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MassiveCraft has a comprehensive list of Roleplay Rules that are used to maintain order and structure within the roleplay department, the community, and the daily roleplay happening on the server. All rules apply strictly and solely in Regalia unless stated otherwise. As with the General Server Rules, Common sense is our main driving factor. In general, respect each other and do not ruin the atmosphere for others just so you can have fun. If you are still unsure whether something is against the rules or if a rule is unclear, ask a Lore Staff member, as Lore Staff’s interpretation of the Roleplay Rules is the only valid one.
Welcome to MassiveCraft! This is the New Roleplayers' Guide. Do not be afraid to ask questions in the [https://www.massivecraft.com/discord-roleplay Discord]. Other players or staff members should be able to help clear up any confusion.


==Roleplay Terminology==
==The World==
*'''In-Character (IC)''': Everything that happens in the roleplay universe, from the viewpoint of your character
MassiveCraft's lore is set in a universe called Aloria, a late medieval universe on the cusp of advancing. It is a world where knights in heavy armor, barbarian wildlings in thick fur, haughty Elven Mages, and caped French musketeers freely mingle. Aloria is a story of great Empires, the marks they have left on history, and the people they leave behind when they collapse. Most information about the world is held on Heritage pages, which explain how Characters from different parts of the world feel about culture, religion, Magic, and one another. All Heritages can be found on the [[Races]] page, but a neat summary of each is below. These summaries include physical form as well as lore information, and are grouped by shared story.
*'''Out of Character (OOC)''': Everything that doesn’t involve the roleplay universe, such as Minecraft Game mechanics
===Heritages===
Aloria's population is broken down into various Heritages, each with their own designs, histories, and themes. For organization, Heritages are broken down into the following lineages, which have common themes.


==Courtesy Rules==
[[File:Ailorrace.png|frameless|20px]] '''Cerkind Heritages''' are standard humanoids.
*Do not steal, copy, modify or re-use skins (or other content) belonging to other players without their consent.
*Ailor are standard humans, and the average of all Heritages.
*Do not disrupt ongoing roleplay through any manner, either through OOC or IC interactions, such as trolling.
*Skyborn are technology people focused on innovation.
*Do not force your will onto other players, or control another player’s character without their permission. This is known as '''Godmodding'''. Always provide an opportunity for a player to respond to your character’s actions (often using the word "attempt" in emotes).
*Sihai are an East-Asian inspired group of Dragon supporters distant from the world.
*Do not manipulate your own character’s abilities so that they always have an advantage in a  roleplay situation, making them seem invincible. This is known as '''Powergaming'''. Allow your character to have weaknesses to balance out their strengths, and accept that no character is perfect in every situation.
*Dwarves are standard dwarves fighting for their homeland.
*Do not use information you as a player are privy to that your character would not realistically know. This is known as '''Metagaming'''. Always keep your OOC knowledge separate from your character’s IC knowledge.
*Eronidas are Orc-like philosopher warriors and poets
*Do not break the immersion of the lore, or play a character that is not compliant with the lore framework.
*Avoid using OOC chat using )) in busy roleplay areas. Opt for direct messaging players through /msg.


==Game Mechanics==
[[File:Elfkind.png|frameless|20px]] '''Elfkind Heritages''' are the various elf themes.
*Do not misuse Local Chat modifiers by screaming or announcing outside of appropriate areas and circumstances.
*Teledden are standard elves with an ancient history.
*Your character cannot hear through walls, windows, or closed doors–even if MassiveChat may allow you to do so. Do not eavesdrop unless all parties consent.
*Lanlath are mystical high elves from a sealed-away realm.
*While Minecraft allows your avatar to survive long falls, this does not apply to your character grounded in the lore framework. A 2-block fall in roleplay is the same as a 2 meter (about 6.5 feet) drop IRL, and should be treated as such by your character.
*Suvial are fire elves with skills in Demon-taming.
*While Minecraft days last 20 minutes, lore days pass at the same speed as IRL. The time of day is dictated per roleplay scene, meaning that if a character says “Good Morning,” they have established that the roleplay scene is set in the morning, even if it may be the evening in your local timezone.
*Solvaan are mercenary wind elves from misty isles.
*Isldar are ice elves exiled and facing a cold war within.
*Sihndar are frugal dark elves fighting against Demons.
*Kathar are cultist dark elves seeking greater power from dark entities.
*Maquixtl are geneticist elves dwelling in ancient jungles and rural plains.
*Abismaï are probably the cave elves, but I have no idea lol.
*Selvath are wood elves who fiercely guard their forest realms.


