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* '''Special II:''' Caan Godborn's bodies guide them, capable of producing intent-lines, glowing lines similar to Caan's, that move around depending on what they are doing, or what body part they use.
* '''Special II:''' Caan Godborn's bodies guide them, capable of producing intent-lines, glowing lines similar to Caan's, that move around depending on what they are doing, or what body part they use.
* '''Special III:''' Caan Godborn's intent-lines can sometimes even jump off their bodies and appear on objects or people they are looking for or want to commit actions on, even guiding them in Progressions.
* '''Special III:''' Caan Godborn's intent-lines can sometimes even jump off their bodies and appear on objects or people they are looking for or want to commit actions on, even guiding them in Progressions.
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<span style="font-size:130%;>'''Niall and Nolan Godborn, of [[Unionism]]'''</span><BR>
The Unionist Gods Niall and Nolan are rarely seen, though occasionally do appear to bless a barren single mother with children. Niall and Nolan do everything together, and so when Niall and Nolan Godborn are born, they are always born as twins, while the mother is tasked with the arduous test of faith of raising these so-called Twindivine Godborn (who always have two fathers). Twindivine Godborn twins are always born in a reflection of their two father pairings, one of military mind, and one of artistic mind, but more importantly, they can swap roles anytime. Twindivine Godborn tend to have the most societal expectations placed on them, because Unionism is a very autocratic religion with a heavy emphasis on exemplary behavior and conduct, leading some to buckle under the weight of expectations. Equally however, Twindivine Godborn (when virtuous and pro-state in conduct) are treated with extra privilege in Regalia.
* '''Required Traits:''' No max age, must be Ailor/Solvaan/Teledden or any Half-Race variants, auburn hair color, and must have Twindivine Eyes (Golden glowing irises, distinct from Void Arkenborn eyes).
* '''Optional Traits:''' Twindivine Godborn can also have a glowing golden band horizontally across their forehead of holy scripture, or a golden halo behind their head, both of which are toggle-able.
* '''Special I:''' Twindivine Godborn can, any time out of combat, swap Proficiency Points, Pack investments, and Body Shape with one another, so that they take on each other's traits and skills.
* '''Special II:''' Twindivine Godborn can manifest golden or white feathery wings, which not in combat, allowing (Elytra) flight (including use of Rockets). Combat or Abilities instantly disables flight.
* '''Special III:''' In Progressions, the "Art" Godborn is always a master-artist, while the "Military" Godborn is a master-duelist. Players are expected to somewhat design their Proficiency spreads this way.
* '''Limitation:''' It is not permitted to play Twindivines without both twins being (semi-active) played characters, this is deemed a narrative requirement because of how much the contrast matters to them.
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Revision as of 17:41, 13 March 2023

Godborn are the offspring of specific divine entities of the religions on Aloria, that even includes Estellon and Void Worship even though they are based on extra-planar entities. The Godborn manifest unique appearances, personality, and powers based on their heritage, but also have a uniquely difficult life within their own religious communities. Far from being worshiped or praised as the children of the god, Godborn are uniquely cursed with a demand to prove themselves, a task which for many of them seems too great to achieve, and so many of them languish in irrelevance, subject to the mockery and derision of the faithful, as if they are an extension of the inability of their religion to prove its superiority to others. In fact, many of the Godborn become an extension of religious wars between the various beliefs around the world, even if they nominally live in relatively peaceful conditions in various countries. There is always the hope that a Godborn will beat the Godborn of other religions in fame and name, though failing that, the criticism towards them is also proportionally more severe. It is said among the various religions that when a Godborn is born, the Gods flip a coin, with one side resulting in them being paragons of their faith, pious and virtuous, and the other side resulting in them being a curse of crime, violence and disappointment.

Rules to playing a Godborn

  • Godborn can only ever be from one God and a mortal pairing. Godborn also cannot be Arkenborn at the same time.
  • Godborn are only ever born to faithful mortal parents. Gods do not copulate with heathens, heretics, or non believers.
  • Godborn should arise from reasonable combinations, like Halfvel Old Gods Ailor, not Asha Godborn of an Estellon mother.
  • Godborn have a strict set of mandatory traits and optional aesthetics, all of which are overwritten by Afflictions.
  • The following Races cannot be Godborn: Yanar, Bralona, or Maraya if they were specifically awakened from a vault.
  • Being a Godborn does not make a Character Occult, though the Regalian State may still treat some of them as such.
  • Arkenborn sometimes have maximum ages in below listing, as not all gods are "found" at the same time or known.
  • Godborn never have Abilities, but they can derive God Magic Abilities in Custom Kits, though never non-Argumentation.
  • Godborn status is not transferrable across generations, meaning that one Godborn does not sire more Godborn.
  • Godborn status is immediate on birth, cannot be hidden, and for many provides a rough childhood for Godborn.
  • Some Religions, like Dragon Worship, do not have a Godborn variant. This is because these Gods do not copulate.

