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{{Info fauna
{{Info fauna
|image = MaerrowFace.png
|officialname = Maerrow
|officialname = Maerrow
|nicknames = Water Gremlins, Swamp Goblins
|nicknames = Water Gremlin, Swamp Goblin
|classification = Cetacean
|classification = [[Reptile]]
|habitat = New Ceardian Swamps
|habitat = [[Essalonia]]
|domesticated = No.
|domesticated = No
|status = Rare
|status = Rare
|}}
|}}
 
The Maerrow are small fish-people that hail from [[Essalonia]]. These carnivorous beings are known to steal the bounty of fishermen on the ocean and in rivers for themselves while also hunting down singular or small groups of targets. They are also known for their hideous, tooth-filled grins which they maintain throughout their lives. Figures of malice to the local [[Velheim]],  they will most likely go extinct in the coming years if they maintain their low population density, largely centered on the central waterways of Veløya in western Essalonia.
The Maerrow are small, Maiar-like fish that hail from New Ceardia. These largely carnivorous fish are known to steal the bounty of fishermen on the ocean and in rivers for themselves. Some braver Maerrow began following the fishnets to their source; the fishermen who used them. Due to repeated poaching of the Maerrow, the little fish-people are very few in number, and prefer to remain more covert as opposed to hunting humans.  


==History==
==History==
.The first reports of Maerrow originate  from the swamp dwellers of New Ceardia where fishermen often lost their catches to groups of Maerrow Hunters. Due to this, the locals grew to become hostile towards the Maerrow, often striking them and knocking them away whenever they were seen. In turn, the Maerrows became more adept at hiding and began to trap and kill the fishermen. After a string of Maerrow related deaths, the locals began relentlessly hunting and slaughtering any Maerrow they could find, leading to their near extinction.
The Maerrow share a similar history of discovery to the [[Kelp]], the other major aquatic predator in western Essalonia. After the arrival of the [[Proto-Velheim]] sometime around 300 BC, the Maerrow were seen as mythological creatures, but unlike the Kelp, they had the sheer numbers to quickly show the truth of their existence. There are some tales of more intelligent Maerrow, however, who could speak and that early relations with the Velheim were peaceful. As the Proto-Velheim were militarized, these relations, if they ever existed, broke down, and with both these local conflicts and the destruction of the [[Cataclysm]], the Maerrow were forced back. Their numbers dropped rapidly, and they soon settled to live only in the deep swamps of Veløya, where they had originated from centuries ago. Some scant groups have held out elsewhere, a few being known to inhabit the southern sinkholes alongside groups of Kelp, but overall they now remained trapped to the central, wild regions of the continent. Unlike the Kelp, their common numbers until this point proved their existence to many, though doubts about their possible intelligence, and ancient past, remain strong. Luckily in the eyes of most locals, the [[Bone Horror Crisis]] seems to have hit the species hard, but much like the Kelp, the Maerrow are creatures quite capable at hiding and none have chosen to go and check if their lack of presence truly indicates another fall in their numbers, or they have mere slipped under the waters, waiting to pounce out at their prey.
 
Now the Maerrow are a rare sight among their swamp homes, growing more skilled at hiding as they evolved. Few are able to find them, but those detected are often trapped and killed by the hunters.
 


==Physical Appearance==
==Physical Appearance==
Somewhat shorter than Dwarves, Maerrow are strikingly similar to Mer and Reef Maiar. Despite this, Regalian scholars have deemed them an individual animal. Their small bodies paired with their relatively large lung capacity allows them to stay submerged for extended periods of time, often allowing them to escape predators. Moreover, they harbor small yet sharpened claws able to cut through most fishing nets, benefitting their thievery of fish and captured food. Furthermore, the goblin-like creatures have rows of jagged, yet razor sharp teeth - most often exposed in a sinister grin to onlookers, due to the Maerrow’s lack of lips. Their natural murky brown and dark green sludge-like skin pigmentation provides the perfect camouflage for traversing the swamplands undetected, wading beneath the moss that sits atop the waters.
[[File:MaerrowBody.png|220px|thumb|right|The physique of the Maerrow is well built for the waters they dwell in.]]
 
