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scribtest :) go away recent changes goblins there's nothing interesting here
scribtest :) go away recent changes goblins there's nothing interesting here


==Combat Styles==
{{Info fauna
Combat Styles are used by Characters who plan on engaging in Combat Roleplay, or CRP. This section is optional to Characters who don't want to fight, but mandatory for characters who do. A Character's Combat Style should be listed on their Character Sheet; a Character may have multiple Combat Styles, but it is recommended to choose one and find friends who complement their Combat Style.  
|image = noimg.png
|officialname = Official name (no period)
|nicknames = Common Nicknames.
|classification = Fish, mammal, reptile, etc.
|habitat = Where do they prosper?
|domesticated = Yes or No.
|status = Common, Rare, Extinct, Mythical, etc.
|}}
The intro is a solid, five sentence paragraph designed to summarize the article and hook the reader into the page as a whole. As a general guide, include the following in an intro paragraph:
*Hook sentence
*Describe the subject of the article
*Offer a little historical context about the subject
*Give a detail about the subject unrelated to the history
*State what impact the subject has made, why it is important, or its present day state.  


A Character's Combat Style dictates not only the Stats which a Character uses to Attack and Defend, but also the way that they deal damage. For example, Melee users must always use Melee Weapons, Ranged users must always use Ranged Weapons, and Support users can never make Attack rolls. Although these Weapon requirements are mandatory, the styling of the Weapon is not. For example, Melee Styles can range from a classic Warrior using a sword and shield, to a Spellblade whose axe is made of pure magic, to an Engineer who makes their Attacks with robotic limbs, and anything in between. Ranged Styles are just as diverse; bow-wielding Rangers, Firearms Hunter riflemen, spell-slinging Mages, and more are all available. Support Characters cannot attack at all but bolster their allies from the rear, with military commander Tacticians and battle medic Healers providing buffs and protection from their enemies.
==History==
(Include an account of this species' history, from its initial discovery to its current status. Also include where the fauna can be found today.)


Some Combat Styles may have special rules regarding their usage, such as requiring that a Character has bought Packs from a particular Point Buy. Some Styles allow a Character the choice to use a Shield, although being able to doesn't mean they must. Others may demand that a character invests more than usual into a particular Proficiency, such as True Mage. Rules for True Mage can be found on the [[Magic_Point_Buy#Magic_Point_Buy_Extra_Rules|Magic Point Buy]] page.
==Physical Appearance==
{|
(Follow this order when describing the physical appearance of the animal in question.)
| width="30%" valign="top" |
*General statistics (length, width, height etc and weight)
*Description of the head and all its features (ears, eyes, mouth, any unique physical traits)
*Description of the body and all its features (limbs, neck, build, any unique physical traits)
*What covers their body/coloration of their body
*Unique body organs, aspects or features (if they possess any)


{| class="wikitable"
===Diversity===
!colspan="5"|Melee Combat Styles
(Include how diverse the population is with gender and if there are subspecies or regional differences between different members of the same animal, mention that as well.)
|-
! Combat Style !! Attack Stat !! Defense Stat !! Shield User !! Required Proficiency
|-
| style="background-color:#EAEEF2| Warrior || style="background-color:#EAEEF2| Strength || style="background-color:#EAEEF2| Constitution || style="background-color:#EAEEF2| Sometimes || style="background-color:#EAEEF2| N/A
|-
| Holy Warrior || Strength || Faith || Sometimes || N/A
|-
| style="background-color:#EAEEF2| Hunter || style="background-color:#EAEEF2| Strength || style="background-color:#EAEEF2| Wisdom || style="background-color:#EAEEF2| Sometimes || style="background-color:#EAEEF2| N/A
|-
| Rogue || Dexterity || Constitution || Never || N/A
|-
| style="background-color:#EAEEF2| Duellist|| style="background-color:#EAEEF2| Strength || style="background-color:#EAEEF2| Intelligence || style="background-color:#EAEEF2| Sometimes || style="background-color:#EAEEF2| N/A
|-
| Spy || Dexterity || Wisdom || Never || N/A
|-
| style="background-color:#EAEEF2| Cultist || style="background-color:#EAEEF2| Dexterity || style="background-color:#EAEEF2| Faith || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| N/A
|-
| Chembrawler || Intelligence || Constitution || Sometimes || N/A
|-
| style="background-color:#EAEEF2| Engineer || style="background-color:#EAEEF2| Intelligence || style="background-color:#EAEEF2| Wisdom || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| N/A
|-
| Wizard || Magic || Intelligence || Never || N/A
|-
| style="background-color:#EAEEF2| Spellblade || style="background-color:#EAEEF2| Magic || style="background-color:#EAEEF2| Constitution || style="background-color:#EAEEF2| Sometimes || style="background-color:#EAEEF2| N/A
|-
| Magic Warrior|| Magic || Wisdom || Sometimes || N/A
|-
| style="background-color:#EAEEF2| Holy Spellblade || style="background-color:#EAEEF2| Magic || style="background-color:#EAEEF2| Faith || style="background-color:#EAEEF2| Sometimes || style="background-color:#EAEEF2| N/A
|-
| Holy Warden || Faith || Constitution || Sometimes || N/A
|-
| style="background-color:#EAEEF2| True Mage || style="background-color:#EAEEF2| Magic || style="background-color:#EAEEF2| Magic || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| [[Magic Point Buy|Magic]]
|-
|}


| width="32%" valign="top" |
===Life Span and Development===
(Does it start as an egg? Does it pupate? How does it develop/what changes as it grows up? What is the normal life span of this creature?)


