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  • :Info on it. These can be tomes and scriptures, sacred symbols, calendars or other distinct items of interest that either have to do with the religion's past, ==Cultures==
    2 KB (353 words) - 20:10, 31 December 2023
  • ...o the race you decide to play -- even humans. You can learn more about the cultures, backgrounds and histories of the playable races, their homelands and much
    24 members (1 subcategory, 0 files) - 18:35, 17 June 2017
  • ...t is used far more sparingly than it once was, save amongst those “cruder” Cultures and [[Races]] scattered throughout Aloria, in addition to the rural regions ...till critical, and thus the plant still has a significant use by Ailor and other Races, primarily in this area of use.
    4 KB (687 words) - 16:25, 9 January 2024
  • ...efore they were torn apart. Elsewhere, the origin of a myriad of races and cultures developed, many of which can be seen roaming Aloria today. ...rpower, the Songaskian Masaya of [[Farahdeen]]. Elsewhere, other races and cultures continued their lives unimpeded by this hostility, and made their own histo
    4 KB (606 words) - 23:32, 21 January 2024
  • |cultures = Cultures that live here ...case of Asha States, or other regional states heavily tied into Races, or Cultures that have their own separate clut page or Wiki section on an existing page,
    4 KB (622 words) - 20:39, 3 January 2024
  • |distinction = A culturally diverse people conquering both each other and the world. ...d and diverse people, splintering so far that some would say two disparate cultures of Ailor are more dissimilar than the Ailor are to the [[Eronidas]], an ent
    9 KB (1,494 words) - 03:44, 18 May 2024
  • *[[Cultures]]
    2 KB (148 words) - 20:29, 8 October 2023
  • ...as limited its prospects overall due to bias of different [[Cultures]] and other dominant faiths that are hostile to its connections, it is still embraced b ...d its use when [[Unionism]] grew significantly across the [[Ailor]] world. Other pagan cults also adopted the substance, but most were gradually either abso
    4 KB (607 words) - 16:43, 19 November 2023
  • ...nd the newer ones at the bottom, while also explaining how and where those Cultures fit within world history. [[File:Velheim cultures.jpg|400px|right|]]
    18 KB (2,976 words) - 01:02, 29 April 2024
  • *[[Cultures]]
    2 KB (311 words) - 22:55, 25 February 2024
  • {{Cultures}}
    1 KB (180 words) - 15:48, 22 February 2023
  • |name = Expanded Cultures Lore category=Expanded Cultures Lore
    10 KB (1,644 words) - 15:20, 9 December 2023
  • |usedby = What cultures speak it?
    2 KB (260 words) - 04:44, 13 June 2017
  • ...representing a broad mix of [[Races]], [[Afflictions]], [[Affinities]], [[Cultures]] and more to show the tapestry of time that is woven across Aloria. '''OOC ...gures]] • [[List of Famous Elves]] • [[List of Royal Figures]] • [[List of Other Figures]] • [[Mage Knights]] •
    2 KB (326 words) - 15:26, 2 August 2023
  • ...he knowledge of how to produce the alloy has reached other [[Races]] and [[Cultures]], but none use it as much as the Qadir do. The metal alloy is able to cond ...ionist enclaves. Since the Cataclysm, the metal has been known to multiple Cultures and Races who use it for a variety of purposes, but Brass still sees the mo
    5 KB (797 words) - 14:11, 26 October 2023
  • ...oduction, dozens of unique creations emerging from any number of Races and Cultures. While some are ultimately secrets lost to the annals of history, many more
    3 KB (414 words) - 13:54, 19 February 2023
  • ...ll compete with one another, sometimes in healthy, friendly rivalries, and other times in bitter fights due to ideological differences. ...others not. They have a broad range of support, often across the lines of cultures and peoples in Aloria, yet all have their unique origins. There are a numbe
    3 KB (419 words) - 23:26, 23 December 2023
  • ...used to produce cheap fabric, crafted for many commoners, but it does have other uses often appearing in these same communities. The plant survived the [[De ...t to [[Magic]]. The myth is one with a hundred variations, as many Ailor [[Cultures]] that followed their Ceardian origin took to adapting the tale to suit the
    6 KB (920 words) - 21:26, 22 October 2023
  • ...s less contested over). Their recent rediscovery has seen them engage with other Velheim, but their ways are in direct opposition to those of many modern Ve *For more on the Sunnvi Culture, read [[Ailor Cultures#Velheim Culture|Sunnvi Culture]].
    6 KB (943 words) - 16:17, 9 March 2024
  • ...questions in the [https://www.massivecraft.com/discord-roleplay Discord]. Other players or staff members should be able to help clear up any confusion. * [[Ailor]] Humans, inspired by a range of European and Near-Eastern cultures, are numerous and diverse. The roleplay setting, the Regalian Empire, was f
    13 KB (2,048 words) - 00:32, 5 February 2024

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