The Maerrow are smaller than [[Dwarves]], standing between three and a half to three and three-quarters feet tall with a weight of 40 to 45 pounds. Their head is their most distinguished feature, and it is the part of their bodies most commonly seen. It possesses anywhere from one to three pairs of head-fans resting behind or around their “earhole”, sometimes with a set of head-fans protecting the organ. Their heads are bald and smooth, lacking any ridges, and are only punctuated by the aforementioned fans, alongside two small, squinting, green-tinted eyes, and their large mouths. Inside of their mouths sit rows of jagged, sharp teeth, which are often on display as the Maerrow lacks lips. This leads them to appear to be constantly, evilly grinning. As for the rest of the body, it is formed to slip through the water with ease, an additional set of fans sitting on their arms and thighs to help them steer in the water. Their spine slowly warps with age and they grow more hunched over time. They are aided in aquatic activities by a set of huge lungs, as while they are more reptilian than fish, they need air but can stay submerged for up to twelve hours. Their hands are small and four-fingered but possess sharp claws which they use to cut through fishing nets and attack larger prey. Their skin meanwhile is made up of smooth scales and their entire body is covered in murky brown and dark green splotches in a random pattern. In the sunlight, these colors lighten and the species is overall believed to have a weak camouflage ability.
===Diversity===
===Diversity===
Maerrow have very little difference between specimens, with only the male hunters being slightly taller and having skin that allows for changes in pigmentation so that they are able to conceal themselves. Most oftenly, Maerrow are seen taking on a murky brown and green pigmentation to best conceal themselves in the swampland. However, other Maerrow take on a far more grey and pale white pigmentation when residing in clearer, sunlight exposed waters.  
Maerrow have very little difference between the two genders as females do not possess mammalian gender indicators though males range on the higher end of the height spectrum than females. Their age is also determinable by their head-fans, one to five years having one fan, five to ten years two fans and any age past that having three. Their gender birth ratios are equal in number.
===Life Span and Development===
Maerrow are born in clusters of eggs each an inch wide in diameter, which adhere together and float on the surface. They hide themselves on or inside aquatic plant life and plant growth from the land into the water such as tree roots or rotting logs. After a period of three months, the young Maerrow emerge and swim downward where their pack greets them if they are still alive. The young Maerrow are then taught all they need to know over the next nine months. By one year of age, they reach their full size and are able to reproduce though most wait for at least another six months. They have a maximum lifespan of fifteen years.


====Life Span and Development====
==Mental Overview==
Maerrow live fairly short lives of only about twelve years at most. Over the first three years, the Maerrow will slowly grow its teeth and claws in. From then on, the Maerrow will grow to be full size by roughly six or seven years of age. Moreover, as they mature, the Maerrow seem to grow more and more hunched in appearance, thus appearing almost like smaller Dwarven folk in the mistiness of the swamp.
Maerrow are wild animals and are hostile to outsiders and sentient [[Races]]. They do, however, get along well with the Kelp whom they sometimes share waterways with. Some outsiders even consider them partners, though this is not wholly true as the most co-operation the two species possess is that one will sometimes allow the other to feed off of their scraps. Beyond this, they are known for being tricky, stealing nets of fish for themselves and avoiding traps laid by hunters to catch them. Among their own kind, they are generally caring as the older and more proficient Maerrow leave to hunt and provide for the others. In the hunt, they prefer to wound prey and to attack prey that is isolated. They then follow their victim slowly, heads poking out of the water as they do so, slowly revealing more of their grin as the subject dies, an overall horrific end to any caught in their dark trap.
 
