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| While the size of the presently-discovered Aloria is comparable to real-world Europe, the distinct landscapes, climates, cultures, and races that cover the landscape are indicative of the world's dramatic diversity and the fantastic sights one would encounter when traveling. The snowy peaks of [[Ellador]] contrast the endless sands of [[Farah'deen]], and the [[Yang-Tzu Islands]] rival the [[Regalian Archipelago]] in size and beauty. Take a moment to read up on the incredible world of Aloria, and the fantastic lands within.
| | Aloria is the world in which all roleplay takes place, loosely understood to be a planet called Aloria, though many parts of it are as of yet unexplored. The snowy peaks of [[Ellador]] contrast the endless sands of [[Ard al-Nur]], all surrounded by the oceans of the world. Accompanying these distinctive climates and geographical features are a wide variety of [[Cultures]] and [[Heritages]] that cover the landscape, which emphasize the world's dramatic diversity and the fantastic sights one would encounter when traveling. |
| :*''For a list of all Major Nations and States, click [[List of Minor States|here]]
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| [[File:ContinentsMap.png|375px|thumb|right|A map of the continents of known Aloria]] | | <center> |
| | [[File:FullMapCompressed2.jpg|1000px]] |
| | </center> |
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| ==Corontium==
| | {{ImageGrid |
| {{GeoTable | | | images = Regallia11.png, Westwind1.png, Eastlands1.png |
| |continent = Corontium
| | | texts = [[Corontium]], [[Westwynd]], [[Eastwynd]] |
| |intro = To many Regalian imperialists, Corontium is seen as the center of Aloria. Indeed, the area functions as a pivotal continental region in the middle of everything, and is well-connected with the rest of the world by diplomacy, politics, war, and trade. Corontium is home to the Regalian Empire, arguable the most powerful in Aloria, and the people of the archipelago owe their mastery of the world in part to the location they reside in. | | | links = Corontium, Westwynd, Eastwynd |
| |caption = Cradled in the middle of everything | | | subtexts = Heart of the Regalian Empire, West Ailor & Asha Realms, East Ailor & Lost Realms |
| |pronunciation = Core-run-ti-um
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| |demonym = Corontian
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| |population = 4,000,000
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| |area = 2,550,000 mi²
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| |regions = • [[Regalian Archipelago]] • [[Solacian Isles]] • [[Kelmoria]] • [[Silbrae]] • [[Kilarallis]] • [[Etosil]] •
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| |nations and states = • [[Regalian Empire]] • [[Republic of Arvost]] • [[Talath]] • [[Carmoor]] • [[Realm of the Undead]] • | |
| |provinces = • [[Patriarchate of Etosil]] • [[Colony of Silverwind]] • [[Governorate of Solacia]] • | |
| |cities = • [[Regalian Holy City]] • [[Calemberg]] • [[Alberta]] • [[El Puerto Azul]] • [[Silverwind]] •
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| }} | | }} |
| ==Daen==
| | {{ImageGrid |
| {{GeoTable | | | images = Eastlands2.png, NEWLEFY1.png, Nothland1.png |
| |continent = Daen
| | | texts = [[Ard al-Nur]], [[Altaleï]], [[Northbelt]] |
| |intro = Home to nearly all Nelfin subspecies, Daen was the birthplace of the once-sprawling Elven Empire. Possessing bountiful natural resources, such as vast jungles and fertile land, Aloria's various factions have wasted no time in attempting to divide the continent up between themselves, from Ailor colonies like Ithania sprouting up to create their own widespread image and culture, to the recent Varran efforts to establish themselves as their own power, even as far as Orcs competing with wildlife and Avanthar alike for the glory of their kind. A far cry from its imperial past, the Daen of the modern age is Aloria's stewing pot, mixing as many races and cultures as possible into one ancient land. | | | links = Ard al-Nur, Altaleï, Northbelt |
| |caption = A constant mixing-pot of strife and chaos | | | subtexts = Skyborn & Dragonkin Realms, The Old Elven Empire, Velheim Ailor & Sihndar Realms |
| |pronunciation = Dane
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| |demonym = Varies on region
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| |population = 12,000,000
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| |area = 1,500,000 mi²
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| | |
| |regions = • [[Daendroc]] • [[Ithania]] • [[Hyarroc]] • [[Teled Methen]] • [[Saivale]] •
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| |nations and states = • [[Ithanian Sovereignty]] • [[Kingdom of Lusits]] • [[Governate of Daenshore]] • [[Andois]] [[Visois]] • [[L’Elvellen]] • [[Amaolits]] • [[Catalon]] • [[Basqlierra]] • [[Bastierra]] • [[Caslin]] • [[Shadow Isles]] • [[Blood Thorall]] • [[Northalarna]] • [[Dark Ungwar]] • [[Ularen Wastes]] • [[Inheritor States of Ríë]] • [[Saivale Emaella]]
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| |provinces = • [[Castellajoux]] • [[Camigoux de Foix]] • [[Shevaix]] • [[Bressuivre]] • [[Haute Puisse]] • [[Agennes-sur-Livres]] • [[Dusois]] • [[San-Lume]] | |
| |cities = • [[Rie]] • [[La Portée du Paradis]] • [[Ssil]] • [[Hallonq]] • | |
| }} | | }} |
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| ==Essalonia==
| | {{ImageGrid |
| {{GeoTable | | | images = Ellador2.png, Fareast.png, Hadaria.png |
| |continent = Essalonia | | | texts = [[Ellador]], [[Jadeheart]], [[Hadaria]] |
| |intro = Essalonia is a rural continent nominally known by the Ailor as the colonial haven of New Ceardia. Occupied by a mixture of Ailor and Songaskians, this land is rural and uninhabited. Sprawls of fields that feed into the Regalian economy rest upon its hills, untouched by the busy city life.