==Metagaming/Powergaming/Godmodding Rules==
[[File:Beastrace.png|frameless|20px]] '''Beskind Heritages''' are anthropomorphic peoples.
*Your character cannot know the name of another player’s character just by looking at the nameplate hovering over the avatar. Always introduce your character beforehand.
*Asha are animal-folk seafarers and adventurers.
**Famous characters such as the Emperor and Nobility are always known by others, due to the many paintings which have captured their likeness.
*Urlan are minotaur hunters fused with a symbiote.
*Do not share private information gained between two of your own characters. Always have another player to act as an intermediary to avoid Metagaming.
*Narim are insectoids who dwell in the undercity.
*Do not create a character that is designed to avenge your previous character.
*Do not listen to roleplay OOC, and then use that information IC with your character. Always emote your presence when entering a roleplay scene to prevent Metagaming.
*Only certain detection mechanics can be used to determine if another character has a certain type of Affliction. Do not use other mechanics to detect Afflictions if they are not intended for that.
**Shapeshifters attempting to mimic an Affliction are exempt from this, as their inability to use certain Abilities can be cause for suspicion.
*You are not allowed to retcon or void a roleplay scenario to “start over”, unless every participant consents.
**Punishments for crimes or interactions with law-enforcement groups cannot be retconned.
**Lore Staff have the right to retcon a roleplay scene if players cannot agree on an outcome.
*If a player does not want to roleplay, they must remove their nickname to be considered OOC.
**An OOC player is only allowed to spectate a roleplay scene if all participants consent.


==Maim and Kill Permissions==
[[File:Yanarrace.png|frameless|20px]] '''Auldkin Heritages''' are ancient peoples.
MassiveCraft has a set of rules to protect from random deathmatching, and unfair death forced onto others. Character Death is usually a right reserved for the owner of the Original Character, yet there are some rules in effect where this right is given away, for the sake of fairness and equal playing field. As soon as a conflict arises about Maim and Kill Rules, both sides must contact Lore Staff via Ticket to mediate.  
*Maraya are fae- and tiefling-like vault-dwellers from a technologically advanced past.
*Allar are lizardfolk alchemists and educators.
*Slizzar are snake-like shapshifters who can blend into any society.


'''You should generally seek to avoid killing another player’s character if there are other options available to you and them (and there always are). Consult the player(s) or Lore Staff in question to discuss alternative options. Generally speaking, the community does not look kindly on those who simply kill off characters for smaller reasons, or do not give second chances.'''
[[File:Ancientraces.png|frameless|20px]] '''Unique Heritages''' are miscellaneous peoples.
*Dragonkin are humanoids descended from the souls of dragons.
*Bralona are inorganic slime and metal people created by dragons.
*Yanar are plan people with an affinity for nature.
*Orion are star-people from the skies curious about the world.
*Mystech are a group of Spirits, Robots, and Homunculi


