Undead: Difference between revisions

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Deathveil Undead are created in circumstances that are not understood but are likely due to the interference of Ordial Entities like the Death Gods Malefica, the Consigner, or the Machinist. An Undeath occurs when a person's soul is unable to pass on into the afterlife, and is somehow condemned to remain with their body. Deathveil Undead are usually created by the Death Gods to do their bidding in their war on the living and to consume their souls. Within many societies and religions, Undead are also an abomination, especially so in Regalia, where Undead have been a continuing menace. Deathveil Undead are the most common form of Undead, who are generally universally hunted by all law-abiding citizens, religious forces, and military organizations. Only the most outcast of criminals and low-lives might tolerate being near a Deathveil Undead, who are generally only somewhat safe existing in the Sewers. Many Deathveil Undead are either willing or unwilling soldiers of the Malefica, thus considered evil.
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* Deathveil Undead inherit their Heritage Traits from their pre-death Heritage. They can still cast Magic but not God Magic, and are unable to gain other Afflictions or Affinities.
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Revision as of 08:04, 12 June 2024

The stuff of nightmares for some, figments of folklore for others, and the steadfast guardians of ancient faith to even fewer, Undead are a barely understood Affliction that has started wreaking havoc in Aloria in the past century or so, leaving scholars unable to figure out why. Undead take a variety of different forms, often dictated by the faith and belief they held in life as they are barred from the gates of the afterlife, but they share a common trait in being damned by the living for their very existence is a revolt against nature and the cycle of life and death. Playing Undead is not recommended for new players, or for long-term goals. Undead Characters are hated by nearly all cultures and Religions and have very limited roleplay opportunities.

Undead Types

Deathveil Undead

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Description

Deathveil Undead are created in circumstances that are not understood but are likely due to the interference of Ordial Entities like the Death Gods Malefica, the Consigner, or the Machinist. An Undeath occurs when a person's soul is unable to pass on into the afterlife, and is somehow condemned to remain with their body. Deathveil Undead are usually created by the Death Gods to do their bidding in their war on the living and to consume their souls. Within many societies and religions, Undead are also an abomination, especially so in Regalia, where Undead have been a continuing menace. Deathveil Undead are the most common form of Undead, who are generally universally hunted by all law-abiding citizens, religious forces, and military organizations. Only the most outcast of criminals and low-lives might tolerate being near a Deathveil Undead, who are generally only somewhat safe existing in the Sewers. Many Deathveil Undead are either willing or unwilling soldiers of the Malefica, thus considered evil.

Regulations
  • Deathveil Undead inherit their Heritage Traits from their pre-death Heritage. They can still cast Magic but not God Magic, and are unable to gain other Afflictions or Affinities.
  • Desi
  • Desi
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Relicsworn Undead

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Godsrot Undead

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Limitations

  • Undead Limitation I: Bralona, and Suvial cannot be Undead under any circumstances. Undead also cannot become other Afflictions, or Marken or Archon.
  • Undead Limitation II: Affinities not blocked like Arkenborn and Godborn lose their Traits upon becoming Undead. Some visuals may also have to change.

Mechanics

  • Undead-Life: Undead are not immortal, but their life is extended by several centuries, up to a maximum of 500. There are in theory older Undead, but we do not permit players to play 500+ year old Characters.
  • Undead-Forge: Undead are able to apply Ordial aesthetics and decorations on objects they own, armor, weapons, rental regions, and areas around them, creating undead effects and decorations.
  • Undead-Biotic: Undead no longer need biological processes. They do not breathe, do not need to drink or eat, sleep, or rest, and cannot be fed from by Vampires or Geists.
  • Undead-Graft: Undead can add objects and body parts removed from other living or Undead to repair parts of their body, meaning they can heal themselves while outside of Combat and recover lost limbs.

Deathrotten-only Mechanics

  • Undead-Speech: Undead are able to communicate in a secret language that only Undead, Geists and Geist-Thralls and Geist-Broods can understand, that cannot be understood through other Abilities or Mechanics.
  • Deathrot-Form: Undead can use Afflicted Form to transform into a Disguised Monster Form. Even though this is a Disguise, it cannot be seen through, even by Abilities or Mechanics that can see through Disguises.

Trivia

  • In places where necromancy is either legal or looked over, some necromancers turn a very healthy profit by resurrecting the dead pets of the wealthy who can’t bear to be parted from their favorite companions. It should be noted however, that these pets are not Undead, but rather Ordial Shades forced into corpses as Spirits.
  • With the rise in publicity of knowledge about Ordial powers and Deathrotten Undead, so too has the paranoia of those who hate them risen, leading the most radical of conspiracy theorists to believe that the Regalian Empire may be entirely controlled by phantom-possessed people.
  • A rumor for nearly two decades after it happened was that the Emperor couldn’t bear to kill his last remaining son, despite his Undead status. Instead, he kept him chained and secured away in the deepest reaches of the Imperial Palace.

Accreditation
Writers MonMarty
Processors Birdsfoot_Violet
Last Editor MonMarty on 06/12/2024.

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