Playing a Godborn

Playing a Godborn (in contrast to Arkenborn) is not recommended for new players, due to the reading recommended, and the deep nuance of religions, and how they impact the lives and behavior of Godborn. Equally, Godborn tend to be very independently minded and operating, meaning they are not great starting places for connections with other Characters (and there equally aren't a lot of clergy Characters around to rely on). Playing a Godborn is generally considered more positive than Arkenborn, as Arkenborn are well recorded to be demon-spawn, and many Godborn have gone on to live virtuous lives. It should be noted however, that not all Godborn are treated equally, especially in the Regalian Empire. While Unionism based Godborn might receive preferential treatment, Regalia has very little information available on for example Sapphora or Asaredu Godborn, meaning these Godborn are not recognized as such, and are indistinguishable from generic Mages to Regalians (as Unionism is their state Religion, and they do not really acknowledge other Gods). Experiences as a Godborn may radically vary, Godborn may define how another player reacts to a Character at face value, but many will also completely ignore it. In lore, Godborn generally have a tough upbringing within society, as there is a level of unreasonable expectation on Godborn. Some rise to the occasion and become paragons of virtue in their faith, while others turn against the very faith that sired them in an act of rebellion, struggling against the judgement and derision of their inability to live up to expectations.

Unionist Godborn

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Caan Godborn, of Emended Unionism
The Emended Unionist God Caan travels the world hunting Apostate Mages as an Aelrrigan Mage-Knight. Caan is the only God that copulates with non-Faithful and with mortals of other religions. Perhaps the strongest known Mage in the world, Caan is disciplined and a man of few words, but also known to have a terrible vice for lust. Caan's Godborn are less consistent than other Godborn, their personalities all over the place as well as where they end up in life, though many end up joining the Aelrrigan Order (or more specifically, forced into it by other Aelrrigans). Caan Godborn are functionally blind, their eyes burn so bright with glowing light that looking them in the eyes hurts for others, and any light that is not their own causes sharp pain in their eyes. Most go through life blindfolded or with goggles, just like Caan. Caan Godborn tend to be more care-free, because Emended Unionism is less expectant of Godborn.

  • Required Traits: Max age 50, must be Ailor/Fin'ullen/Solvaan/Teledden/Maquixtl or any Half-Race variants, auburn hair color, and must have God-Sight Eyes (Solid deep pink iris/pupil, or whole eye).
  • Optional Traits: Caan Godborn can use their eyes to cast Magic or Abilities, which does not change the function of their Ability, but just uses light or beams of light from their eyes as aesthetic.
  • Special I: Caan Godborn gain the Arcane Sight Special from Spell Point Buy without any Points invested in this Proficiency. Despite being light-blind, they can see Magic, and use it to see just as well.
  • Special II: Caan Godborn's bodies guide them, capable of producing intent-lines, glowing lines similar to Caan's, that move around depending on what they are doing, or what body part they use.
  • Special III: Caan Godborn's intent-lines can sometimes even jump off their bodies and appear on objects or people they are looking for or want to commit actions on, even guiding them in Progressions.
Joinedgod1.png

Niall and Nolan Godborn, of Unionism
The Unionist Gods Niall and Nolan are rarely seen, though occasionally do appear to bless a barren single mother with children. Niall and Nolan do everything together, and so when Niall and Nolan Godborn are born, they are always born as twins, while the mother is tasked with the arduous test of faith of raising these so-called Twindivine Godborn (who always have two fathers). Twindivine Godborn twins are always born in a reflection of their two father pairings, one of military mind, and one of artistic mind, but more importantly, they can swap roles anytime. Twindivine Godborn tend to have the most societal expectations placed on them, because Unionism is a very autocratic religion with a heavy emphasis on exemplary behavior and conduct, leading some to buckle under the weight of expectations. Equally however, Twindivine Godborn (when virtuous and pro-state in conduct) are treated with extra privilege in Regalia.

