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{{Info organizations
|image        = ImpCrest.png
|leader        = Imperial Marshal Carl II von Treppewitz
|headquarters  = Imperial Marshalry, [[City of Regalia]]
|origins      = [[Five Family Rebellion]]
|symbols      = Dragons, Anchors, Swords
|colors        = Purple, Blue, Gold
|magicusage    = Restricted
|subdivisions  = * Imperial Army
* Imperial Navy
|}}
The Regalian Military is the apparatus of the [[Regalian Empire]] responsible for managing, deploying, supplying, and commanding the tens of thousands of Soldiers across [[Aloria]]. With origins during the [[Five Family Rebellion]], it has remained ever present since the dawn of the Empire, growing and adapting as the need arises. Today, the Regalian Military is seen as a symbol of Imperial glory and stability, and considered an extension of the Emperor’s might over all Regalian adversaries. Many citizens look favorably on the military, both for its career prospects and meritocratic basis, but also as a familiar organization in an ever-changing world.


==Honneurs Codes==
==Design==
{| class="wikitable"
Military Characters should be designed in line with a hierarchy-based organization. Following orders is expected at all times, and not when found convenient. Similar to [[Knighthood]], characters should have a sense of professionalism about them. But where Knights derive their expectations from a code of honor, Soldiers do so out of loyalty to the Emperor and for the well-being of one's fellow Soldier. A disloyal Soldier is likely to either get themselves or others killed. Designing a character that is compliant with the Regalian Military is fairly straightforward, with the following key points to be made.
|- style="font-weight:bold; background-color:#c0c0c0;"
*Any Regalian Citizen of any heritage or gender may be part of the Military, with the following exceptions:
! Core
**[[Marken]] are barred from enlistment, even those with Legal reprieve, as the battlefield is chaotic and could cause even the most disciplined Marken to lose control. Characters may attempt to hide their status, but should be advised that this is illegal.
! Souvereine
**[[Spirit]]s, [[Undead]], [[Vampire]]s, [[Geist]]s, and all other illegal occult are barred from the Military, as they are hostile to Regalia’s interests. Characters may attempt to hide their status, but should be advised that this is difficult and very illegal.
! Calemberg
**[[Mystech]] are barred from the Military, as most are illegal within the empire, and the ones that are legal are not counted as citizens, which is a prerequisite for service.
|-
*[[Suvial]] cannot summon Spirits, as their legal provision is only to deal with the Spirit infestation in Regalia, not to use them in battle.
| A noble may never use a nickname as a form of address for another noble, unless they are related by the first or second degree (married, siblings, children, cousins, but not including parents or grandparents). Using nicknames for commoners is permitted, in an endearing and patronizing sense.
*[[Arkenborn]], [[Godborn]], [[Archon]], and Mages may enlist, but are assigned to specialized “Battle Mage” units which are separated from the regular mundane units (which still make up the vast majority of soldiers). Historically, Magic was banned in the military, with this ban being reversed recently under Emperor Alexander’s reign.
| In addition to the exception of first degree relation, female nobles may use nicknames for their female friends, while male nobles may use nicknames for their male friends, but neither may use nicknames for commoners.
*Petty Criminals (like pickpockets and debtors) can be press-ganged into the Regalian Military (most often the Navy) in lieu of other punishments, as they are seen as a lower risk compared to murderers and arsonists. However, they are treated with scrutiny due to their criminal background.  
| A noble may never use nicknames ever, period, this includes commoners and those related to the first degree.
 
|-
===Becoming a Soldier===
| A noble may never touch the base skin of another noble, unless they are related by the first degree (married, siblings, children, but not including parents). This also includes commoners. An exception is made for dire circumstances (such as medical emergencies) but only when doing so is most useful and truly necessary.
Joining the Regalian Military as a common Soldier is very simple. Every major settlement in the Regalian Empire has a recruitment office which allows any citizen over 18 years old to sign-up for military service. During the enlistment process, the recruit chooses whether to join the Imperial Army or Navy. If they join the Army, they are given directions to the nearest Tenpenny Headquarters, where they will spend a few months training in various weaponry before being given a specialty which reflects their performance. If they join the Navy, they are sent to the nearest port to join one of the many warships, then begin service immediately.
| The same.
 
| The same.
===Becoming an Officer===
|-
Unlike Soldiers, joining the Regalian Military as an Officer requires more investment, either in time or money. As there are multiple tracks to becoming an Officer, they will be presented in a list format below.
| A noble must always address titled nobles with the correct form of address, even if they are above, or below them, and may never refer to commoners as titles used for titleholders, or neutral terms for nobility. Intentionally omitting a title altogether is permitted for political purposes but is universally recognized as a serious insult to the other's legitimacy.
*Promotion from Soldier: Soldiers who exceed 10 years of military service may be promoted to Junior Officer as a reward for their experience, a meritocratic practice which is appealing to prospective recruits. These types of Officers are by far the most competent, as their skill comes from field experience alone.
| The same.
*Military Academy: The most common way of becoming an Officer is by attending one of Regalia's many Military Academies to fast-track their military career. This has the advantage of not risking one's life for ten years as a Soldier but has the disadvantage of skipping past the merit-based system using one's personal wealth. However, the Regalian Military permits this because the risk of a few incompetent Aristocratic Officers is outweighed by the benefit of having capable commanders whose families have proven themselves over generations.
| The same.
**Anyone 16 years or older may attend a Military Academy for 5 years to qualify as a Junior Officer, or 10 years to qualify as a Senior Officer.
|-
*Foreign Officers: In rare circumstances, the Regalian Military recognizes the credentials of foreign nations who seek out the Regalian Empire as refugees. These Foreign Officers slowly learn Regalian Military Doctrine (ensuring they are not a spy), and contribute to military advancements by sharing foreign tactics from their homeland. In doing so, the Foreign Officer demonstrates their loyalty to the Regalian Military and is rewarded with their experience being recognized.
| A noble may never look the Emperor in the eye, regardless of their political status or standing with the Emperor, or personability with Him. The correct way is to look at the Emperor’s chest, or neck, never to his side, or facing away from Him.
 