*'''Maim Perm:''' inflicting damage on another character that would permanently disable them. **Character aesthetics, functionless soft tissue (like the nose or ear), or skin being damaged is not a maim.
==Extra Reading==
*'''Kill Perm:''' the right to kill another character. This can either be direct (such as by stabbing a vital organ) or indirectly (such as poison).
===Magic===
*'''Given Consent:''' the strict, written permission to kill a character. When you have been Given Consent by another player, it means they allow your character to either Maim or Kill their character.
Magic is strongly woven into the history of Aloria as both an uplifting and dangerous force that has started as many civilizations as it has ended them. Different Heritages, Cultures, and Religions have very strong opinions about Magic and its use that can often become polarizing. This section will not go into the nuances of Magic in detail. However, it's a generally good rule of thumb that people and civilizations who have had bad experiences with Magical enemies like Vampires and Demons are more likely to be suspicious of even normal Mages who aren't hurting anybody, while the more familiar a Culture is with Magic, the less likely it is they fear it. Certain Religions impose that only their type of Magic is valid, such as Draconism that only favors Magic from the Dragons. More information about this can be found on Heritage, Culture and Religion pages, as well as the [[Magic]] page.
**Given Consent is only valid when server logs (or screenshots of in-game chat) can be verified. Discord logs and outdated conversations are not valid.
**Given Consent is not perpetual, and can expire.
*'''Surrendered Consent:''' to automatically allow others to Maim or Kill a character in response to the character’s actions, without Given Consent.
**This may be voluntary or involuntary, depending on the situation.
**Surrendering Consent does not require your approval.


===Exceptions===
===Affinities and Afflictions===
*'''Mental Anguish:''' when a character is forced to suffer or engage in an action that you, from an OOC stand point of view, find distressing. For example, if you yourself are a survivor of Leukemia, hair removal may be viewed as distressing and ruining your experience.
Besides Heritages, '''Affinities and Afflictions''' can be optional reading for designing a Character in the world of Aloria. These are unique conditions a Character can have that lock them into a certain design niche.
**If such a case is occurring you must always contact a Rank3 Lore Staff member, and you cannot appeal to any sort of exception without their approval.
* The [[Arkenborn]] Affinity is for Characters born as the children of the Arken, some of the world's most powerful Demons, worshiped as Gods in some religions. Arkenborn are powerful but mentally unstable and caustic Mages.
*'''Regeneration:''' Any character with body or regeneration [[Abilities]] has no such thing as Maim Perms.
* The [[Godborn]] Affinity is for Characters born as children of the Gods, entities venerated by millions of faithful. Godborn follow the story and archetype of their Godly parents, in search of their divine purpose.
*'''Godly Beings:''' There is the potential for Surrendered Kill & Maim Permissions when interacting with a Dragon, Arken, Void/Exist/Unspoken Gods, Emperors, and other quasi-divine deities when portrayed by Lore Staff. These surrendered permissions apply when a character acts flippantly in the face of these beings that should be afforded either reverence or fear, as a player should be OOC aware with what they are interacting with.  
* The [[Archon]] Affinity is for Characters who swear fealty to the Dragons, ancient architects of the world and the living, and pledge to join their war against the Demonic and otherworldly as foot soldiers, spies, or strategists.
*'''Law Enforcement:''' Law enforcement groups are exempt from needing Consent in any way or form, but they are also internally regulated for when they can and cannot take a character’s life or arm by Lore Staff. They are also permitted to execute characters who "inflict excessive and overbearing harm, law violations, or violently resisting arrest", under approval of the Lord Commissioner and Lore Staff.
* The [[Marken]] Affinity is the Alorian word for Werewolves who can lose control over themselves and change forms at strong emotions or the turning of the moon.
*'''Mutated Characters:''' If your character is excessively mutated to the point that (in the review of Staff) they are nearly or exactly indistinguishable from for example Void Monsters, that Guards (of either Regalia proper, or any of the Boroughs like New Crookback) can request Lore Staff Rank 3 for permission to have Character-Kill Permissions.
* The [[Vampire]] Affliction is as it says, a famed and feared curse that lurks in the corner of every realm, promising sweet gifts of immortality and power at the cost of one's soul.
* The [[Mortisphage]] Affliction is a lesser understood curse sowed by the Dead Gods that lends those struck with it the desire to feed on the memories of others for their fell masters.
* The [[Undead]] Affliction is a blanket term for those who died and came back to life, considered sacred warriors in some religions and accursed to be slain in others.


