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{{Info flora
{{Info flora
|image          = Ogrebait.png
|officialname    = Ogrebait
|officialname    = Ogrebait
|commonname      = Sleepy Plant
|commonname      = Sleepy plant
|classification  = Shrub
|classification  = Shrub
|origins        = The Lowlands of High Trollar
|origins        = [[Tribelands of High Trollar]]
|habitat        = Cold and damp environments
|habitat        = Cold and damp environments
|commonuse      = Drug, baiting, medicine
|commonuse      = Relaxant, sleeping aid, hallucinogen
|}}
|}}


Ogrebait is a large, leafy shrub found in the lowlands of High Trollar. The plant has flowers that can bloom in a color ranging from purple to yellow to white depending on breed. Ogrebait, while toxic to most races, is known to be consumed by Ogres for its tranquilizing effect. As such, ogre hunters also use the plant as bait, hence the name.
Ogrebait is a large, leafy shrub native to the lowlands of [[Tribelands of High Trollar|High Trollar]] and its surrounding territories. While originally heralded by [[Ogre]] hunters for its ability to attract and tranquilize the beasts through consumption, today it finds its common use upon the shelves of healers and in potions. When steeped to allow the plant’s oils to seep out, the resulting liquid produces a relaxing, sleepy effect in patients, and is used commonly as a stress-reliever or sleeping aid.
==Origins==
Ogrebait is a naturally occurring plant that has existed for hundreds of years. It grows in the cold, lowland forests of the island of High Trollar, south of Ellador. It is an evergreen plant, keeping its leaves throughout the year. Among the forests, ogrebait is a fairly nonremarkable plant with its pale green leaves. It is easily recognizable and distinguished by its flowers.


Ogrebait first caught the attention of Humans in 52 A.C. when a group of hunters observed an Ogre sitting down to consume the plant’s leaves before the beast fell into a state of drowsiness. After killing the helpless beast and making further such observations, they determined the plant’s properties, and soon its use as ogrebait was spread among hunters alike. Hunters often use the scent to tell if an ogre was nearby as it meant a plant was recently feasted upon.
==History==
===Etymology===
Ogrebait is an ancient plant thought to have existed many years prior to its initial discovery. Its first sighting is recorded within the logbooks of [[Ailor]] explorers dating 82 AC, where it was noted that a group of Ogres could be seen gathered around a large leafed bush, plucking and consuming its leaves until they fell on to their backs in a daze. Finding this behavior odd, the pioneers poached the creatures and quickly discovered that the plant had a tranquilizing effect. Any ogre having eaten the plant recently would hold very little resistance to trapping, and they seemed to enjoy the process of consuming it. Word was quickly spread to Northerne hunters, who dubbed the plant “Ogrebait” and began using it to attract and disable ogres and large game.
Ogrebait’s common name comes from its main use as ogre bait. The plant was not previously noticed by Humans and as such did not have any name. The native Dargan races are quite familiar with the plant and its effects, avoiding it and simply call it “sleepy plant” in their respective tongues.
==Primary Use==
Ogrebait leaves are poisonous, containing a toxin that causes extreme and total paralysis, meaning loss of movement and feeling. It effectively kills the victim through heart failure or suffocation as the required muscles stop working.
*The toxin must be ingested to take effect, whether through eating or direct exposure to open wounds. Neither the leaf nor the toxin penetrates through skin. If a leaf is removed from the plant, the toxin within loses potency over time as the leaf rots.
*Ogres use the leaf as a recreational drug. It is generally believed that an Ogre’s blood, known for having medicinal qualities, counteracts the deadliness of the toxin. The large beasts will generally sit down besides a shrub and pick at the leaves, eating them one at a time until the toxin makes them too drowsy to continue moving. Ogres usually eat no more than half a dozen leaves before the effects fully take hold.
*Ogrebait was found to be deadly to Humans, and presumably other races, when it killed a hunter who ate it as part of a dare.
*The ogrebait toxin has a very distinctive smell of bitter leaves. When parts of an ogrebait become cut or torn, the scent is exposed to the air and is incredibly easy to detect. Unless the toxin is extracted and preserved, an ogrebait leaf generally becomes harmless within a week.