===Territory and Groupings===
===Mental Overview===
Maerrow once existed in large communities, however, with humans hunting and exterminating them, they have since retreated into more reclusive and smaller communities. These groups are hostile to the Alorian Races that harm them and function in a hierarchy of larger males acting as the hunters for the dens, bringing food and other necessities back home to the others. Such groups number anywhere from ten to twenty and are most commonly found in swampy waters. They are not territorial to others of their own kind though they resist such groupings to ensure their survival.  
Unruly and certainly unable to be tamed by humans, Maerrow are known as swamp goblins for a good reason. They refuse to follow any commands given to them and cannot be tempted with a reward such as fish or any of their other food sources. Acting on their own accord, a Maerrow is always initially hostile to outsiders, with even the runts of a particular litter brashly slashing forwards to defend their young, or simply for another meal.  
 
====Territory and Groupings====
Maerrow started as large communities, however, with humans hunting and exterminating them, Maerrow were forced to accommodate a more hostile and reclusive behavior. Now the swamp pests dwell in small communities, with certain larger males acting as the hunters for the dens, bringing food and other necessities back home to the more defensive, home caring females and weaker males.


==Trivia==
==Trivia==
*Maerrow are largely unfit for the consumption of most races. Not only do they have a general lack of substantial meat, but their constant exposure to stagnant and dirty swamp water has caused their flesh to become foul. The few brave or foolish enough to consume Maerrow meat have come down with food poisoning.
*Maerrow are largely unfit for the consumption of most Races. Not only do they have a general lack of substantial meat, but their constant exposure to stagnant and dirty swamp water has caused their flesh to become foul. The few brave or foolish enough to consume Maerrow meat have come down with food poisoning.
*Maerrow wait for their prey to die in their traps before eating them to conserve their own energy. They often divide meals equally between their communities.  
*Maerrow were once assumed to be the male partners of the Kelp, and still appear as such on the majority of regional Velheim art.
{{fauna}}
*Maerrow sometimes use their claws and teeth to mark docks or water-based structures of settlements if they are too close to their territory.
{{Fauna}}
{{Accreditation
{{Accreditation
|Artists =  
|Artists = JResurrected
|Writers = Walrusaur_
|Writers = HydraLana
|Processors = LumosJared, TheBioverse
|Processors = SupremeCripple, Acosmism, MantaRey
}}
}}
 
[[category:Fauna]] [[category:Lesser Races]] [[category:Eastwynd Fauna]]
[[category: Fauna]] [[category: Mammal]] [[category:New Ceardia Fauna]] [[category:Essalonia Fauna]] [[category: Mammals]]

Latest revision as of 22:26, 9 November 2022

Maerrow
MaerrowFace.png
Fauna
Official Name Maerrow
Common Nicknames Water Gremlin, Swamp Goblin
Classification Reptile
Habitat Essalonia
Domesticated No
Current Status Rare

The Maerrow are small fish-people that hail from Essalonia. These carnivorous beings are known to steal the bounty of fishermen on the ocean and in rivers for themselves while also hunting down singular or small groups of targets. They are also known for their hideous, tooth-filled grins which they maintain throughout their lives. Figures of malice to the local Velheim, they will most likely go extinct in the coming years if they maintain their low population density, largely centered on the central waterways of Veløya in western Essalonia.

History

The Maerrow share a similar history of discovery to the Kelp, the other major aquatic predator in western Essalonia. After the arrival of the Proto-Velheim sometime around 300 BC, the Maerrow were seen as mythological creatures, but unlike the Kelp, they had the sheer numbers to quickly show the truth of their existence. There are some tales of more intelligent Maerrow, however, who could speak and that early relations with the Velheim were peaceful. As the Proto-Velheim were militarized, these relations, if they ever existed, broke down, and with both these local conflicts and the destruction of the Cataclysm, the Maerrow were forced back. Their numbers dropped rapidly, and they soon settled to live only in the deep swamps of Veløya, where they had originated from centuries ago. Some scant groups have held out elsewhere, a few being known to inhabit the southern sinkholes alongside groups of Kelp, but overall they now remained trapped to the central, wild regions of the continent. Unlike the Kelp, their common numbers until this point proved their existence to many, though doubts about their possible intelligence, and ancient past, remain strong. Luckily in the eyes of most locals, the Bone Horror Crisis seems to have hit the species hard, but much like the Kelp, the Maerrow are creatures quite capable at hiding and none have chosen to go and check if their lack of presence truly indicates another fall in their numbers, or they have mere slipped under the waters, waiting to pounce out at their prey.