  • Required Traits: No max age, must be Ailor/Solvaan/Teledden or any Half-Race variants, auburn hair color, and must have Twindivine Eyes (Golden glowing irises, distinct from Void Arkenborn eyes).
  • Optional Traits: Twindivine Godborn can also have a glowing golden band horizontally across their forehead of holy scripture, or a golden halo behind their head, both of which are toggle-able.
  • Special I: Twindivine Godborn can, any time out of combat, swap Proficiency Points, Pack investments, and Body Shape with one another, so that they take on each other's traits and skills.
  • Special II: Twindivine Godborn can manifest golden or white feathery wings, which not in combat, allowing (Elytra) flight (including use of Rockets). Combat or Abilities instantly disables flight.
  • Special III: In Progressions, the "Art" Godborn is always a master-artist, while the "Military" Godborn is a master-duelist. Players are expected to somewhat design their Proficiency spreads this way.
  • Limitation: It is not permitted to play Twindivines without both twins being (semi-active) played characters, this is deemed a narrative requirement because of how much the contrast matters to them.

Pagan Godborn

Halfvelborn.png

Halfvel Godborn, from Old Gods
The only God within Old Gods that produces Godborn is Halfvel (also called Godsun among the Ceardian Old Gods worshipers) who mingles among mortals. Halfvel's choices for partner are seemingly arbitrary, sometimes he resides in an area for a long time, sometimes he appears one night after a woman who could not conceive prays to him, to give her what she wants. Within the frame of Old Gods as a religion, Halfvel's children are called Storfødt (or Great Born in Common) and there is a general expectation that they will be "better than the average man or woman or person", a super-human of a kind that brings great fame and glory to their memory. Halfvel Godborn tend to be unrestrained and independent people, who are restless in search for the new great thing, achievement, ambition, or person to "do", never content in the moment or with their lot in life.

  • Required Traits: No max age, must be Ailor, Half-Ailor, Dwarf, Half-Dwarf, or Urlan, must have black hair, and must have Wolf-God Eyes (sky-blue irises, with dark-gray sclera).
  • Optional Traits: Halfvel Godborn can have increased height and build, or a green-blue glowing skin discoloration shaped like a tree on their back and arms which grows as they age.
  • Special I: Halfvel Godborn are also Marken, but are not cursed and always fully in control of themselves, and unlike normal Marken, can also speak while in their transformed form.
  • Special II: Halfvel Godborn have Night eyes, meaning they keep their Wolf-God Eyes in Marken form, and have perfect night vision and visibility in low-light environments like the sewers.
  • Special III: Halfvel Godborn have the Wolf-God's Blessing, meaning they will never be attacked by wild animals in the wilderness in Progressions or Roleplay, and can approach them.

Asaredu Godborn

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Da'amu and Asinum Godborn, from Asaredu
Both Da'amu and Asinum produce Godborn in the Asaredu faith, but they are grouped together because their children are both born as "Half-Death". Da'amu and Asinum seek out impressive followers of Asaredu (not necessarily Eronidas), who have achieved legendary feats or power. They then offer a bargain, for that person to raise a demigod of their siring, in exchange for protection of their soul after death. If accepted, the Gods produce a Godborn, which is presented the next day (skipping gestation for Da'amu). Da'amu's Godborn carry some significance both in Asaredu and Ordial Worship, as their connection with Bintaar is always greater than that of other mortals. Because Asaredu Godborn can see both Aloria and the Beyond, they tend to be more stoic, soft spoken, and calculated in their actions, melancholic at seeing both the living and dead world at once.

  • Required Traits: No max age, must be Eronidas or Half-Eronidas, and must have Half-Death Eyes (either yellow or blue, dark sclera, and irises produce a wispy trail as they move).
  • Optional Traits: Asaredu Godborn can have increased height and build, extended bone protrusions from the body like spikes, or turn parts of their body see-through to show bones.
  • Special I: Asaredu Godborn can see into the Beyond, but the Beyond cannot see them back. They know the time, place, manner, and reason of their death in high detail.
  • Special II: Asaredu Godborn can predict the death (with OOC consent/input) of another Character (time, place, manner, reason, person?), and create a vision of it for that person.
  • Special III: Asaredu Godborn gain the Memory Break Special from Spell Point Buy without any Points invested in this Proficiency. Additionally, they can perform this Special on others with consent also.