| The same.
====Commissions====
| In addition to the bar on looking the Emperor in the eye, a noble may never turn their back on the Emperor until they leave a room He is in.
A Commission is a formal document which empowers an individual to command members of the Regalian Military (which is ultimately derived from the Emperor). In order to lead troops or command a ship, one must be a commissioned Officer. There are several types of Commissions with differing levels of authority.
|-
*'''Junior Commissions''' are granted to Junior Officers, who are tasked with commanding small groups of Soldiers or commanding a singular warship. Junior Commissions are often granted by Senior Officers, though may also be granted by the Marshalry when it concerns regular appointments (such as a colonial garrison or the aforementioned recruitment offices).
| A noble may never exhibit intimacy in public with a spouse, beyond holding hands. This includes inference, innuendos or outright erotic speech with regards to intended, past or current interactions.
*'''Senior Commissions''' are granted to Senior Officers, who are tasked with commanding entire armies and fleets. Senior Commissions are often granted by Grand Marshals/Admirals, though may be granted by the Marshalry when it concerns regular appointments (such as a patrol fleet). In rare circumstances, the Palace may grant Senior Commissions directly.
| The limitation on inference, innuendos, or outright erotic speech with regards to a spouse is permitted, but all other limitations still apply.
*'''Imperial Commissions''' are granted to those in charge of overseeing a military campaign and are given the rank of Grand Marshal/Admiral for the campaign. Imperial Commissions may also be granted to Imperial Marshals/Admirals, who oversee the overall functions of the Regalian Military and sit on the Marshal’s Cabinet. Imperial Commissions are granted by the Palace, often the Emperor personally.
| The same.
**For the sake of current events regarding the Emperor’s disappearance, the Princes/Regent are able to grant Imperial Commissions, usually during an Assembly. The Assembly may cast a vote of no confidence in a Grand Marshal, which may convince the Palace to rescind the Commission and appoint a replacement.
|-
 
| A noble may never make gestures with their tongue or lips to another noble, aside from to wet one’s lips in between lengthy conversations.
==Branches==
| The same.
The Regalian Military is broken down into two major branches: the Imperial Army and the Imperial Navy. As mentioned above, an individual who enlists in the military chooses between one and the other. While it is possible to change branches later on, doing so causes a complete career reset, as the experience gained from commanding Soldiers on the battlefield cannot fully replicate to commanding sailors on a warship, and vice versa.
| The same.
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
|-
<span style="font-size:150%;><center>'''Imperial Army'''</center></span>
| A noble is never permitted to remove any articles of clothing in front of another noble save for gloves, or to remove additional items added recently like an overcoat to shield from the rain, or a hat to shield from the sun.
{|
| The same.
[[File:Wirtem22.png|130px|caption|left]]
| The same.
|
|-
The Imperial Army is the oldest branch of the Regalian Military, dating back to the Five Family Rebellion. Of the two branches, the Army has seen the most changes over the past few centuries. While originally a feudal based levy-system commanded by nobility, advancements in technology and knowledge have since transitioned it to a professional career-based system commanded by educated Officers. The Imperial Army is the most visible of the two branches, as veteran Soldiers often transition to related professions such as city guards in peacetime. It is also the largest branch, as the era of Alorian history still prioritizes land-based engagements between rival forces. The Regalian Army is inspired by 15th and 16th century European mixed-arms militaries, featuring mounted cavalry, artillery, muskets, and swords all on the same battlefield.
| A noble may never relieve gaseous substances from their self, or make humor or reference to such commonly deplorable things.
 
| The same.
Below is a list of all Army Ranks. In general, Soldiers become Junior Officers after 10 years and rise in rank every 5 years. Colonels often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Army does not need a hundred Field Marshals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.
| The same.
 
|-
*'''Soldiers'''
| A noble should never point, wave, beckon with their hand, or otherwise make gestures with their hands towards another noble, unless this is required, for example during an auction. An exception is made for a single, unmoving raise of the right hand for males.
*'''Junior Officers''': Sergeant, Lieutenant, Captain, Major, Colonel
| A noble may never make gestures, unless they are female, and make those gestures with a fan.
*'''Senior Officers''': Division General, Lieutenant General, Field General, Field Marshal
| The same.
|}
|-
 
| The most personably permitted greeting is a modest bow of the head while greeting a person stating “Good <time> <Title> <Surname>”, or “Greetings <Title> <Surname>”. Shaking hands is not permitted at all. Men are permitted to 'hail,' briefly lifting the right hand near the head, perpendicular to the ground, and keeping it still.
</td><td style="vertical-align: top; width: 50%;">
| The most personably permitted greeting is air kisses, one on each cheek, though being careful never to physically touch.
<span style="font-size:150%;><center>'''Imperial Navy'''</center></span>
| The same. However, when greeting a member of a higher social rank, men must always perform an Imperial salute with their greeting, instead of a head bow.
{|
|-
[[File:Cearden.png|130px|caption|left]]
| A noble must endeavor not to bare their teeth during dining or soirees, and avoid allowing other guests to see the food contents of their mouth while eating.
|
| The same.
The Imperial Navy is the pride of the Regalian Empire, as it is the branch responsible for projecting Imperial power across the oceans of Aloria. The Navy has seen less drastic changes since its creation during the conquests of Corontium, but each development has come with the advent of the latest in military engineering. The modern Imperial Navy is inspired by the various European Navies during the Age of Sail, such as the British Navy during the Napoleonic Era, featuring massive wooden warships sporting dozens of cannons.
| In addition to not baring their teeth, women must endeavor to shield their mouth with their hand for the entire duration of them chewing the food, from when they insert it, until swallowing.
 
