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  • ...er. If you want to use Adapt Point Buy through Magic, please consult the [[Magic]] Page before Point Buying any Packs here, as some considerations have to b ...s involved. Each Pack will explain how to make these changes occur without Magic in Roleplay.
    12 KB (2,025 words) - 06:44, 2 April 2024
  • Ivory Picks are Ordial Magic Artifacts. There are rules associated with Artifact Ownership, see the [[Ar ...n their Artifactspark is removed. They are completely destroyed when their Magic is removed.
    2 KB (363 words) - 16:59, 29 October 2023
  • ...aracter can take any number of the below Hobbies and Talents, but, keep in mind that certain Talents, such as Magical Talent, require your character to be ...cal, but if a Character is a Mage, they can choose to do these things with Magic.
    6 KB (958 words) - 19:30, 7 March 2024
  • ...re from attack. It is also said his daughter was a sorceress, who worked [[Magic]] on the Silver that came from his lands, ensuring it was used for good or The Greygold Gauntlets are a God Magic Artifact. As an Artifact, there are several rules associated with Artifact
    3 KB (420 words) - 22:31, 25 February 2024
  • The Springshroud is a Primal (Unionist God Magic) Artifact. As an artifact, there are several rules associated with Artifact ...s from their cape, these planted flowers are remarkably hardy, but are not magic.
    3 KB (432 words) - 15:19, 24 November 2023
  • ...nt Magic, inventing for the first time in Alorian history the means to use Magic without damaging the world and the people in it. ...possible to be Starborn to God Magic, as the Lanlath are unable to use God Magic due to their connection with the Dimension Lathan.
    8 KB (1,291 words) - 07:02, 30 December 2023
  • The Aegisan Ring is a Primal (Unionist God Magic) Artifact. As an Artifact, there are several rules associated with Artifact ...Protection:''' This golden ring can serve as a layer of armor, keeping in mind one can only have one armor token, and armor does not stack. The form the p
    2 KB (354 words) - 22:18, 22 February 2024
  • ...ory, Magic Adapt), even if those Magical Abilities say they don't count as magic. * Even having God Magic from within the same Religion still makes a Character not-Mundane, and does
    10 KB (1,597 words) - 06:42, 2 April 2024
  • ...-based curse and debuff style of combat, using spirits, rituals, and blood-magic to hamper enemies. Theurgy Point buy thrives with a source of healing, but ...ves its power from the Gods, so it is considered God Magic, and not Planar Magic.
    13 KB (2,036 words) - 20:59, 13 March 2024
  • This section covers all Laws, split into subsections. Keep in mind, Laws can change (infrequently) because of who is in control of the Palace ...al activities like stealing, non-lethal violence, illegal good possession, magic casting in public, trespassing, impersonation, fraud, emotional harm, refus
    12 KB (1,892 words) - 13:29, 11 April 2024
  • ...Buy|Point Buy Packs]], only reading Dimensional Alignment and Morality of Magic is required. We put them at the top for your convenience. ==Morality of Magic==
    27 KB (4,711 words) - 21:22, 2 April 2024
  • ...se the alternative option.) If a Free Pack grants Magic of some type, that Magic can be of any Alignment the character can normally choose, or limited to a ...er may choose Alignment between God Magic, Exist, Ordial, Void, and Dragon Magic.
    9 KB (1,493 words) - 06:43, 2 April 2024
  • * '''Attack Emote:''' Attack Emote means using a Turn to perform a Weapon/Magic Attack on a Target. When using an Attack Emote, you cannot also use Abiliti * '''Combat Styles:''' When entering combat and drawing weapons or activating magic, doing so does not consume a Turn. However, Changing Combat Styles (and wea
    19 KB (2,986 words) - 01:13, 16 April 2024
  • ...r culture into their ranks, but refuses any kind of people who have innate Magic in their Innate Abilities (such as mostly Elves). ...oficiency invested in Magic or other Magic-like Point Buys, except for God Magic from Unionism or Fornoss (Randbane).
    21 KB (3,314 words) - 04:22, 11 April 2024
  • |commonname = Heartjumpers, Multitonal Mind Mushroom ...landscapes of [[Altaleï]] and [[Westwynd]] increasingly altered by Elven [[Magic]], the Shademarsh Mushroom came into focus as a substance which grew in the
    5 KB (782 words) - 17:28, 3 January 2024
  • Becoming a Geist does affect both the body and the mind of the person, these changes taking hold during infection and remaining per ...Packs, Limitations, and Mechanics together for ease of reference. Keep in mind, Afflictions are not Races, these Traits are additive, they do not replace
    17 KB (2,692 words) - 02:41, 22 February 2024
  • ...among them with the greatest proficiency in Magic. His historical feats of Magic are legendary. ...Magic and God Magic at the same time (they cannot have Ordial/Exist/Dragon Magic), as he is both the Arken of Pride, and a [[Fornoss]] God.
    28 KB (4,432 words) - 03:20, 19 April 2024
  • ...ultures are welcome, so long as they do not have Magical Powers (including Magic from Free Heritage Traits). The Guild primarily aims at economic and techno ** Keep in mind that transfers of this kind must be adequately reported to Staff in a Ticke
    10 KB (1,623 words) - 06:41, 2 April 2024
  • ...y armor and fight with melee weapons (and possibly shield) supplemented by Magic (if they have any), to keep appealing to the Knight aesthetic. ...ek the use of Magic, becoming more akin to spell-blades who mix melee with magic combat styles.
    16 KB (2,694 words) - 17:05, 21 December 2023
  • ...use both), God-Mages who acquire any Planar Magic can only ever use Planar Magic from that point onwards. ...l Magic. He is the patron of Mages, Aelrrigan Knights, and those who teach Magic but warn for its corruption. Caan is best described as an incredibly handso
    39 KB (6,177 words) - 21:29, 21 April 2024

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