{| {| class="wikitable"
==Mental Overview==
!colspan="5"|Ranged Combat Styles
(Indicate whether the fauna is overtly wild or able to be tamed. If it is wild, indicate whether it is hostile or not, or what species it may be hostile towards.)
|-
! Combat Style !! Attack Stat !! Defense Stat !! Shield User !! Required Proficiency
|-
| style="background-color:#EAEEF2| Ranger|| style="background-color:#EAEEF2| Dexterity|| style="background-color:#EAEEF2| Constitution || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| Scout || Dexterity || Wisdom || Never || [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| style="background-color:#EAEEF2| Holy Shooter || style="background-color:#EAEEF2| Dexterity || style="background-color:#EAEEF2| Faith || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| Magic Archer || Dexterity || Magic || Never || [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| style="background-color:#EAEEF2| Firearms Hunter || style="background-color:#EAEEF2| Dexterity || style="background-color:#EAEEF2| Intelligence || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| Chembomber || Dexterity || Wisdom || Never || [[Chem Point Buy|Chem]], [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| style="background-color:#EAEEF2| Mage || style="background-color:#EAEEF2| Magic || style="background-color:#EAEEF2| Wisdom || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| [[Magic Point Buy|Magic]], [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| Holy Mage || Magic || Faith || Never || [[Magic Point Buy|Magic]], [[Ranger Point Buy|Ranger]] or [[Deadeye Point Buy|Deadeye]]
|-
| style="background-color:#EAEEF2| True Mage || style="background-color:#EAEEF2| Magic || style="background-color:#EAEEF2| Magic || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| [[Magic Point Buy|Magic]]
|-
|}


| width="30%" valign="top" |
===Territory and Groupings===
(Indicate if the species operates in packs, over a certain territory, or if it travels often. Do they operate alone, are they territorial?)


{| {| class="wikitable"
==Trivia==
!colspan="5"|Support Combat Styles
(If there are any useful things about animal supplies, or items to be obtained from this animal, then this is the spot to put it!)
|-
*One
! Combat Style !! Attack Stat !! Defense Stat !! Shield User !! Required Proficiency
*Two
|-
*Three
| style="background-color:#EAEEF2| Tactician|| style="background-color:#EAEEF2| N/A|| style="background-color:#EAEEF2| Wisdom || style="background-color:#EAEEF2| Never || style="background-color:#EAEEF2| [[Command Point Buy|Command]]
|-
| Healer || N/A|| Wisdom || Never || [[Medical Point Buy|Medical]]
|-
|}


|}
{{fauna}}
 
{{Accreditation
{{Peoples}}
|Artists = Delete line if none.
 
|Writers = No need to link them.
 
|Processors = Separate, by, commas.
{{ infobox
| bodystyle = width: 100%; margin-top: 10px; margin-bottom: 10px; margin: auto; padding-left: 1px; padding-right: 1px; background-color: #EBEBEB;
| headerstyle = background: #D0D3D1; width: 100%; text-align: center; vertical-align:middle; font: 15px georgia; font-weight: bolder; font-variant: small-caps; padding-top: 5px; padding-bottom: 5px;
| datastyle  = text-align: left; font-size: 0.95em;
| header1    = The Ability and Proficiency System
| data2      =
This page involves the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the [[Abilities]] page. To see a broader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]] Page.  
}}
}}


The Raider’s Handbook is a resource for Players engaging with MassiveCraft’s structured Raiding system, whether new to the game or experienced with raids previously
[[category:Format]]
 
==Character Preparation==
One of the most important aspects of MassiveCraft’s structured Raiding system happens entirely outside of the raids, before you even sign up; the Character Sheet. Character Sheets are vital for recording your Character’s Abilities and Proficiencies so that staff moderators and other players are aware of what your Character is capable of, and ensure that all Characters are engaging with each other on fair footing. Characters who enter Raids without a Character Sheet, or with an outdated Sheet are considered to have immediately forfeited.
 
Your Character Sheet should:
*Have an up-to-date recording of your Character’s Heritage, Proficiency investments, and any applicable Disguises.
*Be easy to read and interpret at a glance to a Player or moderator who needs to access the information quickly.
*Be easy to find on the Forums; your Character Sheet’s title should be the same as the name your Character uses in-game, or should have your character’s Disguise name listed.
 
