Judicars, Failure is a universal condition. If some sort of public challenge or insult is left unanswered (such as a Temple raid, or public insult poster), all Firebrand Judicars lose the favor of Brand and Allest, and become Fallen Holy Warriors.

Elia

Elia's Judicars are commonly called Huntress Judicars, who are granted Anima or Hollow Aligned Magic by Elia to serve her will. Among Unionist Holy Warriors, Huntress Judicars are considered the internal faith-police, who hunt down apostates and heretics and trial them for faitlessness.

  • Task: Under Elia, Huntress Judicars seek out heretics and false believers and seek to reveal them or correct their faith.
  • Failure: For Huntress Judicars, failure is having a crisis of faith themselves or committing sin in the eyes of the faith.

Juvin

Juvin's Judicars are commonly called Script Judicars, who are granted Dictat or Anima Aligned Magic by Juvin to serve his will. Among Unionists Holy Warriors, Script Judicars are considered scribes, librarians and protectors of information who preserve knowledge for future generations.

  • Task: Under Juvin, Script Judicars are required to seek out information, categorize, store, and share it with the wider public.
  • Failure: For Script Judicars, failure is withholding information from the public for any reason whatsoever, becoming Fallen Holy Warriors.

Draconism

For Draconism, the concept of a Holy Warrior is called a Warden, who have historically acted as cults personally serving the Dragons during the Denial of Immortality. After that event, the Wardens started acting more like the mortal safeguards of the Dragonsouls. For example, the Blue Crown Dragons became mortal bodied Ailor, and the Wardens continued to guard this information even as the successive reincarnations of the Dragon lost all memory of his identity. The Wardens eventually helped the Dragons remember their past when the Denial of Immortality was reversed. Because the Conclave for the Advancement took place in 310 AC, it is not possible to have been a Holy Warrior with Aligned Magic before this date, as Dragons did not accept granting Aligned Magic before it. Wardens existed for hundreds of years, but were never granted Magic until this point. Most Wardens are also Archon, but they not necessarily need to be. For example, many members of the Imperial Family are secretly known to be Wardens of Regulus, but they are not Archon.

Regulus

Regulus's Holy Warriors were once called Claw Wardens, but after the Conclave they became referred to as Stormsong Wardens. Stormsong Wardens receive either Eternum or Anima Aligned Magic, and serve from their headquarters in Draackenrust, the mountain home of the Blue Dragons.

  • Task: Under Regulus, Stormsong Wardens are commanded to protect life itself, and prevent unnatural death in the world around them.
  • Failure: If a Stormsong Warden directly or indirectly causes the death of another person, they are considered Fallen Holy Warriors.

Triton

Triton's Holy Warriors were not originally a Warden organization, and were purely founded during the Conclave. They are referred to as the Ebonscale Wardens. Ebonscale Wardens receive either Abyss or Vortex Aligned Magic and perform the dirty work that most other Draconists refuse to do.

  • Task: Under Triton, Ebonscale Wardens strike vengeance to the enemies of Draconism that the other faithful must turn the other cheek to.
  • Failure: If an Ebonscale Warden fails to answer a challenge or becomes complacent and inactive, they become Fallen Holy Warriors.

Umbra

Umbra's Holy Warriors originally belonged to Caius as the Extinguisher Wardens, whose sole purpose was to eradicate any magic influence close to the unknowing Dragon reincarnations. After Caius died, the Extinguishers were left masterless, and Umbra stepped in, rebranding them the Deathguard Wardens. Under Umbra, the Deathguard Wardens receive Hollow or Silence Aligned Magic, and serve Umbra's needs.

  • Task: The task for Deathguard Wardens is somewhat vague, and described as the 'need to remind mortals of their place in the world, not to covet the powers and privilege of Dragon souls, and to remind them of their mortality'. In essence, Deathguard Wardens hunt down groups who specifically have it out for Dragons on notions of jealousy over the powers of creation and immortality that they control.
  • Failure: Failure for Deathguard Wardens is equally vague. Under Umbra, Deathguard Wardens keep a close eye on the Draconist faithful themselves. Their failure condition is described as 'apathy or inaction to the pride and vanity of the faithful to subsume the prerogative of Draconic will, and to claim ownership, right, or exclusivity to the gifts of Dragons', essentially failing to act on heresy within the faith.

Marik

Marik's Holy Warriors are the Steelcast Wardens, who originally tried to preserve the power of Dragons among the Dragonkin. After Conclave, Marik re-purposed the Steelcast Wardens by granting them Dictat and Hollow Aligned Magic, and instructing them to attend the needs of Magic within.

  • Task: The task of the Steelcast Wardens is to administer Magical training and Magical needs within the fold, to limit the need for other faithful to become Mages, or to guide them correctly in case they have to be, by acting as their mentors.
  • Failure: Failure for the Steelcast Wardens is a universal condition. If a large enough portion of the Draconist faithful start misusing Magic in defiance of the will of Dragons or safe Magic usage, all Steelcast Wardens become Fallen Holy Warriors until they correct the imbalance.

Orion

Orion's Holy Warriors are the Starcall Wardens who were originally part of Severena's Divine Wardens, but were granted to Orion as he was better able to administer fate's directives devoid of material or worldly attachment. Orion grants his Wardens either Eidolon or Eternum Aligned Magic.

  • Task: The task of the Starcall Wardens is to guard the administration of future-sight, predictions, oracles, truthsayers and tarot card readers, by ensuring they do not peddle false prophecies and predictions, and warning people of the dangers and flaws of future-sight.
  • Failure: Failure among the Starcall Wardens is to become corrupted by the desire to see the future for one's self, to peer into one's own future, or that of close friends or loved ones, and to use the concept of fate or prediction for personal benefit even in perceived service to faith.

Estelley

Mana

Eidolon Anima

Aseia

Dictat Silence

Ammuloa

Hollow Eternum

Gilan

Abyss Vortex

Artarel

Eidolon Silence

Fornoss

Bard

Eidolon

Norn

Eternum

Fenra

Anima

Kael

Silence

Thirun

Abyss

Nyxil

Vortex

Helvard

Hollow

Eirny

Dictat

Khama

Divi

Vortex Anima Eidolon Dictat

Gahan

Abyss Hollow Silence Eternum

Aldurism

Does not have Holy Warriors, grants Magic of all skittles to all faithful in exchange for eternal service to Arcanus

Evolism & Minor Faiths

Does not have Holy Warriors, grants Magic to anyone for power bargain