|-
Below is a list of all Naval Ranks. In general, Sailors become Junior Officers after 10 years and rise in rank every 5 years. Commodores often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Navy does not need a hundred Fleet Admirals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.
| A noble must endeavor never to eat without utensils, and never to drink clean from bottles, but always use the appropriate tools for food and drinks, as provided by hosts.
 
| The same.
*'''Sailors'''
| The same.
*'''Junior Officers''': Deck Officer, First-Mate, Vice Captain, Captain, Commodore
|-
*'''Senior Officers''': Rear Admiral, Vice Admiral, Admiral, Fleet Admiral
| A noble must never insult either verbally or physically the host of any soiree, or the owner of any particular place where such a soiree would take place, or indeed the place itself.
| A noble may never physically insult the host of any soiree, or the owner of any particular place where such a soiree would take place, or the place itself, but they can do so verbally.
| The same.
|-
| A noble must never speak ill of the comforts provided, for example drinks and foods at a soiree or dining party, or cigarettes or liquor when in closer comforts.
| A noble may speak ill of the comforts provided, for example drinks and food at a soiree, or dining party, or cigarettes or liquor when in closer comforts.
| The same.
|-
| After dinner, noble men and women must remain at least 6 feet (2 blocks) separated from one another for at least an hour, though among genders, distances of up to 2 feet is permitted (less than 1 block)
| After dinner, all nobles may mingle in whatever manner they please, with no limitations on distance provided.
| After dinner, noble men and women must separate into two separate drawing rooms, and if only one is provided, women must retreat to the drawing room, while men must stay in the dining room.
|-
| Unmarried men and women are not permitted to stay at the residence of another family after the sun has gone down, or before it has gone up, unless this was under the guidance of their patriarch or matriarch, or when it is required such as during a late-night soiree.
| This rule does not exist.
| Unmarried women are not permitted to stay at the residence of another family without the guidance of a male in their family, period, regardless of time of day. Men may go as they please.
|-
| All nobles must wear clothing as set out by the Court Hotier in terms of how much skin is permitted to be seen, and what styles are banned.
| In addition to the Core rules, all nobles who do not follow the Court Hotier’s monthly high fashion are in violation of this rule.
| The same, however women are not permitted to show any skin below the clavicles ever, with an exception of the upper arms, even if the Court Hotiers says they can. Shoulders and neck may only be exposed during galas and balls, but preferably not even then.
|-
| Those without Princely rank are not permitted to wear a coronet or crown, ever. Those without an Electoral title are not permitted to wear a cape of ermine fur and satin, ever. Circlets and coronets must not be gemmed among non-royals, ever.
| The same.
| The same, however there being one exception: men are permitted to wear a white Calemberger Fox fur cape even when not Electoral, but without the black tassels.
|-
| During or before Courtship, or outside of Courtship, nobles are not permitted to engage in intimacy beyond holding hands or serenading. Intimacy is reserved for marriage.
| During or before Courtship, intimacy is permitted, even the greatest of intimacies beyond holding hands. It must however never become public knowledge.
| The same.
|-
| During a wedding, or the festivities immediately after, everyone must wear neutral colors, and may not profess own-family loyalty or dedication, or engage in speech that would imply political or personal distaste for any particular guest or participant. Hosting families are exempted, through standard etiquette still applies.
| The same.
| The same.
|-
| A noble should endeavor not to court or wed with a commoner, unless they were both commoners before ennoblement, or have dispensation from the Emperor personally.
| The same, though an exception is made for nobles to have commoner paramour consorts, as long as they never marry, and are discreet.
| Nobles may never marry commoners, period, ever.
|-
| A noble should retain a professional distance with one’s servants, even if they are lifelong familiar servants that are “as if family”, while in public. Niceties and true feelings can be shared in private. An exception is made for Palasts/Junkers.
| The same.
| A noble should never show familiarity with a servant, period, and as soon as one is witnessed to showcase familiarity, the servant ought to be fired by another family member who witnesses it. An exception is made for Palasts/Junkers.
|-
| Women must never enter a carriage with another man unless that man is a member of their family or spouse, without a chaperone.
| This rule does not exist.
| The same.
|-
| A noble should always wait to be asked to be seated, and when seating, should always seat in order of importance, with higher nobles sitting first.
| This rule does not exit.
| The same, though men should prefer to remain standing unless they should need to sit, for example to eat, or if in a casual gathering with close male friends.
|-
| Noble men should always come to stand, if seated, if either a higher noble lord, or a noble woman, or an ordained Reverend is entering or leaving the room. If that noble lord is royalty, it should be accompanied by a bow. Those of weak constitution or frailty may remain seated. Women must always remain seated until all plates are removed from the table.
| The same.
| The same.
|-
| Noble men may, per evening, only ask upwards of two women for a dance, regardless of whether they decline or accept. A woman may never ask for a dance, though women may also never reject a dance, unless the partner is deemed unfit by society to dance with her status.
| The same, though women may decline to dance if they don’t want to, and women may also ask for upwards to 2 dances.
| The same.
|-
| Noble women may not dance without gloves on, and may not be on the dancefloor without dance appropriate silk or velvet slippers for dancing. A noble woman must also never lead the dance.
| The same, though women may lead the dance.
| The same.
|-
| A noble woman may never request a courtship directly to a man. If a man intends to court a woman, he must seek her patriarch's permission first. Next, to the woman herself, he must bend to a knee, and expect a hand to kiss the top of a gloved hand. If the woman finds the man agreeable, she may remove the glove, and leave him with it, immediately departing, to encourage future approachment.
| The same.
| Both noble men and women may not inquire for a courtship. Men interested in a courtship should inquire with their patriarch or matriarch to engage in negotiations with the other family at their prerogative.
|-
| A noble may never leave the confines of the City or the countryside, and should endeavor never to venture into the seedier places of the city, or indeed the very sewers and lawless areas.
| The same.
| The same.
|-
| A noble should never complain of the City Guard, the Military, or the Marshal’s Cabinet. Legitimate, direct, and verifiable criticism is permitted, but ifa criticism cannot be verified as factual, or is vague and no solution is sought, then it is mere complaining.
| This rule does not exist.
| Don’t criticize the military or guard period, ever, one may only criticize the offers or generals personally for poor performance.
|-
| Nobles should refrain from the overuse of vulgarity. While not entirely prohibited, swearing may be sparingly used to effectively punctuate an important point, and not frivolously.
| The same.
| The same.
|-
| Nobles should not hire or fire Palests/Junkers frivolously. After a grace period of two weeks, removing one without proof of valid reasoning (dishonour, severe neglect, or technical incompatibilities) is prohibited. Such reasoning should be made public to the entire nobility. Their leaving the post voluntarily is dishonour and neglect.
| The same.
| The same.
|-
| Nobles may only incite or engage in violence within their noble right, occupational duties, official duels, or when presently threatened with bodily harm.
| The same.
| The same.
|}
|}