Your Character should also have items or skins that reflect their role on the battlefield. For example, Characters benefiting from an Armor Block Token should wear a skin with Armor; these can easily be found on PlanetMinecraft under the MassiveLooks tag. In the same vein, Tanks should have shield items, and Rangers should have bows or rifles unless they are Mages. Additionally, most Raids will assign an emote color to the Attackers and Defenders in a Raid. Your emote color can easily be changed by entering the command “/charcard edit emotecolour [color]”, with the colors most often being simply “red” or “blue”.
 
==Know Your Rules==
Knowing your rules is one of the best ways to ensure an easy, clean, and comfortable experience for fellow Players. When entering a Raid, you should make sure that you’ve brushed up on the [[Abilities]] page, which lists important core rules for all characters, as well as the meanings of the various Status Effects in our system, and other important terms.
 
Some important rules include:
*A Character may not have more than 1 Stance, and may not take Abilities from any other Stanced Point Buys once one is chosen.
*A Character’s whole Action is taken up by making a Basic Attack or by using an Ability, although some Abilities are noted as not taking up an entire Action and may be used in conjunction with others.
*Abilities that increase a Character’s Stats do not break caps (7 for Attack and 5 for Defense) unless specifically stated to do so.
*A Character may move up to 10 Blocks in a single Movement, and can Split this Movement to make an Action in the process.
Many other rules exist, and these are only some of the most important ones.
 
You should also know what your Abilities do, so that you can communicate efficiently to other Players what they do and how they’re affected. Questions or queries about how your Abilities function can always be directed to the Ticket Bot in the MassiveCraft Community Discord, where rules can be clarified and provided with examples. Alternatively, if a rules dispute arises in action, you use the /ticket command in-game to get the assistance of a member of Lore Staff.
 
==Emote Etiquette & Turn Timing==
When emoting during a Raid, it’s important to consider other Players and how your emotes might be read by them, and how you can communicate information effectively in what can prove to be a fast-paced and tense environment with multiple other Players. This can include anything from how long you make your emotes to the kinds of words you use when writing them, but it should always be easily legible to another player who needs to respond in a timely fashion during an important conflict.
 
A good Raid emote:
*Is short and to the point, with clear and direct wording.
*Uses the Ability linking chat plugin; for example, this would be written as (a:Technique Parry) instead of Technique Parry in-game.
*Always capitalizes the target of the emote; for example, “attacks John.+” would become “attacks JOHN.+”
*Is limited to a single emote when possible, so that emotes from other players won’t break up the flow and information of the emote.
*Is written quickly, to ensure that other players don’t lose track of their opponents’ actions while a Raid is ongoing.
 
Turn timing is also important to respect; although Raiding on MassiveCraft doesn’t have a typical “turn” system like other roleplay combat systems, you should always wait for your target to respond to your last emote before emoting again to prevent situations where a Player might suffer multiple rounds of Actions taken against them while they have yet to take an Action themselves. It’s always helpful to politely DM the target of your last emote to ask if they saw it if you haven’t seen them respond to it after a few minutes, but never immediately.

Revision as of 21:41, 23 June 2024

scribtest :) go away recent changes goblins there's nothing interesting here


Scribtest
Noimg.png
Fauna
Official Name Official name (no period)
Common Nicknames Common Nicknames.
Classification Fish, mammal, reptile, etc.
Habitat Where do they prosper?
Domesticated Yes or No.
Current Status Common, Rare, Extinct, Mythical, etc.

The intro is a solid, five sentence paragraph designed to summarize the article and hook the reader into the page as a whole. As a general guide, include the following in an intro paragraph:

  • Hook sentence
  • Describe the subject of the article
  • Offer a little historical context about the subject
  • Give a detail about the subject unrelated to the history
  • State what impact the subject has made, why it is important, or its present day state.

History

(Include an account of this species' history, from its initial discovery to its current status. Also include where the fauna can be found today.)

Physical Appearance

(Follow this order when describing the physical appearance of the animal in question.)

  • General statistics (length, width, height etc and weight)
  • Description of the head and all its features (ears, eyes, mouth, any unique physical traits)
  • Description of the body and all its features (limbs, neck, build, any unique physical traits)
  • What covers their body/coloration of their body
  • Unique body organs, aspects or features (if they possess any)

Diversity

(Include how diverse the population is with gender and if there are subspecies or regional differences between different members of the same animal, mention that as well.)

Life Span and Development

(Does it start as an egg? Does it pupate? How does it develop/what changes as it grows up? What is the normal life span of this creature?)

Mental Overview

(Indicate whether the fauna is overtly wild or able to be tamed. If it is wild, indicate whether it is hostile or not, or what species it may be hostile towards.)

Territory and Groupings

(Indicate if the species operates in packs, over a certain territory, or if it travels often. Do they operate alone, are they territorial?)

Trivia

(If there are any useful things about animal supplies, or items to be obtained from this animal, then this is the spot to put it!)

  • One
  • Two
  • Three

Accreditation
Writers No need to link them.
Artists Delete line if none.
Processors Separate, by, commas.
Last Editor Scribbe on 06/23/2024.

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