| | | links = Ellador, Jadeheart, Hadaria |
| |caption = A hidden refuge of nature, untouched by the urban habits of Alorians | | | subtexts = The Silent Far North, Home of the Sihai People, Allar & Slizzar Realms |
| |pronunciation = Ess-ah-lone-nia
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| |demonym = Essalonian
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| |population = 7,000,000
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| |area = 1,400,000 mi²
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| |regions = • [[New Ceardia]] • [[Western Shore]] •
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| |nations and states = • [[Ostryll]] • [[Arlora]] • [[Torse]] • [[Silsaerimas]] • [[Dormin]] • [[Harron]] • [[Califaera]] •
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| |provinces = • [[New Ceardian Colonies]] • | |
| |cities = | |
| }} | | }} |
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| ==Farah'deen==
| | {{ImageGrid |
| {{GeoTable | | | images = Oldera1.png, Southfar1.png, Southwind.png |
| |continent = Farah'deen
| | | texts = [[Oldtera]], [[Farsouth]], [[Southwynd]] |
| |intro = Farah'deen is a desert landmass to the far east of Regalia, and is occupied by the Songaskian and Qadir races. Farah'deen is host to a variety of nations and states. The most notable of these is the Songaskian Masaya, but others such as the Qadir Hadrityas reside in the ever-shifting dune seas, stalwart and resolute in their stance. The recent Regalian invasion, as well as the Songaskian Civil War, have left the traces of civilization on its borders war-ridden and devastated as entire towns have been put to sword. Today, Farah'deen is experiencing a time of intrepid peace; one that may remain, or may spill out into bloodshed, as it has before. | | | links = Oldtera, Farsouth, Southwynd |
| |caption = The land of the shifting sands, and the mysterious people that inhabit it | | | subtexts = Ruined Cradle of Civilization, Recently Explored Lands, Regalia's Southern Subjects |
| |pronunciation = Far-rah-deen
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| |demonym = Farradi
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| |population = 6,000,000
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| |area = 18,000,000 mi²
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| |regions =
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| |nations and states = • [[Songaskian Masaya]] • [[Al-Alus]] • [[Mooriye]] • [[Saruhanna]] • [[Hadravia]] • [[Malifant]] •
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| |provinces = | |
| |cities = • [[Korbamakora]] • | |
| }} | | }} |
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| ==Hadaria==
| | {{ImageGrid |
| {{GeoTable | | | images = Westlands.png, MESSYLAND.png, Colonies.png |
| |continent = Hadaria
| | | texts = [[Westafar]], [[Sileria]], [[Fendarfelle]] |
| |intro = Most recently known for the Chrysant Wars, the ancient home of the Slizzar has seen much conflict in its history. From the refugee Allar taking on leadership by the native Slizzar in Hadar to the rise of Humans as warlords and kings, much of Hadaria's history is steeped in war and manipulation. However, the recent surfacing of Mekett and Maiar in the continent have introduced yet more races to the continent, bringing together cultures that, whilst physically close, are ideologically far apart. Tropical, populous, and rich in aquatic life, the conflict-riddled past of Hadaria entirely betrays its idyllic appearance and exotic cultural practices. | | | links = Westafar, Sileria, Fendarfelle |
| |caption = What was once a peaceful and idyllic land now cries tears that will fall for generations | | | subtexts = Maquixtl Realms, Suvial & Kathar Realms, Colonies & Uncharted Lands |
| |pronunciation = Ha-darr-ia
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| |demonym = Hadarian
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| |population = 4,000,000
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| |area = 700,000 mi²
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| |regions = • [[Hadar]] •
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| |nations and states = • [[Caernoth]] • [[Walforth]] • [[Hal Pormonth]] • [[Turmenia]] • [[Karfanth]] •
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| |provinces = | |
| |cities = • [[Tohn Valeer]] • [[Barazzt]] • | |
| }} | | }} |
| | | [[category:Nations and States]] [[category:Geography]] |
| ==Oldt Era==
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| {{GeoTable
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| |continent = Oldt Era
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| |intro = Introductory Paragraph
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| |caption = Once the cradle of humanity, this land is now corrupted by a dark shadow
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| |pronunciation = Old-t Er-a
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| |demonym = Ceardian
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| |population = 1,000,000
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| |area = 400,000 mi²
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| |regions = • [[Ceardia]] •
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| |nations and states =
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| |provinces = • [[Yervonth]] • [[Zemlith]] •
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| |cities =
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| }}
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| ==The North Belt==
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| {{GeoTable
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| |continent = The North Belt
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| |intro = Introductory Paragraph