</center>
</tr></table>


==Recommended Military Protocol==
As mentioned in the Design Section, military characters have a tendency towards hierarchy-based rules and common conduct between each other. While not as strict as Knightly Codes, the Regalian Military expects a sense of decorum between its members, as a Soldier’s actions reflect back on their Officers and eventually back to the Emperor, who is the model of dignified conduct in Aloria.
Below is a list of recommended protocols for characters to follow to show they are part of the Regalian Military.
*Characters should salute or nod to superiors as a sign of respect for the rank. Even if one hates the Officer, they still offer respect as the rank is a proxy to the Emperor’s authority.
*Active duty Soldiers should be addressed as Rank + Surname. For example, Vice Admiral John Doe would be referred to as “Vice Admiral Doe.”
*Criticism of Officers, losses, etc, should be done in private and with tact. In public, the Regalian Military should show a unified front in support of its achievements. Even if the war effort is going poorly, Soldiers and Officers should back each other up to maintain morale on the frontlines and at home.
*Characters should behave in a way which doesn’t embarrass the military. Cowardice, vulgarity, and brutishness should be kept to a minimum.
*Characters should take care with revealing information about the military. Remember, loose lips sink ships.


In general, a character who is respectful to others and does what they are told is a model member of the military. Those who tend to skirt the lines on what is/isn’t permissible, or engage in criminal activities, may face a Court Martial and be disciplined for their actions. A Court Martial is a military court which is separated from the civil Judiciary, but performs similar functions. The key differences are that the Court Martial only applies to members of the military, and Senior Officers preside over cases rather than Justicars (judges). Court Martials are also known to be far harsher than the Judiciary, as soldiers may face corporal punishment or execution depending on the severity of the charges.
===Additional Guidelines===
To help avoid confusion in roleplay, the following guidelines should be observed to make Military Roleplay an inclusive experience, while still recognizing the complexity behind the Regalian Military:
*Use the terms Soldier, Junior Officer, and Senior Officer in everyday roleplay as opposed to specific ranks. Three terms are easier for players to understand.
*The recommended age per flavor rank is provided in the table below, which is based on an Ailor lifespan. Most Ailor retire between 60-65, meaning some ranks are unattainable to them without going through Military Academies.
**For the sake of roleplay inclusivity, players commissioned IC can ignore the lowest age in each column, so long as they stick to the lowest rank in each tier (eg, a 24 year old commissioned as a Senior Officer can be a Rear Admiral, but not a Fleet Admiral)
{| class="wikitable"  
{| class="wikitable"  
|-
|- style="font-weight:bold;"
! School Name
! Army Rank
! Location
! Navy Rank
! State Allegiance
! Age
! Entry Requirements
! w/ Jr. Academy
! Duration of Education
! w. Sr. Academy
! Taught Proficiencies
|- style="background-color:#ffffff;"
|-
| Soldier
| State Academy for Officers
| Sailor
| City of Regalia
| 18
| Regalian Empire
|  
| Any Ailor at least 14 years old
|  
| 10 Years
|- style="background-color:#efefef;"
| General Command, Rapier Combat
| Sergeant
|-
| Deck Officer
| Lutherstadt Kriegsakademie
| 28
| Lutherstadt, Greater Calemberg
| 21
| Regalian Empire
|  
| Ailor Men at least 14 years old
|- style="background-color:#efefef;"
| 8 Years
| Lieutenant
| Rapier Combat, General Command
| First-Mate
|-
| 33
| Thr-Aenqaal Ellar School of Prefect of War
| 26
| Paarthalaar
|  
| Dread Empire
|- style="background-color:#efefef;"
| Kathar at least 14 years old
| Captain
| 10 Years
| Vice Captain
| General Command, Magic
| 38
|-
| 31
| Masayan School of Warfare
|  
| Korbamakora
|- style="background-color:#efefef;"
| Songaskian Masaya
| Major
| Songaskia at least 14 years old
| Captain
| 10 Years
| 43
| General Command, Warwhip Combat
| 36
|-
|  
| Aestar Military Academy
|- style="background-color:#efefef;"
| City of Axford, Anglia
| Colonel
| Regalian Empire
| Commodore
| Any Ailor at least 14 years old
| 48
| 6 Years
| 41
| General Command
|  
|-
|- style="background-color:#c0c0c0;"
| Accademia del Tuono Ruggente
| Division General
| Alabano, Vultaro
| Rear Admiral
| Regalian Empire
| 58
| Any Ailor and Orc at least 14 years old
| 51
| 4 Years
| 26
| General Command, Siege Command, Fortification Arts
|- style="background-color:#c0c0c0;"
|-
| Lieutenant General
| Lycee Fort Taktiker
| Vice Admiral
| Konigsberg, Greater Calemberg
| 68
| Regalian Empire
| 61
| Ailor Men at least 14 years old
| 36
| 4 Years
|- style="background-color:#c0c0c0;"
| Siege Command, Fortification Arts
| Field General
|-
| Admiral
| Collegio del soffio Infuocato di Polvere da spara
| 78
| Lampeporta, Vultaro
| 71
| Regalian Empire
| 46
| Any Ailor at least 14 years old
|- style="background-color:#c0c0c0;"
| 3 Years
| Field Marshal
| Siege Command
| Fleet Admiral
|-
| 88
| Lycee de la Rousette
| 81
| Vixhall
| 56
| Regalian Empire
| Ailor Men at least 14 years old
| 6 Years
| Frontline Command
|-
| Suvial Academy of the Guardian
| Uttrasamela, Avela Monvarindra
| Suvial Principalities
| Suvial Altalar
| 20 Years
| General Command, Magic
|}
|}
==History==
