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{{Info organizations
|image        = ImpCrest.png
|leader        = Imperial Marshal Carl II von Treppewitz
|headquarters  = Imperial Marshalry, [[City of Regalia]]
|origins      = [[Five Family Rebellion]]
|symbols      = Dragons, Anchors, Swords
|colors        = Purple, Blue, Gold
|magicusage    = Restricted
|subdivisions  = * Imperial Army
* Imperial Navy
|}}
The Regalian Military is the apparatus of the [[Regalian Empire]] responsible for managing, deploying, supplying, and commanding the tens of thousands of Soldiers across [[Aloria]]. With origins during the [[Five Family Rebellion]], it has remained ever present since the dawn of the Empire, growing and adapting as the need arises. Today, the Regalian Military is seen as a symbol of Imperial glory and stability, and considered an extension of the Emperor’s might over all Regalian adversaries. Many citizens look favorably on the military, both for its career prospects and meritocratic basis, but also as a familiar organization in an ever-changing world.
==Design==
Military Characters should be designed in line with a hierarchy-based organization. Following orders is expected at all times, and not when found convenient. Similar to [[Knighthood]], characters should have a sense of professionalism about them. But where Knights derive their expectations from a code of honor, Soldiers do so out of loyalty to the Emperor and for the well-being of one's fellow Soldier. A disloyal Soldier is likely to either get themselves or others killed. Designing a character that is compliant with the Regalian Military is fairly straightforward, with the following key points to be made.
*Any Regalian Citizen of any heritage or gender may be part of the Military, with the following exceptions:
**[[Marken]] are barred from enlistment, even those with Legal reprieve, as the battlefield is chaotic and could cause even the most disciplined Marken to lose control. Characters may attempt to hide their status, but should be advised that this is illegal.
**[[Spirit]]s, [[Undead]], [[Vampire]]s, [[Geist]]s, and all other illegal occult are barred from the Military, as they are hostile to Regalia’s interests. Characters may attempt to hide their status, but should be advised that this is difficult and very illegal.
**[[Mystech]] are barred from the Military, as most are illegal within the empire, and the ones that are legal are not counted as citizens, which is a prerequisite for service.
*[[Suvial]] cannot summon Spirits, as their legal provision is only to deal with the Spirit infestation in Regalia, not to use them in battle.
*[[Arkenborn]], [[Godborn]], [[Archon]], and Mages may enlist, but are assigned to specialized “Battle Mage” units which are separated from the regular mundane units (which still make up the vast majority of soldiers). Historically, Magic was banned in the military, with this ban being reversed recently under Emperor Alexander’s reign.
*Petty Criminals (like pickpockets and debtors) can be press-ganged into the Regalian Military (most often the Navy) in lieu of other punishments, as they are seen as a lower risk compared to murderers and arsonists. However, they are treated with scrutiny due to their criminal background.
===Becoming a Soldier===
Joining the Regalian Military as a common Soldier is very simple. Every major settlement in the Regalian Empire has a recruitment office which allows any citizen over 18 years old to sign-up for military service. During the enlistment process, the recruit chooses whether to join the Imperial Army or Navy. If they join the Army, they are given directions to the nearest Tenpenny Headquarters, where they will spend a few months training in various weaponry before being given a specialty which reflects their performance. If they join the Navy, they are sent to the nearest port to join one of the many warships, then begin service immediately.
===Becoming an Officer===
Unlike Soldiers, joining the Regalian Military as an Officer requires more investment, either in time or money. As there are multiple tracks to becoming an Officer, they will be presented in a list format below.
*Promotion from Soldier: Soldiers who exceed 10 years of military service may be promoted to Junior Officer as a reward for their experience, a meritocratic practice which is appealing to prospective recruits. These types of Officers are by far the most competent, as their skill comes from field experience alone.
*Military Academy: The most common way of becoming an Officer is by attending one of Regalia's many Military Academies to fast-track their military career. This has the advantage of not risking one's life for ten years as a Soldier but has the disadvantage of skipping past the merit-based system using one's personal wealth. However, the Regalian Military permits this because the risk of a few incompetent Aristocratic Officers is outweighed by the benefit of having capable commanders whose families have proven themselves over generations.
**Anyone 16 years or older may attend a Military Academy for 5 years to qualify as a Junior Officer, or 10 years to qualify as a Senior Officer.
*Foreign Officers: In rare circumstances, the Regalian Military recognizes the credentials of foreign nations who seek out the Regalian Empire as refugees. These Foreign Officers slowly learn Regalian Military Doctrine (ensuring they are not a spy), and contribute to military advancements by sharing foreign tactics from their homeland. In doing so, the Foreign Officer demonstrates their loyalty to the Regalian Military and is rewarded with their experience being recognized.