The Ogrebait toxin is also used by healers as an anesthetic. The toxin is extracted and then extremely diluted with water to weaken its effect. Other herbs or ingredients, sometimes including ogre blood, are also added to further negate the lethal effects of the toxin. The resulting mixture, called Ogrebait Extract, is used to numb parts of the body during otherwise painful procedures.
It wasn’t until 109 AC that an Elladorian pioneer named Nikolai Konstantin came up with the process of converting Ogrebait for medical use. When consumed whole, the plant was found to induce frightening hallucinations in human and non-orc patients. However, by steeping the leaves in boiling water and extracting the oils, the resulting tincture was weak enough to cause a similar relaxant effect to those produced in ogres. Its properties were found to make a fantastic sleeping aid, and the recipe was passed on to local healing houses and apothecaries who refined its process. Today the recipe continues to spread throughout Aloria as an ingredient and medicine all of its own.
*To use, a needle is dipped into a vial of extract. The patient is then pricked at the desired area so that the mixture penetrates the skin and enters the body.
*Muscles are paralyzed and feeling is lost from that point on to the extremities. The mixture often causes a throbbing pain for a second or so before a pleasant tingling signals the numbing effect taking place. The effect lasts for a few hours. Afterwards, an electrical tingling may be felt that lasts for a day afterwards.
*Multiple uses are avoided as it can risk heart failure.
*The extract works in various degrees across races. Generally, smaller sized races are more susceptible to the extract’s effects. Orcs seem to be particularly resistant to it, presumably because of their relations to ogres. Though an ogrebait leaf can still kill an Orc, the diluted extract causes paralysis for only an hour at most and no further numbing takes place.


{{Floratable
==Appearance==
|name      = Ogrebait (Sleepy Plant)
Ogrebait is a relatively large shrub, reaching around 3 meters in height and 1 meter in length at full maturity. It boasts pale green, club-shaped leaves and sports palm-sized bell flowers of purple to orange hues in the spring. It is one of the few flowering bushes to survive in the north.
|appearance = Large shrub, grows to the height of a human. Pale green, arrowhead shaped leaves about the size of a human hand. Bell-shaped flowers just as large, can come in colors ranging from purple to yellow to white depending on breed.
 
|habitat    = Full to partial shade, cannot tolerate full sunlight. Prefers damp, cold environments, cannot tolerate environments that are temperate or warmer.
==Uses and Abilities==
|}}
The plant's primary use is as a relaxant and sleeping aid in clinics and the homes of wealthier families. When the plant’s leaves are steeped in boiling water and the resulting oils extracted, it can be bottled and ingested to produce a calming, soothing effect on the mind. Individuals report the dulling of sounds and relaxing of muscles, before the mind clouds and a general sleepy state befalls the patient at around ten minutes. This effect can last up to four hours depending on how much was ingested.
 
When Ogrebait leaves are consumed raw however - or excess amounts of the extract is administered - humanoid individuals experience vivid hallucinations and vastly slowed reaction times comparable to those of sleep paralysis. People often report seeing dark, looming shapes around corners or hearing disembodied voices, yet struggling to react to what they see. The experience never lasts longer than thirty minutes, regardless of how much was ingested, but sleepiness and headaches usually follow for the remaining hours afterwards.
 
==Trivia==
*It should be noted that Ogrebait, while relaxing, has no effect on the body’s ability to experience pain. It is not recommended for use alone during surgery, as the patient’s pain response will often well override its soothing effects.
*One of the most curious aspects of the plant is that when its leaves are disturbed - either through breakage or heavy rustling - it emits a sickly sweet scent that can be detected for up to a mile away by ogres.
*[[Orcs]] report the highest tolerance to Ogrebait, likely due to their physical similarities to Ogres. Second most tolerant are the [[Naylar]] and [[Dargon]] races, followed by everything else. [[Kleinfolk]] are extremely susceptible.