The Regalian Military’s earliest origins began during the [[Five Family Rebellion]], when the families of Ivraan, Kade, Llynwig, Calontir, and Brunig alongside [[Regalian_Eronidas_History|Anglian-Eronidas]] levies, [[Solvaan]] Mercenaries, and [[Breizh]] Knights overthrew the Regalian Kingdom to form the Regalian Empire. In the aftermath, the task of military oversight fell to House Brunig, with its patriarch Otto being appointed the first Grand Marshal of Regalia. Under Otto, the [[Viridian Order]] was founded to serve as elite Knights who would command the various feudal levies under the feudal nobility, a command structure which saw much success in early military campaigns against the neighboring kingdoms.
As the Empire continued to expand across the Regalian Empire, it became apparent that reforms were necessary. As conquests moved further south, geographic obstacles such as rivers and mountains slowed logistical supply lines and caused delays in communications. Furthermore, the seafaring nations of [[Corontium]] were unable to be conquered by land-based levy armies, which could not effectively control the waterways. As a result, Emperor [[Henri I]] approved the creation of the Imperial Navy, overseen by Erberhard I Brunig, who became the first Grand Admiral of Regalia. With the ability to move quickly through the waterways, the Regalian Military began to subjugate the various island states in the southwest of the Archipelago, which quickly grew the Empire’s territory.
The next major event to affect the Regalian Military was the Viridian Coup Attempt, which was foiled in 122 AC. As the Viridian Knights previously acted as Officers over the feudal levies, the question arose over how to reduce their influence in the military, and to replace any Viridians who proved treasonous in the future. Fortunately, the Grand Marshal at the time, Erberhard II Brunig, was recently elected as King of the Wirtemcaller, and soon filled in various officer positions with [[Wirtem]] tacticians. As allies alongside the Regalian Empire against the [[Skagger Horde]] for several years previously, and having a military tradition spanning back before the Five Family Rebellion, the Wirtem nobility offered exactly what was needed to keep the remaining Viridian Knights in check. These tacticians would go on to greatly influence the Regalian Military in the coming decades.
After the Regalian Empire conquered the rest of Corontium, and after years of successful diplomatic missions under Arch-Chancellor Nicholas, the Regalian Military was once again reviewed during the reign of Emperor [[Allestrain I]], who intended to launch campaigns of foreign conquest during his reign. Using the Wirtemcaller, now Calemberg, model of leadership as a baseline, Allestrain alongside Grand Marshal Heinrich II Brunig would create the Marshalry system of command. Under this system, the Regalian Military created a hierarchical authority comprised of Junior and Senior Officers who could carry out campaigns independent of one another, allowing the Empire to project its military agenda across various theaters of Aloria.
Following Emperor Allestrain’s death in battle, the Regalian Empire began to suffer a financial downturn. This culminated in the [[Purple Bleeding]], which saw the Regalian Military brutally suppress revolts over Emperor [[Handorein II]]’s debt erasure. In the aftermath, many Senior Officers became ennobled due to the extinction of several noble houses during the crisis. One of these families was the House von Treppewitz, which would go on to succeed the Brunig Grand Marshals after the death of the last Queen of Calemberg, Marie-Anne II, in 251 AC. While the fall of House Brunig was heavily felt in the eastern provinces of the Archipelago, the seamless transition of power in the Regalian Military demonstrated resilience that allowed it to weather the coming decades.
The last major reforms to the Regalian Military came following the [[Chrysant War]]. During the conflict, it was made clear that the centuries-old levy system that made up the backbone of the Imperial Army was insufficient in combat when compared to the Navy. Furthermore, the earlier [[Dragenthal Crisis]] showed that the State lacked an effective fighting force to handle rebellious nobles should another revolt spring up. To solve these issues, Emperor [[Justinian II]] issued the Tenpenny Act, which implemented the first professional standing armies in the Regalian Empire. Over time, these “Tenpenny Soldiers” would slowly replace the need to call upon large feudal levies from the population, creating a military which was more loyal to the State (and Emperor) than to the nobility (who supplied their levies personally).
Today, the Regalian Military still follows the Tenpenny System, with most soldiers in the Imperial Army now made up of these professional career soldiers, supplemented by Knights and levies in smaller quantities than in the past. On Aloria’s seas, the Imperial Navy continues to demonstrate the latest in naval technology, allowing the Regalian Empire to keep control over its vast territories, while serving as a deterrent to any rivals.
==Trivia==
*The rank of Imperial Marshal/Admiral was also created during the Tenpenny Reforms as an equivalent to the historical Brunig and Treppewitz positions as head of the Regalian Military. The modern day Grand Marshal/Admiral position only refers to the chief authority over a military campaign.
*Knights are permitted to receive a Junior Commission if they serve under a Senior Officer. If they do so, their Knight rank reflects their Army rank (with Rank-Knights being equivalent to Lieutenants).