====Commissions====
A Commission is a formal document which empowers an individual to command members of the Regalian Military (which is ultimately derived from the Emperor). In order to lead troops or command a ship, one must be a commissioned Officer. There are several types of Commissions with differing levels of authority.
*'''Junior Commissions''' are granted to Junior Officers, who are tasked with commanding small groups of Soldiers or commanding a singular warship. Junior Commissions are often granted by Senior Officers, though may also be granted by the Marshalry when it concerns regular appointments (such as a colonial garrison or the aforementioned recruitment offices).
*'''Senior Commissions''' are granted to Senior Officers, who are tasked with commanding entire armies and fleets. Senior Commissions are often granted by Grand Marshals/Admirals, though may be granted by the Marshalry when it concerns regular appointments (such as a patrol fleet). In rare circumstances, the Palace may grant Senior Commissions directly.
*'''Imperial Commissions''' are granted to those in charge of overseeing a military campaign and are given the rank of Grand Marshal/Admiral for the campaign. Imperial Commissions may also be granted to Imperial Marshals/Admirals, who oversee the overall functions of the Regalian Military and sit on the Marshal’s Cabinet. Imperial Commissions are granted by the Palace, often the Emperor personally.
**For the sake of current events regarding the Emperor’s disappearance, the Princes/Regent are able to grant Imperial Commissions, usually during an Assembly. The Assembly may cast a vote of no confidence in a Grand Marshal, which may convince the Palace to rescind the Commission and appoint a replacement.
==Branches==
The Regalian Military is broken down into two major branches: the Imperial Army and the Imperial Navy. As mentioned above, an individual who enlists in the military chooses between one and the other. While it is possible to change branches later on, doing so causes a complete career reset, as the experience gained from commanding Soldiers on the battlefield cannot fully replicate to commanding sailors on a warship, and vice versa.
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
<span style="font-size:150%;><center>'''Imperial Army'''</center></span>
{|
[[File:Wirtem22.png|130px|caption|left]]
|
The Imperial Army is the oldest branch of the Regalian Military, dating back to the Five Family Rebellion. Of the two branches, the Army has seen the most changes over the past few centuries. While originally a feudal based levy-system commanded by nobility, advancements in technology and knowledge have since transitioned it to a professional career-based system commanded by educated Officers. The Imperial Army is the most visible of the two branches, as veteran Soldiers often transition to related professions such as city guards in peacetime. It is also the largest branch, as the era of Alorian history still prioritizes land-based engagements between rival forces. The Regalian Army is inspired by 15th and 16th century European mixed-arms militaries, featuring mounted cavalry, artillery, muskets, and swords all on the same battlefield.
Below is a list of all Army Ranks. In general, Soldiers become Junior Officers after 10 years and rise in rank every 5 years. Colonels often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Army does not need a hundred Field Marshals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.
*'''Soldiers'''
*'''Junior Officers''': Sergeant, Lieutenant, Captain, Major, Colonel
*'''Senior Officers''': Division General, Lieutenant General, Field General, Field Marshal
|}
</td><td style="vertical-align: top; width: 50%;">
<span style="font-size:150%;><center>'''Imperial Navy'''</center></span>
{|
[[File:Cearden.png|130px|caption|left]]
|
The Imperial Navy is the pride of the Regalian Empire, as it is the branch responsible for projecting Imperial power across the oceans of Aloria. The Navy has seen less drastic changes since its creation during the conquests of Corontium, but each development has come with the advent of the latest in military engineering. The modern Imperial Navy is inspired by the various European Navies during the Age of Sail, such as the British Navy during the Napoleonic Era, featuring massive wooden warships sporting dozens of cannons.
Below is a list of all Naval Ranks. In general, Sailors become Junior Officers after 10 years and rise in rank every 5 years. Commodores often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Navy does not need a hundred Fleet Admirals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.
*'''Sailors'''
*'''Junior Officers''': Deck Officer, First-Mate, Vice Captain, Captain, Commodore
*'''Senior Officers''': Rear Admiral, Vice Admiral, Admiral, Fleet Admiral
|}
</center>
</tr></table>
==Recommended Military Protocol==
As mentioned in the Design Section, military characters have a tendency towards hierarchy-based rules and common conduct between each other. While not as strict as Knightly Codes, the Regalian Military expects a sense of decorum between its members, as a Soldier’s actions reflect back on their Officers and eventually back to the Emperor, who is the model of dignified conduct in Aloria.
Below is a list of recommended protocols for characters to follow to show they are part of the Regalian Military.
*Characters should salute or nod to superiors as a sign of respect for the rank. Even if one hates the Officer, they still offer respect as the rank is a proxy to the Emperor’s authority.
*Active duty Soldiers should be addressed as Rank + Surname. For example, Vice Admiral John Doe would be referred to as “Vice Admiral Doe.”
*Criticism of Officers, losses, etc, should be done in private and with tact. In public, the Regalian Military should show a unified front in support of its achievements. Even if the war effort is going poorly, Soldiers and Officers should back each other up to maintain morale on the frontlines and at home.
*Characters should behave in a way which doesn’t embarrass the military. Cowardice, vulgarity, and brutishness should be kept to a minimum.
*Characters should take care with revealing information about the military. Remember, loose lips sink ships.
In general, a character who is respectful to others and does what they are told is a model member of the military. Those who tend to skirt the lines on what is/isn’t permissible, or engage in criminal activities, may face a Court Martial and be disciplined for their actions. A Court Martial is a military court which is separated from the civil Judiciary, but performs similar functions. The key differences are that the Court Martial only applies to members of the military, and Senior Officers preside over cases rather than Justicars (judges). Court Martials are also known to be far harsher than the Judiciary, as soldiers may face corporal punishment or execution depending on the severity of the charges.
===Additional Guidelines===
To help avoid confusion in roleplay, the following guidelines should be observed to make Military Roleplay an inclusive experience, while still recognizing the complexity behind the Regalian Military:
*Use the terms Soldier, Junior Officer, and Senior Officer in everyday roleplay as opposed to specific ranks. Three terms are easier for players to understand.
*The recommended age per flavor rank is provided in the table below, which is based on an Ailor lifespan. Most Ailor retire between 60-65, meaning some ranks are unattainable to them without going through Military Academies.
**For the sake of roleplay inclusivity, players commissioned IC can ignore the lowest age in each column, so long as they stick to the lowest rank in each tier (eg, a 24 year old commissioned as a Senior Officer can be a Rear Admiral, but not a Fleet Admiral)
{| class="wikitable"  
{| class="wikitable"  
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
|- style="font-weight:bold;"
! Depiction
! Army Rank
! Name
! Navy Rank
! Origin
! Age
! Appearance
! w/ Jr. Academy
! Uses
! w. Sr. Academy
|-
|- style="background-color:#ffffff;"
| Soldier
| Sailor
| 18
|
|
|- style="background-color:#efefef;"
| Sergeant
| Deck Officer
| 28
| 21
|
|- style="background-color:#efefef;"
| Lieutenant
| First-Mate
| 33
| 26
|
|- style="background-color:#efefef;"
| Captain
| Vice Captain
| 38
| 31
|
|- style="background-color:#efefef;"
| Major
| Captain
| 43
| 36
|
|- style="background-color:#efefef;"
| Colonel
| Commodore
| 48
| 41
|
|- style="background-color:#c0c0c0;"
| Division General
| Rear Admiral
| 58
| 51
| 26
|- style="background-color:#c0c0c0;"
| Lieutenant General
| Vice Admiral
| 68
| 61
| 36
|- style="background-color:#c0c0c0;"
| Field General
| Admiral
| 78
| 71
| 46
|- style="background-color:#c0c0c0;"
| Field Marshal
| Fleet Admiral
| 88
| 81
| 56
|}


