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<span style="font-size:130%;><center>'''Oracle Archon'''</center></span> | <span style="font-size:130%;><center>'''Oracle Archon'''</center></span> | ||
Oracle Archon were the primary agents of Armina, and acted | Oracle Archon were the primary agents of Armina, and acted to police Archon themselves, ensuring they all remained part of the fold and loyal to the Dragons (and to Dragon Worship). When the Dragons disappeared, Oracles joined caravans becoming future tellers, card readers, and oracles. | ||
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=Archon Traits= | |||
Because being an Archon is not inherently dangerous in Regalia (like being a Vampire is), Archon mostly just gain aesthetic powers, or mechanical changes to the way they are designed. Being an Archon is not intended to grant additional combat roleplay use, except in certain corner case scenarios. Some Mechanics are identical across Archon, while some are unique to specific types. All Archon must always have some shade of purple eyes, and must have a positive predisposition to Dragons, but Dragon Worship is not required to be an Archon. That being said, Dragon Worship is very common among Archon, and it is not uncommon to be refused being made into an Archon if one is not a Dragon worshiper one's self. | |||
===Witch Archon Mechanics=== | |||
* '''Witch Archon Mechanic 1:''' Witch Archon gain the [[Artificer_Point_Buy#Medical_Pack|Medical Pack]] including the Ability Healing Hands for free, but this does not count as a Point Investment. | |||
* '''Witch Archon Mechanic 2:''' Witch Archon can manifest Draconic wings, while not in combat, allowing (Elytra) flight (including use of Rockets). Combat or Abilities instantly disables flight. | |||
* '''Witch Archon Mechanic 3:''' Witch Archon have full aesthetic control over herbs and plants, making them grow faster, bigger, new breeds, effects when ingested, new designs, and so forth. | |||
===Keeper Archon Mechanics=== | |||
* '''Keeper Archon Mechanic 1:''' Keeper Archon can use Firearms and Ranged Pack Abilities and Attack Emotes from Announce Emote range, but cannot fight back at all in Melee range. | |||
* '''Keeper Archon Mechanic 2:''' Keeper Archon can manifest Draconic wings, while not in combat, allowing (Elytra) flight (including use of Rockets). Combat or Abilities instantly disables flight. | |||
* '''Keeper Archon Mechanic 3:''' Keeper Archon are sensitive to Magic or Curses and can detect them around themselves, never who it was from, but they can pinpoint the effect and area. | |||
===Mentor Archon Mechanics=== | |||
Revision as of 03:05, 27 March 2023
In an era of times long gone by, the Archon were the forces of the Draconic fold, mortals who were recruited by the Dragons to fight the Corruption (Void, Exist, and to a lesser extent Ordial forces) during the Immortal War. The Immortal War was a conflict between the Dragons and the Arken that eventually culminated in the Denial of Immortality that occurred shortly before and after Cataclysm, during which the Dragons disappeared. The Dragons have since been gone, and everything that was once immortal henceforth died. For nearly 300 years, the Dragons were gone from the world, until their sudden return beginning with Regulus. In the centuries that the Dragons were gone, most Archon were left to their own devices, seeking a new purpose in the world, while others faded from obscurity altogether. With the return of Dragons, many Archon are returning to the fold, while others still sit the fence of whether to re-align with the Dragons, or be masters of their own fate.
Playing an Archon
There exist many types of Archon, usually at least one per Dragon, but sometimes multiple (and also unique Archon types in Custom Kits). When choosing to play an Archon, you must choose one single type of Archon to commit to. Archon cannot be Afflicted, nor can they have any Void/Exist/Ordial based Abilities (unless they gain them from their Traits). Each Archon will have different Traits that may change how they play or are designed. Anyone who is not Afflicted and has no Void/Exist/Ordial Abilities (such as Spell Point Buy or Theurgy) can become an Archon, usually involving a ritual at any Dragon Temple or Site. Some Archon types may have specific rules, like for example the Darkscale, so be sure to read both the description and the Traits defined below.
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Archon Traits
Because being an Archon is not inherently dangerous in Regalia (like being a Vampire is), Archon mostly just gain aesthetic powers, or mechanical changes to the way they are designed. Being an Archon is not intended to grant additional combat roleplay use, except in certain corner case scenarios. Some Mechanics are identical across Archon, while some are unique to specific types. All Archon must always have some shade of purple eyes, and must have a positive predisposition to Dragons, but Dragon Worship is not required to be an Archon. That being said, Dragon Worship is very common among Archon, and it is not uncommon to be refused being made into an Archon if one is not a Dragon worshiper one's self.
Witch Archon Mechanics
- Witch Archon Mechanic 1: Witch Archon gain the Medical Pack including the Ability Healing Hands for free, but this does not count as a Point Investment.
- Witch Archon Mechanic 2: Witch Archon can manifest Draconic wings, while not in combat, allowing (Elytra) flight (including use of Rockets). Combat or Abilities instantly disables flight.
- Witch Archon Mechanic 3: Witch Archon have full aesthetic control over herbs and plants, making them grow faster, bigger, new breeds, effects when ingested, new designs, and so forth.
Keeper Archon Mechanics
- Keeper Archon Mechanic 1: Keeper Archon can use Firearms and Ranged Pack Abilities and Attack Emotes from Announce Emote range, but cannot fight back at all in Melee range.
- Keeper Archon Mechanic 2: Keeper Archon can manifest Draconic wings, while not in combat, allowing (Elytra) flight (including use of Rockets). Combat or Abilities instantly disables flight.
- Keeper Archon Mechanic 3: Keeper Archon are sensitive to Magic or Curses and can detect them around themselves, never who it was from, but they can pinpoint the effect and area.
Mentor Archon Mechanics
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