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27 October 2024
24 October 2024
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11:23 | Ailor 2 changes history −852 [MonMarty (2×)] | |||
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11:23 (cur | prev) −438 MonMarty talk contribs | ||||
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11:23 (cur | prev) −414 MonMarty talk contribs |
15 October 2024
14 October 2024
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N 02:01 | Speech Point Buy 8 changes history +11,983 [MonMarty (8×)] | |||
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02:01 (cur | prev) −1 MonMarty talk contribs (→Hazard Presence Pack) | ||||
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00:47 (cur | prev) −1 MonMarty talk contribs | ||||
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00:47 (cur | prev) −17 MonMarty talk contribs | ||||
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00:47 (cur | prev) +1,250 MonMarty talk contribs | ||||
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00:45 (cur | prev) −92 MonMarty talk contribs (→Persuasion Stat and Rolls) | ||||
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00:45 (cur | prev) +563 MonMarty talk contribs | ||||
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00:41 (cur | prev) +45 MonMarty talk contribs | ||||
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00:40 (cur | prev) +10,236 MonMarty talk contribs (Created page with "Speech Point Buy is part of the Proficiency System. Speech Point Buy is for diplomats, high-brow elites, smooth-talkers, and conniving schemers both for legal and illegal purposes. Speech Point Buy is strictly non-combat. If you invest any Proficiency Points into Charisma, it will detract from your Combat usefulness, the heavier you invest. Charisma Proficiency Points cannot be used in Combat Roleplay in any way, and do not contribute to your Attack Stat, or Defense...") |
00:55 | Adapt Point Buy diffhist −576 MonMarty talk contribs |
00:46 | Slizzar diffhist +1 MonMarty talk contribs (→Mechanics) |