| colspan="5" style="text-align:center; font-weight:bold; background-color:#c7e9ef;" | Exist Mythics
==History==
|-
The Regalian Military’s earliest origins began during the [[Five Family Rebellion]], when the families of Ivraan, Kade, Llynwig, Calontir, and Brunig alongside [[Regalian_Eronidas_History|Anglian-Eronidas]] levies, [[Solvaan]] Mercenaries, and [[Breizh]] Knights overthrew the Regalian Kingdom to form the Regalian Empire. In the aftermath, the task of military oversight fell to House Brunig, with its patriarch Otto being appointed the first Grand Marshal of Regalia. Under Otto, the [[Viridian Order]] was founded to serve as elite Knights who would command the various feudal levies under the feudal nobility, a command structure which saw much success in early military campaigns against the neighboring kingdoms.
| style="text-align:center;" | -
| Nenya Stake
| Ancient artifacts left behind from the Nenya of old, Nenya Stakes serve as an unusual and holy relic for religious Nelfin and Yanar, as well as a powerful weapon against those infected with the Sanguine Curse. When an Elf by the name of Calm’vaerda A’revalo inadvertently discovered how powerful these stakes were, their use as a weapon spread quickly through Cielothar and Yanar networks with access to it. Today, it is difficult to find a Nenya Stake outside protected religious groups, temples, and lucky collectors. However, anyone in possession of a Nenya Stake is one of the most dangerous foes against any infected unfortunate enough to cross them.
| Imbued with its ancient magic and the blessings of Estel, wood from the ancient Nenya has an almost glossy, polished look to it, as if it were covered in hardened sap. While the wood from a Nenya can rot, if it remains protected by the thick layer of resin that coats it (which coats any wood separated from the tree), it will retain its marbled appearance. While Nenya Stakes can vary in shape or size, most stakes used against Sanguines have been whittled to have a pointed end to better pierce through the vampire’s skin. Nenya Stakes usually lean on the thinner side, making them even more useful as piercing weapons. Despite its gleaming exterior, one doesn’t have to polish or preserve their Nenya Stake. Finally, the wood from a Nenya Stake isn’t brittle; while Nenya Stakes can be sawed or cut through with a little more effort than usual, snapping it is much more difficult than a typical stake.
| The Nenya Stake has two possible uses. For most Vampires, having the skin pierced by a Nenya Stake will cause abrupt paralysis which typically lasts around fifteen minutes. Whether the Sanguine is stabbed in the arm or the chest, as long as it breaks skin in a manner that isn’t a scratch or a cut, the infected will collapse and remain unable to move. Gradually over the final five minutes, they will regain feeling, first in their fingers, their hands, arms, head, and core. During this entire period, unless otherwise rendered, the vampire will retain their consciousness and be fully cognizant of their environment.
The second use of the Nenya Stake is used during the curing ritual. If a Vampire is pierced with a Nenya Stake during the ritual, it will always result in a successful cure, regardless of the Vampire having any Ability to prevent curing. In either case, once a Nenya Stake is used, it immediately dissolved, making it a one-time use Mythic.


|}
As the Empire continued to expand across the Regalian Empire, it became apparent that reforms were necessary. As conquests moved further south, geographic obstacles such as rivers and mountains slowed logistical supply lines and caused delays in communications. Furthermore, the seafaring nations of [[Corontium]] were unable to be conquered by land-based levy armies, which could not effectively control the waterways. As a result, Emperor [[Henri I]] approved the creation of the Imperial Navy, overseen by Erberhard I Brunig, who became the first Grand Admiral of Regalia. With the ability to move quickly through the waterways, the Regalian Military began to subjugate the various island states in the southwest of the Archipelago, which quickly grew the Empire’s territory.
[[category:Items and Technology Lore]]
 
{{Artifacts}}
The next major event to affect the Regalian Military was the Viridian Coup Attempt, which was foiled in 122 AC. As the Viridian Knights previously acted as Officers over the feudal levies, the question arose over how to reduce their influence in the military, and to replace any Viridians who proved treasonous in the future. Fortunately, the Grand Marshal at the time, Erberhard II Brunig, was recently elected as King of the Wirtemcaller, and soon filled in various officer positions with [[Wirtem]] tacticians. As allies alongside the Regalian Empire against the [[Skagger Horde]] for several years previously, and having a military tradition spanning back before the Five Family Rebellion, the Wirtem nobility offered exactly what was needed to keep the remaining Viridian Knights in check. These tacticians would go on to greatly influence the Regalian Military in the coming decades.
 
After the Regalian Empire conquered the rest of Corontium, and after years of successful diplomatic missions under Arch-Chancellor Nicholas, the Regalian Military was once again reviewed during the reign of Emperor [[Allestrain I]], who intended to launch campaigns of foreign conquest during his reign. Using the Wirtemcaller, now Calemberg, model of leadership as a baseline, Allestrain alongside Grand Marshal Heinrich II Brunig would create the Marshalry system of command. Under this system, the Regalian Military created a hierarchical authority comprised of Junior and Senior Officers who could carry out campaigns independent of one another, allowing the Empire to project its military agenda across various theaters of Aloria.


{{Info history
Following Emperor Allestrain’s death in battle, the Regalian Empire began to suffer a financial downturn. This culminated in the [[Purple Bleeding]], which saw the Regalian Military brutally suppress revolts over Emperor [[Handorein II]]’s debt erasure. In the aftermath, many Senior Officers became ennobled due to the extinction of several noble houses during the crisis. One of these families was the House von Treppewitz, which would go on to succeed the Brunig Grand Marshals after the death of the last Queen of Calemberg, Marie-Anne II, in 251 AC. While the fall of House Brunig was heavily felt in the eastern provinces of the Archipelago, the seamless transition of power in the Regalian Military demonstrated resilience that allowed it to weather the coming decades.
|image          = noimg.png
|name            = Regalian History
|eventname      = Imperial History
|datesandtimes  = 0 AC - 300 AC
|location        = [[Regalian Empire]]
|}}
Since its creation in the aftermath of the [[Five Family Rebellion]] in 5 AC, the [[Regalian Empire]] has gone on to become one of the main [[Ailor]] powers in known [[Aloria]]. Through its three centuries of existence, many events have occurred which shaped the Empire to its core, for better or worse. With so much history written down, it can become difficult for individuals to note when specific events occur, how they coincide with other events taking place around the same time, and/or how they influence future events by their outcomes. Below is a summarized timeline of key events that took place in Regalian History, starting with the [[Cataclysm]] and ending at the year 300 AC. Historical portions are broken up by quarter centuries for the sake of consolidating information.


