Undead

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The stuff of nightmares for some, figments of folklore for others, and the steadfast guardians of ancient faith to even fewer, Undead are a barely understood Affliction that has started wreaking havoc in Aloria in the past century or so, leaving scholars unable to figure out why. Undead take a variety of different forms, often dictated by the faith and belief they held in life as they are barred from the gates of the afterlife, but they share a common trait in being damned by the living for their very existence is a revolt against nature and the cycle of life and death. Playing Undead is not recommended for new players, or for long-term goals. Undead Characters are hated by nearly all cultures and Religions and have very limited roleplay opportunities.

Undead Types

Deathveil Undead

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Description

Deathveil Undead are created in circumstances that are not understood but are likely due to the interference of Ordial Entities like the Death Gods Malefica, the Consigner, or the Machinist. An Undeath occurs when a person's soul is unable to pass on into the afterlife, and is somehow condemned to remain with their body. Deathveil Undead are usually created by the Death Gods to do their bidding in their war on the living and to consume their souls. Within many societies and religions, Undead are also an abomination, especially so in Regalia, where Undead have been a continuing menace. Deathveil Undead are the most common form of Undead, who are generally universally hunted by all law-abiding citizens, religious forces, and military organizations. Only the most outcast of criminals and low-lives might tolerate being near a Deathveil Undead, who are generally only somewhat safe existing in the Sewers. Many Deathveil Undead are either willing or unwilling soldiers of the Malefica, thus considered evil. While is possible for a Deathveil Undead to wish freedom from the clutches of the Ordial entites that control them, this is usually not up to them, and thus they are still complicit in the vile actions of their masters. It is not possible for a Deathveil Undead to become mortal again, or to have their body soul reinstated. They can however be made Spirits by other entities such as Gods, Arken, or Ordial Entities.

Regulations
  • Deathveil Undead inherit their Heritage Traits from their pre-death Heritage. They can still cast Magic but not God Magic, and are unable to gain other Afflictions or Affinities.
  • Deathveil Undead, if they were Arkenborn or Godborn in life, lose all their Traits from these conditions. Some visuals may also change due to Undeath (see art for inspiration).
  • Deathveil Undead are generally hunted by the Regalian Empire and its citizens. Deathveil Undead players should expect to have a very hard time to find casual Rp in the City.
  • Deathveil Undead can be in varying states of decomposition down to being entirely skeletal, but players should observe that due to decomposition, they are a hive of disease and rot.
Mechanic 1

Deathveil Undead no longer need biological processes such as breathing, eating, or sleeping. They are theoretically immortal so long as their body is not physically destroyed, as destroying their head will still force their soul to detach from their body and pass on. Deathveil Undead can live for hundreds of years, though we recommend a maximum of 500, due to the stringency of lore from this far back.

Mechanic 2

Deathveil Undead, due to their connection with the Ordial Gods Malefica, the Consigner, and the Machinist, are able to use Divinium to summon these entities, even if normally Pagan or Cult Gods such as these could not be summoned. In doing so, not only do they have access to the normal Divinium Summoning, these entities also double as having all functions of the Spirit Dukes.

Mechanic 3

Deathveil Undead do not need to remain bodily cohesive, meaning parts of them can live independently from the main body. This could for example allow them to send a hand crawling under a doorway which can later be re-attached, or an eye held around a corner to see. This allows Deathveil Undead to creatively interact with some Staff Events by creatively using their bodily flexibility.

Relicsworn Undead

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Description

Relicsworn Undead are the only type of Undead legal in the Regalian Empire, yet still regarded with mistrust and concern. Relicsworn Undead have no connection with the Death Gods, rather Relicsworn are made by the intervention of the Unionist Gods. Relicsworn Undead are made either from soldiers or aging Knights who are dying, or criminals whose life is given new purpose in service to the faith. This is either done by interring their head, skull, or heart into a Unionist reliquary container or box, after which it is interred into a suit of Armor (the image depicts a skull reliquary inserted into the chest-piece). Relicsworn Undead are then conscripted into the Burning Choir Chapter of the Aelrrigan Order, from where fellow Aelrrigans ensure the magical cohesion of their binding that keeps their body intact, and the influence of the Death Gods away. Relicsworn are then used to guard places that other Knights deem themselves above, such as graveyards, crypts, and abandoned religious sites that have long since been reclaimed by nature or just lack visitors. Due to their relation with the Aelrrigan Order in being part of it, they also follow Aelrrigan Code, and work with the Aelrrigans, though many Aelrrigans do not consider them full-fledged members, more like a commitment for the Order as a whole that sometimes becomes a burden. Unionist fanatics can consider Relicsworn a type of holy warrior, however.