==Inappropriate Roleplay==
===The Setting===
MassiveCraft maintains a not-excessively-sexual atmosphere. This means that, while bad words and offensive terms may be used in character, age-inappropriate roleplay should not happen publicly, nor should roleplay that is considered disgusting. Furthermore, MassiveCraft has a complete ban on the discussion and roleplaying of sexual assault, while we also refer to forced nudity as sexual assault. MassiveCraft's view on what is disgusting is explained below. It is however absolutely crucial that the reader understands that while some of these actions may possibly be legal by the rules, consent should always be required for an action. Even if an action you are about to take is allowed, if you do not have the consent of the player in question to engage in this kind of roleplay with them, then you are violating the harassment rules of the server. If you are unsure whether you have consent, PM them to ask, or don't do it at all.
The actual Roleplay is set in the city of Regalia, the capital of the Regalian Empire. As the Imperial capital, it is host to all walks of society, and generally speaking any concept available works (though more extreme options, like being a Vampire or Undead, might draw hostility and limit Roleplay options unless the player is careful about disguising). Regalia is divided into four areas: the Town, Crookback, the Sewers, and Gloomrot. Most Roleplay happens in the Town proper, where businesses open and people gather. Crossing the bridge into Crookback takes the Character into a space that is more open to the Afflicted, heavily Mutated, and the obviously very Magical, while following the stairs down into the Sewers brings them into contact with the more utterly illegal, such anti-state agents and violent criminals, who need a place to hide. Gloomrot is the dark, shadowy forest in the countryside of Regalia dotted with a few little cottages and taverns, where mysterious creatures lurk and small parties of travelers can frequently be found.


'''With regards to Erotic and Mature Roleplay:'''
===Mechanics===
* Erotic Roleplay, or emotes specifically depicting intercourse or other sexual contact is forbidden in public, meaning if any non-participant party can witness it. Fade to black is always the recommended course of action.
All of MassiveCraft's mechanical systems are explained on the [[Proficiency]] page.
* Mature Roleplay, is superficial building of sexual tension, physical flirting, or verbal flirting. The before mentioned include either superficial physical contact, verbal reference, or literal reference. This is considered mature role play. These actions must always stop short of actual erotic content, as this would fall under Erotic Roleplay.
* Nudity, when performed in a non-sexual way, is not illegal, but should be done tastefully, and not like a sexual exposition. The emotes and actions should support a dialogue narrative and be a transitioning point, not the main action of the scene.
* Torture Roleplay is banned outright for Guards, period. It must be time-skipped, with the victim having cuts/bruises and roleplaying out the aftermath, but no Torture RP will ever be performed at the Guard Prison. Non-Guard characters may agree to engage in Torture RP, but only if the victim gives consent in advance.
* Gore/Dismemberment, may be started, but must be stopped as soon as the person receiving the actions indicates that they do not wish to roleplay out these actions. This wish must always be respected. The actions will then Fade to Black and be time skipped.
* Birthing Roleplay, may only be done in private settings for example in Noble Estates or Houses that are outside the city walls. Birthing Roleplay does not fall under Minor Protection and does not require consent.
* Bodily Fluids, or more specifically urine/feces/period or ejaculatory fluids may not be role played out, ever. This is considered unacceptable disgusting roleplay.
* Sexual Rape or Molestation RP of any kind, even consensual, even between adults, is strictly not permitted. Any form of Rape glorification is also strictly forbidden, even in OOC chat.
* Suicide and self harm RP is not permitted. Any form of suicide and self harm glorification is also strictly forbidden, even in OOC chat.
* Cursing Roleplay is permitted, but should be moderated. If a player present asks the cursing to be reduced, this request should be respected but not obeyed explicitly. Generally speaking you should not pepper every single dialogue with cursing.
* Drug Roleplay is permitted, but only within the framework of the Lore. Only Lore compliant drugs like Opium and Tabacca and Alcohol are permitted. These should be role played out realistically including their terrible drawbacks.
* Prostitution Roleplay, specifically the soliciting or selling of sexual acts is nominally permitted. This means that a character may refer to themselves as a prostitute, and go about securing customers, but the actual acts performed by the prostitute may not be role played out, and should be faded to black.
* Please remember that in any and all cases, Erotic Roleplay does not fall under inappropriate sexual conduct in known jurisdictions, even for minors. That being said, we want parents to feel the server does not encourage or facilitate Erotic Roleplay. The server takes a strong stance that Erotic Roleplay with minors is morally reprehensible, and must be avoided at all costs, and must warn adults involved in these activities that they will become socially outcast and potentially legally prosecuted if this comes out. If our own logs corroborate that it occurred on the server, we may consider actions against the adult (we will never take negative action against the minor, but will remind them why Erotic Roleplay with an adult is not okay). But we refrain from taking any action if the activity does not use MassiveCraft (or its services) as a medium. For example, Erotic Roleplay occuring on Discord, or age inappropriate conduct occurring on Discord, is within the jurisdiction of the Discord Community Team, and the parents/legal authorities of the minor. However we highly encourage parents or players who have irrefutable evidence of inappropriate sexual conduct outside of our platform to present this information to the local police authorities. MassiveCraft will hand over any logs pertinent to such cases should police authorities contact us. If there is a very clear case of an adult exposing a minor to pornographic content, or enticing them to engage in pornographic behavior (corruption of a minor) and this can be adequately proven, the adult will be permanently IP banned from the server, and we will support any press for legal actions against the adult. Under no circumstances, the victim of pedophilia will receive any punishment from our administration.