For a timeline of Regalian History taking place during the 4th Century AC (301 AC - present), please consult the [[World Progression]] article.
The last major reforms to the Regalian Military came following the [[Chrysant War]]. During the conflict, it was made clear that the centuries-old levy system that made up the backbone of the Imperial Army was insufficient in combat when compared to the Navy. Furthermore, the earlier [[Dragenthal Crisis]] showed that the State lacked an effective fighting force to handle rebellious nobles should another revolt spring up. To solve these issues, Emperor [[Justinian II]] issued the Tenpenny Act, which implemented the first professional standing armies in the Regalian Empire. Over time, these “Tenpenny Soldiers” would slowly replace the need to call upon large feudal levies from the population, creating a military which was more loyal to the State (and Emperor) than to the nobility (who supplied their levies personally).
==1st Century AC==
===0-25 AC===
*'''0 AC''':
**The [[Cataclysm]]
*'''5 AC''':
**The [[Five Family Rebellion]]
**Formation of the [[Regalian Empire]]
**Thulric Ivrist invested as Emperor [[Theomar I]]
**[[Thedmir Kade]] appointed as [[Arch Chancellor]]
**Establishment of the [[Viridian Order]] under Primae [[Julien de Montverrat]]
*'''7 AC''':
**[[Marianne Kade-Vermeer]] appointed as Co-Chancellor with Thedmir I
*'''21 AC''':
**Death of Arch Chancellor Marianne I
**Resignation of Thedmir I
**Ascension of [[Caldomir Kade]] as Arch Chancellor
===25-50 AC===
*'''28 AC''':
**Start of the First Hecarian Conflict
*'''29AC''':
**End of the First Hecarian conflict
**Creation of the Lordship of [[Vixhall]]
*'''30 AC''':
**Collapse of the [[Hecarian Kingdom]]
*'''32 AC''':
**[[Annaleora Kade]] appointed as Co-Chancellor with Caldomir I
**[[Hacarian Kingdom]] established
**[[Vularian Kingdom]] established
*'''40 AC''':
**[[Wirtemcaller Kingdom]] succession crisis begins
*'''49 AC''':
**Death of Arch Chancellor Caldomir I
**Resignation of Arch Chancellor Annaleora I
**Ascension of [[Aldomir Kade]] as Arch Chancellor
===50-75 AC===
*'''50 AC''':
**[[Skagger Horde]] begins active raiding against the Wirtemcaller Kingdom
*'''53 AC''':
**Ten Predictions of Union ratified into the [[Ten Creeds]]
**Foundation of the [[Sancella of Union]]
*'''55 AC''':
**Forced resignation of Arch Chancellor Aldomir I
**Ascension of [[Eotranna Kade]] as Arch Chancellor
*'''60 AC''':
**Death of Arch Chancellor Eotranna I
**Ascension of [[Tedromar Kade]] as Arch Chancellor
*'''65 AC''':
**Death of Arch Chancellor Tedromar I
**Ascension of [[Dwalmar Kade]] as Arch Chancellor
*'''67 AC''':
**Death of Emperor Theomar I
**Ascension of Emperor [[Lilienmar I]]
**Death of Arch Chancellor Dwalmar I
**Ascension of [[Arnold Kade]] as Arch Chancellor
**Diet of 67 AC
***[[First Schism]]: expulsion of the [[Evintarians]], [[Dogarians]], and [[Nonnareans]]
**Resignation of Arch Chancellor Arnold I
**Ascension of [[Betheoric Kade]] as Arch Chancellor
**Start of the First [[Skagger War]]
*'''69 AC''':
**[[Iltar Kingdom]] coup d'état
**Iltar Kingdom given to the Regalian Empire
**Death of Emperor Lilienmar I
**Ascension of Emperor [[Lilienmar II]]
*'''71 AC''':
**Hacarian Kingdom cedes northern territories to the Regalian Empire
**Formation of the [[Bergerlander Republic]]
**[[Sudlander Principality]] established
**Private founding of the [[Azure Order]] under [[Grand Vigil Aletta]]
===75-100 AC===
*'''79 AC''':
**Death of Emperor Lilienmar II
**Ascension of Emperor [[Henri I]]
**Death of Arch Chancellor Betheoric I during the Skagger Wars
**Ascension of [[Betheoric Kade II]] as Arch Chancellor
*'''87 AC''':
**Bergerlander War
**Creation of the [[Imperial Navy]]
*'''89 AC''':
**Death of Arch Chancellor Betheoric II
**Ascension of [[Betheoric Kade III]] as Arch Chancellor
*'''91 AC''':
**Second Hecarian Conflict
***Hacarian Kingdom annexed by the Regalian Empire
***Vularian Kingdom annexed by the Regalian Empire
*'''96 AC''':
**Death of Emperor Henri I
**Start of the [[Years of the Three Emperors]]
**Ascension of Emperor Bartholomeaux I
*'''97 AC''':
**Assassination of Emperor Bartholomeaux I
**Assassination of Arch Chancellor Betheoric III
**Ascension of Emperor Carvallais I
**Ascension of [[Maenarra Kade]] as Arch Chancellor
**Skagger occupation of the Wirtemcaller Kingdom
**Sudlander Principality increases trade relations with the Regalian Empire
*'''98 AC''':
**Assassination of Emperor Carvallais I
**Ascension of Emperor Maxelle I
**Adoption of the [[Clastic Law]], preventing violence against Unionist Sects
*'''99 AC''':
**Assassination of Emperor Maxelle I
**Ascension of Emperor Leomar I
**End of the Years of the Three Emperors
*'''100 AC''':
**[[Eerstwald Kingdom]]’s Duke League lands ceded to the Regalian Empire
**Formal chartering of the Azure Order under [[Grand Vigil Nicholas I]]
==2nd Century AC==
===101-125 AC===
*'''104 AC''':
**Death of Arch Chancellor Maenarra I
**Ascension of [[Ellenore Kade]] as Arch Chancellor
*'''105 AC''':
**Collapse of the Wirtemcaller Kingdom
*'''110 AC''':
**Assassination of Arch Chancellor Ellenore I
**Ascension of [[Tarnan and Sarvan Kade]] as the Twin Chancellors
*'''112 AC''':
**Sudlander Principality freely joins the Regalian Empire
*'''114 AC''':
**Death of Emperor Leomar I
**Ascension of Emperor [[Justeux I]]
**Assassination of Emperor Justeaux I
**Ascension of Emperor [[Henri II]]
*'''119 AC''':
**Death of Arch Chancellor Sarvan I
**Death of Arch Chancellor Tarnan I
**Ascension of [[Vlaas Kade]] as Arch Chancellor
*'''121 AC''':
**Death of Emperor Henri II
**Ascension of Emperor [[Henri III]]
*'''121 AC''':
**[[Viridian Coup Attempt]] foiled
**Establishment of the [[Tyrian Order]] (Imperial Guard)
**Establishment of the [[Violet Order]] (Regalian City Guard)
**[[Lion Pelt Order]] founded
**[[Oranjen Order]] given Imperial Respect
**Establishment of the [[School of Turall]]
**Formation of the [[Bloodcast Order]]
**Start of the Blessed Reign
**Start of the Second Skagger War
===125-150 AC===
*'''127 AC''':
**Annexation of [[Etosil]] by the Regalian Empire
**Creation of the [[Hellatia]] Lordship
**Creation of the [[Vladno]] Republics
*'''140 AC''':
**Grandmaster Robwyn of Coltyr of the [[Wards of Fae Order]] burned at the stake for magical heresy
===150-175 AC===
*'''150 AC''':
**Subjugation of the [[Ithanian Sovereignty]] by the Regalian Empire
**Mass migration of [[Ithanians]] to the Lordships of Vixhall and [[Pays-Sud]]
**Start of the [[Ithanian Gem Boom]]
*'''151 AC''':
**Kingdom of [[Catalan]] joins the Regalian Empire
*'''151 AC''':