Latest revision as of 23:48, 21 April 2024

TestFire
ImpCrest.png
Organization
Leader Imperial Marshal Carl II von Treppewitz
Headquarters Imperial Marshalry, City of Regalia
Origins Five Family Rebellion
Symbols Dragons, Anchors, Swords
Colors Purple, Blue, Gold
Magic Usage Restricted
Subdivisions
  • Imperial Army
  • Imperial Navy

The Regalian Military is the apparatus of the Regalian Empire responsible for managing, deploying, supplying, and commanding the tens of thousands of Soldiers across Aloria. With origins during the Five Family Rebellion, it has remained ever present since the dawn of the Empire, growing and adapting as the need arises. Today, the Regalian Military is seen as a symbol of Imperial glory and stability, and considered an extension of the Emperor’s might over all Regalian adversaries. Many citizens look favorably on the military, both for its career prospects and meritocratic basis, but also as a familiar organization in an ever-changing world.

Design

Military Characters should be designed in line with a hierarchy-based organization. Following orders is expected at all times, and not when found convenient. Similar to Knighthood, characters should have a sense of professionalism about them. But where Knights derive their expectations from a code of honor, Soldiers do so out of loyalty to the Emperor and for the well-being of one's fellow Soldier. A disloyal Soldier is likely to either get themselves or others killed. Designing a character that is compliant with the Regalian Military is fairly straightforward, with the following key points to be made.

  • Any Regalian Citizen of any heritage or gender may be part of the Military, with the following exceptions:
    • Marken are barred from enlistment, even those with Legal reprieve, as the battlefield is chaotic and could cause even the most disciplined Marken to lose control. Characters may attempt to hide their status, but should be advised that this is illegal.
    • Spirits, Undead, Vampires, Geists, and all other illegal occult are barred from the Military, as they are hostile to Regalia’s interests. Characters may attempt to hide their status, but should be advised that this is difficult and very illegal.
    • Mystech are barred from the Military, as most are illegal within the empire, and the ones that are legal are not counted as citizens, which is a prerequisite for service.
  • Suvial cannot summon Spirits, as their legal provision is only to deal with the Spirit infestation in Regalia, not to use them in battle.
  • Arkenborn, Godborn, Archon, and Mages may enlist, but are assigned to specialized “Battle Mage” units which are separated from the regular mundane units (which still make up the vast majority of soldiers). Historically, Magic was banned in the military, with this ban being reversed recently under Emperor Alexander’s reign.
  • Petty Criminals (like pickpockets and debtors) can be press-ganged into the Regalian Military (most often the Navy) in lieu of other punishments, as they are seen as a lower risk compared to murderers and arsonists. However, they are treated with scrutiny due to their criminal background.

Becoming a Soldier

Joining the Regalian Military as a common Soldier is very simple. Every major settlement in the Regalian Empire has a recruitment office which allows any citizen over 18 years old to sign-up for military service. During the enlistment process, the recruit chooses whether to join the Imperial Army or Navy. If they join the Army, they are given directions to the nearest Tenpenny Headquarters, where they will spend a few months training in various weaponry before being given a specialty which reflects their performance. If they join the Navy, they are sent to the nearest port to join one of the many warships, then begin service immediately.

Becoming an Officer

Unlike Soldiers, joining the Regalian Military as an Officer requires more investment, either in time or money. As there are multiple tracks to becoming an Officer, they will be presented in a list format below.

  • Promotion from Soldier: Soldiers who exceed 10 years of military service may be promoted to Junior Officer as a reward for their experience, a meritocratic practice which is appealing to prospective recruits. These types of Officers are by far the most competent, as their skill comes from field experience alone.
  • Military Academy: The most common way of becoming an Officer is by attending one of Regalia's many Military Academies to fast-track their military career. This has the advantage of not risking one's life for ten years as a Soldier but has the disadvantage of skipping past the merit-based system using one's personal wealth. However, the Regalian Military permits this because the risk of a few incompetent Aristocratic Officers is outweighed by the benefit of having capable commanders whose families have proven themselves over generations.
    • Anyone 16 years or older may attend a Military Academy for 5 years to qualify as a Junior Officer, or 10 years to qualify as a Senior Officer.
  • Foreign Officers: In rare circumstances, the Regalian Military recognizes the credentials of foreign nations who seek out the Regalian Empire as refugees. These Foreign Officers slowly learn Regalian Military Doctrine (ensuring they are not a spy), and contribute to military advancements by sharing foreign tactics from their homeland. In doing so, the Foreign Officer demonstrates their loyalty to the Regalian Military and is rewarded with their experience being recognized.

