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Training Point Buy is part of the Proficiency System. Its Packs allow a character to become more physically capable or resilient through training regimens.
The Ability and Proficiency System | |
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This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page. |
Interception Pack
The Interception Pack is for those wanting to protect their allies.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Interception | Counter Technique | 3 Blocks | Grants the user Interception |
Breather Pack
The Breather Pack is for those who have a Medic by their side often.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Breather | Passive Technique | Self | Grants the user Breather |
Bulwark Pack
The Bulwark Pack is for those that wish to be a literal wall on the battlefield.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Bulwark | Passive Technique | 5 Blocks | Grants the user Bulwark |
Thick Hide Pack
The Thick Hide Pack is for those that want to be physically defensive without wearing Armor.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Thick Hide | Passive Technique | Self | Grants the user Thick Hide |
Iron Will
The Iron Will Pack is for those who want to use their superior training to protect themselves from harm.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Iron Will | Passive Technique | Self | Grants the user Iron Will |