**Oligarchy of [[Visois]] incorporated into the Regalian Empire
*'''166 AC''':
**Death of Emperor Henri III
**Ascension of Emperor [[Lilienmar III]]
*'''174 AC''':
**Death of Emperor Lilienmar III
**Ascension of Emperor [[Allamaria I]]
===175-200 AC===
*'''177 AC''':
**[[Monzon Order]] founded in [[San Selin]]
*'''178 AC''':
**Eerstwald War
**[[Eesrtwald Kingdom]] surrenders to the Regalian Empire
**Eerstwald Kingdom lands annexed by the Regalian Empire
*'''179 AC''':
**Burning of [[Stralsunde]] during the Skagger Wars
**Eviction of the Skagger Horde from [[Drixagh]]
*'''180 AC''':
**The [[Genevaud Cantons]] join the Regalian Empire
**[[Parthas Order]] founded in Hellatia
**Creation of the [[Regalian Marshalry]]
**Appointment of [[Hector Cadar]] as the First [[Grand Admiral]] of the [[Regalian Military]]
**End of the Ithanian Gem Boom
*'''184 AC''':
**[[Kelmoria]] expedition launched by the Regalian Empire
*'''185 AC''':
**Signing of the [[Tvål Treaty]]
**End of the Skagger Wars
*'''186 AC''':
**[[Diviner Schism]] occurs in San Girobalda
*190 AC:
**[[Great Oak Order]] founded
*192 AC:
**[[Yvrize Clair-vois-blanc]] published the Treatises of Charlemois
*'''195 AC''':
**Death of Emperor Allamaria I
**Ascension of Emperor [[Handorein I]]
*'''198 AC''':
**Death of Grand Admiral [[Marianne Cadar]] in battle against the Hintercallem Kingdom
*'''200 AC''':
**Colonization of [[Fendarfelle]] by the Regalian Empire begins
**Arcèn Reform allows for females to become [[Knights]]
==3rd Century AC==
===201-225 AC===
*'''205 AC''':
**Death of Arch Chancellor Vlaas Kade
**Ascension of [[Arnold Kade II]] as Arch Chancellor
**Death of Arch Chancellor Arnold II
**Ascension of Arch Chancellors [[Cedmir and Alexander Kade]]
*'''207 AC''':
**Death of Emperor Handorien I
**Ascension of Emperor [[Allestrain I]]
*'''211 AC''':
**Death of Emperor Allestrain I in combat
**Ascension of Emperor [[Handorien II]]
**Colony of [[Silverwind]] established
*'''214 AC''':
**Regalian Empire fights against the Kingdom of [[Arlora]]
**Regalian Empire fights against the Kingdom of [[Torse]]
**Regalian Empire fights against the [[Arvost]] Republic
**The [[Purple Bleeding]]
*'''215 AC''':
**First [[Nordskagger War]] begins
*'''216 AC''':
**Death of Arch Chancellor Alexander I in battle against the [[Kingdom of Nordskag]]
**End of the First Nordskagger War
**Resignation of Arch Chancellor Cedmir I
**Ascension of [[Morgann Kade]] as Arch Chancellor
**Corporatocracy of [[Basqlierra]] joins the Regalian Empire
*'''219 AC''':
**Abdication of Emperor Handorien II
**Ascension of Emperor [[Justinian I]]
**Annexation and establishment of the Governorate of [[Daenshore]]
**Annexation and establishment of the Governorate of [[Caslin]]
**Annexation and establishment of the Governorate of [[Amaolits]]
**Arch Chancellor Morgann I given spiritual prerogative and religious primacy
*'''220 AC''':
**Creation of the Governorate of [[Bastierra]]
*'''224 AC''':
**Death of Emperor Justinian I
**Start of the [[Seasonal Emperors]] Period
**Ascension of Emperor Handorien III
**Annexation of the Kingdom of [[Kausis]]
===225-250 AC===
*'''227 AC''':
**Disappearance of Emperor Handorien III
**Appointment of Emperor Ottomar I
*'''231 AC''':
**Disappearance of Emperor Ottomar I
**Appointment of Emperor Balthezar I
*'''235 AC''':
**Disappearance of Emperor Balthezar I
**Appointment of Emperor Handorien IV
*'''240 AC''':
**Disappearance of Emperor Handorien IV
**Appointment of Emperor Handorien V
**First [[Essalonia]] expeditions launched by the Regalian Empire
**Kingdom of [[Silsaerimas]] annexed by the Regalian Empire
**Republic of [[Dormin]] annexed by the Regalian Empire
*'''243 AC''':
**[[Villiers-Eclaire Order]] founded
*'''244 AC''':
**Disappearance of Emperor Handorien V
**Appointment of Emperor Allestrain II
*'''249 AC''':
**Disappearance of Emperor Allestrain II
**Appointment of Emperor Allestrain III
*'''250 AC''':
**Start of the Second Nordskagger War
===250-275 AC===
*'''252 AC''':
**End of the Second Nordskagger War
**Kingdom of Nordskag joins the Regalian Empire
*'''255 AC''':
**Disappearance of Emperor Allestrain III
**Appointment of Emperor [[Vilgemar I]]
*'''256 AC''':
**Execution of Arch Chancellor Morgann I
**Emperor Vilgemar I reasserts spiritual prerogative of the Imperial Seat
**End of the Seasonal Emperors Period
**Start of the [[Years without a Chancellery]]
*'''260 AC''':
**Regalian Empire makes first notable contact with the [[Dwarves]]
**Start of Regalian industrialization
*'''263 AC''':
**Start of the [[Regalian Pessimism]]
**Appointment of [[Aliandre Kade]] as Arch Chancellor
**End of the Years without a Chancellery
**The [[Kleine Rechnung]] is signed by Supreme Reverend Wolffram Ultor
*'''264 AC''':
**Silver Crash in Silsaerimas
*'''265 AC''':
**The [[Priscelle Schism]] occurs in Hivre [[Carnigoux de Foix]]
*'''268 AC''':
**[[Destruction of Ceardia]]
*'''269 AC''':
**Death of Emperor Vilgemar I
**Ascension of Emperor [[Justinian II]]
**Death of Arch Chancellor Aliandre I
**Ascension of [[Norn Kade]] as Arch Chancellor
*'''271 AC''':
**Baron’s Rebellion breaks out in Drachenwald
**[[Bloodbaths of Inner Drachenwald]]
**Start of the [[Drachenwald Crisis]]
*'''272 AC''':
**[[Battle of Lausitze]]
**Execution of Arch Chancellor Norn I
**Ascension of [[Moriarty Kade]] as Arch Chancellor
**Execution of [[Olgorr van Sherburne]]
**End of the Drachenwald Crisis
**Passing of the Senate Sanction, birth of the [[Regalian Senate]]
**Emperor Justinian II loses absolute power
===275-300 AC===
*'''279 AC''':
**[[Undead Scare]]
**Deaths of Imperial Princes Augustus, Juvi, and Therin
**[[Darkwald Order]] granted Imperial Respect
*'''280 AC''':
**Confederation of the [[New Ceardian Colonies]]
**[[Iron Fist]] founded by [[Amelie D'fer]]
*'''286 AC''':
**Invasion of the [[Essa Empire]] by the Regalian Empire
**Start of the [[Chrysant War]]
**Fall of the Chrysant Kingdom of Osstissa to the Regalian Empire
*'''287 AC''':
**Fall of the Chrysant Kingdoms of Uesston, Allossa, and Ssesollosa to the Regalian Empire
*'''290 AC''':
**New Ceardian Colonies incorporated into the Regalian Empire
*'''291 AC''':
**Battle of Fessa Huallo
**Execution of Empress [[Miko Missa]]
**Siege of [[Ssasrakand]]
**End of the Chrysant War
**Emperor Justinian II given back absolute power by the Regalian Senate
**Dissolution of the Regalian Senate
**Mass assassination of the Regalian Nobility by the [[Slizzar]]
**Passing of the [[Tenpenny Act]]
**Governorate of [[Turmenia]] created
**Governorate of [[Karfanth]] created
**Walforth created
**Governorate of [[Caernoth]] created
*'''295 AC''':
**[[The Ranger Crisis]]