Regulations
  • Relicsworn Undead inherit their Heritage Traits from their pre-death Heritage. They can still cast Magic but only Unionist God Magic, and are unable to gain other Afflictions or Affinities.
  • Relicsworn Undead, if they were Arkenborn or Godborn in life, lose all their Traits from these conditions. Some visuals may also change due to Undeath (see art for inspiration).
  • Relicsworn Undead are legal in the city of Regalia, but may still face bigotry. They are also only legal so long as they are Aelrrigan Knights, and get hunted if they leave the Order.
  • Relicsworn Undead are always in armor, because they lack a body without it. The armor is in essence their body, which is extended from the Reliquary that is fixed into it.
Mechanic 1

Relicsworn Undead no longer need biological processes such as breathing, eating, or sleeping. They are theoretically immortal so long as their body is not physically destroyed, as destroying their head will still force their soul to detach from their body and pass on. Relicsworn Undead can live for hundreds of years, though we recommend a maximum of 250, as Unionism did not exist before that.

Mechanic 2

Relicsworn Undead, due to a complex binding of Unionist God Magic, are invisible to Event Entities such as: Evolist Gods, Arken, Spirit Dukes, and some Extraplanar Event Entities (inquire with DM for opportunities). This even extends to things they are holding, including a person if they are inside their armor (permitting space, given the presence of the reliquary which takes up some space).

Mechanic 3

The Unionist Gods have not just blessed the Relicsworn with eternal martial duty, but also given them the means to soothe loss of simple life. That is to say, they can resurrect domestic pets like dogs, cats, and lizards from the dead, and give them extended life. This also extends to mounts like horses, or just wild animals in general, just never complex life forms like people or Spirits.

Godsrot Undead

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Description

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Mechanic 1

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Mechanic 2

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Mechanic 3

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Limitations

  • Undead Limitation I: Bralona, and Suvial cannot be Undead under any circumstances. Undead also cannot become other Afflictions, or Marken or Archon.
  • Undead Limitation II: Affinities not blocked like Arkenborn and Godborn lose their Traits upon becoming Undead. Some visuals may also have to change.

Mechanics

  • Undead-Life: Undead are not immortal, but their life is extended by several centuries, up to a maximum of 500. There are in theory older Undead, but we do not permit players to play 500+ year old Characters.
  • Undead-Forge: Undead are able to apply Ordial aesthetics and decorations on objects they own, armor, weapons, rental regions, and areas around them, creating undead effects and decorations.
  • Undead-Biotic: Undead no longer need biological processes. They do not breathe, do not need to drink or eat, sleep, or rest, and cannot be fed from by Vampires or Geists.
  • Undead-Graft: Undead can add objects and body parts removed from other living or Undead to repair parts of their body, meaning they can heal themselves while outside of Combat and recover lost limbs.

Deathrotten-only Mechanics

  • Undead-Speech: Undead are able to communicate in a secret language that only Undead, Geists and Geist-Thralls and Geist-Broods can understand, that cannot be understood through other Abilities or Mechanics.
  • Deathrot-Form: Undead can use Afflicted Form to transform into a Disguised Monster Form. Even though this is a Disguise, it cannot be seen through, even by Abilities or Mechanics that can see through Disguises.

Trivia

  • In places where necromancy is either legal or looked over, some necromancers turn a very healthy profit by resurrecting the dead pets of the wealthy who can’t bear to be parted from their favorite companions. It should be noted however, that these pets are not Undead, but rather Ordial Shades forced into corpses as Spirits.
  • With the rise in publicity of knowledge about Ordial powers and Deathrotten Undead, so too has the paranoia of those who hate them risen, leading the most radical of conspiracy theorists to believe that the Regalian Empire may be entirely controlled by phantom-possessed people.
  • A rumor for nearly two decades after it happened was that the Emperor couldn’t bear to kill his last remaining son, despite his Undead status. Instead, he kept him chained and secured away in the deepest reaches of the Imperial Palace.

Accreditation
Writers MonMarty
Processors Birdsfoot_Violet
Last Editor MonMarty on 06/12/2024.

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