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Afflictions: Difference between revisions

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|caption = "Only a cough" can quickly turn into the world's deadliest plague
|caption = "Only a cough" can quickly turn into the world's deadliest plague
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Mundane Afflictions are easily caught diseases that tend to spread quickly. Some are more hazardous than others, typically resulting in an untimely death or a weakened body after they are through with their victim. The vast majority, however, have been commonplace in the lives of the denizens of [[Aloria]]. Most of these illnesses can also trace their origin back to the humid continent of [[Daen]] or animal races such as the [[Varran]].  
Mundane Afflictions are easily caught diseases that tend to spread quickly. Some are more hazardous than others, typically resulting in an untimely death or a weakened body after they are through with their victim. The vast majority, however, have been commonplace in the lives of the denizens of [[Aloria]]. Most of these illnesses can also trace their origin back to the humid continent of [[Daen]] or animal Races such as the [[Asha]].  
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Revision as of 19:44, 25 January 2021

Aloria wouldn’t be a living breathing world if within that breath there weren’t hundreds of bacteria and germs. The Afflictions generated from these creatures, whether formed of their accord in controlled surroundings, or with a bit of help from Magic, all hold adverse effects which they impart onto hapless victims. In recent years, the number of these afflictions has grown, as has the damage they can cause. While some are curable, others are not, which presents a looming threat to the Alorian populace.