{{History}}
Today, the Regalian Military still follows the Tenpenny System, with most soldiers in the Imperial Army now made up of these professional career soldiers, supplemented by Knights and levies in smaller quantities than in the past. On Aloria’s seas, the Imperial Navy continues to demonstrate the latest in naval technology, allowing the Regalian Empire to keep control over its vast territories, while serving as a deterrent to any rivals.
{{Accreditation
|Writers = FireFan96
|Processors = AlphaInsomnia, Arhbi
}}


[[Category:History]]
==Trivia==
*The rank of Imperial Marshal/Admiral was also created during the Tenpenny Reforms as an equivalent to the historical Brunig and Treppewitz positions as head of the Regalian Military. The modern day Grand Marshal/Admiral position only refers to the chief authority over a military campaign.
*Knights are permitted to receive a Junior Commission if they serve under a Senior Officer. If they do so, their Knight rank reflects their Army rank (with Rank-Knights being equivalent to Lieutenants).

Latest revision as of 23:48, 21 April 2024

TestFire
ImpCrest.png
Organization
Leader Imperial Marshal Carl II von Treppewitz
Headquarters Imperial Marshalry, City of Regalia
Origins Five Family Rebellion
Symbols Dragons, Anchors, Swords
Colors Purple, Blue, Gold
Magic Usage Restricted
Subdivisions
  • Imperial Army
  • Imperial Navy

The Regalian Military is the apparatus of the Regalian Empire responsible for managing, deploying, supplying, and commanding the tens of thousands of Soldiers across Aloria. With origins during the Five Family Rebellion, it has remained ever present since the dawn of the Empire, growing and adapting as the need arises. Today, the Regalian Military is seen as a symbol of Imperial glory and stability, and considered an extension of the Emperor’s might over all Regalian adversaries. Many citizens look favorably on the military, both for its career prospects and meritocratic basis, but also as a familiar organization in an ever-changing world.

Design

Military Characters should be designed in line with a hierarchy-based organization. Following orders is expected at all times, and not when found convenient. Similar to Knighthood, characters should have a sense of professionalism about them. But where Knights derive their expectations from a code of honor, Soldiers do so out of loyalty to the Emperor and for the well-being of one's fellow Soldier. A disloyal Soldier is likely to either get themselves or others killed. Designing a character that is compliant with the Regalian Military is fairly straightforward, with the following key points to be made.

  • Any Regalian Citizen of any heritage or gender may be part of the Military, with the following exceptions:
    • Marken are barred from enlistment, even those with Legal reprieve, as the battlefield is chaotic and could cause even the most disciplined Marken to lose control. Characters may attempt to hide their status, but should be advised that this is illegal.
    • Spirits, Undead, Vampires, Geists, and all other illegal occult are barred from the Military, as they are hostile to Regalia’s interests. Characters may attempt to hide their status, but should be advised that this is difficult and very illegal.
    • Mystech are barred from the Military, as most are illegal within the empire, and the ones that are legal are not counted as citizens, which is a prerequisite for service.
  • Suvial cannot summon Spirits, as their legal provision is only to deal with the Spirit infestation in Regalia, not to use them in battle.
  • Arkenborn, Godborn, Archon, and Mages may enlist, but are assigned to specialized “Battle Mage” units which are separated from the regular mundane units (which still make up the vast majority of soldiers). Historically, Magic was banned in the military, with this ban being reversed recently under Emperor Alexander’s reign.
  • Petty Criminals (like pickpockets and debtors) can be press-ganged into the Regalian Military (most often the Navy) in lieu of other punishments, as they are seen as a lower risk compared to murderers and arsonists. However, they are treated with scrutiny due to their criminal background.