{{Flora}}
{{Flora}}
{{Accreditation
{{Accreditation
|Artists = Lithiel_Everlast
|Artists = Lithiel_Everlast
|Writers = Enkiduu
|Writers = Eccetra
|Processors = Shayin, Green_Hood
|Processors = Enkiduu, 0romir, Shayin, TyrolleanEagle
}}
}}
 
[[Category: Flora]] [[Category: Positive Flora]] [[Category: Ellador]] [[Category: Ogres]]
[[Category:Flora]][[Category:Trees, Bushes, and Grasses]] [[category:Medicine Ingredients]]

Revision as of 15:58, 5 March 2016

Ogrebait
Flora
Official NameOgrebait
Common NameSleepy plant
ClassificationShrub
Common UseRelaxant, sleeping aid, hallucinogen
OriginsTribelands of High Trollar
HabitatCold and damp environments

Ogrebait is a large, leafy shrub native to the lowlands of High Trollar and its surrounding territories. While originally heralded by Ogre hunters for its ability to attract and tranquilize the beasts through consumption, today it finds its common use upon the shelves of healers and in potions. When steeped to allow the plant’s oils to seep out, the resulting liquid produces a relaxing, sleepy effect in patients, and is used commonly as a stress-reliever or sleeping aid.

History

Ogrebait is an ancient plant thought to have existed many years prior to its initial discovery. Its first sighting is recorded within the logbooks of Ailor explorers dating 82 AC, where it was noted that a group of Ogres could be seen gathered around a large leafed bush, plucking and consuming its leaves until they fell on to their backs in a daze. Finding this behavior odd, the pioneers poached the creatures and quickly discovered that the plant had a tranquilizing effect. Any ogre having eaten the plant recently would hold very little resistance to trapping, and they seemed to enjoy the process of consuming it. Word was quickly spread to Northerne hunters, who dubbed the plant “Ogrebait” and began using it to attract and disable ogres and large game.

It wasn’t until 109 AC that an Elladorian pioneer named Nikolai Konstantin came up with the process of converting Ogrebait for medical use. When consumed whole, the plant was found to induce frightening hallucinations in human and non-orc patients. However, by steeping the leaves in boiling water and extracting the oils, the resulting tincture was weak enough to cause a similar relaxant effect to those produced in ogres. Its properties were found to make a fantastic sleeping aid, and the recipe was passed on to local healing houses and apothecaries who refined its process. Today the recipe continues to spread throughout Aloria as an ingredient and medicine all of its own.

Appearance

Ogrebait is a relatively large shrub, reaching around 3 meters in height and 1 meter in length at full maturity. It boasts pale green, club-shaped leaves and sports palm-sized bell flowers of purple to orange hues in the spring. It is one of the few flowering bushes to survive in the north.

Uses and Abilities

The plant's primary use is as a relaxant and sleeping aid in clinics and the homes of wealthier families. When the plant’s leaves are steeped in boiling water and the resulting oils extracted, it can be bottled and ingested to produce a calming, soothing effect on the mind. Individuals report the dulling of sounds and relaxing of muscles, before the mind clouds and a general sleepy state befalls the patient at around ten minutes. This effect can last up to four hours depending on how much was ingested.

When Ogrebait leaves are consumed raw however - or excess amounts of the extract is administered - humanoid individuals experience vivid hallucinations and vastly slowed reaction times comparable to those of sleep paralysis. People often report seeing dark, looming shapes around corners or hearing disembodied voices, yet struggling to react to what they see. The experience never lasts longer than thirty minutes, regardless of how much was ingested, but sleepiness and headaches usually follow for the remaining hours afterwards.

Trivia

  • It should be noted that Ogrebait, while relaxing, has no effect on the body’s ability to experience pain. It is not recommended for use alone during surgery, as the patient’s pain response will often well override its soothing effects.
  • One of the most curious aspects of the plant is that when its leaves are disturbed - either through breakage or heavy rustling - it emits a sickly sweet scent that can be detected for up to a mile away by ogres.
  • Orcs report the highest tolerance to Ogrebait, likely due to their physical similarities to Ogres. Second most tolerant are the Naylar and Dargon races, followed by everything else. Kleinfolk are extremely susceptible.

Accreditation
WritersEccetra
ArtistsLithiel_Everlast
ProcessorsEnkiduu, 0romir, Shayin, TyrolleanEagle
Last EditorShayin on 03/5/2016.

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