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  • ..., like what kinds of food a culture likes, or what their preferred gifting culture is like. * Wirtem Culture
    2 KB (274 words) - 22:54, 12 November 2023
  • ...re commonly used in inexpensive jewelry, though the recent rise in [[Regal Culture]] has meant a more significant interest from the upper class in the stone, ...risis]] did the same in Fendarfelle over a decade later. The growth of the Maraya also means their use of the material has increased with time, but this has
    4 KB (592 words) - 20:40, 18 December 2023
  • | Regal Culture Exclusive | style="vertical-align:middle; background-color:#F8F9FA; color:#202122;" | Maraya
    6 KB (757 words) - 01:27, 22 April 2024
  • ...in Sihai. The Maiden is considered an extremely important symbol in Nelfin culture, at least those who worship Estelley, and center piece to many Nelfin celeb ...e and Hixi in Sihai. This Celestial Body has no real importance for either culture, though the Sihai sometimes use it in symbolism because the green clouds su
    10 KB (1,821 words) - 20:57, 31 December 2023
  • ...re]], which can mean a variety of things, in terms of finance, technology, culture or even dominion over other countries or peoples. The Augur Order is genera ...lly possess high technological advantages. This is born from the fact that Maraya more often than not have stolen or withheld information from the Guild, and
    10 KB (1,623 words) - 06:41, 2 April 2024
  • ...l of their civilization. After emerging and re-baptizing themselves as the Maraya, some continue to try and open yet lost Vaults or re-discover ancient bluep ...g it, instead of reading about it. Inversely, picking other subcultures of Maraya may require extensive reading, and frustrate new players who want to quickl
    26 KB (4,342 words) - 21:46, 10 March 2024
  • ...raya]] population that have successfully integrated into this cosmopolitan culture. ...in the modern era, Ithanian Culture still has more in common with Teledden Culture than other Ailor Cultures.
    23 KB (3,727 words) - 00:42, 10 February 2024
  • ...which explain how Characters from different parts of the world feel about culture, religion, Magic, and one another. All Heritages can be found on the [[Race ...e Elves, journeyed west to ruins on the lost continent of Guldar. Maquixtl culture mixes a rural windmill and cottage appeal on one end with gene shift and mu
    13 KB (2,048 words) - 00:32, 5 February 2024
  • ...s incredibly wealthy due to its mineral and gem mines, as well as its high culture exports such as luxury clothing and jewelry. Sovereign Ithania is the home * For more on Ithanian Culture, read [[Ithanian Culture]].
    19 KB (3,069 words) - 16:17, 9 March 2024
  • ...ld never be lumped in with all Ailor, as that is offensive to their unique culture and history away from their Ailor cousins. ...a deeply intellectual and curious Race, valuing knowledge over (what their culture considers) the crude pursuits of warfare and combat. While this curiosity c
    24 KB (4,073 words) - 21:42, 10 March 2024
  • ...onism has few solid requirements for a service. Instead, it is the Race or Culture of origin for those involved which set such tenants. Among the [[Sihai]], c ...to suit their personal situation. The second is the Tying of the Knot. The Maraya believe those getting married permanently knot their energies to each other
    18 KB (3,043 words) - 23:51, 25 April 2024
  • ...se texts is also as broad as any can imagine, and while each [[Race]] or [[Culture]] has their specialties, there will always be outliers and fringe documents ...is a record of over two dozen ancient stories scraped from a Tohn Qarma, a Maraya device storing the folktales and children’s stories of now long-dead civi
    19 KB (2,877 words) - 07:41, 20 January 2024
  • ...formerly Anglian alone, the grand city has become an epicenter of [[Regal Culture]] which seeks to spread this influence out to the vast rural terrain beyond ...having close association with House Typhonus, though it is more a site of culture and faith than direct military power as it was in the old days. The walls a
    16 KB (2,597 words) - 15:03, 6 March 2024
  • ...the twins’ parents were of this sect. The two Half-Elves thus grew up in a culture of fear and suspicion, hiding in the [[Daendroque]] lands of the south but ...allum]], but instead focusing on the activities of the Home Fleet of the [[Maraya]], apparently having begun a new train of study for acolytes in seeking out
    17 KB (2,940 words) - 17:21, 3 January 2024
  • ...in popularity recently due to interest from certain elements of [[Regal]] Culture. ...is as close as one can get to street food in [[Lanlath]] and [[Teledden]] culture and may be one of their oldest recipes as well.
    20 KB (3,318 words) - 19:25, 23 January 2024
  • ...sence, Mechanics just add aesthetic flair that invest in the niche of each culture. Free Packs never raise Proficiency Points, but the character must be able ...members in their family. When they do, this surname is always from another culture's language. Here follows a list of example names for the Slizzar (they are
    41 KB (6,900 words) - 20:26, 26 March 2024
  • ...Ithania has a majority Ailor and [[Teledden]] population, with a sizable [[Maraya]] minority. Other minorities, silently seen and not actively recorded on an ...lems''': Sovereign Ithania has symbols synonymous with those of [[Ithanian Culture]] as a whole. Their formal flag is a white circle with a white star on a ha
    19 KB (3,176 words) - 23:34, 21 January 2024
  • ...their cities turned to dust. Despite [[Elven]] attempts to eradicate their culture, parts of it survived through being passed down within bound memories, and ...sence, Mechanics just add aesthetic flair that invest in the niche of each culture. Free Packs never raise Proficiency Points, but the character must be able
    52 KB (8,795 words) - 01:02, 18 April 2024
  • ...sence, Mechanics just add aesthetic flair that invest in the niche of each culture. Free Packs never raise Proficiency Points, but the character must be able ...the small number of them left. A number of Bralona now have found a place, culture, and family to call “home,” but many more are still searching for where
    33 KB (5,409 words) - 06:46, 2 April 2024
  • ...fer no longer. It is primarily the domain of the [[Elven]] [[Race]]s and [[Culture]]s, though others convert if they believe that the Estelley Gods may give t ...rves Mana as a [[Maquixtl]] named Ixchel, Rejection who serves Vyrë as a [[Maraya]] named Ammalla, and Beauty who serves Sapphora as a [[Fin'ullen]] named Ve
    44 KB (7,173 words) - 02:30, 19 April 2024

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