Physical Appearance

The physique of the Maerrow is well built for the waters they dwell in.

The Maerrow are smaller than Dwarves, standing between three and a half to three and three-quarters feet tall with a weight of 40 to 45 pounds. Their head is their most distinguished feature, and it is the part of their bodies most commonly seen. It possesses anywhere from one to three pairs of head-fans resting behind or around their “earhole”, sometimes with a set of head-fans protecting the organ. Their heads are bald and smooth, lacking any ridges, and are only punctuated by the aforementioned fans, alongside two small, squinting, green-tinted eyes, and their large mouths. Inside of their mouths sit rows of jagged, sharp teeth, which are often on display as the Maerrow lacks lips. This leads them to appear to be constantly, evilly grinning. As for the rest of the body, it is formed to slip through the water with ease, an additional set of fans sitting on their arms and thighs to help them steer in the water. Their spine slowly warps with age and they grow more hunched over time. They are aided in aquatic activities by a set of huge lungs, as while they are more reptilian than fish, they need air but can stay submerged for up to twelve hours. Their hands are small and four-fingered but possess sharp claws which they use to cut through fishing nets and attack larger prey. Their skin meanwhile is made up of smooth scales and their entire body is covered in murky brown and dark green splotches in a random pattern. In the sunlight, these colors lighten and the species is overall believed to have a weak camouflage ability.

Diversity

Maerrow have very little difference between the two genders as females do not possess mammalian gender indicators though males range on the higher end of the height spectrum than females. Their age is also determinable by their head-fans, one to five years having one fan, five to ten years two fans and any age past that having three. Their gender birth ratios are equal in number.

Life Span and Development

Maerrow are born in clusters of eggs each an inch wide in diameter, which adhere together and float on the surface. They hide themselves on or inside aquatic plant life and plant growth from the land into the water such as tree roots or rotting logs. After a period of three months, the young Maerrow emerge and swim downward where their pack greets them if they are still alive. The young Maerrow are then taught all they need to know over the next nine months. By one year of age, they reach their full size and are able to reproduce though most wait for at least another six months. They have a maximum lifespan of fifteen years.

Mental Overview

Maerrow are wild animals and are hostile to outsiders and sentient Races. They do, however, get along well with the Kelp whom they sometimes share waterways with. Some outsiders even consider them partners, though this is not wholly true as the most co-operation the two species possess is that one will sometimes allow the other to feed off of their scraps. Beyond this, they are known for being tricky, stealing nets of fish for themselves and avoiding traps laid by hunters to catch them. Among their own kind, they are generally caring as the older and more proficient Maerrow leave to hunt and provide for the others. In the hunt, they prefer to wound prey and to attack prey that is isolated. They then follow their victim slowly, heads poking out of the water as they do so, slowly revealing more of their grin as the subject dies, an overall horrific end to any caught in their dark trap.

Territory and Groupings

Maerrow once existed in large communities, however, with humans hunting and exterminating them, they have since retreated into more reclusive and smaller communities. These groups are hostile to the Alorian Races that harm them and function in a hierarchy of larger males acting as the hunters for the dens, bringing food and other necessities back home to the others. Such groups number anywhere from ten to twenty and are most commonly found in swampy waters. They are not territorial to others of their own kind though they resist such groupings to ensure their survival.

Trivia

  • Maerrow are largely unfit for the consumption of most Races. Not only do they have a general lack of substantial meat, but their constant exposure to stagnant and dirty swamp water has caused their flesh to become foul. The few brave or foolish enough to consume Maerrow meat have come down with food poisoning.
  • Maerrow were once assumed to be the male partners of the Kelp, and still appear as such on the majority of regional Velheim art.
  • Maerrow sometimes use their claws and teeth to mark docks or water-based structures of settlements if they are too close to their territory.

Accreditation
Writers HydraLana
Artists JResurrected
Processors SupremeCripple, Acosmism, MantaRey
Last Editor HydraLana on 11/9/2022.

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