==Punishments==
==Getting Started==
Punishments for all of the above are listed under each circumstance. Additionally, the following punishments can occur, which can be appealed on the forums or with a member of lore staff:
* First, join the [https://www.massivecraft.com/discord-roleplay Discord].
*Being barred from having special permissions.
* Next, make a forum account. You have to have logged on for that, so log onto MassiveCraft at the IP massivecraft.com, and then log back off.
*Being banned from participating in combat roleplay.
* Then, go to the [https://forums.massivecraft.com/register/ forums] and make an account with the same name as your Minecraft username.
*Being banned from noble families.
* After, go to the [https://forums.massivecraft.com/forums/character-applications.290/ Character Sheets] section and read the [https://forums.massivecraft.com/threads/character-applications-template.54735/ template].
* Hit Post New Thread in the Character Sheets section and fill out a copy of the template for your Character.
* That’s all! Get on and roleplay.
* Please use the Ticket Bot in the Discord if you have any questions at all or need a skin. We’ll get you sorted.
 
==The Chat System==
* Run /rpmode to leave non-roleplay channels. You are now in Local Chat.
* Run /nick use CHARACTERNAME. Your dialogue will now show up with your character’s name.
** Typing and entering '''Hello.''' will print '''~CHARACTERNAME says: "Hello."'''
** Typing and entering '''jumped.+''' will print '''~CHARACTERNAME jumped.'''
** Typing and entering '''jumped. "Woah!"+''' will print '''~CHARACTERNAME jumped. "Woah!"'''
** Typing and entering '''Hello.$''' will print '''~CHARACTERNAME mutters: "Hello."''' This has a shorter range than normal.
** Typing and entering '''Hello.*''' will print '''~CHARACTERNAME whispers: "Hello."''' This has a very short range.
** Typing and entering '''Hello.))''' will print '''Hello.''' in local Out Of Character chat.
 