Commissions

A Commission is a formal document which empowers an individual to command members of the Regalian Military (which is ultimately derived from the Emperor). In order to lead troops or command a ship, one must be a commissioned Officer. There are several types of Commissions with differing levels of authority.

  • Junior Commissions are granted to Junior Officers, who are tasked with commanding small groups of Soldiers or commanding a singular warship. Junior Commissions are often granted by Senior Officers, though may also be granted by the Marshalry when it concerns regular appointments (such as a colonial garrison or the aforementioned recruitment offices).
  • Senior Commissions are granted to Senior Officers, who are tasked with commanding entire armies and fleets. Senior Commissions are often granted by Grand Marshals/Admirals, though may be granted by the Marshalry when it concerns regular appointments (such as a patrol fleet). In rare circumstances, the Palace may grant Senior Commissions directly.
  • Imperial Commissions are granted to those in charge of overseeing a military campaign and are given the rank of Grand Marshal/Admiral for the campaign. Imperial Commissions may also be granted to Imperial Marshals/Admirals, who oversee the overall functions of the Regalian Military and sit on the Marshal’s Cabinet. Imperial Commissions are granted by the Palace, often the Emperor personally.
    • For the sake of current events regarding the Emperor’s disappearance, the Princes/Regent are able to grant Imperial Commissions, usually during an Assembly. The Assembly may cast a vote of no confidence in a Grand Marshal, which may convince the Palace to rescind the Commission and appoint a replacement.

Branches

The Regalian Military is broken down into two major branches: the Imperial Army and the Imperial Navy. As mentioned above, an individual who enlists in the military chooses between one and the other. While it is possible to change branches later on, doing so causes a complete career reset, as the experience gained from commanding Soldiers on the battlefield cannot fully replicate to commanding sailors on a warship, and vice versa.

Imperial Army
caption

The Imperial Army is the oldest branch of the Regalian Military, dating back to the Five Family Rebellion. Of the two branches, the Army has seen the most changes over the past few centuries. While originally a feudal based levy-system commanded by nobility, advancements in technology and knowledge have since transitioned it to a professional career-based system commanded by educated Officers. The Imperial Army is the most visible of the two branches, as veteran Soldiers often transition to related professions such as city guards in peacetime. It is also the largest branch, as the era of Alorian history still prioritizes land-based engagements between rival forces. The Regalian Army is inspired by 15th and 16th century European mixed-arms militaries, featuring mounted cavalry, artillery, muskets, and swords all on the same battlefield.

Below is a list of all Army Ranks. In general, Soldiers become Junior Officers after 10 years and rise in rank every 5 years. Colonels often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Army does not need a hundred Field Marshals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.

  • Soldiers
  • Junior Officers: Sergeant, Lieutenant, Captain, Major, Colonel
  • Senior Officers: Division General, Lieutenant General, Field General, Field Marshal
Imperial Navy
caption

The Imperial Navy is the pride of the Regalian Empire, as it is the branch responsible for projecting Imperial power across the oceans of Aloria. The Navy has seen less drastic changes since its creation during the conquests of Corontium, but each development has come with the advent of the latest in military engineering. The modern Imperial Navy is inspired by the various European Navies during the Age of Sail, such as the British Navy during the Napoleonic Era, featuring massive wooden warships sporting dozens of cannons.

Below is a list of all Naval Ranks. In general, Sailors become Junior Officers after 10 years and rise in rank every 5 years. Commodores often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Navy does not need a hundred Fleet Admirals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.

  • Sailors
  • Junior Officers: Deck Officer, First-Mate, Vice Captain, Captain, Commodore
  • Senior Officers: Rear Admiral, Vice Admiral, Admiral, Fleet Admiral

Recommended Military Protocol

As mentioned in the Design Section, military characters have a tendency towards hierarchy-based rules and common conduct between each other. While not as strict as Knightly Codes, the Regalian Military expects a sense of decorum between its members, as a Soldier’s actions reflect back on their Officers and eventually back to the Emperor, who is the model of dignified conduct in Aloria. Below is a list of recommended protocols for characters to follow to show they are part of the Regalian Military.

  • Characters should salute or nod to superiors as a sign of respect for the rank. Even if one hates the Officer, they still offer respect as the rank is a proxy to the Emperor’s authority.
  • Active duty Soldiers should be addressed as Rank + Surname. For example, Vice Admiral John Doe would be referred to as “Vice Admiral Doe.”
  • Criticism of Officers, losses, etc, should be done in private and with tact. In public, the Regalian Military should show a unified front in support of its achievements. Even if the war effort is going poorly, Soldiers and Officers should back each other up to maintain morale on the frontlines and at home.
  • Characters should behave in a way which doesn’t embarrass the military. Cowardice, vulgarity, and brutishness should be kept to a minimum.
  • Characters should take care with revealing information about the military. Remember, loose lips sink ships.

In general, a character who is respectful to others and does what they are told is a model member of the military. Those who tend to skirt the lines on what is/isn’t permissible, or engage in criminal activities, may face a Court Martial and be disciplined for their actions. A Court Martial is a military court which is separated from the civil Judiciary, but performs similar functions. The key differences are that the Court Martial only applies to members of the military, and Senior Officers preside over cases rather than Justicars (judges). Court Martials are also known to be far harsher than the Judiciary, as soldiers may face corporal punishment or execution depending on the severity of the charges.

