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Afflictions: Difference between revisions

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|color = 7b9ab7
|color = 7b9ab7
|image = Archbloodguy.png
|image = Archbloodguy.png
|caption = They stood in stalwart opposition to the forces of the Void
|caption = They stood in stalwart opposition to the forces of the Void and Exist.
|text = Primal Afflictions are comprised of beings and people empowered by the Primal, and by extent, the Draconic. These warriors act as juxtaposing powers against those of the Void and the Exist, and in practice, can curb the effects of them.  
|text = Primal Afflictions are comprised of beings and people empowered by the Primal, and by extent, the Draconic. These warriors act as juxtaposing powers against those of the Void and the Exist, and in practice, can curb the effects of them.  
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Revision as of 02:22, 31 August 2020

Aloria wouldn’t be a living breathing world if within that breath there weren’t hundreds of bacteria and germs. The Afflictions generated from these creatures, whether formed of their accord in controlled surroundings, or with a bit of help from Magic, all hold adverse effects which they impart onto hapless victims. In recent years, the number of these afflictions has grown, as has the damage they can cause. While some are curable, others are not, which presents a looming threat to the Alorian populace.