==Utilities==
* You can revisit the tutorial at spawn.
* You can use /fav add USERNAME to see when a friend logs on and off.
* There’s an activity board near spawn (/tp Golden Willow) to show you where players are.
* /tp WARPNAME will take you around the city. Warp names often match activity board names.
* If you ever can’t find RP, check #looking-for-rp in the Discord.
* Ask in a ticket if you’re new and struggling to find anyone.

Latest revision as of 01:50, 28 September 2024

Welcome to MassiveCraft! This is the New Roleplayers' Guide. Do not be afraid to ask questions in the Discord. Other players or staff members should be able to help clear up any confusion.

The World

MassiveCraft's lore is set in a universe called Aloria, a late medieval universe on the cusp of advancing. It is a world where knights in heavy armor, barbarian wildlings in thick fur, haughty Elven Mages, and caped French musketeers freely mingle. Aloria is a story of great Empires, the marks they have left on history, and the people they leave behind when they collapse. Most information about the world is held on Heritage pages, which explain how Characters from different parts of the world feel about culture, religion, Magic, and one another. All Heritages can be found on the Races page, but a neat summary of each is below. These summaries include physical form as well as lore information, and are grouped by shared story.

Heritages

Aloria's population is broken down into various Heritages, each with their own designs, histories, and themes. For organization, Heritages are broken down into the following lineages, which have common themes.

Cerkind Heritages are standard humanoids.

  • Ailor are standard humans, and the average of all Heritages.
  • Skyborn are technology people focused on innovation.
  • Sihai are an East-Asian inspired group of Dragon supporters distant from the world.
  • Dwarves are standard dwarves fighting for their homeland.
  • Eronidas are Orc-like philosopher warriors and poets

Elfkind Heritages are the various elf themes.

  • Teledden are standard elves with an ancient history.
  • Lanlath are mystical high elves from a sealed-away realm.
  • Suvial are fire elves with skills in Demon-taming.
  • Solvaan are mercenary wind elves from misty isles.
  • Isldar are ice elves exiled and facing a cold war within.
  • Sihndar are frugal dark elves fighting against Demons.
  • Kathar are cultist dark elves seeking greater power from dark entities.
  • Maquixtl are geneticist elves dwelling in ancient jungles and rural plains.
  • Abismaï are probably the cave elves, but I have no idea lol.
  • Selvath are wood elves who fiercely guard their forest realms.

Beskind Heritages are anthropomorphic peoples.

  • Asha are animal-folk seafarers and adventurers.
  • Urlan are minotaur hunters fused with a symbiote.
  • Narim are insectoids who dwell in the undercity.

Auldkin Heritages are ancient peoples.

  • Maraya are fae- and tiefling-like vault-dwellers from a technologically advanced past.
  • Allar are lizardfolk alchemists and educators.
  • Slizzar are snake-like shapshifters who can blend into any society.

Unique Heritages are miscellaneous peoples.

  • Dragonkin are humanoids descended from the souls of dragons.
  • Bralona are inorganic slime and metal people created by dragons.
  • Yanar are plan people with an affinity for nature.
  • Orion are star-people from the skies curious about the world.
  • Mystech are a group of Spirits, Robots, and Homunculi

Extra Reading

Magic

Magic is strongly woven into the history of Aloria as both an uplifting and dangerous force that has started as many civilizations as it has ended them. Different Heritages, Cultures, and Religions have very strong opinions about Magic and its use that can often become polarizing. This section will not go into the nuances of Magic in detail. However, it's a generally good rule of thumb that people and civilizations who have had bad experiences with Magical enemies like Vampires and Demons are more likely to be suspicious of even normal Mages who aren't hurting anybody, while the more familiar a Culture is with Magic, the less likely it is they fear it. Certain Religions impose that only their type of Magic is valid, such as Draconism that only favors Magic from the Dragons. More information about this can be found on Heritage, Culture and Religion pages, as well as the Magic page.

Affinities and Afflictions

Besides Heritages, Affinities and Afflictions can be optional reading for designing a Character in the world of Aloria. These are unique conditions a Character can have that lock them into a certain design niche.