Baskarr Godborn

Elf-faith Godborn

Armandar.png

Evintarian Unionism, Amandaros the Mask
The only God within Evintarian Unionism that produces Godborn is Amandaros, and it's a fairly unusual one because Amandaros himself never actually materializes, rather he is a possessed mask. It is both possible for Amandaros to present as a woman, or as a man, or something in between. It is also possible for the Mask of Amandaros to be worn by a mortal, which imbues their body with his presence, thus resulting in a Godborn. As such. Amandaros is not biological sex-locked, and can even produce a Godborn with another man, or an independent couple altogether. Amandaros Godborn are never born with the God's intent, but rather the parent(s) who seek out the Mask(s) of Amandaros at the Temple of Birth. As such, Amandaros Godborn can have single parents, or two parents unrelated to Amandaros, and be of any compatible Race. Amandaros Godborn are seen as a divine blessing by the faithful, though there is a very strict enforcement of the faith on them, and if they stray, they receive the same treasonous distinction as Dogmatic Unionism.

  • Required Traits: Amandaros's children are born with Magenta glowing eyes, and the ability to cause any part of their body (or hair) to glow with that same color and vibrancy.
  • Optional Traits: Amandaros's children can have any evolved aspect of Void Worship in them, for example Void Mutations, increased/heightened body-size and build, and horns, without being Occult.
  • Special I: Amandaros's children can apply mutations to themselves without ever becoming classified as Occult, though have to generally sample their mutations from the Void Aesthetics. Additionally, they can speak in Amandspeech, which is just their normal voice, but with Amandaros's silky smooth almost whisper-like voice overlaid on their own as if they speak with two voices at once. Finally, Amandaros's children can innately feel the presence of other Void Gods in the area, if they are actively present and affecting the world around them causing hair in the back of their necks to stand up straight.


Sapphora.png

Estellon, Sapphora the Empress of Desire
The only God within Estellon that produces Godborn is Sapphora, but while she is entirely female coded, she only copulates with other women to produce Godborn who bear the child without any male intervention. Sapphora has remained and continues to remain at the Temple of Tantalizing Regret at the heart of the Allorn Empire, which is the only place where she can be copulated with. While Sapphora is absolutely a very carnal coded Goddess, the Godborn she produces are far less so. They do not inherit their Godmother's lustful nature, rather, they understand that lust is a weakness meant to be exploited onto others, and not to be exploited by. Sapphora Godborn are always full blood Teledden, or Half-Teledden (currently Teledden Subrace Altalar until the Rewrite is done). Sapphora's Godborn hold a special place among the Estellon Faithful as particularly blessed, on the same level as Silven. Similarly to Silven however, if they squander their divine touch, they are ridiculed to no end and expelled from society as failures.

  • Required Traits: Sapphora's children are always born with golden irises and luscious golden metallic hair that glows, and eventually flows into two independently movable snake-heads similar to hers.
  • Optional Traits: Sapphora's children can optionally also have white glowing lines and shapes on their body, and the ability to create illusions of rose petals from their hands and tears.
  • Special I: Sapphora's children are touched by the desires of others. At any time, if they focus themselves on anyone in Emote Range, they can discern that person's current desire, whether that is for an object (trying to steal an Artifact from someone in range), action (such as punching someone), food item (such as chocolate fudge) or person (if they are infatuated with someone, or crave someone). Additionally, if Sapphora's Godborn are desired by others, even if they do not say it, the Godborn will know (and inversely, also be aware if someone is totally not into them).
Sungod.png

Baskarr, Akhet the Sun God of Thousands
The only God within Baskarr that produces Godborn is Akhet. Akhet has one night stands with anyone he can get his hands on, as he is after all, the Lord of Thousand Sons. Akhet however exclusively copulates with other Asha, not even Half-Asha, meaning his Godborn can only ever be fullblood Asha. Akhet's children are called Reclamators by the Baskarr faithful, believing that they act like super-soldiers to help the Asha reclaim their heritage and legacy, because they are born better and stronger than other Asha on average. Equally, those that refuse to assist in the plight of the Asha to reclaim their old homeland and heritage from the Ailor and Altalar who live on it, are outcast as race traitors.

  • Required Traits: Akhet's Godborn have large sections of golden metallic fur like him, but also flaming eyes. Their irises are not visible, instead wisps of flames dance from them like wisps.
  • Optional Traits: Akhet's Godborn may also generally be bigger, taller, and broader than other Asha, and be energized and excitable merely from being touched by sunrays around them.
  • Special I: Akhet's Godborn cannot be exhausted in any way, either by physical combat, or excersize, or other draining activities. They can never run out of breath while running or swimming, and never need to recover their stamina while engaging in long duration activities, or even short burst intensive ones. Additionally, Akhet's Godborn are able to cause the glow of their golden metallic fur to become more and more intense, to the point that they can act like artificial sunlight in a completely dark area or room.

Accreditation
Writers MonMarty
Last Editor MonMarty on 03/13/2023.

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