Aloria is filled with many diverse Nations and States, some barely controlling enough territory to claim the titles that they do, and others dominating the world. Some are highly diverse and liberal places, while others are autocratic and discriminatory. Regardless of which paradigm the nations of Aloria ultimately rest on, all must contend with the shifting power in the world that has only increased in the past decade, from chaotic collapses to startling peaces.
For a full list of Minor Nations and States, click here
Major Nations and States
Major States
The core political influences of Aloria.
The Major Nations and States are powerhouses in the world today, ruling hundreds of thousands, and sometimes millions of citizens, even if in some cases those citizens do not consider themselves truly part of the nation. A wide array of Races make up these nations, some dominated by a single one, but others racially diverse in population, though often dominated by a single Race in leadership. Some polities even owe allegiance to other, even larger states.
Minor Nations and States
Oldt Era’s Minor States
Closest to the ancient homeland.
While Ceardia is largely covered in corruption, darkness, and mystery since the Destruction, Oldt Era does have other lands nearby. On them nations have risen to essential, major positions for the efforts to reclaim the suspected homeland of the Ailor Race.
Hadaria’s Minor States are an assemblage of Naylar and Ailor ruled nations built from the ruins of the Essa Empire which briefly flourished before the Regalian Empire brought the Chrysant War to their peaceful shores. Hadar today is void of these nations, and is instead a zone of constant shifting dominance and power while Turmen possesses all of the region’s major powers, such as they are, all underneath the watchful eyes of the Regalian Empire.
Corontium is considered by many to be the second homeland of the Ailor Race due to possessing the Regalian Archipelago and the heartlands of the Regalian Empire. However, beyond this landmass rests others, with an array of nations on them with ties to the world’s greatest power.
Daen is a mess of ruins, rubble, and loyalties that have changed and evolved on a whim. Formerly the home of the Allorn Empire, it now hosts the remains of that great state alongside the nations which spawned out of it, from the direct inheritors in Altalar dominated land to their former slaves in the cluster of central eastern states.
Fendarfelle is a wild, untamed frontier, thick with danger yet also great wealth and profit to be found by those brave enough to see it out. The string of colonies founded in the region show that many have such spirit, though the recent surge in new arrivals has far more to do with conflict on Daen than these people possessing the spirit of adventure.
The cold northern regions of Aloria are thought of by most to be barren wastelands. However, nestled in between those vast expanses of white sit a slew of nations from an array of Races, Dwarves, Ailor and more.
The Minor States of Essalonia sit on an old continent filled with mystery and ruins, but also established history and nations. In recent years, much has befallen this frontier continent but its people have survived though the nations in the region have been damaged if not outright and forever changed.
The Minor Nations of Farah’deen rest in two areas, the northern and southwestern reaches of the continent, but regardless they all sit in the shadow of the Songaskian Masaya, the continent’s superpower. Despite this, in recent years the power of the Masaya has been weakened and these nations have known either peace or more independence for the first time in decades. The full impact of this is still unknown.
Sendras is a dark continent, with nearby Solangeria being a hostile hellscape of jungle. Both regions are heavily obscure, but in the case of Sendras, there is a region entirely apart from the hostile hellscape of the Void-turned Allar so many expect all of Sendras to be. In the southeast sits less jungled ground, where a nation has emerged from suffering, trials and tribulation.