  • The Arkenborn Affinity is for Characters born as the children of the Arken, some of the world's most powerful Demons, worshiped as Gods in some religions. Arkenborn are powerful but mentally unstable and caustic Mages.
  • The Godborn Affinity is for Characters born as children of the Gods, entities venerated by millions of faithful. Godborn follow the story and archetype of their Godly parents, in search of their divine purpose.
  • The Archon Affinity is for Characters who swear fealty to the Dragons, ancient architects of the world and the living, and pledge to join their war against the Demonic and otherworldly as foot soldiers, spies, or strategists.
  • The Marken Affinity is the Alorian word for Werewolves who can lose control over themselves and change forms at strong emotions or the turning of the moon.
  • The Vampire Affliction is as it says, a famed and feared curse that lurks in the corner of every realm, promising sweet gifts of immortality and power at the cost of one's soul.
  • The Mortisphage Affliction is a lesser understood curse sowed by the Dead Gods that lends those struck with it the desire to feed on the memories of others for their fell masters.
  • The Undead Affliction is a blanket term for those who died and came back to life, considered sacred warriors in some religions and accursed to be slain in others.

The Setting

The actual Roleplay is set in the city of Regalia, the capital of the Regalian Empire. As the Imperial capital, it is host to all walks of society, and generally speaking any concept available works (though more extreme options, like being a Vampire or Undead, might draw hostility and limit Roleplay options unless the player is careful about disguising). Regalia is divided into four areas: the Town, Crookback, the Sewers, and Gloomrot. Most Roleplay happens in the Town proper, where businesses open and people gather. Crossing the bridge into Crookback takes the Character into a space that is more open to the Afflicted, heavily Mutated, and the obviously very Magical, while following the stairs down into the Sewers brings them into contact with the more utterly illegal, such anti-state agents and violent criminals, who need a place to hide. Gloomrot is the dark, shadowy forest in the countryside of Regalia dotted with a few little cottages and taverns, where mysterious creatures lurk and small parties of travelers can frequently be found.

Mechanics

All of MassiveCraft's mechanical systems are explained on the Proficiency page.

Getting Started

  • First, join the Discord.
  • Next, make a forum account. You have to have logged on for that, so log onto MassiveCraft at the IP massivecraft.com, and then log back off.
  • Then, go to the forums and make an account with the same name as your Minecraft username.
  • After, go to the Character Sheets section and read the template.
  • Hit Post New Thread in the Character Sheets section and fill out a copy of the template for your Character.
  • That’s all! Get on and roleplay.
  • Please use the Ticket Bot in the Discord if you have any questions at all or need a skin. We’ll get you sorted.

The Chat System

  • Run /rpmode to leave non-roleplay channels. You are now in Local Chat.
  • Run /nick use CHARACTERNAME. Your dialogue will now show up with your character’s name.
    • Typing and entering Hello. will print ~CHARACTERNAME says: "Hello."
    • Typing and entering jumped.+ will print ~CHARACTERNAME jumped.
    • Typing and entering jumped. "Woah!"+ will print ~CHARACTERNAME jumped. "Woah!"
    • Typing and entering Hello.$ will print ~CHARACTERNAME mutters: "Hello." This has a shorter range than normal.
    • Typing and entering Hello.* will print ~CHARACTERNAME whispers: "Hello." This has a very short range.
    • Typing and entering Hello.)) will print Hello. in local Out Of Character chat.

Utilities

  • You can revisit the tutorial at spawn.
  • You can use /fav add USERNAME to see when a friend logs on and off.
  • There’s an activity board near spawn (/tp Golden Willow) to show you where players are.
  • /tp WARPNAME will take you around the city. Warp names often match activity board names.
  • If you ever can’t find RP, check #looking-for-rp in the Discord.
  • Ask in a ticket if you’re new and struggling to find anyone.