Becoming a Soldier

Joining the Regalian Military as a common Soldier is very simple. Every major settlement in the Regalian Empire has a recruitment office which allows any citizen over 18 years old to sign-up for military service. During the enlistment process, the recruit chooses whether to join the Imperial Army or Navy. If they join the Army, they are given directions to the nearest Tenpenny Headquarters, where they will spend a few months training in various weaponry before being given a specialty which reflects their performance. If they join the Navy, they are sent to the nearest port to join one of the many warships, then begin service immediately.

Becoming an Officer

Unlike Soldiers, joining the Regalian Military as an Officer requires more investment, either in time or money. As there are multiple tracks to becoming an Officer, they will be presented in a list format below.

  • Promotion from Soldier: Soldiers who exceed 10 years of military service may be promoted to Junior Officer as a reward for their experience, a meritocratic practice which is appealing to prospective recruits. These types of Officers are by far the most competent, as their skill comes from field experience alone.
  • Military Academy: The most common way of becoming an Officer is by attending one of Regalia's many Military Academies to fast-track their military career. This has the advantage of not risking one's life for ten years as a Soldier but has the disadvantage of skipping past the merit-based system using one's personal wealth. However, the Regalian Military permits this because the risk of a few incompetent Aristocratic Officers is outweighed by the benefit of having capable commanders whose families have proven themselves over generations.
    • Anyone 16 years or older may attend a Military Academy for 5 years to qualify as a Junior Officer, or 10 years to qualify as a Senior Officer.
  • Foreign Officers: In rare circumstances, the Regalian Military recognizes the credentials of foreign nations who seek out the Regalian Empire as refugees. These Foreign Officers slowly learn Regalian Military Doctrine (ensuring they are not a spy), and contribute to military advancements by sharing foreign tactics from their homeland. In doing so, the Foreign Officer demonstrates their loyalty to the Regalian Military and is rewarded with their experience being recognized.

Commissions

A Commission is a formal document which empowers an individual to command members of the Regalian Military (which is ultimately derived from the Emperor). In order to lead troops or command a ship, one must be a commissioned Officer. There are several types of Commissions with differing levels of authority.

  • Junior Commissions are granted to Junior Officers, who are tasked with commanding small groups of Soldiers or commanding a singular warship. Junior Commissions are often granted by Senior Officers, though may also be granted by the Marshalry when it concerns regular appointments (such as a colonial garrison or the aforementioned recruitment offices).
  • Senior Commissions are granted to Senior Officers, who are tasked with commanding entire armies and fleets. Senior Commissions are often granted by Grand Marshals/Admirals, though may be granted by the Marshalry when it concerns regular appointments (such as a patrol fleet). In rare circumstances, the Palace may grant Senior Commissions directly.
  • Imperial Commissions are granted to those in charge of overseeing a military campaign and are given the rank of Grand Marshal/Admiral for the campaign. Imperial Commissions may also be granted to Imperial Marshals/Admirals, who oversee the overall functions of the Regalian Military and sit on the Marshal’s Cabinet. Imperial Commissions are granted by the Palace, often the Emperor personally.
    • For the sake of current events regarding the Emperor’s disappearance, the Princes/Regent are able to grant Imperial Commissions, usually during an Assembly. The Assembly may cast a vote of no confidence in a Grand Marshal, which may convince the Palace to rescind the Commission and appoint a replacement.

Branches

The Regalian Military is broken down into two major branches: the Imperial Army and the Imperial Navy. As mentioned above, an individual who enlists in the military chooses between one and the other. While it is possible to change branches later on, doing so causes a complete career reset, as the experience gained from commanding Soldiers on the battlefield cannot fully replicate to commanding sailors on a warship, and vice versa.

Imperial Army
caption

The Imperial Army is the oldest branch of the Regalian Military, dating back to the Five Family Rebellion. Of the two branches, the Army has seen the most changes over the past few centuries. While originally a feudal based levy-system commanded by nobility, advancements in technology and knowledge have since transitioned it to a professional career-based system commanded by educated Officers. The Imperial Army is the most visible of the two branches, as veteran Soldiers often transition to related professions such as city guards in peacetime. It is also the largest branch, as the era of Alorian history still prioritizes land-based engagements between rival forces. The Regalian Army is inspired by 15th and 16th century European mixed-arms militaries, featuring mounted cavalry, artillery, muskets, and swords all on the same battlefield.

Below is a list of all Army Ranks. In general, Soldiers become Junior Officers after 10 years and rise in rank every 5 years. Colonels often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Army does not need a hundred Field Marshals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.

  • Soldiers
  • Junior Officers: Sergeant, Lieutenant, Captain, Major, Colonel
  • Senior Officers: Division General, Lieutenant General, Field General, Field Marshal
Imperial Navy
caption

The Imperial Navy is the pride of the Regalian Empire, as it is the branch responsible for projecting Imperial power across the oceans of Aloria. The Navy has seen less drastic changes since its creation during the conquests of Corontium, but each development has come with the advent of the latest in military engineering. The modern Imperial Navy is inspired by the various European Navies during the Age of Sail, such as the British Navy during the Napoleonic Era, featuring massive wooden warships sporting dozens of cannons.

Below is a list of all Naval Ranks. In general, Sailors become Junior Officers after 10 years and rise in rank every 5 years. Commodores often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Navy does not need a hundred Fleet Admirals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.

  • Sailors
  • Junior Officers: Deck Officer, First-Mate, Vice Captain, Captain, Commodore
  • Senior Officers: Rear Admiral, Vice Admiral, Admiral, Fleet Admiral

Recommended Military Protocol

As mentioned in the Design Section, military characters have a tendency towards hierarchy-based rules and common conduct between each other. While not as strict as Knightly Codes, the Regalian Military expects a sense of decorum between its members, as a Soldier’s actions reflect back on their Officers and eventually back to the Emperor, who is the model of dignified conduct in Aloria. Below is a list of recommended protocols for characters to follow to show they are part of the Regalian Military.

  • Characters should salute or nod to superiors as a sign of respect for the rank. Even if one hates the Officer, they still offer respect as the rank is a proxy to the Emperor’s authority.
  • Active duty Soldiers should be addressed as Rank + Surname. For example, Vice Admiral John Doe would be referred to as “Vice Admiral Doe.”
  • Criticism of Officers, losses, etc, should be done in private and with tact. In public, the Regalian Military should show a unified front in support of its achievements. Even if the war effort is going poorly, Soldiers and Officers should back each other up to maintain morale on the frontlines and at home.
  • Characters should behave in a way which doesn’t embarrass the military. Cowardice, vulgarity, and brutishness should be kept to a minimum.
  • Characters should take care with revealing information about the military. Remember, loose lips sink ships.

