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* '''Required Traits:''' No max age, must be Teledden/Solvaan/Fin'ullen/Maquixtl/Isldar/Suvial/Kathar or any Half-Race of these, and have Saphery-Eyes (Golden iris with pink flecks) | * '''Required Traits:''' No max age, must be Teledden/Solvaan/Fin'ullen/Maquixtl/Isldar/Suvial/Kathar or any Half-Race of these, and have Saphery-Eyes (Golden iris with pink flecks) | ||
* '''Optional Traits:''' Sapphora Godborn can have any number of movable snake-head hair strands, floral glowing pink patterns on their skin, or metallic golden glowing hair. | * '''Optional Traits:''' Sapphora Godborn can have any number of movable snake-head hair strands, floral glowing pink patterns on their skin, or metallic golden glowing hair. | ||
* '''Special I:''' Sapphora Godborn gain the [[Spell_Point_Buy#Specials|Emote | * '''Special I:''' Sapphora Godborn gain the [[Spell_Point_Buy#Specials|Emote Infuse]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, they can apply this also to non-jewelry items like weapons. | ||
* '''Special II:''' Sapphora Godborn gain the [[Spell_Point_Buy#Specials|Arcane Wardrobe]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, they can apply this to their +1 if they go to Events. | * '''Special II:''' Sapphora Godborn gain the [[Spell_Point_Buy#Specials|Arcane Wardrobe]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, they can apply this to their +1 if they go to Events. | ||
* '''Special III:''' Sapphora Godborn gain the [[Spell_Point_Buy#Specials|Pocket Dimensions]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally they can summon a Magical horsedrawn carriage with starlight horses. | * '''Special III:''' Sapphora Godborn gain the [[Spell_Point_Buy#Specials|Pocket Dimensions]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally they can summon a Magical horsedrawn carriage with starlight horses. | ||
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* '''Optional Traits:''' Akhet's Godborn may also generally be bigger, taller, and broader than other Asha, and be energized and excitable merely from being touched by sunrays around them. | * '''Optional Traits:''' Akhet's Godborn may also generally be bigger, taller, and broader than other Asha, and be energized and excitable merely from being touched by sunrays around them. | ||
* '''Special I:''' Akhet Godborn gain the [[Spell_Point_Buy#Specials|Celestial Power]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, being denied does not weaken them unlike the normal Special would. | * '''Special I:''' Akhet Godborn gain the [[Spell_Point_Buy#Specials|Celestial Power]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, being denied does not weaken them unlike the normal Special would. | ||
* '''Special II:''' Akhet Godborn do not ever feel exhausted either from combat, | * '''Special II:''' Akhet Godborn do not ever feel exhausted either from combat, exercise, or other draining activities. They never run out of breath, and never need to recover their stamina. | ||
* '''Special III:''' Akhet Godborn gain the [[Spell_Point_Buy#Specials|Dazzling Display]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, Dazzling Display can be done in the form of tattoos on the body. | * '''Special III:''' Akhet Godborn gain the [[Spell_Point_Buy#Specials|Dazzling Display]] Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, Dazzling Display can be done in the form of tattoos on the body. | ||
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Revision as of 22:33, 19 March 2023
Godborn are the offspring of specific divine entities of the religions on Aloria, that even includes Estellon and Void Worship even though they are based on extra-planar entities. The Godborn manifest unique appearances, personality, and powers based on their heritage, but also have a uniquely difficult life within their own religious communities. Far from being worshiped or praised as the children of the god, Godborn are uniquely cursed with a demand to prove themselves, a task which for many of them seems too great to achieve, and so many of them languish in irrelevance, subject to the mockery and derision of the faithful, as if they are an extension of the inability of their religion to prove its superiority to others. In fact, many of the Godborn become an extension of religious wars between the various beliefs around the world, even if they nominally live in relatively peaceful conditions in various countries. There is always the hope that a Godborn will beat the Godborn of other religions in fame and name, though failing that, the criticism towards them is also proportionally more severe. It is said among the various religions that when a Godborn is born, the Gods flip a coin, with one side resulting in them being paragons of their faith, pious and virtuous, and the other side resulting in them being a curse of crime, violence and disappointment.
Rules to playing a Godborn
- Godborn can only ever be from one God and a mortal pairing. Godborn also cannot be Arkenborn at the same time.
- Godborn are only ever born to faithful mortal parents. Gods do not copulate with heathens, heretics, or non believers.
- Godborn should arise from reasonable combinations, like Halfvel Old Gods Ailor, not Asha Godborn of an Estellon mother.
- Godborn have a strict set of mandatory traits and optional aesthetics, all of which are overwritten by Afflictions.
- The following Races cannot be Godborn: Yanar, Bralona, or Maraya if they were specifically awakened from a vault.
- Being a Godborn does not make a Character Occult, though the Regalian State may still treat some of them as such.
- Arkenborn sometimes have maximum ages in below listing, as not all gods are "found" at the same time or known.
- Godborn never have Abilities, but they can derive God Magic Abilities in Custom Kits, though never non-Argumentation.
- Godborn status is not transferrable across generations, meaning that one Godborn does not sire more Godborn.
- Godborn status is immediate on birth, cannot be hidden, and for many provides a rough childhood for Godborn.
- Some Religions, like Dragon Worship, do not have a Godborn variant. This is because these Gods do not copulate.
Playing a Godborn
Playing a Godborn (in contrast to Arkenborn) is not recommended for new players, due to the reading recommended, and the deep nuance of religions, and how they impact the lives and behavior of Godborn. Equally, Godborn tend to be very independently minded and operating, meaning they are not great starting places for connections with other Characters (and there equally aren't a lot of clergy Characters around to rely on). Playing a Godborn is generally considered more positive than Arkenborn, as Arkenborn are well recorded to be demon-spawn, and many Godborn have gone on to live virtuous lives. It should be noted however, that not all Godborn are treated equally, especially in the Regalian Empire. While Unionism based Godborn might receive preferential treatment, Regalia has very little information available on for example Sapphora or Asaredu Godborn, meaning these Godborn are not recognized as such, and are indistinguishable from generic Mages to Regalians (as Unionism is their state Religion, and they do not really acknowledge other Gods). Experiences as a Godborn may radically vary, Godborn may define how another player reacts to a Character at face value, but many will also completely ignore it. In lore, Godborn generally have a tough upbringing within society, as there is a level of unreasonable expectation on Godborn. Some rise to the occasion and become paragons of virtue in their faith, while others turn against the very faith that sired them in an act of rebellion, struggling against the judgement and derision of their inability to live up to expectations.
Unionist Godborn
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