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| |caption = The cliffs are cold; the people, colder
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| |pronunciation = The North Belt
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| |demonym = Northerne
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| |population = 3,000,000
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| |area = mi²
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| |regions = • [[Three Skags]] • [[Jorrhildr]] • [[Ellador]]
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| |nations and states = • [[Hvitskag]] • [[Mirnoye]] • [[Cain Folkar]] • [[Morfadal]] • [[Falsemarr]] • [[Orvy]] • [[Tryllejag]] • [[Noor Mirkal]] • [[Dorkarth]] • [[Dorkrtha]] • [[Grebor]] • [[Trollar]] • [[Anduin]] • [[Isldarrin]] • [[Hedryll]] •
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| |provinces = • [[Nordeskag]] •
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| |cities =
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| }}
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| ==Fendarfelle==
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| {{GeoTable
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| |continent = Fendarfelle
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| |intro = Volcanic, colonial, and largely unexplored, the mysterious continent of Fendarfelle has historically been untouched land, only recently facing intervention by Regalia in the form of Ithanian colonies. Despite this lack of activity by the sentient races of Aloria, Fendarfelle is expansive, with unchecked resources simply waiting to be claimed.
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| |caption = Untamed and untrampled, this colonial land is seen as a manifest destiny for its Ithanian colonies
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| |pronunciation = Fenn-darr-fell
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| |demonym = North Ithanian
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| |population = 300,000
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| |area = Unknown
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| |regions =
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| |nations and states =
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| |provinces = • [[Fendarfelle Colonies]] •
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| |cities =
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| }}
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| ==Far East==
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| {{GeoTable
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| |continent = Far East
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| |intro = Located far from any other civilization lie the Far East. Home of the Ji races and the infamous Wulong, the Far East is often considered mysterious by Alorians foreign to the land. The Ch'ien-ji often keep to themselves and have only recently opened up to the rest of the Crown Alliance. The Ch'ien-ji maintain the 'Jade Wall,' a magical barrier that keeps their evil cousins from the Shen Xi Empire at bay, separating the rest of Aloria from the old homeland of the Ji: Shi-Yao-Lan.
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| |caption = Isolated in its own clutch beyond the rest of known Aloria rests an ancient evil
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| |pronunciation = Far East
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| |demonym = Eastern
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| |population = 300,000<
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| |area = 100,000< mi²
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| |regions = • [[Yang-Tzu Isles]] • [[Tsuo Isles]] • [[Shi-Yao-Lan]] •
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| |nations and states = • [[Shen-Xi Empire]] •
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| |provinces =
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| |cities =
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| }}
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| ==Far North==
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| {{GeoTable
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| |continent = Far North
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| |intro = Encompassing both Drowda and the Northern Expanse, the Far North is an unexplored and treacherous wasteland unclaimed by any nation or people. Both the mysterious Drowdar and Ohnak races hail from here, and of the two, only the Drowdar care to periodically communicate with the rest of Aloria. The only sense of civilization are the Drowdar Xaster Citadels, which dot the cold and Void-tainted landscape of Drowda. The rest is unknown, and will likely never be known. This frontier is periled by dangerous fauna and inhospitable climates, and is not to be ventured by the faint of heart.
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| |caption = A land shielded by ice and shadow alike
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| |pronunciation = Far North
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| |demonym = Varies
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| |population = Unknown
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| |area = At least 300,000 mi²
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| |regions = • [[Drowda]] • [[Northern Expanse]] •
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| |nations and states =
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| |provinces =
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| |cities =
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| }}
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| {{Geography}}
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| [[category:World Lore]] | |