Additional Guidelines

To help avoid confusion in roleplay, the following guidelines should be observed to make Military Roleplay an inclusive experience, while still recognizing the complexity behind the Regalian Military:

  • Use the terms Soldier, Junior Officer, and Senior Officer in everyday roleplay as opposed to specific ranks. Three terms are easier for players to understand.
  • The recommended age per flavor rank is provided in the table below, which is based on an Ailor lifespan. Most Ailor retire between 60-65, meaning some ranks are unattainable to them without going through Military Academies.
    • For the sake of roleplay inclusivity, players commissioned IC can ignore the lowest age in each column, so long as they stick to the lowest rank in each tier (eg, a 24 year old commissioned as a Senior Officer can be a Rear Admiral, but not a Fleet Admiral)
Army Rank Navy Rank Age w/ Jr. Academy w. Sr. Academy
Soldier Sailor 18
Sergeant Deck Officer 28 21
Lieutenant First-Mate 33 26
Captain Vice Captain 38 31
Major Captain 43 36
Colonel Commodore 48 41
Division General Rear Admiral 58 51 26
Lieutenant General Vice Admiral 68 61 36
Field General Admiral 78 71 46
Field Marshal Fleet Admiral 88 81 56

History

The Regalian Military’s earliest origins began during the Five Family Rebellion, when the families of Ivraan, Kade, Llynwig, Calontir, and Brunig alongside Anglian-Eronidas levies, Solvaan Mercenaries, and Breizh Knights overthrew the Regalian Kingdom to form the Regalian Empire. In the aftermath, the task of military oversight fell to House Brunig, with its patriarch Otto being appointed the first Grand Marshal of Regalia. Under Otto, the Viridian Order was founded to serve as elite Knights who would command the various feudal levies under the feudal nobility, a command structure which saw much success in early military campaigns against the neighboring kingdoms.

As the Empire continued to expand across the Regalian Empire, it became apparent that reforms were necessary. As conquests moved further south, geographic obstacles such as rivers and mountains slowed logistical supply lines and caused delays in communications. Furthermore, the seafaring nations of Corontium were unable to be conquered by land-based levy armies, which could not effectively control the waterways. As a result, Emperor Henri I approved the creation of the Imperial Navy, overseen by Erberhard I Brunig, who became the first Grand Admiral of Regalia. With the ability to move quickly through the waterways, the Regalian Military began to subjugate the various island states in the southwest of the Archipelago, which quickly grew the Empire’s territory.

The next major event to affect the Regalian Military was the Viridian Coup Attempt, which was foiled in 122 AC. As the Viridian Knights previously acted as Officers over the feudal levies, the question arose over how to reduce their influence in the military, and to replace any Viridians who proved treasonous in the future. Fortunately, the Grand Marshal at the time, Erberhard II Brunig, was recently elected as King of the Wirtemcaller, and soon filled in various officer positions with Wirtem tacticians. As allies alongside the Regalian Empire against the Skagger Horde for several years previously, and having a military tradition spanning back before the Five Family Rebellion, the Wirtem nobility offered exactly what was needed to keep the remaining Viridian Knights in check. These tacticians would go on to greatly influence the Regalian Military in the coming decades.

After the Regalian Empire conquered the rest of Corontium, and after years of successful diplomatic missions under Arch-Chancellor Nicholas, the Regalian Military was once again reviewed during the reign of Emperor Allestrain I, who intended to launch campaigns of foreign conquest during his reign. Using the Wirtemcaller, now Calemberg, model of leadership as a baseline, Allestrain alongside Grand Marshal Heinrich II Brunig would create the Marshalry system of command. Under this system, the Regalian Military created a hierarchical authority comprised of Junior and Senior Officers who could carry out campaigns independent of one another, allowing the Empire to project its military agenda across various theaters of Aloria.

Following Emperor Allestrain’s death in battle, the Regalian Empire began to suffer a financial downturn. This culminated in the Purple Bleeding, which saw the Regalian Military brutally suppress revolts over Emperor Handorein II’s debt erasure. In the aftermath, many Senior Officers became ennobled due to the extinction of several noble houses during the crisis. One of these families was the House von Treppewitz, which would go on to succeed the Brunig Grand Marshals after the death of the last Queen of Calemberg, Marie-Anne II, in 251 AC. While the fall of House Brunig was heavily felt in the eastern provinces of the Archipelago, the seamless transition of power in the Regalian Military demonstrated resilience that allowed it to weather the coming decades.

The last major reforms to the Regalian Military came following the Chrysant War. During the conflict, it was made clear that the centuries-old levy system that made up the backbone of the Imperial Army was insufficient in combat when compared to the Navy. Furthermore, the earlier Dragenthal Crisis showed that the State lacked an effective fighting force to handle rebellious nobles should another revolt spring up. To solve these issues, Emperor Justinian II issued the Tenpenny Act, which implemented the first professional standing armies in the Regalian Empire. Over time, these “Tenpenny Soldiers” would slowly replace the need to call upon large feudal levies from the population, creating a military which was more loyal to the State (and Emperor) than to the nobility (who supplied their levies personally).

Today, the Regalian Military still follows the Tenpenny System, with most soldiers in the Imperial Army now made up of these professional career soldiers, supplemented by Knights and levies in smaller quantities than in the past. On Aloria’s seas, the Imperial Navy continues to demonstrate the latest in naval technology, allowing the Regalian Empire to keep control over its vast territories, while serving as a deterrent to any rivals.

Trivia

  • The rank of Imperial Marshal/Admiral was also created during the Tenpenny Reforms as an equivalent to the historical Brunig and Treppewitz positions as head of the Regalian Military. The modern day Grand Marshal/Admiral position only refers to the chief authority over a military campaign.
  • Knights are permitted to receive a Junior Commission if they serve under a Senior Officer. If they do so, their Knight rank reflects their Army rank (with Rank-Knights being equivalent to Lieutenants).