[[Daen]] is a mess of ruins, rubble, and loyalties that have changed and evolved on a whim. Formerly the home of the [[Allorn Empire]], it now hosts the remains of that great state alongside the nations which spawned out of it, from the direct inheritors in [[Altalar]] dominated land to their former slaves in the cluster of central eastern states.
[[Daen]] is a mess of ruins, rubble, and loyalties that have changed and evolved on a whim. Formerly the home of the [[Allorn Empire]], it now hosts the remains of that great state alongside the nations which spawned out of it, from the direct inheritors in [[Altalar]] dominated land to their former slaves in the cluster of central eastern states.
Aloria is filled with many diverse Nations and States, some barely controlling enough territory to claim the titles that they do, and others dominating the world. Some are highly diverse and liberal places, while others are autocratic and discriminatory. Regardless of which paradigm the nations of Aloria ultimately rest on, all must contend with the shifting power in the world that has only increased in the past decade, from chaotic collapses to startling peaces.
The Major Nations and States are powerhouses in the world today, ruling hundreds of thousands, and sometimes millions of citizens, even if in some cases those citizens do not consider themselves truly part of the nation. A wide array of Races make up these nations, some dominated by a single one, but others racially diverse in population, though often dominated by a single Race in leadership. Some polities even owe allegiance to other, even larger states.
While Ceardia is largely covered in corruption, darkness, and mystery since the Destruction, Oldt Era also holds Carrhen, a relic of the past. On them nations have risen to essential, major positions for the efforts to reclaim the suspected homeland of the Ailor Race, but also Regalian efforts in the territory.
Hadaria’s Minor States are an assemblage of Naylar and Ailor ruled nations built from the ruins of the Essa Empire which briefly flourished before the Regalian Empire brought the Chrysant War to their peaceful shores. Hadar today is void of these nations, and is instead a zone of constant shifting dominance and power, all underneath the watchful eye of the Regalian Empire (though some would say this eye has blinked a fair few times in recent years).
Corontium is considered by many to be the second homeland of the Ailor Race due to possessing the Regalian Archipelago and the heartlands of the Regalian Empire. However, beyond this landmass rests others, with an array of nations on them with ties to the world’s greatest power.
Daen is a mess of ruins, rubble, and loyalties that have changed and evolved on a whim. Formerly the home of the Allorn Empire, it now hosts the remains of that great state alongside the nations which spawned out of it, from the direct inheritors in Altalar dominated land to their former slaves in the cluster of central eastern states.
Fendarfelle is a wild, untamed frontier, thick with danger yet also great wealth and profit to be found by those brave enough to see it out. The string of colonies founded in the region show that many have such spirit, though the recent surge in new arrivals has far more to do with conflict on Daen than these people possessing the spirit of adventure.
The cold northern regions of Aloria are thought of by most to be barren wastelands. However, nestled in between those vast expanses of white sit a slew of nations from an array of Races, Dwarves, Ailor and more.
The Minor States of Essalonia sit on an old continent filled with mystery and ruins, but also established history and nations. In recent years, much has befallen this frontier continent but its people have survived though the nations in the region have been damaged if not outright and forever changed.
The Minor Nations of Farah’deen rest in the northern reaches of the continent, largely in the shadow of the Songaskian Masaya, the continent’s superpower. Despite this, in recent years the power of the Masaya has been weakened and these nations have known either peace or more independence for the first time in decades. The full impact of this is still unknown.
The Minor Nations of Sendrass are minimal, as while the Sendrassian Empire is more of a confederation of divided warlords who work together, few would commit the political error of significantly seperating themselves from the politics of the home continent. However, some do, and carve out their own little kingdoms of savagery with ties back to the rest of the Sendrassian Allar.
The Minor Nations of The Far West are minimal, as as the dominance of the Dread Empire in this region is extreme. However, some have carved out independence from the superpower, often with the aid of others or thanks to internal politics among the Kathar.