In general, a character who is respectful to others and does what they are told is a model member of the military. Those who tend to skirt the lines on what is/isn’t permissible, or engage in criminal activities, may face a Court Martial and be disciplined for their actions. A Court Martial is a military court which is separated from the civil Judiciary, but performs similar functions. The key differences are that the Court Martial only applies to members of the military, and Senior Officers preside over cases rather than Justicars (judges). Court Martials are also known to be far harsher than the Judiciary, as soldiers may face corporal punishment or execution depending on the severity of the charges.

Additional Guidelines

To help avoid confusion in roleplay, the following guidelines should be observed to make Military Roleplay an inclusive experience, while still recognizing the complexity behind the Regalian Military:

  • Use the terms Soldier, Junior Officer, and Senior Officer in everyday roleplay as opposed to specific ranks. Three terms are easier for players to understand.
  • The recommended age per flavor rank is provided in the table below, which is based on an Ailor lifespan. Most Ailor retire between 60-65, meaning some ranks are unattainable to them without going through Military Academies.
    • For the sake of roleplay inclusivity, players commissioned IC can ignore the lowest age in each column, so long as they stick to the lowest rank in each tier (eg, a 24 year old commissioned as a Senior Officer can be a Rear Admiral, but not a Fleet Admiral)
Army Rank Navy Rank Age w/ Jr. Academy w. Sr. Academy
Soldier Sailor 18
Sergeant Deck Officer 28 21
Lieutenant First-Mate 33 26
Captain Vice Captain 38 31
Major Captain 43 36
Colonel Commodore 48 41
Division General Rear Admiral 58 51 26
Lieutenant General Vice Admiral 68 61 36
Field General Admiral 78 71 46
Field Marshal Fleet Admiral 88 81 56

History

The Regalian Military’s earliest origins began during the Five Family Rebellion, when the families of Ivraan, Kade, Llynwig, Calontir, and Brunig alongside Anglian-Eronidas levies, Solvaan Mercenaries, and Breizh Knights overthrew the Regalian Kingdom to form the Regalian Empire. In the aftermath, the task of military oversight fell to House Brunig, with its patriarch Otto being appointed the first Grand Marshal of Regalia. Under Otto, the Viridian Order was founded to serve as elite Knights who would command the various feudal levies under the feudal nobility, a command structure which saw much success in early military campaigns against the neighboring kingdoms.

As the Empire continued to expand across the Regalian Empire, it became apparent that reforms were necessary. As conquests moved further south, geographic obstacles such as rivers and mountains slowed logistical supply lines and caused delays in communications. Furthermore, the seafaring nations of Corontium were unable to be conquered by land-based levy armies, which could not effectively control the waterways. As a result, Emperor Henri I approved the creation of the Imperial Navy, overseen by Erberhard I Brunig, who became the first Grand Admiral of Regalia. With the ability to move quickly through the waterways, the Regalian Military began to subjugate the various island states in the southwest of the Archipelago, which quickly grew the Empire’s territory.

The next major event to affect the Regalian Military was the Viridian Coup Attempt, which was foiled in 122 AC. As the Viridian Knights previously acted as Officers over the feudal levies, the question arose over how to reduce their influence in the military, and to replace any Viridians who proved treasonous in the future. Fortunately, the Grand Marshal at the time, Erberhard II Brunig, was recently elected as King of the Wirtemcaller, and soon filled in various officer positions with Wirtem tacticians. As allies alongside the Regalian Empire against the Skagger Horde for several years previously, and having a military tradition spanning back before the Five Family Rebellion, the Wirtem nobility offered exactly what was needed to keep the remaining Viridian Knights in check. These tacticians would go on to greatly influence the Regalian Military in the coming decades.

After the Regalian Empire conquered the rest of Corontium, and after years of successful diplomatic missions under Arch-Chancellor Nicholas, the Regalian Military was once again reviewed during the reign of Emperor Allestrain I, who intended to launch campaigns of foreign conquest during his reign. Using the Wirtemcaller, now Calemberg, model of leadership as a baseline, Allestrain alongside Grand Marshal Heinrich II Brunig would create the Marshalry system of command. Under this system, the Regalian Military created a hierarchical authority comprised of Junior and Senior Officers who could carry out campaigns independent of one another, allowing the Empire to project its military agenda across various theaters of Aloria.

Following Emperor Allestrain’s death in battle, the Regalian Empire began to suffer a financial downturn. This culminated in the Purple Bleeding, which saw the Regalian Military brutally suppress revolts over Emperor Handorein II’s debt erasure. In the aftermath, many Senior Officers became ennobled due to the extinction of several noble houses during the crisis. One of these families was the House von Treppewitz, which would go on to succeed the Brunig Grand Marshals after the death of the last Queen of Calemberg, Marie-Anne II, in 251 AC. While the fall of House Brunig was heavily felt in the eastern provinces of the Archipelago, the seamless transition of power in the Regalian Military demonstrated resilience that allowed it to weather the coming decades.

The last major reforms to the Regalian Military came following the Chrysant War. During the conflict, it was made clear that the centuries-old levy system that made up the backbone of the Imperial Army was insufficient in combat when compared to the Navy. Furthermore, the earlier Dragenthal Crisis showed that the State lacked an effective fighting force to handle rebellious nobles should another revolt spring up. To solve these issues, Emperor Justinian II issued the Tenpenny Act, which implemented the first professional standing armies in the Regalian Empire. Over time, these “Tenpenny Soldiers” would slowly replace the need to call upon large feudal levies from the population, creating a military which was more loyal to the State (and Emperor) than to the nobility (who supplied their levies personally).

Today, the Regalian Military still follows the Tenpenny System, with most soldiers in the Imperial Army now made up of these professional career soldiers, supplemented by Knights and levies in smaller quantities than in the past. On Aloria’s seas, the Imperial Navy continues to demonstrate the latest in naval technology, allowing the Regalian Empire to keep control over its vast territories, while serving as a deterrent to any rivals.

Trivia

  • The rank of Imperial Marshal/Admiral was also created during the Tenpenny Reforms as an equivalent to the historical Brunig and Treppewitz positions as head of the Regalian Military. The modern day Grand Marshal/Admiral position only refers to the chief authority over a military campaign.
  • Knights are permitted to receive a Junior Commission if they serve under a Senior Officer. If they do so, their Knight rank reflects their Army rank (with Rank-Knights being equivalent to Lieutenants).